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SoE: Targetting Discussion

CalmOceansCalmOceans Member UncommonPosts: 2,437

Not sure where the arrogance is coming from. EQ1 was a tab based game.

 

Audience: "Will the you be locked onto a specific target or will you hit whatever you're facing?"

SoE: Abilities don't require a target.

We're not going to play the game-of-watching-you-icons.

Wack-A-Mole was fun when I was 7. Not so much now.

 

[Mod Edit:  Made title less Inflammatory.]

 

 

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Comments

  • NetSageNetSage Member UncommonPosts: 1,059
    I would say arrogance is the right word.  Especially since a 7 year old is more likely to like action based combat compared to good old tab targeting.
  • NadiliNadili Member Posts: 197
    They said some abilities won't need a target such as a sweeping sword attack if you are using a longsword.  They want people to focus on what's happening in game and not staring at hotbars.

    image
  • AeanderAeander Member LegendaryPosts: 8,067

    EQ1 was also made ages ago. It's not arrogance - it's an acknowledgement that technology and standards have progressed and it is time for game mechanics to advance as well. 

     

    Also, the title quote doesn't match the actual quote given above. Basically, you twisted their words to sound more insulting than they actually were and were intended to be. 

  • StilerStiler Member Posts: 599

    Not having tab-targetting doens't mean you can't have depth and tactics.

     

    The problem is that an mmo that has ditched tab-targetting hasn't yet figured it out and came anywhere close to well designed action combat games with their combat that's actually fun and rewarding but hard to master.

     

     

  • Nemesis7884Nemesis7884 Member UncommonPosts: 1,023

    no offence, but we have seen tab targeting for years and countless games - and there are countelss good games on that out there...so why not make room for something new? people always cry for innovation - and when something new arrives its like - oh no i want my tab targeting, oh no i want my trinity roles, oh no i want the exact same thing i had the past 15 years...

    besides, guild wars 2 and others have shown that a combination of tab or soft targeting and fewer but more interchangable skills is what a lot of people like...

    i think one key aspect of making action combat tatically is

    a) implementing systems like neverwinters where you get bonuses from attacking from behind, the side or even above as well as the option to use terrain, cover etc...

    b) making fights so hard that you will not be able to win without  using such tactics

  • CalmOceansCalmOceans Member UncommonPosts: 2,437
    Originally posted by Stiler

    Not having tab-targetting doens't mean you can't have depth and tactics.

     

    The problem is that an mmo that has ditched tab-targetting hasn't yet figured it out and came anywhere close to well designed action combat games with their combat that's actually fun and rewarding but hard to master.

     

     

    And you think SoE will?

    The problem is that when you throw trinity, tanking / healing and tab target overboard you create action zerg games.

    That's fun for a while, until you realise the game has no community, the gameplay is worse than that on a console, and there is no communication, CC, pulling, cooperation or strategy because you're button mashing and facerolling content.

    They seem to have no idea what they're doing or saying.

     

  • Redfeather75Redfeather75 Member UncommonPosts: 230

    I'm not sure the context of that quote is fully understood.

    "whack-a-mole" is a term we used to describe our oh so engaging healbot days.

    Back, long ago, when I played main healer we'd whisper each other all time. The term "whack-a-mole" was used to insult the mind numbing boredom we were experiencing behind the scenes. We'd also talk about what we were watching on tv in between occasionally looking at the groups health bars and dumping a heal on whatever one was low.
    We had more than enough time to talk about such things. XD

  • CananCanan Member UncommonPosts: 95
    Well, this 28 year old won't be playing EQN. The more I hear the more tragic this game sounds. 
  • trinixtrinix Member UncommonPosts: 51

    They try to be funny and say whack-a-mole is fun when you are 7. It's not that they really believe tab-targetting only works for 7 year olds, but EQ4 will have tab targetting, don't you worry.

    They are just making the GW2 system now. AOE's don't require a target, they just go in the direction you are facing, some other abilities as well, you may use targets but don't have to. We will see how it will end up.

  • MardyMardy Member Posts: 2,213
    Abilities don't require a target?  No wonder there's so much aoe, so many abilities are mashing keys and hoping your aoe kill enough things, or break enough things.  I guess I'm just wondering how long before people get tired of breaking things?  Or how long before aoeing everything gets boring?

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • kruluxkrulux Member Posts: 229

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Nice try op, but taking a comment out of context to fit an agenda is just bad form.

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • MardyMardy Member Posts: 2,213
    Originally posted by krulux

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

     

    That's a WoW screenshot.  The reason people are talking GW2 is because EQN's system IS copied from GW2.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • laokokolaokoko Member UncommonPosts: 2,004

    I support tab targetting just because it is aimbot proof.

    Just like I dont' support fog of war in RTS game because it isn't map hack proof.

  • DullahanDullahan Member EpicPosts: 4,536

    The whack-a-mole comment was in regard to waiting for refresh timers on abilities and was irrelevant to tab targeting.

     


  • laokokolaokoko Member UncommonPosts: 2,004
    Originally posted by Mardy
    Originally posted by krulux

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

     

    That's a WoW screenshot.  The reason people are talking GW2 is because EQN's system IS copied from GW2.

    But you have to admit the UI in GW2 isn't very good.  And dont support any customization.  And can't even have a dps meter for dungeon crawler and use as statistic to learn more about class and build.

  • kruluxkrulux Member Posts: 229
    Originally posted by Mardy
    Originally posted by krulux

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

     

    That's a WoW screenshot.  The reason people are talking GW2 is because EQN's system IS copied from GW2.

    Ya think?  The pic is referring to the whack a mole comment.  As a raid healer that is the type of screen I looked at for years.  Its old. Its stupid and requires no skill.

    Here is "hard-core" raid healing below;

    Ok stand here.  If you appear to be on fire, or if this icon goes off.. move to this location, then move back in 20 sec or when I tell you to. Uh- ok.  Uh-oh, look.. one of my green rectangles is turning red / let me click it.  Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it.  Uhoh, let me move... oh yeah over here.  Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. uh oh let me move back.  Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it.

    Boss down.

    "Epics heals man!... awww it was nothing.  Oh, nothing dropped for you.  Ok thanks.  yeah I'll be on again tomorrow night.  Ok thanks.. have a good night bro!.

    /tell "hey man, we got a pickup going - can you heal it...

    /reply "sure"

    Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it. Uh-oh, look.. one of my green rectangles is turning red / let me click it..

     

    Nothing Epic about it.. except being MIND NUMBINGLY DULL!

    :p

     

     

     

     

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by CalmOceans

    Not sure where the arrogance is coming from. EQ1 was a tab based game.

     

    Audience: "Will the you be locked onto a specific target or will you hit whatever you're facing?"

    SoE: Abilities don't require a target.

    We're not going to play the game-of-watching-you-icons.

    Wack-A-Mole was fun when I was 7. Not so much now.

     

     

    ME: Abilities don't require a target.

    We're not going to play the game-of-watching-you-icons.

    Playing without hitboxes with manual aiming was fun when i was 2.Not so much now.

    -

    I really dont know do they have them but what i do know is that what they said is going to backfire against them pretty hard.

     

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • Redfeather75Redfeather75 Member UncommonPosts: 230

    krulux, I remember times being congratulated on my awesome machine-gun healing skillz.
    Did they know I was watching tv at the time and only occasionally switching targets when the bar went from green to red. XD

  • KiyorisKiyoris Member RarePosts: 2,130
    are they drunk
  • ice-vortexice-vortex Member UncommonPosts: 960
    Originally posted by Mardy
    Originally posted by krulux

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

     

    That's a WoW screenshot.  The reason people are talking GW2 is because EQN's system IS copied from GW2.

    Let me know when GW2 gets direct healing like EQN.

  • IneveraskforthisIneveraskforthis Member Posts: 374

    WoW SOE..no need to burn the bridges.

     

    I personally enjoy tab target as much as action mmo like Tera or DCUO as long as it's done right.

     

  • kruluxkrulux Member Posts: 229
    Originally posted by ice-vortex
    Originally posted by Mardy
    Originally posted by krulux

    The OP's topic title should have a flammable warning.

    As a main healer in a many guilds, I can say I am sick off just watching a health boxes and playing whack a mole with my gui.  I think its high time we see something new and improved.

    And to all those chirping about how this is GW2 - not, its not.  Our reaction is to compare it to GW2 because that is what we are familiar with at present.  EQN could very well turn out to be the perfect defacto gui of the new MMO's.

    I will be glad to see the old bars and icons gone..  see below. /good riddance

     

     

    That's a WoW screenshot.  The reason people are talking GW2 is because EQN's system IS copied from GW2.

    Let me know when GW2 gets direct healing like EQN.

    I'll spell it out for you.  The "7yr old" comment from the devs video was in reference to a whack-a-mole comments he mentioned about them not using tab targeting..  My screenshot of wow healing was a direct response of me relating to whack-a-mole. 

    His comment or the OP's comment had nothing to do with wow or healing.  That was me being relative to the whack-a-mole comment.  Sorry... Sorry if I posted to much info for you to comprehend at one time. 

    My bad.

     

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by CalmOceans
    Originally posted by Stiler

    Not having tab-targetting doens't mean you can't have depth and tactics.

     

    The problem is that an mmo that has ditched tab-targetting hasn't yet figured it out and came anywhere close to well designed action combat games with their combat that's actually fun and rewarding but hard to master.

     

     

    And you think SoE will?

    The problem is that when you throw trinity, tanking / healing and tab target overboard you create action zerg games.

    That's fun for a while, until you realise the game has no community, the gameplay is worse than that on a console, and there is no communication, CC, pulling, cooperation or strategy because you're button mashing and facerolling content.

    They seem to have no idea what they're doing or saying.

     

    Just a question. Do someone have a Quote(or Youtube clip), where they say that EQN do not have any healer?

    Or do you just mean the good old Aggromechanic... which by all means was bad design in the first place.

    And i read somewhere that you can not have healer in pvp. Seriously. Thats bullshit. DAoC and the guarding system really showed how to a) protect other player as a tank and of course b) healers are very necessary in pvp.

    So do we really have no Healer? Or just GW2 dumbed down Self HoTs/Heals? Or is this just another misinterpretation?

    PS: You can have as much tactic and as much strategic in a more action based game as in a tab target game.. But i have to agree that we did not have any good action combat system in MMORPGs. Up to now it is work in progress.

  • DaakenDaaken Member Posts: 158
    Originally posted by Redfeather75

    krulux, I remember times being congratulated on my awesome machine-gun healing skillz.
    Did they know I was watching tv at the time and only occasionally switching targets when the bar went from green to red. XD

     This is the reason I dislike tab target games.  try doing that without auto attack and positional awareness.

    Random Forum Poster: I want an MMO that is different, original and fun.

    Me: So you want something like EQN

    Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.

    Me: Double Facepalm.

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