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Lately I've been thinking about why I'm looking forward to FFXIV so much. I know its the thought of player housing and neighborhoods with chocobo ranching, golden saucer on the way and finally a crafting system I can really sink my teeth into again.
But there are also some intangibles that ultimately seal the deal for me.
This game tanked hard in its first incarnation. I was in the beta. It was a broken, counterproductive mess. I never played a game that felt like it was fighting me the whole time until this one. But SquareEnix did something unconventional. They took responsibility for their game, acknowledged the concerns of their customers, and proceeded to remake an entire mmorpg. Despite the turd they first pushed on us, they have re-earend my trust.
The new game's director, Yoshi P, is a hardcore mmo player. It s a bonus to have the person in charge not just a fan of the genre, but an actual pvp legend in one of the classics, DAOC. His street cred is solid, and I feel good about this game being in the hands of someone who has been in the trenches. I love his stance on P2P and the company behind him believes in it too. Its nice to have a developer not try to bullshit you with this. He straight up says sub fee or gtfo. He doesn't try to demonize other pay types in order to promote his. He doesn't have to deal with defending rng cash shop, gold exchanges, cosmetic fluff, xp potions, none of that bullshit. Theres no pay to win scrutiny or dev controlled economies. It is simple, streamlined and unapologetic. I love that.
I love the unapologetic nature of the game's main system designs. Its right there, in black and white: quest hubs, hard trinity, 2.5 second global cooldown, tab target, dungeons and raid tiers. It is what it is. He doesn't try to sell you on an idea. He doesn't try to convince you its something its not. Props to that as well.
All these things combined give me a lot of confidence in this game. And sadly, confidence in MMOs is a rarity for me at least. So cheers!
Comments
I agree 100%
Not to be mean or anything but enjoy the next gen dinosaur... that system is older than Everquest 2's and that's saying something. It may be a game for some but not for me... I got my fill of such games during my early teens.
Played-Everything
Playing-LoL
A lot of people like dinosaurs btw. Also, just because the core system is old and the game is baked like a traditional cake, it doesn't mean that they can't deliver a nice package with a modern icing and a unique style.
No one want's your sour pus playing it any way good luck with your own next gen game
i honestly am pretty tired of the trinity/raid/hub pattern, but if the overall game is good i'll deal with it with a smile.
and from my hours in beta, the overall game is good.
see you guys in Vana'die--- er, whatever we're calling it this time
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
So basically you're saying that a business' public facade of insensitivity to either consumer demands or market trends - and keeping in mind this game itself is essentially supposed to be a giant apology - makes you want to by their product? Makes sense...
I dont count it because its a number, but because I think most people looked at 1.23 as more of a remake than simply a patch. Am I wrong on that count?
No, its not a case of the devs being insensitive, its that they decided on a game, made a stance, and decided not to let those original ideals be derailed by trying to cater to the players, as we can see from numerous threads on this forum not all players' ideas are necessarily good ones or the right ones for a particular game. its a case of "too many cooks in a kitchen.." and we all know how that turns out. In fact Yoshi P himself put a long statement along the lines of about how though he is a hardcore player himself and prefers other things, that he knows not everyone feels the same, and the game is being made for everyone to enjoy, not just a select few. Everything was done for a reason (and unlike most devs, fully outlined each one). So though I may not fully agree with all of them, I can at least respect his opinion on them.
Agree 100%
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100% agree with you. So many people are looking for That First MMO experience,again.
But nothing seems to satisfy them. I for one Loved FF11, and it was my first MMO as well, and seeing that FFXIV will be very similar with some modern touches is great news!
So many mmos are trying to do NEW things or try to be REALLY different, and just fail, or miss capturing that fun,excitment of an Online game.
Oh and I love the fact that Yoshi-P is all about Social,grouping, and making friends online. If you watch the video on the Duty Finder, and a few other ones, he really emphasis it. I like to play solo here and there,but why are we playing an online game if we dont want to group or play with other people?
Not trying to argue with you, just looking for clarification...How does this compare with the hype of EQN? With EQN the game was hyped with every detail of it being hidden except for vague comments and tweets from devs. With this game, nearly everyone here has played in the beta so we know exactly what we are getting.
My point was that it is bizarre to somehow have moral admiration for business policies or decisions of any kind, like the kind the OP is spouting. A business chooses what is best for itself - that is, what is most profitable, all things considered, if it is acting as it is supposed to - this has nothing do to with values or 'ideals'.
1.23 was made by a small fraction of the XIV team to give players of the original XIV something to do while a large majority of the team worked on 2.0 as it was known then, or ARR. It wasn't an attempt to fix the game, just a bandage to hold players over.
Why is that? When Jack Tretton ( Head of Sony ) Said at e3 that the PS4 was not going to have DRM, the entire room exploded with happiness. Consumers like being told what they want to hear, smart business owners tell consumers what they want to hear, consumers buy product, its not a very hard concept to understand.
This time with FFXIV:ARR , Yoshida told us what we wanted to hear after the 1.0 disaster, and we are actually going to get what we want. It's about damn time someone in the mmo industry followed through on their promises.
Played-Everything
Playing-LoL
I agree. Can't wait to give it a fair play during OBT.
Now if only Squeenix would remember that putting that sort of love & attention into their SP FF games is why people loved them in the first place. Instead we get garbage like 8, 10 (both installments), 12, and 13. To say nothing of the spinoffs (Dirge of Cerberus NOOOOO!)
It's a sad day indeed when a family is too afraid of reprisals to publicly thank somebody for saving their lives.
I can see what you're saying, and had I not read those posts by him (and truly each one is very, very long and detailed), I might have been saying the same. But since each reason was fully outlined with both the pros and cons of each feature, and why they went with one choice over another as it coincides with what they intend, I can't fault them for that. And its not saying that they are fully closed to player feedback, only that they will not go any route that will deviate too far from the original intent. So many times on this forum we see things like "Game X promised us Y, but wtf?! We ended up with Z, I'm outta here". So I see it more along the lines of "We promise Y, we're giving you Y". If that makes sense.
As for the other, Ideals do come into play, in that not every decision made would translate 100% into guaranteed profitability. I mean a p2p in an age when nearly everyone is f2p?! Something even Blizzard is considering? That right there is very risky, and can make or break them. If they really wanted to guarantee profit, they would have opened up a cash shop, threw in some cosmetics and housing items, and called it a day. Not to mention the game is old school tab targeting when the trend is action, forced grouping when newer games are striving to make things more soloable for casual players, a themepark when most are looking to incorporate sandbox elements, and admittedly purposely made the first 15 levels slow in order to give plenty of time for MMO newbs to learn to play. Any one of those things can be considered game breaking to many in their own right, something even the devs admit, but still the devs stand by them. So how can we say that ideals have nothing to do with it?
EDIT: Just wanted to say that I am not a big SE fan, and in fact have never played many of the other FF games (only 1 or 2 in the past and I can't even remember which ones they were), so I don't want anyone to think that fan bias is coloring my post at all.
It kind of goes hand in hand though. There are many ways to sell a product. I prefer the way Square is doing it with FFXIV. They said, "This is how our new game is going to work. Here, try it out." And then you play it and it is exactly what they said it would be. It gives me confidence in the future development of this game when they say they are adding or planning to add other features. I don't want to get into a list of mmos launched in the past few years that have yet to deliver on features they implied before launch. But its there in the forum logs. I'm tired of hearing devs sound off on their grand philosophies and all this stuff they want to put in their mmos that we are still waiting on. FFXIV may not be a genre busting messiah, but it does what it says. Which is sadly really effing rare with all the bs artists in the mmo industry today.
As long as you understand this - that this all is just one means of sales pitch versus another, this one happening to be more effective when directed toward you as a consumer - then you and I have no qualms.
As long as you understand this - that this all is just one means of sales pitch versus another, this one happening to be more effective when directed toward you as a consumer - then you and I have no qualms.
Of course! I'm just saying how I feel about their business model. No way am I going to even consider trying to convince people to feel the same. Its more of a personal eye opener of things I never knew Id want when shopping for a new mmo.