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This game is extremely early in development

MargulisMargulis Member CommonPosts: 1,614
If you listen to the interviews and what is said closely, lots and lots of what they talk about are clearly IDEAS and PLANS that they have, not things they have already developed or implemented.  My guess is that a lot of the development time has been preparing the launch of Landmark, and EQNext itself is likely not going to hit till late 2014 at the earliest and likely 2015.  I originally was posting in these threads expecting later this year or early next year because of the black box, but I really don't think they kept the secret just to get a head start on the competition anymore, because it still seems they have a REALLY long way to go.  I actually think it probably had more to do with them not really being ready until now to even talk about it or have much to show us.  Remember Dave's tweet just a few weeks back that made it seem it was his first time being able to play the game?  "I'm actually playing IN the game right now!  woot!"  

Comments

  • aspekxaspekx Member UncommonPosts: 2,167
    i agree. either they are doing a masterful job of hiding how far they are along with this project, or they are just getting started.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • kevjardskevjards Member UncommonPosts: 1,452
    Originally posted by Margulis
    If you listen to the interviews and what is said closely, lots and lots of what they talk about are clearly IDEAS and PLANS that they have, not things they have already developed or implemented.  My guess is that a lot of the development time has been preparing the launch of Landmark, and EQNext itself is likely not going to hit till late 2014 at the earliest and likely 2015.  I originally was posting in these threads expecting later this year or early next year because of the black box, but I really don't think they kept the secret just to get a head start on the competition anymore, because it still seems they have a REALLY long way to go.  I actually think it probably had more to do with them not really being ready until now to even talk about it or have much to show us.  Remember Dave's tweet just a few weeks back that made it seem it was his first time being able to play the game?  "I'm actually playing IN the game right now!  woot!"  

    it maybe further along in development than you think.its a bit early to do beta sign ups if they are not ready but they are already taking names.you maybe right but I think they will be further down the road than most think.

  • KamikazeKiteKamikazeKite Member Posts: 38
    estimated release on here is 2013 they might have to fix that so theres no confusion :)
  • DamonVileDamonVile Member UncommonPosts: 4,818

    People don't post here to have rational discussions about upcoming games. They come here to throw their hands up in the air and shout things like " MMOS ARE DEAD!!! " while running in circles.

    That or endlessly talk about how if they can't kill people and generally make playing the game the worst thing you did that day, it's not fun for them.

    So clearly trying to be all normal and realistic is going to fall on deaf ears.

  • DSWBeefDSWBeef Member UncommonPosts: 789
    IMO I think its gonna release some time next year. Probably late next year. 

    Playing: FFXIV, DnL, and World of Warships
    Waiting on: Ashes of Creation

  • RzepRzep Member UncommonPosts: 767

    They said that the last reset of development was 2 years ago, they claimed that a year was spent on conceptualizing, so now the game has been in development for a year. In full development that is, seeing as the engine is done for them, some of the game will be procedurally generated, PvP does not seem to be a focus (balancing for PvP takes ages), I think the game will have a late 2015 or early 2016 release date.

    Unless the Landmark results in alot of quality content they can use in the proper game.

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by Rzep

    They said that the last reset of development was 2 years ago, they claimed that a year was spent on conceptualizing, so now the game has been in development for a year. In full development that is, seeing as the engine is done for them, some of the game will be procedurally generated, PvP does not seem to be a focus (balancing for PvP takes ages), I think the game will have a late 2015 or early 2016 release date.

    Unless the Landmark results in alot of quality content they can use in the proper game.

    Didn't he actually say the first 6 months were brainstorming, and the next year was something else (maybe conceptualizing was the word I don't remember)?  I just remember as I was watching for sure he said first 6 months brainstorming, and then another year doing something that instantly triggered the thought in my head "woah they didn't even really start developing for a year and a half after the reboot 2 years ago?!).  And the progress so far seems to kind of show that.

  • DracomonDracomon Member UncommonPosts: 30

    All we have seen is a Human Wizard and a Kerran Warrior. Plus 2 zones.

    Everything else is concept art.

    So much for getting our hands on the game this year as we were told. (yea yea, i think we all know he was talking about Landmark now.)

    I'm not keen on being treated like a fool. There has already been to much of that in the mmo industry in the last few years.

    image
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Margulis
      Remember Dave's tweet just a few weeks back that made it seem it was his first time being able to play the game?  "I'm actually playing IN the game right now!  woot!"  

    i remember

    until we see a playable demo  (not a tech demo) this game seems 2 years away

  • RydesonRydeson Member UncommonPosts: 3,852
         Oh I agree.. I think this game and the news announcement is so early, they are clueless to what the final end product will be..  Honestly I think Landmark is only put in to speed up building the world.. Cutting corners maybe, using players as part time employees?  I heard nothing substantial with crafting or economy, let alone even seen a city... Are there multiple starting, one for each race?  I would say they are in the 1st year of development of a 4 year cycle.. LONG ways to go and I think they are designing the game on the fly..  Depending on what the public is saying, will effect what actually gets INTO the game..
  • KyllienKyllien Member UncommonPosts: 315
    I disagree.  I think that the core game building is close to being done.   I think that EQN Landmark will be used to validate various game mechanics and to populate the game world.  Once the game world is populated they will likely issue a beta (probably early 2014) and release shortly there after.  It would be quite dumb to announce a game too early especially since this has already been announced before.
  • XarkoXarko Member EpicPosts: 1,180

    I sure hope those bearded female dwarfs will make it in yo!

     

     

     

     

    -.-

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Nobody can deny that the SOE team managed to keep EQNext a very big secret for a very long time. There were NO leaks.

    Who knows how much they've done ? Did they show us everything in the reveal, or only what they wanted to show ?

    We certainly know they didn't tell us everything, because they said so. They want to hold back stuff so they can keep the hype alive and the game sites fed with "exclusive interviews" and mini-reveals, etc.

     

    Perhaps they've built the whole game in "blocks" or "modules", and all they still need to do is interconnect the blocks and test and tune it ? image

     

    If they spent a year on design before starting to actually code, that is an excellent start. If you start developing before your design is complete, the work that gets done tends to influence the direction of design: "we've already done so much, it will all have to be changed if we accept these new design concepts. Sorry, too late for that, change the design to fit with what we've done so far."

  • rawfoxrawfox Member UncommonPosts: 788

    Once i was willing to let the Hype grab me.

    I got infected with the awesomesouce out of what all they promised and how cool it was.

    Couldnt wait to finally play SWTOR, was in closed Beta and whatnot.

     

    Never, never again ill allow a Hype, to grab me for a computergame.

    Waste of lifetime.

    The good games dont need this kind of advertisement, this kind of Hype.

     

    So when EQN goes OB, ill go for a account and judge it by myself.

    When is OB, btw ?

  • IridescentOrkIridescentOrk Member Posts: 157
    "early development" sounds like someone is in denial; besides, EQN is suppose to be totally different from previous games, and it's true; only thing that stays the same is perhaps the title without the "next" and that you need an internet connection to play...

    gameplay > graphics

  • MargulisMargulis Member CommonPosts: 1,614
    Originally posted by SpottyGekko

    Nobody can deny that the SOE team managed to keep EQNext a very big secret for a very long time. There were NO leaks.

    Who knows how much they've done ? Did they show us everything in the reveal, or only what they wanted to show ?

    We certainly know they didn't tell us everything, because they said so. They want to hold back stuff so they can keep the hype alive and the game sites fed with "exclusive interviews" and mini-reveals, etc.

     

    Perhaps they've built the whole game in "blocks" or "modules", and all they still need to do is interconnect the blocks and test and tune it ? image

     

    If they spent a year on design before starting to actually code, that is an excellent start. If you start developing before your design is complete, the work that gets done tends to influence the direction of design: "we've already done so much, it will all have to be changed if we accept these new design concepts. Sorry, too late for that, change the design to fit with what we've done so far."

    To be honest I don't believe them when they say they are holding info back to keep us excited.  I think it's because they don't really have an answer yet.  They are probably still tossing ideas around and haven't decided on anything fully on the issues they are avoiding answering.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by Kyllien
    I disagree.  I think that the core game building is close to being done.   I think that EQN Landmark will be used to validate various game mechanics and to populate the game world.  Once the game world is populated they will likely issue a beta (probably early 2014) and release shortly there after.  It would be quite dumb to announce a game too early especially since this has already been announced before.

    Really? You don't find it questionable why NO WHERE anywhere is there a picture, screenshot or even a conversation about starting cities and how they look?   Just saying..

  • SareiSarei Member Posts: 11
    The development is not early and you can see that simply by seeing the content. Also the server structure and npc AI seem to be ready. It looks like the time eater "content" is done. It`s now on them to put the rest in line. They will start with refining animations, combat, crafting and later UI. This game is going to be ready at the end of 2014. A prove for a not soo far release is the coming landmark beta and later on the EQN beta.
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Sarei
    The development is not early and you can see that simply by seeing the content that the server structure and content is ready. It seems that the time eater "content" is done. It`s now on them to put the rest in line. They will start with refining animations, combat, crafting and later UI. This game is going to be ready at the end of 2014. A prove for a not soo far release is the coming landmark beta and later on the EQN beta.

    a playable Alpha demo with extremely limited options and choices is often  shown at game shows  (even SOE does this) 

    -- they dont have this yet

  • IneveraskforthisIneveraskforthis Member Posts: 374

    They revamp the game not too long ago afterall, the screenshot they shown a two? years ago looked completely different than what we have at the moment.

    And the whole "Sandbox" talk weren't mention at ll in the original EQ Next reveal presentation, as a matter of fact they pulled a 180 as they originally said EQN will capture the essence of Everquest 1, for better or worse it's up to your personal preference.

  • ComanComan Member UncommonPosts: 2,178
    Originally posted by Margulis
    Remember Dave's tweet just a few weeks back that made it seem it was his first time being able to play the game?  "I'm actually playing IN the game right now!  woot!"  

    Well I guess it depend in how the world look like he played in and how far the engine is along. Did he play in the world as we play it in. Destructable and such or just a plain simple world with a few textures pasted on. 

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