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[Column] World of Warcraft: A Peek at Patch 5.4

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Blizzard has dropped a few really juicy hints about features and improvements coming with the v5.4 patch for World of Warcraft. In today's WoW Factor, we take a look at some of them. See what we have to say before joining the conversation in the comments.

Surprise! The next content patch is well on its way and it’s hitting the test realm soon. Blizzard has released a partial list of notes for the next chapter in the Mists of Pandaria campaign. While the patch notes are not complete, a fair amount of content has been data-mined and some of this content I would consider to be spoiler heavy. Don’t worry, I will avoid any potential spoilers for those of you wanting some surprises come patch day.

Read more of Reza Lackey's The WoW Factor: A Peek at Patch 5.4.

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Comments

  • GravargGravarg Member UncommonPosts: 3,424

    I love the idea of the new pet battle tournament and scenario :D I can't wait

  • syltmackasyltmacka Member UncommonPosts: 404
    change the  old player models instead you asshats.
  • 32823233282323 Member Posts: 9
    or update the combat system. the warrior now is a joke really.... gw2 has it done very nice 
  • BattlerockBattlerock Member CommonPosts: 1,393
    Yeah - I loved this game and its still good, but it's 2013 and even though no mmorpg is sexier, smarter, and drives me wild like you did WoW, the new consoles are coming and well I'm breaking up with you.

    P.S. could you make me a sandwich before you go?
  • BizkitNLBizkitNL Member RarePosts: 2,546
    Interesting stuff!
    10
  • cronius77cronius77 Member UncommonPosts: 1,652
    I have a active wow account and just havent logged in , in about two weeks from boredom. The only thing new to do right now is farm the barrens for 489 welfare gear or run a heroic daily scenario which the drop rate sucks for the 518 gear anyways. Reading this just makes me not interested at all in this game anymore as its just more of the same and blizzard wonders why they are losing so many subs. They just continue to do the exact same thing that is causing players to leave to begin with. Its either raid or raid. I do not think we need another raid tier because honestly its hard enough nowadays to get a guild 10 man going for a full clear or even a half of one because people are just sick of raiding i think. Blizzard just doesnt care about expanding the world other than the panda zones or rehashing places like the barrens. Maybe Im just burned out but Im just about sick of raiding and this is coming from some one sitting at Ilevel 509 currently.
  • dyermaker714dyermaker714 Member UncommonPosts: 192
    @Battlerock
    This had me laughing so hard I totally dropped my cellphone
  • nyxiumnyxium Member UncommonPosts: 1,345
    Save for PS4 or Keep WoW sub? Sorry WoW nice looking though but bai bai.
  • azmundaiazmundai Member UncommonPosts: 1,419
    tldr? we don't need no stinking community.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • expressoexpresso Member UncommonPosts: 2,218
    Blizzard really kicking out the content with this expansion seems only yesterday people were moaning about patch 5.2 and most don't even realise that 5.3 has already happened.  Shame I don't play WoW anymore.... not enough time sadly.
  • NitthNitth Member UncommonPosts: 3,904

    Seems like they are going out of their way not to do server merges...

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    Been playing MOP for the past week after taking a year+ break. Forgot how much i missed this game, what a great xpansion, so much content!
    • Aloha Mr Hand ! 

  • VassagoMaelVassagoMael Member Posts: 555
    Originally posted by Nitth

    Seems like they are going out of their way not to do server merges...

    Server mergers would have big issues with guild and character names.

    Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
    Subscription = Actual content updates!

  • kreearakreeara Member Posts: 7
    I tottaly agree with you i hav e3 lv90s and i don't feel like i can even stomach wow anymore, i am tired of the same crap... it's the same ever patch. nothing new. Blizz to redesign the game imo
  • zaylinzaylin Member UncommonPosts: 794
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    LOL right :)

  • sportsfansportsfan Member Posts: 431

    By far the most important feature is virtual realms.

     

    It is as if you create one giant realm out of 10 old realms, effectively multiplying the number of players times 10 or more (and as stated the load balancing will be done through CRZ in the open world and cities).

     

    CRZ - introduced in 2012 - permitted seamless open world play of players of different servers (without loading screens). Now they regroup that CRZ technique with structured server groups (realm clusters), so the economy, guild play etc behaves like one giant server.

     

    If this technique spreads, it is the Holy Grail of ever populated worlds in MMORPG's, independant of dying individual realms.

     A breakthrough.

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    I really wish they would.  Their feet-dragging on this is one of the (minor) reasons I quit.  I couldn't take looking at characters with Minecraft fingers anymore.  The worgen, goblins, and pandarians look somewhat out of place, you know, being actually pretty detailed and aesthetically pleasing.

    2013 - still no good looking orcs and human males' talking animations are still a triangle having a seizure.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Eir_S
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    I really wish they would.  Their feet-dragging on this is one of the (minor) reasons I quit.  I couldn't take looking at characters with Minecraft fingers anymore.  The worgen, goblins, and pandarians look somewhat out of place, you know, being actually pretty detailed and aesthetically pleasing.

    2013 - still no good looking orcs and human males' talking animations are still a triangle having a seizure.

    i really hope they change all the old models to more detailed versions. I think there is hope. look at the New Garrosh for 5.4 compared to Garrosh from Cataclysm. They have the power to change all models, they just want to torture our eyes.

    THis new Garrosh looks awesome and very very detailed. I want all other races too have that level of detail.

    model and animations

    http://www.youtube.com/watch?v=3gutV91fOWg





  • expressoexpresso Member UncommonPosts: 2,218
    Originally posted by rojo6934
    Originally posted by Eir_S
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    I really wish they would.  Their feet-dragging on this is one of the (minor) reasons I quit.  I couldn't take looking at characters with Minecraft fingers anymore.  The worgen, goblins, and pandarians look somewhat out of place, you know, being actually pretty detailed and aesthetically pleasing.

    2013 - still no good looking orcs and human males' talking animations are still a triangle having a seizure.

    i really hope they change all the old models to more detailed versions. I think there is hope. look at the New Garrosh for 5.4 compared to Garrosh from Cataclysm. They have the power to change all models, they just want to torture our eyes.

    THis new Garrosh looks awesome and very very detailed. I want all other races too have that level of detail.

    http://www.youtube.com/watch?v=3gutV91fOWg

    A big feature of the next expac I assume, they have talked about model revamps for quite some time, they did give a reason why it's not as simple to do as we all think but I forgot what it was.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by expresso
    Originally posted by rojo6934
    Originally posted by Eir_S
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    I really wish they would.  Their feet-dragging on this is one of the (minor) reasons I quit.  I couldn't take looking at characters with Minecraft fingers anymore.  The worgen, goblins, and pandarians look somewhat out of place, you know, being actually pretty detailed and aesthetically pleasing.

    2013 - still no good looking orcs and human males' talking animations are still a triangle having a seizure.

    i really hope they change all the old models to more detailed versions. I think there is hope. look at the New Garrosh for 5.4 compared to Garrosh from Cataclysm. They have the power to change all models, they just want to torture our eyes.

    THis new Garrosh looks awesome and very very detailed. I want all other races too have that level of detail.

    http://www.youtube.com/watch?v=3gutV91fOWg

    A big feature of the next expac I assume, they have talked about model revamps for quite some time, they did give a reason why it's not as simple to do as we all think but I forgot what it was.

    if they manage to do that to all characters in a future expansion im definitelly looking forward to it.





  • ScotScot Member LegendaryPosts: 24,455

    "Virtual Realms is a new feature being added to the game for the first time and I believe it is a tremendous enhancement. Virtual Realms are different realms that are linked together acting as one in which players can play with one another just as if they were on the same realm. You will be able to join guilds, run dungeons, group up for quests and play with others just as if they were on your realm to begin with. You will be able to identify players belonging to the same virtual realm by a (#) symbol by their name.

    This new feature will allow Blizzard to manage realm populations in a very unique way by linking low populations realms with others to increase player density in the world. This can also be used to balance the factions - a Horde heavy realm could be linked to an Alliance heavy realm. For those of you on low population realms, the days of seeing a deserted Orgrimmar at peak hours may be over."

    What does this actually mean? This could be a great boon to the community or a nightmare where players you meet up cannot join your guild or group?

  • sportsfansportsfan Member Posts: 431

    Incredible that people talk about vectors and pixels while the real revolution in server based MMORPG design is skipped over....

     

    LOL

     

    It reminds me of that mmorpg editor that talked about a certain old WOW patch and skipped the part that stated something about cross realm dungeon play through a new LFG tool.

    Luckily this editor did notice the new revolution hidden within the patch.

    Ever populated worlds. No more low pop problems. yeah ... real trivial ... and pixels are more important (not).

    :)

  • sportsfansportsfan Member Posts: 431
    Originally posted by Scot

    "Virtual Realms is a new feature being added to the game for the first time and I believe it is a tremendous enhancement. Virtual Realms are different realms that are linked together acting as one in which players can play with one another just as if they were on the same realm. You will be able to join guilds, run dungeons, group up for quests and play with others just as if they were on your realm to begin with. You will be able to identify players belonging to the same virtual realm by a (#) symbol by their name.

    This new feature will allow Blizzard to manage realm populations in a very unique way by linking low populations realms with others to increase player density in the world. This can also be used to balance the factions - a Horde heavy realm could be linked to an Alliance heavy realm. For those of you on low population realms, the days of seeing a deserted Orgrimmar at peak hours may be over."

    What does this actually mean? This could be a great boon to the community or a nightmare where players you meet up cannot join your guild or group?

    It simply means the end of the eternal pop problems in MMORPG design.

    of course Blizzard combined it with seamless cross realm play in the open worlds (no loading screens), which makes it a BOMB in future MMORPG design.

     

    ---- > BTW guild play and economy is also regrouped: the virtual server GROUP behaves exactly like a normal one.

     

    Forget the pixels , ... this is "it".

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by rojo6934
    Originally posted by Eir_S
    Originally posted by syltmacka
    change the  old player models instead you asshats.

    I really wish they would.  Their feet-dragging on this is one of the (minor) reasons I quit.  I couldn't take looking at characters with Minecraft fingers anymore.  The worgen, goblins, and pandarians look somewhat out of place, you know, being actually pretty detailed and aesthetically pleasing.

    2013 - still no good looking orcs and human males' talking animations are still a triangle having a seizure.

    i really hope they change all the old models to more detailed versions. I think there is hope. look at the New Garrosh for 5.4 compared to Garrosh from Cataclysm. They have the power to change all models, they just want to torture our eyes.

    THis new Garrosh looks awesome and very very detailed. I want all other races too have that level of detail.

    model and animations

    http://www.youtube.com/watch?v=3gutV91fOWg

    Ha!  That's pretty cool.  Yeah, he's very detailed and it seems he has all the emote animations, so maybe they're working on it.  I would really love to see humans, orcs, and undead updated, in particular.  Oh and Taurens.  I don't play them often, but they honestly look pretty dopey... maybe that's why.

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by sportsfan

    Incredible that people talk about vectors and pixels while the real revolution in server based MMORPG design is skipped over....

     

    LOL

     

    It reminds me of that mmorpg editor that talked about a certain old WOW patch and skipped the part that stated something about cross realm dungeon play through a new LFG tool.

    Luckily this editor did notice the new revolution hidden within the patch.

    Ever populated worlds. No more low pop problems. yeah ... real trivial ... and pixels are more important (not).

    :)

    The pixels are more important to some of us.  Ever populated worlds, yay, now there will be more people to tag my mobs half a second before I can attack because Blizzard never fixed the one thing they should have that most new games have already resolved.  That's right, I don't CARE about population.  There were always plenty of people to play with in WoW, and since they almost never invited me to a group or vice versa, with the archaic mob tagging system it's just competition anyway.

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