If you guys want something to think about, they alway could create scaling quest and add more instanced zones , then throw a leveless system into place. With scaling content it could work. Randomized quest chains with bizzare outcomes. Course that would take just as long to figure out how to do though lol. Add a toggle switch to the instanced/maybe an option to go in and out of them to get with other players lol. Then the game would never end. XD!
Making content easier and more accessible has not worked out well for WoW in terms of player retention.
Ever since Blizz shifted to this mindset of giving everyone a taste of the high-end content, the sub numbers have been moving in the wrong direction.
You do realise that the sub drops started with Cata right? You know, the xpac with some of the most diff content yet released?
Do you not remember all the flaming posts form casuals about the 5 man heroics being too hard, bitching that healers were always oom, complaining that everyone needed to use CCs. Heck, Cata created the term "wrath baby", diretected at all the casuals that got butthurt after wotlk.
Did you also forget that WoW caters to hardcore players as much as it does to casuals?
Originally posted by Bladestrom you can also say that wow is fundementally about raiding, and if millions are leaving then raiding is no longer keeping people hooked. Next measurements focus on the correlation between raiding format and retention.....
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
Originally posted by deniter Originally posted by XiaokiOriginally posted by nerovipus32Or maybe blizzard should stop putting all their focus into new raids and add something different to the game for a change.
You mean like farming, pet battles and Scenarios?Yeah, Blizzard definitely didnt add anything new with MoP.I think he meant some actual content.
Pet battles, farmville and other mini-games you can play in facebook for free.
So now we are completely dismissing content because versions of it exist on Facebook?
There are a couple Facebook MMORPGs, which according to your logic means that all MMORPGs are no longer actual games.
Originally posted by nerovipus32Or maybe blizzard should stop putting all their focus into new raids and add something different to the game for a change.
You mean like farming, pet battles and Scenarios?Yeah, Blizzard definitely didnt add anything new with MoP.
I think he meant some actual content.
Pet battles, farmville and other mini-games you can play in facebook for free.
So now we are completely dismissing content because versions of it exist on Facebook?
There are a couple Facebook MMORPGs, which according to your logic means that all MMORPGs are no longer actual games.
Originally posted by Bladestrom you can also say that wow is fundementally about raiding, and if millions are leaving then raiding is no longer keeping people hooked. Next measurements focus on the correlation between raiding format and retention.....
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
getting old ? its getting dumbed down so hard that normal people cant play it anymore,its only for dumbs and bots,thats why people left and are leaving.
i really feel sorry for those normal people who still try to enjoy it but Blizzard is just developing more dumbing down tools and makes it even worse hehe.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014. **On the radar: http://www.cyberpunk.net/ **
Sounds good to me. Having more people in a raid doesn't make it more difficult nor more hardcore. I don't understand why you being seen as hardcore is a positive thing. Hardcore means you have no life :-D
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Originally posted by Bladestrom you can also say that wow is fundementally about raiding, and if millions are leaving then raiding is no longer keeping people hooked. Next measurements focus on the correlation between raiding format and retention.....
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
getting old ? its getting dumbed down so hard that normal people cant play it anymore,its only for dumbs and bots,thats why people left and are leaving.
i really feel sorry for those normal people who still try to enjoy it but Blizzard is just developing more dumbing down tools and makes it even worse hehe.
Dumbing down is the exact reason why i personally left. And by the way dumbing have nothing to do with difficulty.
Originally posted by Bladestrom you can also say that wow is fundementally about raiding, and if millions are leaving then raiding is no longer keeping people hooked. Next measurements focus on the correlation between raiding format and retention.....
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
getting old ? its getting dumbed down so hard that normal people cant play it anymore,its only for dumbs and bots,thats why people left and are leaving.
i really feel sorry for those normal people who still try to enjoy it but Blizzard is just developing more dumbing down tools and makes it even worse hehe.
Dumbing down is the exact reason why i personally left. And by the way dumbing have nothing to do with difficulty.
That's what blizzard do best they dumb down a genre.
Originally posted by Bladestrom you can also say that wow is fundementally about raiding, and if millions are leaving then raiding is no longer keeping people hooked. Next measurements focus on the correlation between raiding format and retention.....
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
getting old ? its getting dumbed down so hard that normal people cant play it anymore,its only for dumbs and bots,thats why people left and are leaving.
i really feel sorry for those normal people who still try to enjoy it but Blizzard is just developing more dumbing down tools and makes it even worse hehe.
Dumbing down is the exact reason why i personally left. And by the way dumbing have nothing to do with difficulty.
That's what blizzard do best they dumb down a genre.
Yep. SC2 dumbed down the RTS genre is one of the easiest RTS games to play and is very shallow and requires no skill. Ooh wait... Diablo 3 ... hmmm.... they dumbed down the genre they created?... oooh wait, all ARPGs are dumbed down.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
only in the bizzare world of blizzard would players pay £x a month for rehashes of existing content instead of rightly expecting massive new content every month. e.g average full aaa mmorg with perhaps 60 levels costs maybe 50-100 million. blizzard gives you 5 levels and zones with a few raids overvan 18 month period while taking 1.5 billion from the players.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Originally posted by Bladestrom only in the bizzare world of blizzard would players pay £x a month for rehashes of existing content instead of rightly expecting massive new content every month. e.g average full aaa mmorg with perhaps 60 levels costs maybe 50-100 million. blizzard gives you 5 levels and zones with a few raids overvan 18 month period while taking 1.5 billion from the players.
Originally posted by bubaluba Can they make raid for one person? I hate people and i'm not social, so it would be nice for people like me
MMOs are not single player games period. What Scalable raids do is simple. If you have 12 people on for a 10 man raid you leave 2 people out in the wind. With scalable raids you can now take as many people as you have online for the raid with a min and max number. This is good for the normal MMO gamer.
You got trolled.. bad.
I don't suffer from insanity, I enjoy every minute of it.
Comments
You do realise that the sub drops started with Cata right? You know, the xpac with some of the most diff content yet released?
Do you not remember all the flaming posts form casuals about the 5 man heroics being too hard, bitching that healers were always oom, complaining that everyone needed to use CCs. Heck, Cata created the term "wrath baby", diretected at all the casuals that got butthurt after wotlk.
Did you also forget that WoW caters to hardcore players as much as it does to casuals?
Why look over the fact the game simply is getting old? It came out in 2004. You played it a ton, I played it a Ton - 10s of millions of people played it a ton.
People get bored with things and then move on with other activities in life.
I think he meant some actual content.
Pet battles, farmville and other mini-games you can play in facebook for free.
So now we are completely dismissing content because versions of it exist on Facebook?
There are a couple Facebook MMORPGs, which according to your logic means that all MMORPGs are no longer actual games.
Argument won right there.
getting old ? its getting dumbed down so hard that normal people cant play it anymore,its only for dumbs and bots,thats why people left and are leaving.
http://www.youtube.com/watch?v=r2ruIHd1B9g
i really feel sorry for those normal people who still try to enjoy it but Blizzard is just developing more dumbing down tools and makes it even worse hehe.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
It's a positive move from Blizz, but at the wrong time. They really needed this kinda thing just after the Panda expansion.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Dumbing down is the exact reason why i personally left. And by the way dumbing have nothing to do with difficulty.
That's what blizzard do best they dumb down a genre.
Yep. SC2 dumbed down the RTS genre is one of the easiest RTS games to play and is very shallow and requires no skill. Ooh wait... Diablo 3 ... hmmm.... they dumbed down the genre they created?... oooh wait, all ARPGs are dumbed down.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
QQ blah blah blah
Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
You got trolled.. bad.
If WoW does it then its bad, if any other MMO does it then its awesome.
This is how MMORPG.com forums work, get used to it.