Title sums it up mostly. This game is bad, its like an ugly, extra bad Tera.
The combat is clunky and boring.
The interface is terribly clunky.
The game looks like it was built on an engine from 2003. Max settings at 100+ FPS.
The voice acting makes Saturday Syfy movies look like Oscar winners.
The cut-scenes just pop in what appears to be randomly.
To be fair this is with about an hour of play time, which is why I did not even comment on story, lore or anything else really.
I wouldn't even tell my friends I tried it much less advise them to give it a shot.
I haven't played the game and don't plan to. but the orange text are things a troll would say. Now op I don't know if you are or really care, but please try to be more descriptive than use the mmorpg.com catch phrases that have been said about every game releases in the past 4 years.
Reached max level this morning and stopped playing because this game isn't polished enough yet for me to stay. Combat gets boring really fast (I like Tera much more here - way more challenging, effects look much better and it's more fluid; Boss events/AI are crap in Dragon's Prophet so far)
graphics are ok (of course not as good as in Tera, SW:TOR, GW2 or TSW but I can live with that),
sadly no holy trinity - it's pretty much based on GW2 in this case - every class can do everything, missing structure in dungeons
dungeons are really boring, no endgame so far...
I'll wait some months to come back since I see the potential. Game can improve but at the moment it's no better than any other MMO out here.
Title sums it up mostly. This game is bad, its like an ugly, extra bad Tera.
The combat is clunky and boring.
The interface is terribly clunky.
The game looks like it was built on an engine from 2003. Max settings at 100+ FPS.
The voice acting makes Saturday Syfy movies look like Oscar winners.
The cut-scenes just pop in what appears to be randomly.
To be fair this is with about an hour of play time, which is why I did not even comment on story, lore or anything else really.
I wouldn't even tell my friends I tried it much less advise them to give it a shot.
The combat is fine. It is action with aiming and optional target lock on like they have in DCUO. Also they have combos that regen your action points again much like DCUO. The feel is not quite as crisp as neverwinter's combat but you do get almost a full hotbar of buttons so you have a few more choices during a fight.
The interface didn't seem to be any worse than any other action game. Esc to get to mouse mode.
They game I was playing had graphics comparable to TERA. I am not sure what game you were playing. It is also worth noting that I have never seen a game with so many character customization sliders. This one has about 2 to 3 times as many sliders as even Aion. Although the presets don't seem to have a lot of variation.
The voice acting was hit and miss. Some of it was fine. Some was rather disappointing. But overall not bad.
The game has a good number of little bugs right now. Much less than in the closed beta, much much less. But they still have a long ways to go. Also there is a double charging bug with the market place that is surprisingly bad.
On the upside, the game looks great but for some clipping issues. The music is very nice. And the game has a lot of great features though some of them are broken right now. The action combat is fun to play and the economy is simply and robust. Given the nature of capturing and training your dragons to get your skills, the nature of the economy and the possibilities that go with building and defending your own guild town, this game has a lot of potential to keep people motivated with goals well after hitting the level cap. It still needs a lot of work and probably shouldn't have been soft launched yet but otherwise it has a lot of potential.
sadly no holy trinity - it's pretty much based on GW2 in this case - every class can do everything, missing structure in dungeons
This is wrong. There are roles but the skills for your roles like healing, tanking and support have to be gained from taming dragons. All 4 classes are dps based to start with and then have to be filled out. The result of this is that the instances are geared toward a soft trinity to begin with since roles don't tend to manifest quickly.
The game is not strongly trinity based and the dungeons do lack structure until people have more abilities but it is certainly not like GW2.
The game does need more polish.I read somewhere over the weekend that they have content in the pipeline to release during open beta.So the game may be better in a few month's.we'll see I guess.
I'm not playing it as a main game though.Once Rift hits ftp next week that will be my main,with Neverwinter and this game getting some time also.That's how I've played for a few years now,usually 1 main game and a couple others mixed in.Oh and PoE a lil also.
Edit: to add that the more I've played,the more I like the combat,It's a little off though at times.Like not every skill triggers or something.Hopefully that get's better.The game is growing on me though,in a good way.
Some day I'm going to put a sword through your eye and out the back of your skull!
Game does need more polish but it still is in beta. Give it some time. I am enjoying the game so far and I will grow with the game. I like it's depth but it does need help in certain areas.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Title sums it up mostly. This game is bad, its like an ugly, extra bad Tera.
The combat is clunky and boring. I find the animations somewhat fine.
The interface is terribly clunky. Interface is easy to understand and isn't taking up the vast majority of the screen. So it's fine for me.
The game looks like it was built on an engine from 2003. Max settings at 100+ FPS. The game still looks better than many MMO's released this year.
The voice acting makes Saturday Syfy movies look like Oscar winners. At least they didn't spend the astronomical amount of money on the voice acting like Bioware did.
The cut-scenes just pop in what appears to be randomly. Unless you spent an entire hour in the tutorial I don't see any of the random pop-ups you're talking about and I've played the game for 3 days now. I'm sitting at level 25. Yeah, that's right. This game actually has enough content to last longer than Neverwinter Online lol!
To be fair this is with about an hour of play time, which is why I did not even comment on story, lore or anything else really.
I wouldn't even tell my friends I tried it much less advise them to give it a shot. It's a shame that you're judging a game that's still in its beta phase. Oh well to each their own. Too bad your friends will miss this gem in the rough.
Why is it that any time I see a post where someone edits in their rebuts to every single point a person makes with a different color, regardless of the game or person posting, it's almost always a completely fanboish response? Guess they have to discredit anything and everything that knocks their new favorite game.
Title sums it up mostly. This game is bad, its like an ugly, extra bad Tera.
The combat is clunky and boring. I find the animations somewhat fine.
The interface is terribly clunky. Interface is easy to understand and isn't taking up the vast majority of the screen. So it's fine for me.
The game looks like it was built on an engine from 2003. Max settings at 100+ FPS. The game still looks better than many MMO's released this year.
The voice acting makes Saturday Syfy movies look like Oscar winners. At least they didn't spend the astronomical amount of money on the voice acting like Bioware did.
The cut-scenes just pop in what appears to be randomly. Unless you spent an entire hour in the tutorial I don't see any of the random pop-ups you're talking about and I've played the game for 3 days now. I'm sitting at level 25. Yeah, that's right. This game actually has enough content to last longer than Neverwinter Online lol!
To be fair this is with about an hour of play time, which is why I did not even comment on story, lore or anything else really.
I wouldn't even tell my friends I tried it much less advise them to give it a shot. It's a shame that you're judging a game that's still in its beta phase. Oh well to each their own. Too bad your friends will miss this gem in the rough.
I think its been asserted many times by many people that if a company is taking money for a supposed "open beta" phase that its considered as soft launch and thus deserves to be treated and judged as a launch. This taking money for an "open beta" crap is ridiculous. It's just an excuse to rake in the money and hide behind all the faults of the game so that it can't be openly reviewed by a reputable source so that they can fall back on the "its beta give us a break" tagline. People that argue this only enable production companies to start releasing unfinished, unpolished games sooner which in turn gives the customer a more poor experience than they should be having.
In short, it's a cop out phrase nowadays and its unprofessional and I question the virtues of companies that hide behind the "its open beta" line for all the faults that the game has whilst still raking in the money.
sadly no holy trinity - it's pretty much based on GW2 in this case - every class can do everything, missing structure in dungeons
This is wrong. There are roles but the skills for your roles like healing, tanking and support have to be gained from taming dragons. All 4 classes are dps based to start with and then have to be filled out. The result of this is that the instances are geared toward a soft trinity to begin with since roles don't tend to manifest quickly.
The game is not strongly trinity based and the dungeons do lack structure until people have more abilities but it is certainly not like GW2.
The game is trinity based later on. Even if you slotted skills for everything (tanking, healing and DPS) you simply won't have enough dragon charge to do everything at once, which is why you have to specialise. The difference being that in this game you pick the combat style you like, then get the dragon skills to customise the character how you want.
sadly no holy trinity - it's pretty much based on GW2 in this case - every class can do everything, missing structure in dungeons
This is wrong. There are roles but the skills for your roles like healing, tanking and support have to be gained from taming dragons. All 4 classes are dps based to start with and then have to be filled out. The result of this is that the instances are geared toward a soft trinity to begin with since roles don't tend to manifest quickly.
The game is not strongly trinity based and the dungeons do lack structure until people have more abilities but it is certainly not like GW2.
Don't tell me what wrong is since I have cleared all instances already. Everyone of us in the group had one or two healing skills and 2 or 3 other damage or buff skills, that was enough besides doing damage and sometimes blocking or dodging randomly. We already have most of the good dragon skills we wanted. It really feels like GW2. Tanking doesn't make sense yet because the one who deals the most damage, gets the attention. There aren't any good aggro skill in game so far (one spot for one attack only). Also, there are no mastery skills to get more aggro. The bosses look nice but the events are very simplistic (just doing damage).
I hope the raids will be better, with more events and more need of a holy trinity. I hope they will add more tank skills.
They game I was playing had graphics comparable to TERA. I am not sure what game you were playing.
Depends on settings, when you are playing with a high resolution and maxed setting, there is a big difference to Tera. Anyway, graphics are alright in Dragon's Prophet but there are games doing it better. Gameplay is more important for me so this isn't a big deal.
My biggest problem with this game is the lag. I have no idea why I'm having about 0.5-1 sec delay. My ping is only around 250. Mind you I play TERA via a VPN with 300 ping and I can play with minimal to no delay. I can do BGs in TERA just fine but here lvling alone with nobody around can be laggy as hell.
About the quality of the game, it's a great game considering it was developed my Rune Walker. It's a HUGE improvement over RoM for sure. If you played RoM you would know what to be expected from DP. The action, combo based combot is a big plus for me. Throw in dragon taming and training and Im sold. This is coming from a guy who gave away his GW2 account to his friend because of disappointment. Yeah, burn me
Apologies for using a buzzword with "clunky" I very rarely visit the forums on mmorpg.com (as indicated by my post count) I was unaware. I do like to use the site to find out what new games are out when I'm looking for them. This one was bad enough, to me, to tell people not to waste their time. Every one will not agree and I am ok with that.
I can not think of another good word to describe the interface and combat. While that animations are nice and cool looking they are choppy between attacks and the controls feel less than responsive when going from one attack to another. It is not nearly as fluid as Tera was.
For the comment on frame rate, either Fraps is reporting terribly, or these guys with 680s are just throwing money at their PC and hoping for better results. I do run highly over-clocked on processor (5.0 stable) and VC (maxed OC through the EVGA tool) Its only a 570. I am also water cooled and I keep my machine clean.
I did not give the game much of a chance. I don't intend to either, developers keep putting out junk games to make a quick buck and as long as there are people giving them money we will continue to get it. For examples look at 50% or better of the MMO's released in the last 5 years. I enjoy the hell out of star conflict but it falls into the same category even though it isn't as much of an MMO as it is a multi-player space shooter.
I do applaud this developer for trying something a little different, it does have a new gimmick but for me it missed the mark. If you enjoy it, keep enjoying it and never mind me I'll be over there waiting for something I enjoy better.
I couldn't stand the game. Uninstalled it a couple of hours after downloading for closed beta. By all means, try it if you want, but I'll never be going back to that piece of crap. Must be a run of bad luck on my part. I got into the Wizardry Online beta before this and uninstalled it barely half an hour into it. I find it hard to believe that these companies think they can make, at best, shoddy games, at worst, gameplay that is so bad the developers should be horsewhipped before they're fired and never given good references, yet they expect people to play them just because they're "F2P".
Really surprised at how much I enjoy this game. Definitly more than meets the eye with this one. I thought it was going to serious blow. Especially after the first "tutorial" the character models looked so ugly ughh. I can honestly say I'm enjoying this more than any game that's been released in the last 2 years.
Just another one of those games where the mobs are packed in a dense area attacking an npc or doing nothing. Look at mini map collect five quests bust them all out at the same time within thirty yards rinse and repeat:(
Why can't they create a world that just isn't in your face from the get go? I mean really just walk to the edge of the starting area and look at all the mobs and what they are doing and ask yourself why they are there.
I like the premise of some of these games, just wish they would treat them more like a world and not an app.
^This.
"Give players systems and tools instead of rails and rules"
The game looks like it was built on an engine from 2003. Max settings at 100+ FPS.
Just went up a bit in my book. I prefer performance to eye candy. Half the time I game on my lappy, which clearly isn't a gaming rig.
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
Although i agree the game is still clunky and needs a lot of polishing, i have to say that this combat is a million times more engaging and fun than what i experienced in TERA in my Very own Opinion. Of course TERA is more polished, but DP has attack combinations like DCUO to make actual long combos depending on what attack you choose, thats a very good feature. On the other hand, TERA's "combo chain" is just a macro to link every skill to one button (thats not a real combo, just a one button skill macro).
The game needs a lot of polishing, but it is a fun game to play with friends. I do think they could really get rid of some of the quests that felt like fillers and make no sense and add more dynamic content for more varied progression.
EDIT: i agree also with other person that said the mobs are just crap (typical from all mmorpgs) They need to make smarter mobs and not just moving target dummies waiting for your blade.
Really I didn't find it that bad. Yeah the voice acting is sub par at best and most of the times doesn't match up with the sub titles but it is pretty solid from the 17 levels I have played. The excitement of new dragons in each area is what is keeping me playing as well as the combat isn't too bad imo.
Although i agree the game is still clunky and needs a lot of polishing, i have to say that this combat is a million times more engaging and fun than what i experienced in TERA in my Very own Opinion. Of course TERA is more polished, but DP has attack combinations like DCUO to make actual long combos depending on what attack you choose, thats a very good feature. On the other hand, TERA's "combo chain" is just a macro to link every skill to one button (thats not a real combo, just a one button skill macro).
The game needs a lot of polishing, but it is a fun game to play with friends. I do think they could really get rid of some of the quests that felt like fillers and make no sense and add more dynamic content for more varied progression.
EDIT: i agree also with other person that said the mobs are just crap (typical from all mmorpgs) They need to make smarter mobs and not just moving target dummies waiting for your blade.
the attack combinations are really nice, I agree, but everything aside needs lots of polishing. Have you tried dungeons already and have it compared to Tera? In my opinion, the implementation of blocking, dodging and so on is really not compareable to NW or especially Tera. It feels extremely random and the boss ai in dungeons is the worst I've experienced in a MMO so far. I hope they will work on that. At the moment it's like that: Oh, my hps are going down, I block/dogde/teleport until I got heal or am able to use potions again! Boss Events? Not in Dragon's Prophet. With good gear you are able to slaughter everything.
By the way, you know what I like in Dragon's Prophet? Just pulling all mobs in an area and kill them all together. I love that
I did the exact same thing as OP in the closed beta.
I have been waiting for a game to come out so I decided to try one more time.
I am now level 30, the game has some very interesting mechanics with dragons. The game also has a combat combo system that is also a nice change of pace. Quests have a good pace. The fundamental quests are not bugged to the point of not able to be completed. Probably one of the things that I overlooked in this game is that a player with knowledge of the mechanics will do much better than a player just starting. I like the skill difference, don't get me wrong, the game is easy even at lvl 30 but the difference is a player with good skills can burn packs of mobs and come out of situations someone else will fail at.
Now the dislikes,
Number 1, OMG the damn bugs and crashes. This is a beta but these are extreme. Every landscape you can fall through or get stuck in. The quest text is bugged.
2) I will not disagree with the graphics in this game. They are horrid.
3) The leveling pace after mid 20's sucks, I cannot imagine what the grind to lvl 80 is? I have seen 80 mobs not sure of lvl cap.
4) Mastery system is not thought out at all. The skills look pasted to a board whereas dragon skills are nice.
5) Public events are empty.
6) Character races are boring.
Anyway enough of the negative, I am using this game as a filler while I wait for replacements. I WOULD recommend this game just to try the dragon system and the games take on combos. If you are not interested in this, I would move on.
Comments
I haven't played the game and don't plan to. but the orange text are things a troll would say. Now op I don't know if you are or really care, but please try to be more descriptive than use the mmorpg.com catch phrases that have been said about every game releases in the past 4 years.
What, no love for SS Doomtrooper? Geez.
Reached max level this morning and stopped playing because this game isn't polished enough yet for me to stay. Combat gets boring really fast (I like Tera much more here - way more challenging, effects look much better and it's more fluid; Boss events/AI are crap in Dragon's Prophet so far)
graphics are ok (of course not as good as in Tera, SW:TOR, GW2 or TSW but I can live with that),
sadly no holy trinity - it's pretty much based on GW2 in this case - every class can do everything, missing structure in dungeons
dungeons are really boring, no endgame so far...
I'll wait some months to come back since I see the potential. Game can improve but at the moment it's no better than any other MMO out here.
The combat is fine. It is action with aiming and optional target lock on like they have in DCUO. Also they have combos that regen your action points again much like DCUO. The feel is not quite as crisp as neverwinter's combat but you do get almost a full hotbar of buttons so you have a few more choices during a fight.
The interface didn't seem to be any worse than any other action game. Esc to get to mouse mode.
They game I was playing had graphics comparable to TERA. I am not sure what game you were playing. It is also worth noting that I have never seen a game with so many character customization sliders. This one has about 2 to 3 times as many sliders as even Aion. Although the presets don't seem to have a lot of variation.
The voice acting was hit and miss. Some of it was fine. Some was rather disappointing. But overall not bad.
The game has a good number of little bugs right now. Much less than in the closed beta, much much less. But they still have a long ways to go. Also there is a double charging bug with the market place that is surprisingly bad.
On the upside, the game looks great but for some clipping issues. The music is very nice. And the game has a lot of great features though some of them are broken right now. The action combat is fun to play and the economy is simply and robust. Given the nature of capturing and training your dragons to get your skills, the nature of the economy and the possibilities that go with building and defending your own guild town, this game has a lot of potential to keep people motivated with goals well after hitting the level cap. It still needs a lot of work and probably shouldn't have been soft launched yet but otherwise it has a lot of potential.
All die, so die well.
This is wrong. There are roles but the skills for your roles like healing, tanking and support have to be gained from taming dragons. All 4 classes are dps based to start with and then have to be filled out. The result of this is that the instances are geared toward a soft trinity to begin with since roles don't tend to manifest quickly.
The game is not strongly trinity based and the dungeons do lack structure until people have more abilities but it is certainly not like GW2.
All die, so die well.
The game does need more polish.I read somewhere over the weekend that they have content in the pipeline to release during open beta.So the game may be better in a few month's.we'll see I guess.
I'm not playing it as a main game though.Once Rift hits ftp next week that will be my main,with Neverwinter and this game getting some time also.That's how I've played for a few years now,usually 1 main game and a couple others mixed in.Oh and PoE a lil also.
Edit: to add that the more I've played,the more I like the combat,It's a little off though at times.Like not every skill triggers or something.Hopefully that get's better.The game is growing on me though,in a good way.
Some day I'm going to put a sword through your eye and out the back of your skull!
Arya Stark
Game does need more polish but it still is in beta. Give it some time. I am enjoying the game so far and I will grow with the game. I like it's depth but it does need help in certain areas.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Why is it that any time I see a post where someone edits in their rebuts to every single point a person makes with a different color, regardless of the game or person posting, it's almost always a completely fanboish response? Guess they have to discredit anything and everything that knocks their new favorite game.
I think its been asserted many times by many people that if a company is taking money for a supposed "open beta" phase that its considered as soft launch and thus deserves to be treated and judged as a launch. This taking money for an "open beta" crap is ridiculous. It's just an excuse to rake in the money and hide behind all the faults of the game so that it can't be openly reviewed by a reputable source so that they can fall back on the "its beta give us a break" tagline. People that argue this only enable production companies to start releasing unfinished, unpolished games sooner which in turn gives the customer a more poor experience than they should be having.
In short, it's a cop out phrase nowadays and its unprofessional and I question the virtues of companies that hide behind the "its open beta" line for all the faults that the game has whilst still raking in the money.
The game is trinity based later on. Even if you slotted skills for everything (tanking, healing and DPS) you simply won't have enough dragon charge to do everything at once, which is why you have to specialise. The difference being that in this game you pick the combat style you like, then get the dragon skills to customise the character how you want.
Don't tell me what wrong is since I have cleared all instances already. Everyone of us in the group had one or two healing skills and 2 or 3 other damage or buff skills, that was enough besides doing damage and sometimes blocking or dodging randomly. We already have most of the good dragon skills we wanted. It really feels like GW2. Tanking doesn't make sense yet because the one who deals the most damage, gets the attention. There aren't any good aggro skill in game so far (one spot for one attack only). Also, there are no mastery skills to get more aggro. The bosses look nice but the events are very simplistic (just doing damage).
I hope the raids will be better, with more events and more need of a holy trinity. I hope they will add more tank skills.
Depends on settings, when you are playing with a high resolution and maxed setting, there is a big difference to Tera. Anyway, graphics are alright in Dragon's Prophet but there are games doing it better. Gameplay is more important for me so this isn't a big deal.
My biggest problem with this game is the lag. I have no idea why I'm having about 0.5-1 sec delay. My ping is only around 250. Mind you I play TERA via a VPN with 300 ping and I can play with minimal to no delay. I can do BGs in TERA just fine but here lvling alone with nobody around can be laggy as hell.
About the quality of the game, it's a great game considering it was developed my Rune Walker. It's a HUGE improvement over RoM for sure. If you played RoM you would know what to be expected from DP. The action, combo based combot is a big plus for me. Throw in dragon taming and training and Im sold. This is coming from a guy who gave away his GW2 account to his friend because of disappointment. Yeah, burn me
Apologies for using a buzzword with "clunky" I very rarely visit the forums on mmorpg.com (as indicated by my post count) I was unaware. I do like to use the site to find out what new games are out when I'm looking for them. This one was bad enough, to me, to tell people not to waste their time. Every one will not agree and I am ok with that.
I can not think of another good word to describe the interface and combat. While that animations are nice and cool looking they are choppy between attacks and the controls feel less than responsive when going from one attack to another. It is not nearly as fluid as Tera was.
For the comment on frame rate, either Fraps is reporting terribly, or these guys with 680s are just throwing money at their PC and hoping for better results. I do run highly over-clocked on processor (5.0 stable) and VC (maxed OC through the EVGA tool) Its only a 570. I am also water cooled and I keep my machine clean.
I did not give the game much of a chance. I don't intend to either, developers keep putting out junk games to make a quick buck and as long as there are people giving them money we will continue to get it. For examples look at 50% or better of the MMO's released in the last 5 years. I enjoy the hell out of star conflict but it falls into the same category even though it isn't as much of an MMO as it is a multi-player space shooter.
I do applaud this developer for trying something a little different, it does have a new gimmick but for me it missed the mark. If you enjoy it, keep enjoying it and never mind me I'll be over there waiting for something I enjoy better.
I found the game obscenely boring and graphics even worse with horrid performance even for cards that run tera at max
Only having 2 slots to cap dragons made it even worse...heck take a look at this thread
https://forums.station.sony.com/dragonsprophet/index.php?threads/total-sc-cost-to-unlock-basic-features.2197/
wow bad game with even worse cash shop, even ppl make thread that they cant find players ingame I WONDER WHY ?
hallo ~_~
^This.
Just went up a bit in my book. I prefer performance to eye candy. Half the time I game on my lappy, which clearly isn't a gaming rig.
Although i agree the game is still clunky and needs a lot of polishing, i have to say that this combat is a million times more engaging and fun than what i experienced in TERA in my Very own Opinion. Of course TERA is more polished, but DP has attack combinations like DCUO to make actual long combos depending on what attack you choose, thats a very good feature. On the other hand, TERA's "combo chain" is just a macro to link every skill to one button (thats not a real combo, just a one button skill macro).
The game needs a lot of polishing, but it is a fun game to play with friends. I do think they could really get rid of some of the quests that felt like fillers and make no sense and add more dynamic content for more varied progression.
EDIT: i agree also with other person that said the mobs are just crap (typical from all mmorpgs) They need to make smarter mobs and not just moving target dummies waiting for your blade.
Really I didn't find it that bad. Yeah the voice acting is sub par at best and most of the times doesn't match up with the sub titles but it is pretty solid from the 17 levels I have played. The excitement of new dragons in each area is what is keeping me playing as well as the combat isn't too bad imo.
the attack combinations are really nice, I agree, but everything aside needs lots of polishing. Have you tried dungeons already and have it compared to Tera? In my opinion, the implementation of blocking, dodging and so on is really not compareable to NW or especially Tera. It feels extremely random and the boss ai in dungeons is the worst I've experienced in a MMO so far. I hope they will work on that. At the moment it's like that: Oh, my hps are going down, I block/dogde/teleport until I got heal or am able to use potions again! Boss Events? Not in Dragon's Prophet. With good gear you are able to slaughter everything.
By the way, you know what I like in Dragon's Prophet? Just pulling all mobs in an area and kill them all together. I love that
I did the exact same thing as OP in the closed beta.
I have been waiting for a game to come out so I decided to try one more time.
I am now level 30, the game has some very interesting mechanics with dragons. The game also has a combat combo system that is also a nice change of pace. Quests have a good pace. The fundamental quests are not bugged to the point of not able to be completed. Probably one of the things that I overlooked in this game is that a player with knowledge of the mechanics will do much better than a player just starting. I like the skill difference, don't get me wrong, the game is easy even at lvl 30 but the difference is a player with good skills can burn packs of mobs and come out of situations someone else will fail at.
Now the dislikes,
Number 1, OMG the damn bugs and crashes. This is a beta but these are extreme. Every landscape you can fall through or get stuck in. The quest text is bugged.
2) I will not disagree with the graphics in this game. They are horrid.
3) The leveling pace after mid 20's sucks, I cannot imagine what the grind to lvl 80 is? I have seen 80 mobs not sure of lvl cap.
4) Mastery system is not thought out at all. The skills look pasted to a board whereas dragon skills are nice.
5) Public events are empty.
6) Character races are boring.
Anyway enough of the negative, I am using this game as a filler while I wait for replacements. I WOULD recommend this game just to try the dragon system and the games take on combos. If you are not interested in this, I would move on.