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That have been a lot of discussion about hardcore players VS casual players.
I'm a casual player, and i consider that Blizzard should consider a server and a game mode only for casual players, without guild's, without dungeons, but allowing random group's of players. But not having quests only for groups or raids (it's almost impossible to some casual players to complete some of those quests).
Of course a all brand new game mode should be considered.
This poll it's a start.
Vote in the poll, and give your opinion.
Comments
why do you need a new server to do that? you can already do that in the current servers. no guilds is pointless. even if you don't want in one of the uber hardcore guilds, you can join a small one with friendly people.
no dungeons? thats a major part of the game. not all the dungeons take forever to do. besides, what if you run into some time where you can actually go do a dungeon? you'd be screwed.
doing what you suggest would make it worse for casual players imo, as they'd have less content to do. it would be all grinding, which isn't what most casual players want to do.
Ashkent said everything I wanted to say. I just want to add that the reason WoW is so popular is not only becuase its very casual friendly game, but aslo becuase it supports a diversity of gamestyles - you can solo, group, grind, explore, level tradeskills, roleplay (to some level), dungeon crawl, participate in guild events, i can go on and go on. Take away some of that and WoW loses some of its shine and uniqueness and becomes more of an average crappy MMO.
Now, if you were to suggest a different way, make a hardcore server, where all regular mobs are elite, and all elite mobs are SUPER elite, and all dungeon mobs are like minibosses, and all minibosses are like BIG bosses, and all big bosses are like GOD bosses... now that would fit a hardcore player I think. It would take a year to level to 60 but some people like that, I think
EDIT: fiksed sume speeling erorrs
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
There it goes. That's a good sugestion.
Considering, every one hated my sugestion... i've to agree that the better way to criticize something, it's giving some new sugestions, like you did.
Like i said, in my initial post, "it's start".
We are the players, who best to make sugestion to blizzard then us?
For that we need good sugestions and some poll's highly voted.
Best Regards.
AbelhaMaia
Although I agree that there should more content for 5 or 10 man groups, I haven't had any issues with either finding or creating content. Try being a littel extroverted, you never know whom you'll meet and enjoy questing with.
The issue that I find with some players that they're playing in the wrong time zone. Unless you're playing with friends, there's really no reason not to pick the appropriate server.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
What's your opinion? Do you think it's better that a casual player uses PVP mode or PVE mode?
Best Regards
AbelhaMaia
It depends on your style of play.
Personally, I prefer the PvP environment. I like having to look out for myself in contested territory. Conversely, I think it's hella fun to go on ganking runs.
If you're looking for the fastest route to level and quest, I'd imagine that a Normal server would suit you best. You don't have to worry about ganking, but you still get to enjoy some PvP.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
I keep hearing that WoW is casual-player friendly, but my roommate plays, and he was telling me how for the lvl 50 - 60 instanced dungeons you need a raid party of something like 30 people and that it took so long to go through the entire dungeon that you had to logout halfway through the dungeon and plan with everyone what time to log back in to finish it. The time he said to finish one was simply put "hours"
So I'm guessing you can casually play the game until you reach these dungeons then?
---------------------------------------------
I live to fight, and fight to live.
If you want to participate in the epic instances, you have two viable choices:
1. Join a large guild.
2. Join a smaller guild that belongs to a larger guild community.
I've done a few pickup groups for these instances, but they typically take much longer to run through then guilds.
For MC count on 3 hours and Onyxia about 1 hour. I haven't really done BWL, so I couldn't comment.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Depending how you look at it, WoW is and isn't casual friendly. If you want to be good you have to devote alot of time for dungeons and pvp, if you want to be casual there is also enuf content for that, but you won't be good. Same as every other MMOG, time played = better char. Simple as that.
If you like to play casual EVE online can be played casual to some extent because you don't have to grind skills, and you can do other stuff while playing. This that's why it's so popular, not everyone has 5+ hours a day to play mmog. But even in EVE more you play = better char
Uglyyyy!
Uglyyyy!
^^
What an elitist thing to say, about 75% of WoW players are considered casual. @OP, you want to remove more content away from casual players? No dungeons = no fun. Just because someone considers themselves to be casual doesnt mean they are rubbish or lazy either!
I agree with you.
I just consider (and i think that everyone agrees), that some dungeons are impossible of beeing made by one or two players, they have to group, and some of those dungeons takes hours to be made.
And a player like me, just can´t pass 4 hours in front of the monitor in order to finish a dungeon, and there are several players like me. That's my point.
I just wonder if blizzard could n't get a way of solving this, i'm not saying that casual players should be has powerfull or have the same possibilties of hardcore players. But they should be able to level up also. I have some friends that are Lvl 60, and are not able to do almost a single quest or dungeon of his lvl, because it takes a lot of time to make them. Like i said, that's my point.
I believe that blizzard should get a way to solve this.
Best Regards.
AbelhaMaia
Molten Core and Black Wing Lair are the only instances that I'm aware of at lvl 60, which will take more then 2 hours to complete. Stratholme (all 3 instances), Black Rock Spire (all 3 instances), and Dire Maul should take you between 1 - 2 hours.
Besides there's plenty to do outside of instances at level 60. ^_^
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
According to a panel at BlizzCon, MC and BWL were going to have a token system for loot in the same way that Zul'Gurrub has. However they smiply ran out of time?! Also the new 40-man instance in Silithus is going to be so huuuge that it will dwarf ('scus pun) both MC and BWL and you will get to use a mount in it. Bear in mind that some of the original Blizzard team left (and are rumoured to be working on Diablo 3) and ex EQ developers have been drafted in.
I suppose it is a matter of opinion. Of ourse u r right, technical you CAN do the same in all MMORPGs, becuase thats what MMORPGs are about... but some aspects are different. You CANT call FFXI a casual game becuase you CANT solo it to the end, you cant just play 1 hour daily and get to high end game becuase it takes that long to find a group. So even if theoreticaly you MAY be able to do some or maybe even all those things in all MMORPGs, it is highly unlikely that you will be able to accomplish as much under similar conditions. Try getting to top level in 2 weeks while soloing and not getting help from anyone in EQ... I doubt you can. Im not bashing EQ, im just saying that some games focus on hardcore players, some on PvP, some on casual players, some on tradeskills... WoW focuses on casual players (thats roguhly 70-80% of MMORPG playerbase IMO), but it has fairly large amount of content for hardcore players, for people who like trade skills, explorers, PvPers, traders etc.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
No; cause most players use thottbot for they quests...
and over the time blizzard has changed a lot off they old end quests so that thottbot, mostly has the roung info now!
anyway 3 days after i turned 60; i played trought the last boss in UBRS and Dire maul north with no clan name...
Well, i don't see a lot of fun using thottbot to uplvl.
But that's just me, i think there's a lot more fun discovering the quest by our selfs.
Best Regards
AbelhaMaia
I'm a casual player.. average 2-3 hours a day. I'm in a guild, do raids, and do instances if i have time. You dont need a new server to just not be in a guild, raid or instance group. Quests you can do by yourself if u lvl up for it. Why would it be so bad to group for like half an hour?