My moment was when I first played as a wood elf toon and I kept falling out of the trees and dying. Then I kept wandering into zones too high level for me. Now it is funny, but man it used to frustrate me to no end!
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
As a troll in Black Burrow, you block the door leading into or out of the lower parts of the dungeon. It was very entertaining when someone started a train in the lower levels and was trying to zone.
Just because I'm a gamer doesn't mean I drive a Honda.
[quote][i]Originally posted by evilized[/i] [b]turning in enough crushbone belts and killing enough orcs to get "regards you warmly" in kelethin on my iksar shadowknight. [/b][/quote]
This is something that I truly hope will be carried over into EverQuest Next. Factions were such a large part of EQ1 that almost no other MMO to date has done properly.
Just because I'm a gamer doesn't mean I drive a Honda.
Originally posted by bobfish Wiping in the depths of a dungeon and spending the next seven days begging Necromancers and Rogues to help get your corpses back
If you have a coffin on you I can help with that =-)
Always bring more then one coffin. More then once deep in a dungeon someone who find me for a corpse summons and give me a coffin to do so and it always sucked when it would summon a naked corpse and they would need to run back to the vendor to buy another coffin.
After spending almost 4-5 weeks in Unrest leveling and deleveling and releveling my cleric again, I saw the Ghost for the 1st time. If only I had known what Divine Aura actually did back then I would have saved so much more XP, think I was lvl 24 when I figured out what it did.
Starting playing EQ1 2 days ago, me and a new friend got chased all the way to the slave pit by the Overlord and his pals and ran around it for ages, gathering more gnolls after us, and I dead due to laughing so hard...
I guess you had to be there.
The point it, there is something funny about a boss that has a reeeeeally long aggro range.
Running my level 7-10 (?) Iksar SK from Cabilis to Blackburrow near Qeynos in a two day journey to meet up with a friend that introduced me to the game. I refused to make a human w/ him since I would only play as a lizard man. I traveled from Warslick Woods (died multiple times from giants) > Overthere (one shotted multiple times trying to get on that boat guarded by dark elf patrolmen) > Timourous Deep (died here too) > Antontica (died a couple times here, but luckily was able to get invisible from friendly PCs when I need it most on the times I did make it). Anyhow after I'de say 15 or more attempts I finally did it and was able to join my friend in all our gnoll genocidal glory, but boy was I sweating and my heart was racing like a speed horse. Now that was an adventure. Imagine doing that on an Oculus Rift with no RL views to keep your head bound in reality. Now that would be something.
Originally posted by Reznechek Running my level 7-10 (?) Iksar SK from Cabilis to Blackburrow near Qeynos in a two day journey to meet up with a friend that introduced me to the game. I refused to make a human w/ him since I would only play as a lizard man. I traveled from Warslick Woods (died multiple times from giants) > Overthere (one shotted multiple times trying to get on that boat guarded by dark elf patrolmen) > Timourous Deep (died here too) > Antontica (died a couple times here, but luckily was able to get invisible from friendly PCs when I need it most on the times I did make it). Anyhow after I'de say 15 or more attempts I finally did it and was able to join my friend in all our gnoll genocidal glory, but boy was I sweating and my heart was racing like a speed horse. Now that was an adventure. Imagine doing that on an Oculus Rift with no RL views to keep your head bound in reality. Now that would be something.
Its that sense of wonder and accomplishment I want back from EQN, I don't care what they game is or what features it has or how they make money from it... just let me feel like I'm more than a mouse on a treadmill!
Not so much a tidbit, I have all the same great memory's of trains in karnors and the froglek zone in the swamp. Remember camping the AC and leveling my swimming to max in that ten hour camp.
My best memories are of the many cool people I met and the friends I made. People were helpful and friendly. It's a shame we'll never find another experience like it.
Originally posted by bobfish Wiping in the depths of a dungeon and spending the next seven days begging Necromancers and Rogues to help get your corpses back
or at newbie levels
begging necros / bards to find your corpse if you died outdoors
Comments
My moment was when I first played as a wood elf toon and I kept falling out of the trees and dying. Then I kept wandering into zones too high level for me. Now it is funny, but man it used to frustrate me to no end!
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
Lets see your Battle Stations /r/battlestations
Battle Station
[quote][i]Originally posted by evilized[/i] [b]turning in enough crushbone belts and killing enough orcs to get "regards you warmly" in kelethin on my iksar shadowknight. [/b][/quote]
This is something that I truly hope will be carried over into EverQuest Next. Factions were such a large part of EQ1 that almost no other MMO to date has done properly.
Lets see your Battle Stations /r/battlestations
Battle Station
-.- you people are reminding me just how much I miss the good old days!
hope some of that joy will be returned with eqnext.
I used to love working on gaining faction with various races so was pleased when I finally achieved ally status with Veeshan.
So off I went to explore Skyshrine, home of the drakes/dragons and made my way all the way up to the top floor where I found the boss Lord Yelinak..
..who promptly chewed me up and spat me out as he was on a different faction to the rest of the zone.
Always bring more then one coffin. More then once deep in a dungeon someone who find me for a corpse summons and give me a coffin to do so and it always sucked when it would summon a naked corpse and they would need to run back to the vendor to buy another coffin.
After spending almost 4-5 weeks in Unrest leveling and deleveling and releveling my cleric again, I saw the Ghost for the 1st time. If only I had known what Divine Aura actually did back then I would have saved so much more XP, think I was lvl 24 when I figured out what it did.
Starting playing EQ1 2 days ago, me and a new friend got chased all the way to the slave pit by the Overlord and his pals and ran around it for ages, gathering more gnolls after us, and I dead due to laughing so hard...
I guess you had to be there.
The point it, there is something funny about a boss that has a reeeeeally long aggro range.
Its that sense of wonder and accomplishment I want back from EQN, I don't care what they game is or what features it has or how they make money from it... just let me feel like I'm more than a mouse on a treadmill!
I fell off Kelethin and survived somehow to tell the tale 5 mins into the game, my friend showing me the game couldn't believe I somehow lived.
A week later lost my body zoning into BB took the GM's a week to find me.
Not so much a tidbit, I have all the same great memory's of trains in karnors and the froglek zone in the swamp. Remember camping the AC and leveling my swimming to max in that ten hour camp.
My best memories are of the many cool people I met and the friends I made. People were helpful and friendly. It's a shame we'll never find another experience like it.
Kankan
E Marr
http://www.notaddicted.com/fansythefamous.php
EQ2 fan sites
or at newbie levels
begging necros / bards to find your corpse if you died outdoors
unless you had access to a chipped bone rod
EQ2 fan sites