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When it comes to mmorpgs EQ Next is my last hope.. I started playing mmorpgs with Asherons Call and EverQuest.. With those games it made you feel like you were immersed in a fantasy world.. When I was new to those games there were no NPCs with question marks or exclamation points over their heads.. There were no detailed maps telling you where to go ever step of the way.. You had to figure out all of these things on your own.. You had to explore the world and find/make your own adventure.. There were no private instances and the world was a dangerous place where dying meant something.. Those worlds were exciting to be in...
Now a days mmorpgs are nothing like that.. Now they are dumbed down themepark mmorpgs where you get your hand held from ride to ride.. Where its better to be rude to strangers and stick with a few people.. Today's mmorpgs feel so alien to me.. There is nothing epic about todays mmorpgs. I believe the downfall started with WoW.. Almost all Mmorpgs today are casual friendly dumbed down experiences.. The bad part is devs think they have to stick to this formula in order to make money.. And it doesn't help that there are a lot of casual players (because of WoW) that want that dumbed down experience...
So EQ Next is my last hope.. If it ends up being just a nother casual friendly themepark mmo where everyone is rude to each other and you can solo to level cap then group content with 5 to 10 people, where you move from 1 quest hub to the next and instance to instance, then that's it for me and mmorpgs.. It was my favorite genre but not lately..
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PREPARE TO DIE
MUHAAHAHAA
100% Agree, hardcore players bring more money in the long run.
i miss the old days with SWG(pre cu) and EQ ( POP killed EQ)...
I miss the days when you had to take a boat. NOW ( you buy magic bee to get to point A to
I miss the days when lockjaw was a epic mofo who killed low end gear players while trying to travel to the side. NOW~~( No real bosses popping every few days or lowbies waiting 2 days or longer to kill boss)
I miss corpse runs, naked no weapons,scared, no money, lost a lvl. NOW!~~( you die u move on)
I miss working hard for your armor. NOW (IN STORE ITEMS )
I miss turning in the book of the dead to flag yourself and become pvp with other pvpers and leave the pve alone... NOW( you have people crying more pvp, less pvp, pvp servers, pve servers ect, pvp servers kill pve bah bah, cry babies...)
I MISS ROLEPLAYING " Lo der, Boonka bash any troll who dank orgy are soft, Boonka Bam Bam will bash joo!!!"
I miss you play hard you pay your dues..
I hate how game companies think letting cry babies or players who play once a week and after a month or two leaves the game has a say of what should change....
I would write more but..... I'm mad and bored of MMORPG
EQN you're are my only hope if not looks like Starwars battlefront 3
Hmm, a couple things:
You will always find rude people no matter where you go. Heck, there were even rude people in EQ! The better solution for that is to settle into a guild of like-minded people and stick with them for grouping, exploring, etc. EQN, like every other online experience, will have its mixed bag of good and less desirables. There is no way that can be avoided, but you can manage your exposure to lessen it.
I can almost guarantee you that EQN will allow for many different play-styles to be successful with the game. By that, I mean people who love to group will be happy, raiders will find content for them, and those who prefer a solo experience will be satisfied as well. Each one of those types of players is valid, and SOE has shown that they recognize each of them by how their games have evolved.
You seem to lump solo/casual/dumbed down all together and while I think I hear what you are talking about, there are some concepts there that need to be separated. A solo play-style is neither casual or dumbed down. It simply means that you prefer to head out and rely on your own skills when you adventure. I tend to solo a lot, and the hours I clock in and the stuff I do definitely pushes me towards the "hardcore" end of the spectrum.
There is also nothing wrong with people that prefer a more casual approach. Not everyone has the time or resources to be on for more than an hour at a time, sometimes less, with constant interruptions of family or whatnot. Some people have handicaps and need to take a slower approach. Kudos to the devs for allowing content to be available for them to complete and have fun with. Excluding people, because of your own personal desires for how you prefer to play, is a bit narrow-minded.
As for quest hubs and what EQN is really about, I guess we'll see in 3-4 days how they manage that. Try not to count your chickens before they're hatched.
I hear what you are saying but I do not feel the same way.. Like I said I grew up playing EQ.. All I am sayig is there are plenty of MMORPGs that satisfy the solo, casual, themepark mmo player.. Does every MMO have to cater to those players? If so then I am done with MMORPGs because thats not the kind of MMO I grew up on or that interest me.. I am sick of that formula and model of MMO.. I would like to play a new MMO that has that old school feel.. Sometimes what is new is old and what is old is new..
I am not saying all solo players are casual.. I am not saying they are all the same... I am saying when you make it possible to solo to lvl cap it makes for more chances for people to be rude... That also goes for 5 to 10 main raid content.. It breeds anti social behavior.. I also am not saying there were not rude people in EQ.. What I am saying is with lack of real solo content and instanced private areas people had to be more polite if they wanted to advance in the content.. Guilds had to work things out with other guilds and players have to be nice to others to get into groups..
See when I say these things..people that played EQ understand what I mean.. They know I dont mean that not one single person was rude in EQ.. With things like soloing to lvl cap and server transfers and paid for name changes . and being able to instance group with more than 1 server = more chances that people will be rude...
As an EQ vet i will play EQN no matter what, i would not be able to resist a fresh EQ ip mmo.
Same here I am getting old and the clock is still running.
I miss the days of EQ and SWG (pre cu).
The saying "Be Careful What You Wish For, It Might Come True" could not be more true here.
I remember wishing that they would add better maps, quest and dodads in EQ and SWG but to my own demise in the MMORPG genre.
It seems they only made the genre watered down and not very interesting to play, maybe it is the way they implemented it or something but still the same it not as fun as it used to be.
When I first started playing WOW I remembered how excited I was to play and the time in invested into the game only to come up empty and wanting them to change thing back to more like EQ or SWG.
I used to think this was my hobby and I guess I have abandoned that thought long ago. After having so many let downs in games from Warhammer to Guildwar 2 and all the ones in between.
My 2 cents….
UO-EQ1-SWG-DAOC-WOW-EQ2-WAR-GW2-RIFT
I really hope it doesn't suck...I really don't want to play Skyrim anymore.
I want something new to play!
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my hopes and dreams as far as playing MMORPGs. I am sorry I didnt spell it out exactly like that for people like you...
It's still just a video game. Relax, breath, and realize there will be others.
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I am relaxed.. Its you that bent out of shape because of my wording on a forum.. Lol
Again I am just saying I am tired of the MMORPG genre and the direction it has gone over the years.. I am not going to die over it.. I still live my life and enojy it very much.. I have other hobbies and things I enjoy doing.. So you relax and breath...
matter of fact my first sentence in my OP does spell it out for people (i use that term loosely) like you..
"When it comes to mmorpgs EQ Next is my last hope"..
I am feeling the same way. I am so sick of the easy mode themepark. I quit EQ in 2004, and I was a bit burnt out. WOW was a refreshing change fir awhie, but it never held me like EQ. no game since has. Each game I have played since has held me for less and less time. Last game I played held me less than a week. if this game is just another in the same variety, I think I will just move on from MMOs.
I hear ya OP. I may not agree with you completely, but I do understand your viewpoint and share it with different titles/aspects of mmo's. I remember when UO launched. I would sit in one of the out of the way towns (I forget at this point) and buy peoples gear and resell it (like a pawn shop). I did this for days and amassed a huge amount of wealth and built a house. I then started crafting etc... I did not even bother to fight for nearly 3 months of playing the game religiously (just traded with others, did some taming to sell horses, etc...). I had tons of friends online and always something to do that did not involve killing. I miss that in mmo's. Nowadays it is all about kill, kill, and kill some more.
I miss the worlds we used to have, not the kill quests of today. Unfortunately the modern gamers seem to prefer convenience and quick fixes. I doubt any game company will chase the niche market that prefer combat to be only a part of their mmo world, not its primary focus.
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
OP,
I know what you mean but I wouldn't be so dramatic. I'm confident that if SQN results in a bluff, some company will sooner or later realize that there's a market segment that can be quite profitable on the long-run, in contrast to the instant gratification, use'n'dispose, dull McDonalds segment they've pandering in the last years.
Besides EQN, there are games like The Repop, WoD, Pathfinder Online, Shroud of the Avatar that look pretty sexy, and some of them will release soon!
And yes, the communities were far better in the old days, basically because players needed each other, people had a reputation. As one anthropologist put it, there are 3 conditions for a community to exist: sense of belongin, dependency and permanence.
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.
EQ was my first MMORPG. I get it.
What I disagree with is your equating the solo/casual crowd to be the source of rudeness. You repeat that point many times. A play-style does preclude having a personality type. I think you are fuzzing the line and blaming the wrong source for the, in your eyes, degradation of the gaming experience from 12 years ago.
As I briefly mentioned, I played EQ. I also played DAoC. I understand the social dynamic that the necessity of grouping fostered. You developed a reputation and if you were a dick then people would remember you.
Fast forward a few years and the MMO market is now open to millions, not just a couple hundred thousand. It strayed from its niche market of old table top D&D gamers who found the 3D online version of their fantasy roleplaying. Now it was open to everyone. That, my friend, is where the pollution of rude people came from, not from a play-style. By opening the doors to the masses, it became less of the tight, geeky nerd community when EQ, AC, and UO launched and more of "here's a fun game for everyone", which, not surprising, attracted millions and millions of people. Included were the asshats who thrive off anonymity.
As someone said, there are freeshards out there for people like yourself who are seeking a niche oasis away from the masses. I think that is the only place you are going to find what you miss.
You missed my point.. If everyone can solo to lvl cap in a mmo how does it make everyone that plays it rude? I am not saying everyone that does solo is rude or even everyone that loves to solo is rude.. WHat I am saying is if you do not need to party/group with people to progress it caters to anti social behaviour and its a breeding ground for people to be rude.. That does not mean you were or will be one of those rude people just because you like to solo..
I am also not saying people that grouped were not rude.. but if they were it got harder and harder for them to find a group/guild that would deal with them... SO they either had to change their attitude or find people that allowed them to be rude to them or others...
Not gonna lie, kinda hope your dreams die. Both games and the playerbases change. You sound more like grandpa screaming "Get off my lawn!" than you do a reasonable consumer.
I did battle with ignorance today, and ignorance won.
To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.
Feel the exact same way, and have for the last 8+ years.. Themepark was a great decission for wow, it introduced a whole new generation to the genre, a generation that wasnt ready for the hardcore version of mmorpgs eq and games like it were.
However the players who were introduced to mmorpgs trough wow have become both older and more experienced, they no longer need to have theyr hand held to the same extent, however devs are ignoring this and are desperatly trying to replicate wow's sucsess by making theyr games more and more themeparked focused/easy.
In my opinion themepark mmorpgs have become a niche without even realising it, a really bad one since its so dominatly controlled by wow, and yet witless developers keep making themepark mmorpgs in a futile attempt to take a bite out of blizzards cake.
I belive people are more then ready for a mmorpg that breaks the current norm, while there have been a few attempts like darkfall they make themselves unappealing to the masses by adding stuff like forced pvp or pvp looting.
This is a stupid attitude to have.
I think the problem is you have changed and have unrealistic expectations.
My suggestion is do 1 of 2 things...
Stop playing and just walk away, don't post an 'I am leaving unless' type message. just go. By posting this type of thing it tells me the problem is an attitude issue.
Continue playing and just enjoy what you choose to play for what it is. Let the game SET your expectations and if you can't enjoy those limitations then move on.
Either way, stupid attitude to have.
Im not saying get off my lawn, more so asking if I can have a piece of my lawn back.. At this point I dont have a lawn anymore.. Sorry if you think all mmorpgs should be like WoW and the type I enjoy should die.. I am saying why isnt there room for more? Why cant one mmo be the type I like?
Honestly, I think you are letting your rose-colored glasses of nostalgia get in the way of enjoying what is out there.
There are still groups, you still build reputations in guilds and guild alliances, there is need for interdependence, and all those other things you say that you believe died and blew away years ago. The issue here is you and your attitude toward what is around you.