Will these areas be like what Diablo does? Same assets arranged differently? They talked about having procedurally generated dungeons, I'm thinking it's the same thing as Diablo zones. How else would it be? I don't expect these to be a designer crafted dungeon, but one generated by patching together different mobs and assets.
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There will likely be something like a cross between MineCraft and Diablo dungeons.
The Voxel Farm site talks about what the engine can do http://voxelfarm.com/vfweb/engine.html :