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What do you hope to see? I personally hope Kelethin stays similiar as I really enjoyed the lifts and the music. I never got to see Kelethin in EQ2 but I heard it was pretty different. Also, Riverdale had its charm.
Each city reflected the races personality, something I really hope to see in EQN.
Do you want a totally new take on all the cities, or do you hope they go back to the original concepts?
Comments
Freeport and Qeynos are givens in some form...Not sure what will be in the game and what we will have to build.
I can guarantee you if kelethin isnt in the game and we have the tools it will be built.
May not, but from how they talked we would see a lot of the same stuff that make up Norrath, but just with different lore attached to it. They could very well rewind it to before the elves divided and Erud established his country and build from there. I would be okay with that.
I think it will just be an alternate timeline type deal since weve already had a sequel (EQ2) and a prequel (EQOA)
I think EQ2 is already considered a parallel universe as opposed to a future tense of EQ1 from how they talked and EQNext will be another one.
EQ2 is both actually, it is the future of EQ, but not THE future if that makes sense. The EQ timeline split at the end of the Plane of Time event in the Planes of Power xpac. The Norrath of EQ2 is what happened down one fork of said split that was caused when the players freed Zeb, and Drinal (god of Magic) decided that wasn't cool and caused time to fold back in on itself to the beginning of when players gained access to the Planes. On the other hand, EQ, and it's expansions since PoP are the happenings on the other fork of said timeline split.
So EQ2 is both a future, and a parallel.
EQNext...well, I kind of think (hope) it will be a straight reboot. We'll have all the base lore, everything pre-EQlive, and Norrath will be somewhat familiar but different enough, and we'll start fresh from there, kinda like starting from EQ day-1 all over again w/ an updated engine, and gameplay philosophies. I really hope this is what it will be and they don't mess with things too much, the lore of EQ is some of the best around imo, and I am seriously looking forward to exploring it all over again in a fresh setting.
I don't have any doubt there will be starting cities and starting areas.
There will definitely be pre-existing cities, and I'm sure there will be starting areas as well, some probably contained in cities. From the few pics I've seen, one of the cities definitely looks like Qeynos, so if Qeynos is there then I can almost guarantee that Freeport is in, and I've also seen a shot of a city in a forest w/ HUGE trees which of course scream Faydark, which in turn means Kelethin and Felwithe.
I also wonder just how "sandbox" they are going....I seriously doubt we are going to see anything like player-built cities. But player built housing, decor, gear, and utility items? Sure. But cities? Probably not. I could be wrong, and maybe there will be some aspect of player built cities, but I think the farthest it will go is separate housing communities that may be contained in the cities.
Delusional or what lol, you might as well bow out now if you think that's going happen. We already know that Freeport is in and where there is a Freeport there is a Qeynos. You will also have all the racial cities, you really think they are going to let the players build Neriak.
Don't get hanged up on what Smed thinks is a sandbox you are setting yourself up for fail.
Think hybrid sandpark.
I want the artists to capture the feel of the old cities, but I want them to feel new as well.
with that said. let's not rule out player cities!
SWG, Eve, Planetside 2, EQN, Star Citizen
I agree with your highlighted points 110%. When I heard sandbox, I wasn't thinking total sandbox like a Minecraft or Wurm but something like a mix...just a virtual world. Similar to the original EQ, but with extra systems in place to add a bit more sand to it. Compared to the modern themepark of today, EQ could have almost been considered a sandbox. Had a lot of freedom to explore and some room for player made systems yet limited to the game design and the times. There were no dev made 'hubs' like today until Luclin, no rides of quest hubs that you hop to. I expect it to return it's focus to the world and in turn make it feel much more open and sandboxy, but the ones expecting full blown sandbox are going to be raging.
Getting back on track...I would expect most cities from EQ1 to be in the game. What I wouldn't mind seeing done is a new city for one of the races being built and the original city being taken over by undead or bandits or the Sarnak or something. For instance Kaladim being taken over by KoS ghosts of ancestors long dead and the Dwarven race being forced to migrate to Ak'anon or Thurgadin or maybe off to a mine nearby that ask the players for help in building up with them. Help mine for ore, refine and build structures and all that to give the Dwarves a new home.
Just my 2 cents.
Played: EQ1 (10 Years), Guild Wars, Rift, TERA
Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
Currently Playing: GW2
Nytlok Sylas
80 Sylvari Ranger
I wouldn't be surprised at all if there were player built cities. I'd be kind of shocked if there weren't. A key aspect of a fantasy sandbox is guild and player cities.
Apart of being an RPG is having a pre-existing world with lore.
Jymm Byuu
Playing : Blood Bowl. Waiting for 2. Holding breath for Archeage and EQN.
I hope Kelethin is built like the original.
Nothing would make me feel at home more than sitting under Kelethin and watching it rain corpses.
Ahhh the memories... Standing there minding your own business, looking through your hand drawn maps only to glance at the screen and see some human suddenly appear out of nowhere in front of you, stand there for a second and then see him crumple to the ground with that "Uh! uh-uuhhh..." sound.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
It's a "reimaging" of Norrath and Everquest 2. If it's still called Norrath, I would imagine there would be some of the same cities. The lore is being reimagined though.
Killing dragons is my shit
Having never played the original but did quite a bit in EQ2 for several years, I'm going into this game with an open mindset. Yes, lore is important as is familiarity but I hope that if things aren't cookie cutter from EQ1 it won't be a turnoff for some of the old school gamers.
With a mix of some familiar(Freeport/Queynos) and an open ended sandbox there's an opportunity to make your own lore rather than relying on the developers to give it all to you.
Riho- SWG Scylla
Riho- EQ2 Guk
Rihan- WoW Dunemaul
Freeloader- WoW Cenarius
Freestyle- WoW Cenarius
I spent a lot of time in Qeynos,Neriak,and Erudin and grew to love them.
Im hoping all the cities make it in though.
No I will not bow out, not a game breaker, and im not delusional, just would be nice to have some major cities be player built even if some are pre built for us.
In the end the only way I will bow out is if the game is boring, for now tho I just remain neutral on everything about this game until I experience it for myself.