Hmmm i'm not sure if it will be the next big thing since wow had its dominace for so long and its been a while since everequest 2. But anything is possible i guess, i'm more skeptical till its release after all this meh mmo's but i will try it nonetheless
Everyone aboard the Hype Train, next stop EQNext....
Everything is just PR marketing and bla bla bla until we see some actual gameplay and learn more. Oh yeah, we could all sit around and think about all the wonderful Christmas presents Santa will bring us this year, but meh...I've gotten socks so many times I think I'll just wait till Christmas morning to see if I've been a good little boy
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Originally posted by InFlamestwo So you're saying you have played the game?
Originally posted by Terranah
Everyone aboard the Hype Train, next stop EQNext....
Everything is just PR marketing and bla bla bla until we see some actual gameplay and learn more. Oh yeah, we could all sit around and think about all the wonderful Christmas presents Santa will bring us this year, but meh...I've gotten socks so many times I think I'll just wait till Christmas morning to see if I've been a good little boy
You guys just need to understand something. It's not hype if they know the game will be great, for fact. And, these guys definitely seem to know(confidently) it's going to be amazing. If you could see through time like some of these posters, you would understand just why they are so excited.
And, boy, does there seem to be alot of time travellers on these forums.
Originally posted by ReallyNow10 I expect WOW-scale, or darn close to it. Online gaming is only growing.
I honestly hope this is not true the bigger the player pool, usually the worse the community I hope the game does well but doesn't blow up huge numbers just comfortable enough to make a profit.
WoW hit what, 12 million subscribers? Do you really think EQnext will do that? If it's free to play do you really think it will hit the sheer monthly revenue WoW did at it's peak?
When the info is released on EQNext, WoW is gonna take a dump in subscribers. Its going to force Blizzard to not only put in a cash shop (that they are doing anyway), but going free to play.
EQNext will make those who were burned by SWG...completely forgive SOE and hop on the EQNext train.
Now maybe the information isn't released quite yet, but I just know, and I have complete faith in SOE that EQNext will be the biggest MMO in history. It will surpass even the biggest MMO, WoW at its peak, with the amount of people that will be playing EQNext.
So excited. I know many people will leave their MMOs once EQNext information is out. And even more will leave when EQNext is released. I haven't looked forward this much, to any game for years SOE will revolutionize and make their mark on MMO history I just know it!
what is with all these bold claims?
EQN WILL BE THE BIGGEST MMO IN HISTORY
EQN IS OUR LAST HOPE....
its a little ridiculous.Why would a game thats out now take a hit in subs just because info is released on a game that isnt out yet?
Originally posted by bliss14 WoW hit what, 12 million subscribers? Do you really think EQnext will do that? If it's free to play do you really think it will hit the sheer monthly revenue WoW did at it's peak? I just don't think so. And I'm no WoW apologist.
It's not even a remote possibility that EQN will hit 10 million. 2-3 million is realistic high-end optimism, I think.
The reason WoW got up so high was because of how huge a following the company already had in Asia due to Starcraft/Warcraft series.
Iirc, the realistic number of NA/European players was around 5 million, and the other 7-8 million was based in Asia.
EQ simply doesn't have that much of an Asian following to even begin to compare. So, I guess if you exclude the eastern half of the world, EQN could have a shot at coming somewhat closer to WoW numbers =p
It's obvious you have only been playing MMORPG's for a short time or have not played very many. If your not tired and jaded by this point and think anything is going to be the next best thing and get to be the new cherry on top of crap mountain in WoW's place your just naive. I would love to be wrong but I would need proof EQnext is going to do anything monumental. Got any?
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Ya know swtor hyped itself up like this and it ended up being shit. I'm going to ignore any hype till I can actually try the game, screenshots don;t count though videos can give you an example of what it'll be like. I predict it'll just end up being another biliant wow-wannabe like the rest of the recent mmorpgs, and I will keep this view until I see or play it and think otherwise. Too many (read every mmo in the last 5+ years) have been pretty much total letdowns due to them just boringly trying to be wow 2.0. My best friend won't touch ff14 even though he used to play 1.0 because to him it just looks like another world of warcraft.. which he is not wrong I am in the beta and the game is pretty much wow with a ff skin, hate how they ruined it, I prefered how ver 1.0 was near when they took it down over arr personally. I'll prob try ff14arr if I get a free month for being an old subscriber, but if I don't get that free month I may not even bother with the game.
Let me define what I consider a wow clone:
1: Game is pretty much completly linearly quest driven with the player never having any options for optional area's to quest/level in in the same level bracket: EG: pretty much every recent mmo your just shovered down the same path with 0 ways to have any variation since there is only one zone per level bracket.
2: has a boring generic combat system with tab targeting, and then pressing pretty much 1,2,3,4,5,6,7, and repeat. I prefer to have reactionals and such, that makes you pay attention to the combat. Hell back when I played wow before cataclysm I could tank on my tank characters without even looking at the screen because I just used the exact same rotation every time.
and the biggest one is 3: the same boring deadend endgame where all you do is farm the same raid adinfinitum with nothing else to use the raid gear for. To this day the only mmo that actually has a use for raid gear outside of raids is probally rift, due to the zone events. The rest the gear is completly a waste of time to get due to no other uses. Even having it be best gear for pvp would be fine (pvptards be dammned, your a very small minority).
Anyway those are my 3 rules I call wow a clone by, its mostly the first 2 especally #1 that I rate it by. I play alot of alts and such, and it would be nice if there were mutiple zones (at least 2) per level bracket just so I can do something diffrent the 2nd time in the game. FF11 did this pretty well, at most level brackets you had mutiple zones you could level up in.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
The biggest difference between EQ,Wow, SWG, SWTOR, and both Final Fantasy mmos is the last 5 mmo are huge IPs. Starwars and FF have movies that released in theaters. Wow has been talking of doing the same for years. No one is making a EQ movie. There just isn't that big a fan base. The only people who love EQ are players who love mmos. WOW and FF reach beyond the mmo genre and touch the masses.
So even if EQN is as amazing as some of you hope, its not going to be a wow killer. It will attract all the EQ fans. It will reach some of those players from Wow, Rift, GW2 and TSW, but it will in no way reach the 10+ million range. Its just not that kind of game.
Originally posted by nilden It's obvious you have only been playing MMORPG's for a short time or have not played very many. If your not tired and jaded by this point and think anything is going to be the next best thing and get to be the new cherry on top of crap mountain in WoW's place your just naive. I would love to be wrong but I would need proof EQnext is going to do anything monumental. Got any?
I agree with you Nilden, I honestly don't expect mmorpgs to be nothing more than a wow-wannabe that plays pretty much the same anymore, I been playing mmorpgs for 14 years or so. Started way back with a game called redmoon which was a 2.5d isometric mmorpg was another really old mmorpg i played back then too but i cannot remember its name. Then again I also do not expect much because gaming as a whole has gone down the shit tubes in recent years. The only ones bringing out games with decent gameplay/replatability are the indie devs. Graphics be damned, a shit game that looks pretty is still shit, its just shit with sprinkles.
For reference here are some mmo's I have played, in no particular order
FF11, FF14, Dark age of Camelot, WoW, Auto Assault, City of heroes/villians, Tera, Aion, Lineage I&II, Age of Conan, Anarchy Online (AO IMO is still the best scu-fi mmo on the market all it needs is a graphics improvement and it could have a relaunch), Neocron, Defiance (Not a true mmorpg but meh), Tabula Rasa, Tons of various free2play mmorpgs(pretty much tried all of em at least for a short time), Rift, Eq1&2. I could go on fo rhours naming them I have just played that many, but no mmorpg in recent years has held my interest for more than 3-4 weeks, with the exception of FF11/14 mostly because pre-abbysea for ff11 and pre-arr neither of those mmo's handed you anything, I am tired of mmorpgs handing players everything on a silver platter, mostly due to the lack of any sense of accomplishment in obtaining the stuff. Only mmo's that gave me that feeling in recent years were ff11 pre-abbysea, and ff14 ver 1.0.
I want mmorpgs to go back to being well multiplayer games, what I mean by this is most mmorpgs these days are pretty much single player games with a glorifed chat room, you do not really need anyone else to hit level caps, I would like to see eq next force grouping, like old school mmorpgs, because i'm sorry if I wanted to play a single player game, I have tons to choose, I play a mmo to hang with people, but most of them are too easy even when solo.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
The biggest difference between EQ,Wow, SWG, SWTOR, and both Final Fantasy mmos is the last 5 mmo are huge IPs. Starwars and FF have movies that released in theaters. Wow has been talking of doing the same for years. No one is making a EQ movie. There just isn't that big a fan base. The only people who love EQ are players who love mmos. WOW and FF reach beyond the mmo genre and touch the masses.
So even if EQN is as amazing as some of you hope, its not going to be a wow killer. It will attract all the EQ fans. It will reach some of those players from Wow, Rift, GW2 and TSW, but it will in no way reach the 10+ million range. Its just not that kind of game.
Personally I don't even know how wow got those numbers, unless the fact that game is a total joke and is total easy mode is why. I know its very accessable to people, but there has to be more than just that which made it so successful. It defentely wasn't the gameplay thats for sure.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
When the info is released on EQNext, WoW is gonna take a dump in subscribers. Its going to force Blizzard to not only put in a cash shop (that they are doing anyway), but going free to play.
EQNext will make those who were burned by SWG...completely forgive SOE and hop on the EQNext train.
Now maybe the information isn't released quite yet, but I just know, and I have complete faith in SOE that EQNext will be the biggest MMO in history. It will surpass even the biggest MMO, WoW at its peak, with the amount of people that will be playing EQNext.
So excited. I know many people will leave their MMOs once EQNext information is out. And even more will leave when EQNext is released. I haven't looked forward this much, to any game for years SOE will revolutionize and make their mark on MMO history I just know it!
Really? Please tell me there is sarcasm in there, a lot of sarcasm.
Either that or someone is indulging in a serious fantasy. Maybe in a month or two someone could get excited enough to make this sort of statement but at the moment it is complete fantasy.
Even MMORPG said they hadn't seen an MMORPG like EQNext before, or something along those lines. But wait till they release the info I know EQNext is gonna be amazing Even MMORPG.com were excited about it, and they don't get excited often.
Yeah the same mmorpg.com who gave swtor glowing reports and even sacked a member of staff for speaking out about how bad the game was.
Yeah mmorpg.com don't get excited often lol.
Look, i'm an EQ vet, don't know if you are or you have let the hype sweep you away but taking Smeds "largest sandbox ever made" line will imo splash a mighty big egg on his face and yours for falling for the sales pitch.
And stop with the pathetic line of "wow is gonna suffer because EQN is the bestest that's ever been and all other mmo's will copy every things about the bestest game in the worlds" i sound pathetic, right?
That's how your post sounds without actually knowing anything about the game lol.
Even MMORPG said they hadn't seen an MMORPG like EQNext before, or something along those lines. But wait till they release the info I know EQNext is gonna be amazing Even MMORPG.com were excited about it, and they don't get excited often.
You mmorpg.com who gave swtor glowing reports and even sacked a member of staff for speaking out about how bad the game was.
Yeah mmorpg.com don't get excited often lol.
Look, i'm an EQ vet, don't know if you are or you have let the hype sweep you away but taking Smeds "largest sandbox" ever made line will imo splash a mighty big egg on his face and yours for falling for the sales pitch.
I think Smed just meant it will ship in the largest box ever.
And maybe there will be actual sand in the collector's edition.
Present: Current offerings are low quality or soloable
Past:AoC, DCUO, FFXI,FFXIV 1.0 and ARR,WoW,Fallen Earth, Tabula Rasa, TSW, SWTOR, Rift, Aion, WAR, Darkfall, STO, CoH/CoV, GW2, Diaspora, EQ2, DDO, and a bunch of forgettable ftp games
i want to believe it does well, i hope it does. but when people says its like nothing you'v ever seen in mmorpgs, a voice in me says with f2p? i think not.
if it was unlike anything befor it then you would need to cover the cost of research and development. and if the world is larger than anything out there, that means a heavy amount of server power for one world, more money to run. And i havn't seen any publications of new tech that changes the face of future gaming that's currently put into use.
the only hope is on aug 2nd, that along with the game is an all new game engine that is so powerful it makes history. then i can start to think Eqn will be something never seen befor.
all my fears would be gone if it wasn't f2p tho, that would mean they need to make up costs, it doesn't look that way tho.
id pay to play. or buy to play
so to sum up. they had an engine made the game from that. no cost to develope new engine so just haft to pay staff and up keep= F2p ....hope im wrong on that...
so to sum up. they had an engine made the game from that. no cost to develope new engine so just haft to pay staff and up keep= F2p ....hope im wrong on that...
costs are involved
but we do know EQN is using the same game engine that Planetside 2 uses
Originally posted by nilden It's obvious you have only been playing MMORPG's for a short time or have not played very many. If your not tired and jaded by this point and think anything is going to be the next best thing and get to be the new cherry on top of crap mountain in WoW's place your just naive. I would love to be wrong but I would need proof EQnext is going to do anything monumental. Got any?
I agree with you Nilden, I honestly don't expect mmorpgs to be nothing more than a wow-wannabe that plays pretty much the same anymore, I been playing mmorpgs for 14 years or so. Started way back with a game called redmoon which was a 2.5d isometric mmorpg was another really old mmorpg i played back then too but i cannot remember its name. Then again I also do not expect much because gaming as a whole has gone down the shit tubes in recent years. The only ones bringing out games with decent gameplay/replatability are the indie devs. Graphics be damned, a shit game that looks pretty is still shit, its just shit with sprinkles.
For reference here are some mmo's I have played, in no particular order
FF11, FF14, Dark age of Camelot, WoW, Auto Assault, City of heroes/villians, Tera, Aion, Lineage I&II, Age of Conan, Anarchy Online (AO IMO is still the best scu-fi mmo on the market all it needs is a graphics improvement and it could have a relaunch), Neocron, Defiance (Not a true mmorpg but meh), Tabula Rasa, Tons of various free2play mmorpgs(pretty much tried all of em at least for a short time), Rift, Eq1&2. I could go on fo rhours naming them I have just played that many, but no mmorpg in recent years has held my interest for more than 3-4 weeks, with the exception of FF11/14 mostly because pre-abbysea for ff11 and pre-arr neither of those mmo's handed you anything, I am tired of mmorpgs handing players everything on a silver platter, mostly due to the lack of any sense of accomplishment in obtaining the stuff. Only mmo's that gave me that feeling in recent years were ff11 pre-abbysea, and ff14 ver 1.0.
I want mmorpgs to go back to being well multiplayer games, what I mean by this is most mmorpgs these days are pretty much single player games with a glorifed chat room, you do not really need anyone else to hit level caps, I would like to see eq next force grouping, like old school mmorpgs, because i'm sorry if I wanted to play a single player game, I have tons to choose, I play a mmo to hang with people, but most of them are too easy even when solo.
SWTOR has like 3 million players since it went F2P. That is impressive, even for a major title. We vocal hardcore immersion loving enthusiasts may not have liked the whole package, but it did do some things great, and it does apparently appeal to a large audience. Remember to think a little more objectively about MMORPGs. It makes you look shallow when you judge a game based on your preferences. By my standards, StarCraft is a huge joke compared to games like CoH and SupCom, but objectively it is a well done game that does a lot of things really well.
Also, the trick with MMORPGs is not to "force" soloing, but to encourage groups. Right now, soloing in most MMORPGs is on par, or faster than group content. Even if the game has great group content, the bulk of the player base choose the path of least resistance. If grouping was much faster exp, and offered much better loot and rewards, then a game would have healthy multiplayer aspects even with solo content. Games like Tera were a complete joke, objectively, because there were level spans of 6-8 levels without any group content. I think the first group content didn't even appear until mid-20s? That's terrible, factually, for an MMORPG because it actually made zero attempt at group content. Not just glorified solo content, but FORCING IT.
Smed is forgiven now...? Dang i wished i had bookmarked some of the threads back from the days of EQ cash shop or NGE... IIRC it was that smed should brun in a special hell and everything SoE touched turned in to pop-rocks passed by a goat.
Can´t say i did not see this coming, but it is sort of ironic that people now look at smed/SoE as the saviour of MM-kind. =P
Comments
Everyone aboard the Hype Train, next stop EQNext....
Everything is just PR marketing and bla bla bla until we see some actual gameplay and learn more. Oh yeah, we could all sit around and think about all the wonderful Christmas presents Santa will bring us this year, but meh...I've gotten socks so many times I think I'll just wait till Christmas morning to see if I've been a good little boy
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You guys just need to understand something. It's not hype if they know the game will be great, for fact. And, these guys definitely seem to know(confidently) it's going to be amazing. If you could see through time like some of these posters, you would understand just why they are so excited.
And, boy, does there seem to be alot of time travellers on these forums.
I honestly hope this is not true the bigger the player pool, usually the worse the community I hope the game does well but doesn't blow up huge numbers just comfortable enough to make a profit.
I just don't think so. And I'm no WoW apologist.
what is with all these bold claims?
EQN WILL BE THE BIGGEST MMO IN HISTORY
EQN IS OUR LAST HOPE....
its a little ridiculous.Why would a game thats out now take a hit in subs just because info is released on a game that isnt out yet?
It's not even a remote possibility that EQN will hit 10 million. 2-3 million is realistic high-end optimism, I think.
The reason WoW got up so high was because of how huge a following the company already had in Asia due to Starcraft/Warcraft series.
Iirc, the realistic number of NA/European players was around 5 million, and the other 7-8 million was based in Asia.
EQ simply doesn't have that much of an Asian following to even begin to compare. So, I guess if you exclude the eastern half of the world, EQN could have a shot at coming somewhat closer to WoW numbers =p
on WOW, I agree w Lokero
the last time Blizzard announced regional breakdowns, Asians were 65% of the subs
http://wow.joystiq.com/2008/01/22/world-of-warcraft-hits-10-million-subscribers/
on EQN,
hype train is going Volcano mode -- 10 more days until real info
EQ2 fan sites
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Ya know swtor hyped itself up like this and it ended up being shit. I'm going to ignore any hype till I can actually try the game, screenshots don;t count though videos can give you an example of what it'll be like. I predict it'll just end up being another biliant wow-wannabe like the rest of the recent mmorpgs, and I will keep this view until I see or play it and think otherwise. Too many (read every mmo in the last 5+ years) have been pretty much total letdowns due to them just boringly trying to be wow 2.0. My best friend won't touch ff14 even though he used to play 1.0 because to him it just looks like another world of warcraft.. which he is not wrong I am in the beta and the game is pretty much wow with a ff skin, hate how they ruined it, I prefered how ver 1.0 was near when they took it down over arr personally. I'll prob try ff14arr if I get a free month for being an old subscriber, but if I don't get that free month I may not even bother with the game.
Let me define what I consider a wow clone:
1: Game is pretty much completly linearly quest driven with the player never having any options for optional area's to quest/level in in the same level bracket: EG: pretty much every recent mmo your just shovered down the same path with 0 ways to have any variation since there is only one zone per level bracket.
2: has a boring generic combat system with tab targeting, and then pressing pretty much 1,2,3,4,5,6,7, and repeat. I prefer to have reactionals and such, that makes you pay attention to the combat. Hell back when I played wow before cataclysm I could tank on my tank characters without even looking at the screen because I just used the exact same rotation every time.
and the biggest one is 3: the same boring deadend endgame where all you do is farm the same raid adinfinitum with nothing else to use the raid gear for. To this day the only mmo that actually has a use for raid gear outside of raids is probally rift, due to the zone events. The rest the gear is completly a waste of time to get due to no other uses. Even having it be best gear for pvp would be fine (pvptards be dammned, your a very small minority).
Anyway those are my 3 rules I call wow a clone by, its mostly the first 2 especally #1 that I rate it by. I play alot of alts and such, and it would be nice if there were mutiple zones (at least 2) per level bracket just so I can do something diffrent the 2nd time in the game. FF11 did this pretty well, at most level brackets you had mutiple zones you could level up in.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
The biggest difference between EQ,Wow, SWG, SWTOR, and both Final Fantasy mmos is the last 5 mmo are huge IPs. Starwars and FF have movies that released in theaters. Wow has been talking of doing the same for years. No one is making a EQ movie. There just isn't that big a fan base. The only people who love EQ are players who love mmos. WOW and FF reach beyond the mmo genre and touch the masses.
So even if EQN is as amazing as some of you hope, its not going to be a wow killer. It will attract all the EQ fans. It will reach some of those players from Wow, Rift, GW2 and TSW, but it will in no way reach the 10+ million range. Its just not that kind of game.
I agree with you Nilden, I honestly don't expect mmorpgs to be nothing more than a wow-wannabe that plays pretty much the same anymore, I been playing mmorpgs for 14 years or so. Started way back with a game called redmoon which was a 2.5d isometric mmorpg was another really old mmorpg i played back then too but i cannot remember its name. Then again I also do not expect much because gaming as a whole has gone down the shit tubes in recent years. The only ones bringing out games with decent gameplay/replatability are the indie devs. Graphics be damned, a shit game that looks pretty is still shit, its just shit with sprinkles.
For reference here are some mmo's I have played, in no particular order
FF11, FF14, Dark age of Camelot, WoW, Auto Assault, City of heroes/villians, Tera, Aion, Lineage I&II, Age of Conan, Anarchy Online (AO IMO is still the best scu-fi mmo on the market all it needs is a graphics improvement and it could have a relaunch), Neocron, Defiance (Not a true mmorpg but meh), Tabula Rasa, Tons of various free2play mmorpgs(pretty much tried all of em at least for a short time), Rift, Eq1&2. I could go on fo rhours naming them I have just played that many, but no mmorpg in recent years has held my interest for more than 3-4 weeks, with the exception of FF11/14 mostly because pre-abbysea for ff11 and pre-arr neither of those mmo's handed you anything, I am tired of mmorpgs handing players everything on a silver platter, mostly due to the lack of any sense of accomplishment in obtaining the stuff. Only mmo's that gave me that feeling in recent years were ff11 pre-abbysea, and ff14 ver 1.0.
I want mmorpgs to go back to being well multiplayer games, what I mean by this is most mmorpgs these days are pretty much single player games with a glorifed chat room, you do not really need anyone else to hit level caps, I would like to see eq next force grouping, like old school mmorpgs, because i'm sorry if I wanted to play a single player game, I have tons to choose, I play a mmo to hang with people, but most of them are too easy even when solo.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Personally I don't even know how wow got those numbers, unless the fact that game is a total joke and is total easy mode is why. I know its very accessable to people, but there has to be more than just that which made it so successful. It defentely wasn't the gameplay thats for sure.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Yeah the same mmorpg.com who gave swtor glowing reports and even sacked a member of staff for speaking out about how bad the game was.
Yeah mmorpg.com don't get excited often lol.
Look, i'm an EQ vet, don't know if you are or you have let the hype sweep you away but taking Smeds "largest sandbox ever made" line will imo splash a mighty big egg on his face and yours for falling for the sales pitch.
And stop with the pathetic line of "wow is gonna suffer because EQN is the bestest that's ever been and all other mmo's will copy every things about the bestest game in the worlds" i sound pathetic, right?
That's how your post sounds without actually knowing anything about the game lol.
I think Smed just meant it will ship in the largest box ever.
And maybe there will be actual sand in the collector's edition.
ok.. that amused me
EQ2 fan sites
Current PC Build
http://pcpartpicker.com/b/p8RBD3
Present: Current offerings are low quality or soloable
Past:AoC, DCUO, FFXI,FFXIV 1.0 and ARR,WoW,Fallen Earth, Tabula Rasa, TSW, SWTOR, Rift, Aion, WAR, Darkfall, STO, CoH/CoV, GW2, Diaspora, EQ2, DDO, and a bunch of forgettable ftp games
i want to believe it does well, i hope it does. but when people says its like nothing you'v ever seen in mmorpgs, a voice in me says with f2p? i think not.
if it was unlike anything befor it then you would need to cover the cost of research and development. and if the world is larger than anything out there, that means a heavy amount of server power for one world, more money to run. And i havn't seen any publications of new tech that changes the face of future gaming that's currently put into use.
the only hope is on aug 2nd, that along with the game is an all new game engine that is so powerful it makes history. then i can start to think Eqn will be something never seen befor.
all my fears would be gone if it wasn't f2p tho, that would mean they need to make up costs, it doesn't look that way tho.
id pay to play. or buy to play
so to sum up. they had an engine made the game from that. no cost to develope new engine so just haft to pay staff and up keep= F2p ....hope im wrong on that...
costs are involved
but we do know EQN is using the same game engine that Planetside 2 uses
http://en.wikipedia.org/wiki/Forgelight_Engine
http://massively.joystiq.com/2012/10/20/soe-live-2012-john-smedley-on-eq-next-and-soes-future/
EQ2 fan sites
SWTOR has like 3 million players since it went F2P. That is impressive, even for a major title. We vocal hardcore immersion loving enthusiasts may not have liked the whole package, but it did do some things great, and it does apparently appeal to a large audience. Remember to think a little more objectively about MMORPGs. It makes you look shallow when you judge a game based on your preferences. By my standards, StarCraft is a huge joke compared to games like CoH and SupCom, but objectively it is a well done game that does a lot of things really well.
Also, the trick with MMORPGs is not to "force" soloing, but to encourage groups. Right now, soloing in most MMORPGs is on par, or faster than group content. Even if the game has great group content, the bulk of the player base choose the path of least resistance. If grouping was much faster exp, and offered much better loot and rewards, then a game would have healthy multiplayer aspects even with solo content. Games like Tera were a complete joke, objectively, because there were level spans of 6-8 levels without any group content. I think the first group content didn't even appear until mid-20s? That's terrible, factually, for an MMORPG because it actually made zero attempt at group content. Not just glorified solo content, but FORCING IT.
Hope this helps you understand a little better.
Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL
Sooooooo.....
Smed is forgiven now...? Dang i wished i had bookmarked some of the threads back from the days of EQ cash shop or NGE... IIRC it was that smed should brun in a special hell and everything SoE touched turned in to pop-rocks passed by a goat.
Can´t say i did not see this coming, but it is sort of ironic that people now look at smed/SoE as the saviour of MM-kind. =P
I see a lot of anger in the future.
This have been a good conversation