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What IRRITATES you when playing MMORPG's?

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  • ObraikObraik Member, Newbie CommonPosts: 7,261

    - People who see my Weaponsmith/Armoursmith title and send me a tell asking "Do you make weapons/armour?"

    - Simillar people who ask me "can you make the best XX weapon or YY armour?"

    - People who expect you to help them rather then ask for your help

    -Kill Stealing

    - People who don't turn off their AFK option so I get spammed with AFK messages everytime I reply to their tells

    - People who randomly send group invites/duels

    -Leroys

    - People who put things on vendors for 9999999999999 credits and forget to turn off vendor search image

    - People who leave the game and don't pull up their houses/factories/harvestors

    -People who clone when there's a medic in the group actively rezzing those that die

    I think that'll do for now image

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  • captmorgan69captmorgan69 Member Posts: 21

    I have 3 that actuall bring physical pain to myself when I read them.

    1) End game;

    "I can`t wait for end game"
    "Is there a good end game"
    "blah, blah, blah"
    screw this magical end game.

    It`s almost like people think 95% of the game is only there to torture them untill they get to that mythical ending, were some real game begins.
    I want a begining game so great that I just want to play the first 10 levels over and over again.
    I don`t ever remeber playing any game and saying wow I can`t wait to finish grinding these demons/soilders/gomba`s just to get to the last boss.

    2) If its done right........Ahhh this one hurts just to type.

    This seems to be the all powerful reason for any idea, with out someone actually explaining how or why there idea would work.

    "Full looting would be great if done right"
    "being able to eat rocks would be cool if done right"
    "losing limbs would be amazing if done right"
    "Necrophelia would make this game amazing if done right!"

    What the hell does "if done right" mean???
    Dev1, "hmmm this new ability is not working right, I wonder whats wrong"
    Dev2 "DOH! we didn`t do it right!"

    3) I will quit/cancell if such and such is not done RIGHT NOW!

    I would give anything if the dev ran a script that if you had quit in your post, it would unsubscrib for you and send you a letter saying how sorry that you have decided to quit and hope one day you will return.

  • DarkchronicDarkchronic Member Posts: 1,088

    1. 1337 kiddies.

    2. People who use 'txt talk', on a mobile MMO I can understand, if you have a full size keyboard there is no excuse.

    3. Griefers.

    4. Kill stealers.

    5. Ninja looters.

    6. Humans.

    7. cybering.

    8. Duel/group spam.

    9. Retards with those retarded xXslyaerPLxX names, that is not fucking promoting an RP environment.

    Yeah, that's it for now.

    ---------------------------------------
    No Userbar here, sorry to disappoint.

  • neschrianeschria Member UncommonPosts: 1,406


    Originally posted by Dedthom
    Unwanted duel challenges are usually given by people looking to rack up another victory and when they cahllenge someone who doesn't care about dueling it is an empty victory but the beat thier chest anyway. I just let those duel challenges sit there if I can without answer.

    LOL.... Once upon a time in WoW, I was at Razor Hill with my little level 10 priest when a mage of the same level started following me around challenging me to a duel over and over, without saying a word. Finally, I accepted, just to make him go away. And I beat his butt, much to his surprise. The first words he said to me, at all, ever, were "how did you not take any damage from my nukes?!"...

    But I digress...

    The people I find myself RANTING about long after we've gone our separate ways are the guys who join a group, push everyone around about who should be doing what when and how they should be playing their classes, and then get snotty when they do something stupid that kills the whole group because "if you guys knew what you were doing, it would have been fine"... GrrrrRRRRrrr... Makes me want to say, "No, dumbass, if you hadn't run your cleric butt out to pull when the monk was already pulling, we'd all still be alive, not naked and shivering in Plane of Knowledge." (Been there, done that, more than once.)

    ...
    This is where I draw the line: __________________.

  • DodooDodoo Member Posts: 78

    What IRRITATES you when playing MMORPGs?

    Lazy developpers.

    Give some humans the right tools and enough freedom and they will kill/abuse/enslave others.

    So I blame MMORPG developpers first for what irritates me:

    - User interface which allows players to guild/group/trade spam others
    - Static monster spawns which allows players to camp/farm mobs
    - Chat channels which allows players to flood everyone
    - Lack of a good penalty system which would discourage scammers and griefers

    Solve the origin of the problems and the bad apples will learn to behave or quit.

    Me and other good people will be happy to play that game.

  • sidebustersidebuster Member UncommonPosts: 1,712

    Looks like I'll be the first to say.

    The hardcore roleplayers.

         The ones that /tell you constantly if you do or say something wrong when roleplaying. Like this one guildmaster I was with were roleplaying with some guy, and this elf walks in (who I actually met earlier). I say "hey *hername*" and then the stupid bitch GL /tells me "You arn't suppose to call her by her name because you havn't met her yet, but whatever." I had to tell the ass "As a matter of fact I just grouped with her earlier so we already met, but whatever"

    Then I proceeded to leave the guild. Those kind of people ruin Roleplaying more than leet kids.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    - Illogical progression (raiders been the best at everything for exemple:  Captain America could be the best at raiding, Hulk the best at grouping and Wolvering at soloing, it add depth and gameplays style, while having Captain America been the best at everything deter the motivation of many wanna be Hulk or Wolverine, since it means you have to raid, which is lame since you want to group/solo).  I am an achiever, the best soloer on the server better be someone who earns everything by soloing, the best grouper better be someone who earns everything by grouping.  Others gameplays abide by the same rule.

    - The "ending".  Been unable to reach the "end" because it require you to change gameplay (games that require 1 player, 6 players or 18+ players are distincts and not the same gameplay) is the worst possible scenario, you are unable to finish what you care for because it is inside another gameplay.  Incredibly harsh.  Reaching the end is bad in itself, but it is not that bad, I am a fan of an unlimited progression in a form or another, but I can settle for a maximum and reach it, it is FAR less bad than been unable to reach it because it is inside another gameplay which I doesn't play (I don't raid or PvP).

    - Players who are means, harsh or rude.

    - Stalkers, having someone who insist a little from time to time is nice, someone who is trying to group you everyday is annoying, I like to meet new players and to vary my experiences.  When they bring out drama about been in the same guild it is actually hilarious for a moment but can lead to me leaving the guild or the guildleader giving the guy a serious warning (depend on the guild, I have see both cases).  I already favour folks who are inside my guild, but I am the only judge to decide if I group a guildie more or not, friendly, funny and efficients (I wish I would not give efficiency any credit, but saddly, I do a little, yet not that much) persons are going to get grouped more regardless of the guildtag.

    - Players who dislike trying new approach and always try to get everyone settle for an approach and want no variation on it, if I judge their approach to be unefficient on top of it, it is hell.

    - Players who expect you to do something in particuliar (like talking in a group for example) or a precise action, I understand everyone has a role to play, but I rather leave a group than "have" to play by someone "ideas" of my role, especially if it imply mucho downtime/talking, I talk when I want, not to entertain my group...and waiting for them to execute their "ultimate" and "unefficient" strategy can be a serious killer.  Dying once in a while and having a LOT of fun is better than never dying, making far less XP and having a boring experience.

    - Nerfs, once you give me a toy, it is mine!  To a smaller extend, indirect nerfs, however indirect nerfs can be accetptables (example of an indirect nerf, the permanent charm in EQ who didn't upgrade because it was "slightly unbalancing", you can use it and it was good until they add new levels and new zones, where it become nearly useless, at least, they never remove my toy, I still can use it in the old zones...now if only they can figure a reason as to why play in every old zones (a level cap with many level range AAs would work)).

    - "If I understand you well, you are telling me until next time. " - Ren

  • HarafnirHarafnir Member UncommonPosts: 1,350
    Caps

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • LadyTygerLadyTyger Member Posts: 136

    I'll see your caps and raise you a:

    "?????????"

    Don't you love getting that from someone?
    I think my shoulders actually reach my ears.
    So, I'm adding another one.

    The infamous "??????????????" which * Is Not A Question, People * .

    Everyone here has all raised some good points and I've certainly gotten some good laughs :o)

    Keep it up!

    image

  • MrEvilDrMrEvilDr Member Posts: 84

     

    Here's the things I hate:

     

    -People who don't give me money. image

     

    -People who ignore when I ask them questions (Bad community).

     

    -People who don't want to help me lvl when I'm low.

     

    -High lvl people who think they know everything.

     

    -People who kill me while I'm buying something.

  • Lord_of_VermLord_of_Verm Member Posts: 1

    - LAG (ive lived w it all my life...with a 50k/s dial up conection)

    - Overpopulated servers

    -Underpopulated servers

    Idiots who ignore you

    Killstealers

    Out of place monsters that beat the hell outta you (like Maya Purple in ro....)

    Incompetent and/or lazy gms

    People that think you are their friend just because you heal them

  • nomadiannomadian Member Posts: 3,490

    players who are immature, that do not respect the common courtesy of a group.

    Players that are elitist

    Players that join a group but spend all their time and concentration in their guild chat.

  • magik_fxmagik_fx Member, Newbie CommonPosts: 278


    Originally posted by Roin
    These so called PvPers that have given True PvPers a bad name. They want to be able to have full on loot and other crap like that. Just so they can gank lowbies. A true pvp would tell you he doesn't kill for loot. He kills because that is what his character does. That's how he roleplays it. People don't need a reason to pvp. It's human nature to want to kill. Just need to provide area's to do it in. ::::02::

    What? That's not human nature... that's called being sadistic and sociopathic. COMPETITION is human nature, which in games can be "killing" eachother. Don't kid yourself though, killing people isn't human nature... if it is for you seek help immediately.


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