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running out of quests for early levels

dred79dred79 Member Posts: 17

So i did every single quest i came acros as a lancer to level 15. got my butt kicked by the level 15 quest boss. decided to level some other classes. I went to undal city and picked gladiator. i am level 6 now but feel like i have done all the quests i can do in undall.

 

Seems like all i can do now is levequests and even then i can only do so many per 12 hours.

 

When level alternate classes what are you guys doing? just taking on as many fates as you can find to level?

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Comments

  • SpeakzzzSpeakzzz Member UncommonPosts: 29
    This game is still under NDA if I were you I would go to the FFXIV forums and ask that question.
  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by dred79

    So i did every single quest i came acros as a lancer to level 15. got my butt kicked by the level 15 quest boss. decided to level some other classes. I went to undal city and picked gladiator. i am level 6 now but feel like i have done all the quests i can do in undall.

     

    Seems like all i can do now is levequests and even then i can only do so many per 12 hours.

     

    When level alternate classes what are you guys doing? just taking on as many fates as you can find to level?

    Fates, Leves, Hunting Logs, Guildhests when high enough.

  • st4t1ckst4t1ck Member UncommonPosts: 768
    Between doing the quest, the hunting log and fate's i was well above what i needed to be to finish the story quest to get the airship pass.  after that i level some alt classes in other starter area's.   you can to leve quest and fate's if you have nothing else you can do.
  • svannsvann Member RarePosts: 2,230
    Originally posted by Speakzzz
    This game is still under NDA if I were you I would go to the FFXIV forums and ask that question.

    Actually its not.  You can post anything except vids.

     

    To OP: are you sure you did them all.  I thought Id run out of quests but when I opened up my journal (?) it showed 3 quests I hadnt finished that werent showing in the onscreen tracker.  And when I did those they led me to others.

  • DHavenDHaven Member Posts: 14

    Lol, I got my ass kicked on level 15 story quest too... Died a hundred times.

    So I decided to do some levequests and complete my hunting log; got myself a level doing that. Also, when I came back to the story quest, I had better strategy to take them down. Maybe you need to get used to your chars' mechanics

    "Non siamo angeli in volo venuti dal cielo, ma gente comune che ama davvero."

  • Vunak23Vunak23 Member UncommonPosts: 633

    People asking for a game off the rails. Then complain it isn't on rails. 

    Seriously. Do all the content as was intended and you will be fine. FATES, Levequests, Guildhests, Class Story, Hunting Logs, and Random Mob Killing along the way to each gets you enough XP (Found it faster than Story/Sidequests). Group up and do all that and it goes even faster.

     

    "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.
  • TsuruTsuru Member UncommonPosts: 297
    There are 2 different areas to quest in for every city, Did you check both areas? Level 6 is a bit low unless you are missing quests. And yes. After you've already done quests then it makes it harder for other classes to level, except they will still have their class quests. This is what they want. The trade off is you can have everything in 1 character, every job, every profession. But they also have levequests that you can do, once you hit certain levels, and of course dungeons. 
  • King_JgKing_Jg Member Posts: 27
    the level 15 quest is actually pretty easy. use an antidote when the big guy debuffs you. and use a hi-potion when you get low. soon after that you'll get help.
  • khameleonkhameleon Member UncommonPosts: 486
    YOu are supposed to go to other cities and they have a whole new group of quests.

    GAME TIL YOU DIE!!!!

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

  • RidelynnRidelynn Member EpicPosts: 7,383


    Originally posted by dred79

    When level alternate classes what are you guys doing? just taking on as many fates as you can find to level?

    I haven't had any problem with quests (or lack thereof)

    My starting class - up through Level 15, there were so many quests in the starting city I didn't get them all done. Going back through with my secondary class did finish up the quests in that area.

    There were still 2 other cities I haven't even touched - I can't run their storylines, but they still have all the side quests available. I haven't touched them as of yet though.

    I've unlocked each of the battle classes by now. Just running around doing the hunting log entries I've gotten each to at least Level 5 - and that took all of about 10 minutes per class. I'm working on getting my third class to L15 this beta - I still haven't touched anything in Limsa Lomsa yet. Going around keeping the Hunting log up to date and doing Fates as I run into them as pretty much carried me to L11, and from there I have done a few leves in order to fill in rest. I haven't really had to resort to just blind grinding yet though, and I haven't done a lot of group content yet either (which is where I gather the xp comes especially fast, via guildleves and dungeons).

    If you don't like it, cool. There certainly isn't a lack of things to do. If your hung up just on trying to do things from NPCs with ! over their head, yeah, you may end up short - but then that's your problem for just trying to run from quest hub to quest hub and not doing anything else in the game. There's plenty of avenues to explore if your keen to - and if your not, then maybe it just isn't your taste.

    I haven't found it to be terribly grindy as of yet - but I can't say it won't get there.

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    well its not about grinding mobs after you do run out of quest its doing the content thats in game  you can grind mobs if you want but its slower. there level quest, dungens, hunting logs, guildhest you can do instead of grinding mobs. the guy i quoted actully missed some quest or something or didnt  do his hunting log. plus we dont have all the content yet

  • TsuruTsuru Member UncommonPosts: 297
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    I think you're confused. You don't have to grind to level, its when you change classes, and you've already done all the quests were some grinding will come into play. You've already done the quests, go to a different city and do their quests, and once you done with those then, you will be grinding. But by then your leveling your 4th job, and that will happen. This is the tradeoff for only having 1 character, and to keep people busy once they hit max level with a job.

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Tsuru
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    I think you're confused. You don't have to grind to level, its when you change classes, and you've already done all the quests were some grinding will come into play. You've already done the quests, go to a different city and do their quests, and once you done with those then, you will be grinding. But by then your leveling your 4th job, and that will happen. This is the tradeoff for only having 1 character, and to keep people busy once they hit max level with a job.

    yep a nice middle ground plus i think they will add in more quest to do

  • Vunak23Vunak23 Member UncommonPosts: 633
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    There is smooth leveling. Much smoother than most MMO's. You can hit 50 on a class without worry. A class, not all classes. It isn't meant to be easy to level all classes to 50. 

    Hell in most MMO's you can't level more than one class on one character. FFXIV is allowing you to level them all on one character. If you want the old way, you can still level alts the old fashioned way. 

    "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  • separateunionseparateunion Member Posts: 29
    I would also hope it's a nice balance between grouping a la FFXI and soloing a la WoW. I liked the grouping aspect of FFXI, but it was hard to progress if you couldn't find a group. Having a number of quests seems to alleviate this issue. On the other hand, in WoW, you could level every single character you created to max without ever grouping once (except possibly for instances). I always felt like this detracted from a close knit community. Forcing people to group at least occasionally builds relationships across the server and helps you meet people.
  • ZayonZayon Member Posts: 13

    I dunno to me it seems that A Realm Reborn will be pretty packed with content compared to many other games. There'll be lots of quest hubs obviously from 3 different starting points. On top of that the devs confirmed there'll be over 300 different FATE's at release. We'll have repeatable scaling levequests that replenish every 12h I believe (these fill up fast, after waiting for this beta weekend I had 40 leves saved up) and hunting logs that can be dont seperatly for each class providing a nice chunk of bonus EXP. If that wasn't enough there are guildhests, 16-18 dungeons as well as The Crystal Tower and Great Labyrinth of Bahamut.

    If that doesn't keep you busy you have loads of classes both fighting and crafting as well as gathering you can level up, there's the usual achievement hunting and there'll be housing, chocobo raising and gardening in one of the first couple of patches. I played lots of MMOs at and around release and no game felt quite as packed with activities as this one. Let's just hope they can deliver too. image

  • SnarkRitterSnarkRitter Member Posts: 316
    I think the better question would be why is more than 90 percent of the quests so far have been fedex quests in their most basic form?
  • ToxiaToxia Member UncommonPosts: 1,308
    You are intended to go to another city and level your second class there. If you then so desire another class, you go to the last city and do that one there. On the next, you will have to grind it. You wont be able to GET to the second city easily without doing the level 15 story quest you keep failing. It's not hard. When poisoned, use antidote. This should be even easier for a dps class. I did it on Glad/conj o.o Brutal.

    The Deep Web is sca-ry.

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by Tsuru
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    I think you're confused. You don't have to grind to level, its when you change classes, and you've already done all the quests were some grinding will come into play. You've already done the quests, go to a different city and do their quests, and once you done with those then, you will be grinding. But by then your leveling your 4th job, and that will happen. This is the tradeoff for only having 1 character, and to keep people busy once they hit max level with a job.

    And what if i don't want to change class before i hit 50? i did everything that game has to offer and i still hit a wall in leveling. More content would mean not to force people to change class in order to level. Players should be offered smooth leveling on one class alone instead of forcing them to change in order to fill the gaps.

    I hope they will add more content once beta is over though.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by SnarkRitter
    I think the better question would be why is more than 90 percent of the quests so far have been fedex quests in their most basic form?

    Because you rapidly are clicking through the STORY and just doing the quests. The stories are excellent and make it feel as if you aren't doing monotonous questing. The quests are standard fare as far as mmo's are concerned. Kill this, get that. GW2 uses dynamic events to cover it, FFXIV uses story. Stop rushing :)

    The Deep Web is sca-ry.

  • bubbabillbubbabill Member Posts: 80
    Originally posted by Speakzzz
    This game is still under NDA if I were you I would go to the FFXIV forums and ask that question.

    i love the NDA  hall monitors. especially when they are wrong ;)

  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by Doogiehowser
    Originally posted by Tsuru
    Originally posted by Doogiehowser
    Originally posted by Raxeon
    Originally posted by SuperXero89
    This is pretty much when I stopped playing the beta.  Not gonna grind my way through the levels in 2013.

    and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer

    This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.

    Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.

    I think you're confused. You don't have to grind to level, its when you change classes, and you've already done all the quests were some grinding will come into play. You've already done the quests, go to a different city and do their quests, and once you done with those then, you will be grinding. But by then your leveling your 4th job, and that will happen. This is the tradeoff for only having 1 character, and to keep people busy once they hit max level with a job.

    And what if i don't want to change class before i hit 50? i did everything that game has to offer and i still hit a wall in leveling. More content would mean not to force people to change class in order to level. Players should be offered smooth leveling on one class alone instead of forcing them to change in order to fill the gaps.

    I hope they will add more content once beta is over though.

    You didnt play it did you. Really.

    Then you wont run out of quests.

    Not possible. You will outlevel the quests themselves if you do EVERYTHING the game has to offer.

    Wut? You change your class, you start leveling again. Progress on second class doesnt add to the first. Basic fundamental of the game. Did you play? Whats your character name :)

    The Deep Web is sca-ry.

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