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LFG. Completely Stuck. Have I just grown out of MMOS?

Defu5eDefu5e Member Posts: 3

Hello community. I am looking for a new MMORPG to play. I spent years playing WOW, but as you all know it has generally weakened in the recent year and I have completely stopped playing it. I have tried various other MMO's for example, Tera and Neverwinter but none o the seem to match up to the excitement I had when first playing MMORPG's and looking forward to getting to max level etc. I would appreciate some suggestions on which to try for the best experience. Have I grown out of MMORPG's? or am I just not playing the right one? Thanks.

 

-Defu5e

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Comments

  • DajagDajag Member Posts: 55

    This is the same dilemma a lot of us have, there is not crap out there to play... All new MMOs have focused on one game aspect and forgotten the rest of what makes an MMO a true MMO. No customization, no worthwhile crafting, no group dynamics...

     

     GW2 - Twitch game play.. no real group dynamics... Kite fest game play.. death is meaningless

    NEVERWINTER - Twitch combat .. No crafting.. horrid graphics

    TSW - Twitch combat, lazy crafting, 1000 skills but still only 3 viable group dungeon builds that you must have to join in on raids.

    Rift - No crafting, everything is solo content... best of the lot for classes that are fun

    Star Wars ToR - just a cash market mess.

    Free to PLay, pay to win games all over the place..

     

    All the good games have gotten dated in the graphics department, and or lost players due new free to play restriction.

     

    I say wait for Elder Scrolls Online... that one should be fun for 4 months or so.

  • Defu5eDefu5e Member Posts: 3

    I agree, I think I will wait for A Realm Reborn. I will have a bit more of a look tonight and if nothing I may have to think about whether an MMO is really my thing anymore. Thanks for reply.

     

     

    -Defu5e

  • ragz45ragz45 Member UncommonPosts: 810
    If you really enjoyed vanilla WoW I suggest you look into wildstar.
  • Defu5eDefu5e Member Posts: 3

    I have done, but I am really looking for a game to play now. I really like the look of Wildstar and will most definitely play it. However I need something to keep me busy until then, with the release of Lost Planet 3 and the new GTA. I fear I will give up on mmo's altogether.

    Thanks.

     

    -Defu5e

  • RusqueRusque Member RarePosts: 2,785
    Originally posted by Defu5e

     I have tried various other MMO's for example, Tera and Neverwinter but none o the seem to match up to the excitement I had when first playing MMORPG's and looking forward to getting to max level etc. .

    This is someone everyone faces after their first MMO. And you'll have to come to terms with it, but you'll never ever feel that way again. You might have a bit of it here or there, but believe me, it's fleeting. Your first one will always stay with you. If you can get over that psychological hump, you'll find many new possibilities, but as long as you hold on to the ghost you'll be left wanting. Not because a new game can't offer the same features, but because a new game will never offer the same feeling.

  • Nefarion84Nefarion84 Member Posts: 17

    I have two things to recommend, the first one gets my strongest endorsement, and that is Firefall. scifi background but there is no real hand holding, its new so content is limited, but its only gonna get better with time.

     

    My second one might take some heat but this game surprised me quite a bit, DC universe....its surprisingly deep and the combat is a refreshing change. :)

  • aspekxaspekx Member UncommonPosts: 2,167
    Originally posted by Nefarion84

    I have two things to recommend, the first one gets my strongest endorsement, and that is Firefall. scifi background but there is no real hand holding, its new so content is limited, but its only gonna get better with time.

     

    My second one might take some heat but this game surprised me quite a bit, DC universe....its surprisingly deep and the combat is a refreshing change. :)

    i can second both reccomendations as somethingi to at least look into. DCUO did surprise me. i was not a fan at all of more arcade style combat until i played that game. im hoping they took that element with them into EQN its that good.

     

    also, if someone can still count TSW crafting as crafting then they can recognize that Rift has crafting as well. the group options currently in Rift include autogrouping for running quests you would normally solo. it can be a bit of a zergfest, but fun nonetheless.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • cydoneqcydoneq Member UncommonPosts: 66

    mabye you need a new challange like me, try entropia universe.

    kinda works for me :)

    image
  • aspekxaspekx Member UncommonPosts: 2,167
    Originally posted by Defu5e

    I have done, but I am really looking for a game to play now. I really like the look of Wildstar and will most definitely play it. However I need something to keep me busy until then, with the release of Lost Planet 3 and the new GTA. I fear I will give up on mmo's altogether.

    Thanks.

     

    -Defu5e

    well i play more BF3 than anything else lately. before that PS2. ive not given up on mmos, i just recognize there's nothing currently worth it to me.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • tommygunzIItommygunzII Member Posts: 321

    I would register for open beta FFXIV: ARR and give that a try in a couple days.

    I was in the same boat as you and lost hope in MMO's. I have been floating around for years now trying to find something. There is something about FFXIV: ARR that makes me crave to play it, it has dominated my thoughts since the last beta phase ended. I haven't felt this way since my first MMO.

  • DatawarlockDatawarlock Member Posts: 338
    Originally posted by Nefarion84

    I have two things to recommend, the first one gets my strongest endorsement, and that is Firefall. scifi background but there is no real hand holding, its new so content is limited, but its only gonna get better with time.

     

    My second one might take some heat but this game surprised me quite a bit, DC universe....its surprisingly deep and the combat is a refreshing change. :)

    Firefall is pretty decent, but DCUO deep? you've gotta be kidding me. less than 2 days to go from noob to 30, then it's just grind raids, grind pvp, grind raids, grind pvp... all just for gear that once you get your full tier 5 is useless except in grinding pvp for no other reason than that's all that's left lol!

  • WicoaWicoa Member UncommonPosts: 1,637
    Originally posted by tommygunzII

    I would register for open beta FFXIV: ARR and give that a try in a couple days.

    I was in the same boat as you and lost hope in MMO's. I have been floating around for years now trying to find something. There is something about FFXIV: ARR that makes me crave to play it, it has dominated my thoughts since the last beta phase ended. I haven't felt this way since my first MMO.

    This! FFX gogo try OB.

    Though my head is becoming way too into mobas now! Im actually beginning to resent paying monthly fees, purely because I'd rather earn money irl or "quit when I want" than play an mmorpg.

  • Nefarion84Nefarion84 Member Posts: 17
    now that i am thinking about it, theres a MOBA out that really appealed to me because of the similarities in controls to wow, its called Smite from Hi Rez studios. That is my game i play to blow off steam. but instead of the top angle like League of Legends and DOTA use... Smite uses a 3rd person perspective similar to wow and all attacks are skill shots.... Its really a nice change of pace game for when i want some action :) Hope you find what you are looking for. I personally am playing Firefall, names Kathain, I can help show you the ropes if you choose to go that route.
  • Nefarion84Nefarion84 Member Posts: 17
    it is deep, instanced...yes, but it explores the lores of alot of different DC characters, from Superman to Aquaman to flash, the lanterns. the grind to 30 is just the start, then it opens up. Im sorry but the raids, and alerts dont feel like a grind to me and the combat is refreshing
  • VoqarVoqar Member UncommonPosts: 510
    Originally posted by Dajag

    This is the same dilemma a lot of us have, there is not crap out there to play... All new MMOs have focused on one game aspect and forgotten the rest of what makes an MMO a true MMO. No customization, no worthwhile crafting, no group dynamics...

     

     GW2 - Twitch game play.. no real group dynamics... Kite fest game play.. death is meaningless

    NEVERWINTER - Twitch combat .. No crafting.. horrid graphics

    TSW - Twitch combat, lazy crafting, 1000 skills but still only 3 viable group dungeon builds that you must have to join in on raids.

    Rift - No crafting, everything is solo content... best of the lot for classes that are fun

    Star Wars ToR - just a cash market mess.

    Free to PLay, pay to win games all over the place..

     

    All the good games have gotten dated in the graphics department, and or lost players due new free to play restriction.

     

    I say wait for Elder Scrolls Online... that one should be fun for 4 months or so.

    TESO is going to be crap.  It's going to be more like GW2 or Neverwinter.  Ie, not a real MMORPG and more of a single player game online.  Weak grouping.  A group of soloists sharing a chat and an instance isn't really a group as far as I'm concerned - it's dookie.  They posted video of a typical dungeon group recently and it was just like GW2 - soloists vs environment, zero cooperation, zero tactics other than don't rush ahead and pull extra - very deep and compelling - or absolutely not.  I've read they're not going to have an AH, not going to have boss type of fights, and basically it's not going to be an MMORPG, it's just skyrim online and soloists online is one step beyond pure solo.  Oh yeah, and there's gonna be PvP because PvP has been a HUGE part of the elder scrolls lineage.

    Sadly my initial impression leads me to think EQNext will be the same.  F2P.  8 skills at a time.  Console-first design.  Zero mention of group-based PvE in the "reveal" while they did mention PvP.  EQ did have PvP and PvP servers but I kind of think of EQ as the godfather of MMORPGs, particularly for group-based PvE and progressive PvE content.  It's not looking like EQN is going to live up to the original (which wouldn't be a huge surprise since SOE didn't create EQ, they bought it and expanded on an existing premise).

    I have higher hopes for FFXIV since their design philosophy is more old school vibed and they are going with sub-based and the idea of providing years of gameplay to dedicated players instead of doing a cash grab from player churn.

    I'm not sure why people don't like Rift more, especially if you like/liked WoW.  Rift is like WoW without the suck and with way more to do.  The character/talent system is more reminiscent of older WoW but on steriods.  The leveling quest content is WoW-like but a bit more generic but that's the same in most MMOs.  The difference in Rift is that you could quest exclusively to cap OR you can do a variety of other things for xp or mix it up constantly.  There are fun instances while leveling and the endgame content is comprable to WoW as far as raids go, and the expert dungeons are better in Rift, IMO.

    The main problem with Rift is that their one expansion is horrifically balanced so the 50-60 game is different than the 1-50 game significantly.  I think Trion shot themselves in the foot here.  The xpac content is designed for people who raided/pounded endgame for months, and newer players usually feel like they got mugged when they first hit it without that gear build up.  Despite copying WoW in so many ways, Trion kind of blew it here.

    Rift's F2P is pretty gentle and if you're a total cheating loser you can buy game currency for cash (you buy and item worth store credits that you can sell in game for plats...same thing as buying from "chinese gold sellers" without risk of getting hacked, and same crap you can do in GW2, NW, others - company facilitated cheating basically).

    It kind of cracks me up when people say they don't want classes and want skill-based games.  Like AC or TSW.  Because in those games people (with a clue..you can always make a character that sucks if you want to) ALWAYS gravitate towards the most powerful skills and templates and the end result is that you basically still have classes.

    Anyways, IMO TSW is one of the most underrated "new" MMORPGs to hit.  It has some of the best leveling content ever (as far as solo ez-mode goes, the content is drastically more interesting and diverse than the usual hub-based repetitive cheese).  TSW has some of the best instances ever IMO - no to zero trash and a focus on fun bosses.  TSW has a really fun endgame "hardmode" instance system and gear "progression" system.  The problem(s) with TSW are that since you can do everything with one character there's no need for alts, and the content is SO memorable that repeating it is a bit more of a letdown than the usual alt repetition.  The endgame is very fun, but there's not nearly enough of it.  So it ends up being a game you can be done with in a few months because there just won't be anything else to do.  Funcom is pretty much inept and do dumb things like spend 2 months creating a set of solo missions and content that players destroy in a few hours instead of creating more group content to extend the game's "life".

    How good is TSW's content?  I got some WoW friends to play it and they're the types that hate leveling, hate questing, blah blah blah - and they did ALL of the solo content even after they didn't need to because the content is so good you just wanna do it for fun (unless you don't really like MMOs at all) and they bought the DLC content (and they're also the types to avoid paying if avoiding paying is possible) for MORE.   Plus, while "leveling" we did every instance 5-10x each - the instances are just that much fun.

    Anyways, I'd recommend either Rift or TSW, especially TSW if you're not looking for a game for the long haul.

    I also disagree about graphics.  MMORPGs generally don't push graphics that much.  If you're comfy with cartoony WoW (I always liked the style but it's not one that pushes your PC) there are plenty of MMORGPs that are still plenty pleasing for graphics, including Rift and TSW.

     

    Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.

  • xFaydexFayde Member Posts: 8

    I also highly suggest wildstar since you liked wow in the past plus its doing alot of things new to wow its not exactly  a  wow ''clone'' as some people say but its very wow like ,  the combat tho is  nothing like wow  its more like MOBAS with skillshots and telegraphs.

     

    If you dont know much about look at my vid before there is also some gameplay vids on youtube from e3 etc , i like how they dont take it to seriously and they put humour in there game this will for sure be my next MMO for the next few years love the art style

  • DaakenDaaken Member Posts: 158
    Originally posted by Dajag

    This is the same dilemma a lot of us have, there is not crap out there to play... All new MMOs have focused on one game aspect and forgotten the rest of what makes an MMO a true MMO. No customization, no worthwhile crafting, no group dynamics...

     

     GW2 - Twitch game play.. no real group dynamics... Kite fest game play.. death is meaningless

    NEVERWINTER - Twitch combat .. No crafting.. horrid graphics

    TSW - Twitch combat, lazy crafting, 1000 skills but still only 3 viable group dungeon builds that you must have to join in on raids.

    Rift - No crafting, everything is solo content... best of the lot for classes that are fun

    Star Wars ToR - just a cash market mess.

    Free to PLay, pay to win games all over the place..

     

    All the good games have gotten dated in the graphics department, and or lost players due new free to play restriction.

     

    I say wait for Elder Scrolls Online... that one should be fun for 4 months or so.

     You keep labeling Twitch Gameplay like it's a bad thing.

    Random Forum Poster: I want an MMO that is different, original and fun.

    Me: So you want something like EQN

    Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.

    Me: Double Facepalm.

  • DemalisDemalis Member Posts: 134
    I have not grown out of mmorpgs, but I feel they have grown away from the types of games I liked playing. I miss big world's you could get lost in, I miss em. The poster above me suggested vanguard, I have read up on it a bit and it does look very good. Just have not tried it yet, still playing sp games to pass the time.
  • DajagDajag Member Posts: 55
    Originally posted by Daaken
    Originally posted by Dajag

    This is the same dilemma a lot of us have, there is not crap out there to play... All new MMOs have focused on one game aspect and forgotten the rest of what makes an MMO a true MMO. No customization, no worthwhile crafting, no group dynamics...

     

     GW2 - Twitch game play.. no real group dynamics... Kite fest game play.. death is meaningless

    NEVERWINTER - Twitch combat .. No crafting.. horrid graphics

    TSW - Twitch combat, lazy crafting, 1000 skills but still only 3 viable group dungeon builds that you must have to join in on raids.

    Rift - No crafting, everything is solo content... best of the lot for classes that are fun

    Star Wars ToR - just a cash market mess.

    Free to PLay, pay to win games all over the place..

     

    All the good games have gotten dated in the graphics department, and or lost players due new free to play restriction.

     

    I say wait for Elder Scrolls Online... that one should be fun for 4 months or so.

     You keep labeling Twitch Gameplay like it's a bad thing.

    Nah Twitch is not bad.. its just that is but one play style... You can have both twitch and Intellectual combined, I am perfectly capable of double tapping while selecting from my 20 abilities for just the right one to win the moment.

    All I am saying is, if it,s twitch, that means 6 active abilities max and your always moving.. TSW had fun twitch game play,,, GW2 and Neverwinter.. not so much.

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by Dajag
    Originally posted by Daaken
    Originally posted by Dajag

    This is the same dilemma a lot of us have, there is not crap out there to play... All new MMOs have focused on one game aspect and forgotten the rest of what makes an MMO a true MMO. No customization, no worthwhile crafting, no group dynamics...

     

     GW2 - Twitch game play.. no real group dynamics... Kite fest game play.. death is meaningless

    NEVERWINTER - Twitch combat .. No crafting.. horrid graphics

    TSW - Twitch combat, lazy crafting, 1000 skills but still only 3 viable group dungeon builds that you must have to join in on raids.

    Rift - No crafting, everything is solo content... best of the lot for classes that are fun

    Star Wars ToR - just a cash market mess.

    Free to PLay, pay to win games all over the place..

     

    All the good games have gotten dated in the graphics department, and or lost players due new free to play restriction.

     

    I say wait for Elder Scrolls Online... that one should be fun for 4 months or so.

     You keep labeling Twitch Gameplay like it's a bad thing.

    Nah Twitch is not bad.. its just that is but one play style... You can have both twitch and Intellectual combined, I am perfectly capable of double tapping while selecting from my 20 abilities for just the right one to win the moment.

    All I am saying is, if it,s twitch, that means 6 active abilities max and your always moving.. TSW had fun twitch game play,,, GW2 and Neverwinter.. not so much.

    pretty sure tera counts as twitch combat yet there's a hell of a lot more active abilities than 6.

    image
    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • Panther2103Panther2103 Member EpicPosts: 5,779
    Originally posted by Rusque
    Originally posted by Defu5e

     I have tried various other MMO's for example, Tera and Neverwinter but none o the seem to match up to the excitement I had when first playing MMORPG's and looking forward to getting to max level etc. .

    This is someone everyone faces after their first MMO. And you'll have to come to terms with it, but you'll never ever feel that way again. You might have a bit of it here or there, but believe me, it's fleeting. Your first one will always stay with you. If you can get over that psychological hump, you'll find many new possibilities, but as long as you hold on to the ghost you'll be left wanting. Not because a new game can't offer the same features, but because a new game will never offer the same feeling.

    This. Try to forget the feeling the first game gave you. You won't feel it again. You will chase it constantly, and go back to the game over and over and not feel the same. Once I got over the fact that I wouldn't feel like I did playing Lineage 2 when I first did, I started to enjoy other MMO's more. I treated them differently. I wasn't trying to figure out a new game, I was trying to play it for what it was. Alot of people are in your boat, and they are constantly giving up on the MMORPG genre, but they just can't look at anything differently. Back when alot of players started games were harder, there was less people playing MMO's so devs weren't looking at what the masses wanted, and over time what the mmo player wanted changed. So currently the only games that will be like what you are looking for are the ones you played when you started. I say, try another genre for a while, then come back. 

  • centkincentkin Member RarePosts: 1,527

    Have you ever tried Vindictus?  Personally I think that does the twitchy combat better than tera does.  It essentially distills it all down to its essence.  At any rate it is a fun game for a while. 

     

    If you want an open world etc (the other side of the coin) you could play Asheron's Call.  Yes it is old but it is different enough from what you see that it could be a breath of fresh air.

     

     

  • TheocritusTheocritus Member LegendaryPosts: 10,015

    I think we all go through ruts in our MMO lives.....While my favorite is fantasy I often like to take breaks from it and try other genres......Soem games I found pretty fun that arent really mainstream fantasy:

    WOrld of Tanks

    War Thunder

    The Hunter

    Golfstar

    Ryzom

    Fallen Earth

    Atlantica Online

     

    All of these play considerably different from standard MMO faire games like WoW.....What I usually find is a couple months of non standard MMOs then come back and the games are more enjoyable gain.

  • HurricanePipHurricanePip Member Posts: 167
    Originally posted by Defu5e

    Hello community. I am looking for a new MMORPG to play. I spent years playing WOW, but as you all know it has generally weakened in the recent year and I have completely stopped playing it. I have tried various other MMO's for example, Tera and Neverwinter but none o the seem to match up to the excitement I had when first playing MMORPG's and looking forward to getting to max level etc. I would appreciate some suggestions on which to try for the best experience. Have I grown out of MMORPG's? or am I just not playing the right one? Thanks.

     

    -Defu5e

     

    From my perspective, WoW has been sliding for much longer.  I did really enjoy TBC back in the day though.

    The problem for me is that once you've played WoW, all other hotbar, theme park MMOs seem the same.  I enjoyed Rift for two months (well worth the box price), but in the end ... I could basically take all my WoW spreadsheets and just update with Rift terminology.  Same DD, DoT, HoT, slow effect, etc game mechanics.  The other problem is that the raid mechanics are too similar i.e. this boss in Rift does these abilities and this is how we solved for them in WoW.

    The other problem is that once you've done the MMO grind, you realize how awful the game design is.  You're not necessarily playing the game because it's fun.  You're playing it for the +1 stat and that gets very tired no matter what the graphic looks like.

    In the end, time = reward gameplay isn't very interesting.  We're starting to see that with the decline of MMOs.  To be really cynical, when I finally finished WoW, it reminded me more of a Zynga game than anything else.  Click here so many times to recieve a reward is lazy design at best and dishonest at worst ... think daily quests and face roll dungeons.

     

    If you don't worry about it, it's not a problem.

  • nearmysnearmys Member Posts: 15
    Originally posted by Rusque
    Originally posted by Defu5e

     I have tried various other MMO's for example, Tera and Neverwinter but none o the seem to match up to the excitement I had when first playing MMORPG's and looking forward to getting to max level etc. .

    This is someone everyone faces after their first MMO. And you'll have to come to terms with it, but you'll never ever feel that way again. You might have a bit of it here or there, but believe me, it's fleeting. Your first one will always stay with you. If you can get over that psychological hump, you'll find many new possibilities, but as long as you hold on to the ghost you'll be left wanting. Not because a new game can't offer the same features, but because a new game will never offer the same feeling.

    Britain Bank, 2002, Direct Quote:

    "What is this?"

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