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How do I know FFXIV is good? Because I want to keep playing.
Is it for everyone? Of course not. There’s no such thing as pleasing all the people all the time.
FFXI 5 years
WoW 6 years
Many others…
My comparison to FFXI and WoW solely based on 2 phases of FFXIV beta:
(These are just approximations based on my own opinions! (Obviously)) The numbers represent my own personal level of fun / entertainment.
Combat Art
FFXI [ 1 2 3 4 5 6 [7] 8 9 10 ] FFXI [ 1 2 3 4 5 6 7 [8] 9 10 ]
WoW [ 1 2 3 4 5 6 7 8 [9] 10 ] WoW [ 1 2 3 4 [5] 6 7 8 9 10 ]
FFXIV [ 1 2 3 4 5 6 7 [8] 9 10 ] FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ]
Graphics Story
FFXI [ 1 2 3 4 [5] 6 7 8 9 10 ] FFXI [ 1 2 3 4 5 6 7 8 [9] 10 ]
WoW [ 1 2 3 4 5 6 [7] 8 9 10 ] WoW [ 1 2 3 4 5 [6] 7 8 9 10 ]
FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ] FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ]
Crafting Immersion
FFXI [ 1 2 3 4 5 6 7 8 [9] 10 ] FFXI [ 1 2 3 4 5 6 7 8 [9] 10 ]
WoW [ 1 2 3 4 [5] 6 7 8 9 10 ] WoW [ 1 2 3 4 5 [6] 7 8 9 10 ]
FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ] FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ]
Raiding / End-Game Customization (UI Etc.)
FFXI [ 1 2 3 4 5 6 [7] 8 9 10 ] FFXI [ 1 2 [3] 4 5 6 7 8 9 10 ]
WoW [ 1 2 3 4 5 6 7 8 9 [10] ] WoW [ 1 2 3 4 5 6 7 8 9 [10] ]
FFXIV [ 1 2 3 4 5 6 7 8 9 10 ] = TBD FFXIV [ 1 2 3 4 5 6 [7] 8 9 10 ]
Music Cummunity
FFXI [ 1 2 3 4 5 6 7 [8] 9 10 ] FFXI [ 1 2 3 4 5 6 7 8 [9] 10 ]
WoW [ 1 2 3 4 5 [6] 7 8 9 10 ] WoW [ 1 2 3 4 5 [6] 7 8 9 10 ]
FFXIV [ 1 2 3 4 5 6 7 8 9 [10] ] FFXIV [ 1 2 3 4 5 6 7 8 [9] 10 ] (TBD?)
You can probably come up with many other categories that are important to you.
Ok so it doesn’t re-invent the wheel, we know!
There’s a reason I played them both for so long. They are both Good Games! How many of us have said to ourselves, “If only they would remake FFXI or WoW with better graphics I would play it” (me!), and this is the best of both worlds. For the most part the detractors are either purest FFXI fans who want the same game with shinier pixels – which is unrealistic to expect and by no means changes that this is a great game in its own right; or WoW fans that are used to a 1.5s cooldown and everything else seems too slow/boring because it’s all they know and have not yet discovered the challenge of a more paced, strategic approach to combat.
Anyway – just one players two cents while I keep myself busy waiting for the weekend beta. I said I wasn’t going to play it too much so as not to ruin the newness at release but I just can’t tear myself away!
Edited for formatting.
Comments
Having played all three games myself I would like to respond with my own opinions.
I think your marks are pretty on except the end game. To me, FFXI's end game was leagues beyond WoW's. I think WoW may offer more "things" to do, as in number of raids available, but what you actually accomplished in FFXI was much more difficult and therefor rewarding.
I also prefer the combat (auto attack, skillchains etc.) from FFXI over both WoW and FFXIV
I fully agree with that. FFXI has my favorite combat system of any MMO. Nothing compares, and I really wish FFXIV used something more like it.
I absolutely agree with the comments about skillchains. They were one of my favorite aspects of XI and I will miss them dearly as I always have. I think the combat style in XIV however is, although clearly not the same, a step back in that direction.
Not having played XI explain skill chains? What is different to now.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
In FFXI every weapon skill is based on an element (fire, water, wind, lightning, ice, earth, light, dark). You can create a combo by two players using weapon skills one after the other, if they corresponded to a specific sequence of elements. It would create an additional animation along with bonus damage. A caster could then finish the skillchain with a spell of the corresponding element to add even more bonus damage in the form of a "magic burst".
Very very fun.
Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3
Ah cool so combos via elements and teamwork nice. Maybe they will add that at some point in 2.0, would be nice.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
In FFXIV its Limit Breaks which is pretty much the same thing that requires the team to be in sync. Like the dragoon can pull off the Omni Slash and do a lot of damage while other jobs do their own thing like Paladin can create a giant wall.
they show some of it in this trailer http://www.youtube.com/watch?v=LWeTxlVXVTE
I can appreciate a numerical rating system like such, for comparison, as I have also played the listed games fairly extensively. I can't say I agree with your scores at all, though, lol. I think you were quite harsh on WoW in crafting, art and story (story being one of the things WoW was always better at than any other MMO). Albeit, I haven't played WoW since 2008.
I am totes sad to hear that skillchains are not present, but I also heard that FFXI was "dumbed down" years ago and they were removed or nerfed from there, too... so it makes sense why they'd remove it, since the pattern in all games is to make them absurdly simple and require very little teamwork or communication.
There are many things that are subjective, that as a matter of standard practice, we attempt to quantify. Ever hear the term "marketing"?
It says right in the post its an opinion based on personal experience. Pretty sure that satisfies any requirement for acknowledgement and awareness that its subjective.
Well then his title is misleading. Since there is no metric to measure games by, it will always be subjective. Say I would rate Rift a 10/10 and Tsw 6/10 but I cant produce a metric that states why, just opinions.
Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3
Nice, I only got into beta last weekend and played up to lvl 15 solo and didn't really have a chance to see limit breaks.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I would have to agree wtih Ehllfhire... since it's based on your opinion and all, so it technically doesn't count as quantitative.
But I think your ratings are pretty fair. Although, besides the combat and all, the end-game is what is going to majorly make or break this game compared to the other factors. FFXI and WoW did their job for 5+ years.. but we'll see if FFXIV can really compare in these next few months once PvP comes into play, and we can see how challenging these new end-game dungeons are going to be. SE has a lot of expectations riding up on them and will have to own up to their promises by releasing huge, fresh content every month to keep us Americans busy with the little attention span we have left.. hahaha.
I doubt really doubt we will have a bad end game, people tend to forget there was 1.0 for 3 years. they already have added tons of end game content for those guys.
now on top of all this, they are adding raids in the crystal tower and bahamaut labyrinth and 5 new instances and open field fates that includes item rewards. it will be good
I doubt it, too.. but you can never know for sure until it's out. But I'm looking forward to all the end-game content they have to offer.
I agree with quite a few of your scores there, very good.
Ones I don't agree with:
The combat is not so close call. FFXI's combat is a 4 at best. I would not change the other two ratings.
I would change the graphics score of WoW and FFXI to 6. They are too different to rate against one another, and they both have their good and bad sides. Maybe you have taken that into account in having both art and graphics score.
Very good comparison over-all in my opinion. Still subjective though.
FFXI combat was a straight rip from the classic EQ model (but classic eq combat was miles ahead of ffxi). The only thing that was different was skillchains.
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
The game I've played the past weekends has not been a total failure, the opposite actually.
I guess you have access to some later build or something? Insider in mmorpg.com?
Do tell us more!
It is a relaunch of a game that was a total failure. How do you not know this?
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
I could never really get into FFXI. I found it incredibly boring and slow. To be fair, I'm a former Everquest player that tried playing FFXI shortly after it came out. I then jumped from game to game (and still am). Going from WoW to FFXI was impossible for me. Heck, going from EQ to FFXI was impossible. If I would have started FFXI first, I would probably have a better opinion of it.
Combat
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
I just found it funny that you're saying that game and this game are the same. Perhaps the old game reveals itself at some point? Do tell us, insider! Is it at level 40, or 50?
Even though you used numbers, this is still a qualitative approach since the numerical ratings are your opinion.
Not that it matters. I'm a numbers guy and when I saw quantitative, I was excited. Left me hanging ...
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)