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So i did every single quest i came acros as a lancer to level 15. got my butt kicked by the level 15 quest boss. decided to level some other classes. I went to undal city and picked gladiator. i am level 6 now but feel like i have done all the quests i can do in undall.
Seems like all i can do now is levequests and even then i can only do so many per 12 hours.
When level alternate classes what are you guys doing? just taking on as many fates as you can find to level?
Comments
Fates, Leves, Hunting Logs, Guildhests when high enough.
Actually its not. You can post anything except vids.
To OP: are you sure you did them all. I thought Id run out of quests but when I opened up my journal (?) it showed 3 quests I hadnt finished that werent showing in the onscreen tracker. And when I did those they led me to others.
Lol, I got my ass kicked on level 15 story quest too... Died a hundred times.
So I decided to do some levequests and complete my hunting log; got myself a level doing that. Also, when I came back to the story quest, I had better strategy to take them down. Maybe you need to get used to your chars' mechanics
"Non siamo angeli in volo venuti dal cielo, ma gente comune che ama davvero."
People asking for a game off the rails. Then complain it isn't on rails.
Seriously. Do all the content as was intended and you will be fine. FATES, Levequests, Guildhests, Class Story, Hunting Logs, and Random Mob Killing along the way to each gets you enough XP (Found it faster than Story/Sidequests). Group up and do all that and it goes even faster.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
GAME TIL YOU DIE!!!!
and people wonder why they run out of content so fast in these mmos cause they want a instant max level toon ro something. the quest are there to get you first classes/job to level 50 then you have to use the other things to get levels it makes the game last longer
I haven't had any problem with quests (or lack thereof)
My starting class - up through Level 15, there were so many quests in the starting city I didn't get them all done. Going back through with my secondary class did finish up the quests in that area.
There were still 2 other cities I haven't even touched - I can't run their storylines, but they still have all the side quests available. I haven't touched them as of yet though.
I've unlocked each of the battle classes by now. Just running around doing the hunting log entries I've gotten each to at least Level 5 - and that took all of about 10 minutes per class. I'm working on getting my third class to L15 this beta - I still haven't touched anything in Limsa Lomsa yet. Going around keeping the Hunting log up to date and doing Fates as I run into them as pretty much carried me to L11, and from there I have done a few leves in order to fill in rest. I haven't really had to resort to just blind grinding yet though, and I haven't done a lot of group content yet either (which is where I gather the xp comes especially fast, via guildleves and dungeons).
If you don't like it, cool. There certainly isn't a lack of things to do. If your hung up just on trying to do things from NPCs with ! over their head, yeah, you may end up short - but then that's your problem for just trying to run from quest hub to quest hub and not doing anything else in the game. There's plenty of avenues to explore if your keen to - and if your not, then maybe it just isn't your taste.
I haven't found it to be terribly grindy as of yet - but I can't say it won't get there.
This is not some cheap F2P MMO where you need to grind mobs to level. The fact is that content is lacking and to tell people 'go grind mobs' is just an excuse to cover that.
Players have come to expect a smooth leveling curve from AAA MMOS, so telling them to grind mobs isn't going to help.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
well its not about grinding mobs after you do run out of quest its doing the content thats in game you can grind mobs if you want but its slower. there level quest, dungens, hunting logs, guildhest you can do instead of grinding mobs. the guy i quoted actully missed some quest or something or didnt do his hunting log. plus we dont have all the content yet
I think you're confused. You don't have to grind to level, its when you change classes, and you've already done all the quests were some grinding will come into play. You've already done the quests, go to a different city and do their quests, and once you done with those then, you will be grinding. But by then your leveling your 4th job, and that will happen. This is the tradeoff for only having 1 character, and to keep people busy once they hit max level with a job.
yep a nice middle ground plus i think they will add in more quest to do
There is smooth leveling. Much smoother than most MMO's. You can hit 50 on a class without worry. A class, not all classes. It isn't meant to be easy to level all classes to 50.
Hell in most MMO's you can't level more than one class on one character. FFXIV is allowing you to level them all on one character. If you want the old way, you can still level alts the old fashioned way.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
I dunno to me it seems that A Realm Reborn will be pretty packed with content compared to many other games. There'll be lots of quest hubs obviously from 3 different starting points. On top of that the devs confirmed there'll be over 300 different FATE's at release. We'll have repeatable scaling levequests that replenish every 12h I believe (these fill up fast, after waiting for this beta weekend I had 40 leves saved up) and hunting logs that can be dont seperatly for each class providing a nice chunk of bonus EXP. If that wasn't enough there are guildhests, 16-18 dungeons as well as The Crystal Tower and Great Labyrinth of Bahamut.
If that doesn't keep you busy you have loads of classes both fighting and crafting as well as gathering you can level up, there's the usual achievement hunting and there'll be housing, chocobo raising and gardening in one of the first couple of patches. I played lots of MMOs at and around release and no game felt quite as packed with activities as this one. Let's just hope they can deliver too.
The Deep Web is sca-ry.
And what if i don't want to change class before i hit 50? i did everything that game has to offer and i still hit a wall in leveling. More content would mean not to force people to change class in order to level. Players should be offered smooth leveling on one class alone instead of forcing them to change in order to fill the gaps.
I hope they will add more content once beta is over though.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
Because you rapidly are clicking through the STORY and just doing the quests. The stories are excellent and make it feel as if you aren't doing monotonous questing. The quests are standard fare as far as mmo's are concerned. Kill this, get that. GW2 uses dynamic events to cover it, FFXIV uses story. Stop rushing
The Deep Web is sca-ry.
i love the NDA hall monitors. especially when they are wrong
You didnt play it did you. Really.
Then you wont run out of quests.
Not possible. You will outlevel the quests themselves if you do EVERYTHING the game has to offer.
Wut? You change your class, you start leveling again. Progress on second class doesnt add to the first. Basic fundamental of the game. Did you play? Whats your character name
The Deep Web is sca-ry.