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I thought this was a good article. I'm sure some no matter what some will say its too small, but to me it seems more than adequate and quite large not only for PVP, but for PVE as well, especially considering the landscape itself and my experience running across zones in games like WOW, LOTRO, AOC, GW2, TOR etc.
"While most provinces are smaller than Cyrodill a rough calculation suggests navigating across the entire map - and crossing every province in the process - would take over 500 minutes or 8.3 hours. However, Cyrodiil (PVP area) is likely around 10 kilometers from east to west. suggesting you could traverse the distance from one side of the map to the other in around one hour, 45 minutes."
I am a little confused how they got from 69 minutes in one paragraph for Cyrodill to 1:45 in another paragraph, so maybe someone could explain that to me lol.
PS This is not a thread to discuss static mobs in large areas like in SWTOR, so make another thread if you want to discuss that lol.
There Is Always Hope!
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People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
69 minutes is from Eastern Cyrodiil to Western Cyrodiil; no other region. Just Cyrodiil.
One hour and 45 minutes is from the Eastern continent of Nirn to the Western continent of Nirn. Ie, across the entire map. So you go through Cyrodiil and Black Marsh/Morrowind.
8.3 hours is from East to West, for every given region, with all the time accumulated into one large timeframe. Ie, Eastern Hammerfell to Western Hammerfell + Eastern High Rock to Western High Rock + Eastern Skyrim to Western Skyrim, etc, etc.
It takes 18:35 to run across Kalimdor in WoW. It takes about three time as long to run from the North to the South of Kalimdor, so about 53 minutes long ways.
It takes roughly 8.3 hours to run from one side of ESO's map to the other. So ESO's map is going to be fairly huge in comparison to WoW. Even the PvP area by itself is as large as, or larger than Kalimdor in WoW.
I haven't seen a recent article on all of WoW's continents put together though.
I can not remember winning or losing a single debate on the internet.
this is why IMO it will feel like an open pvp game, even though it is confined to one area of the world. it will be huge and have all the elements that an open pvp game would have.
its obvious that you cant really compare this to GW2's WvWvW pvp anymore, TESO seems to be taking it to another level.
cant wait to try it.
That was interesting. I didn't know that about Kalimdor, but yea, that means it will be quite huge. Also, all of WOWs worlds were many years post release date. This is going to be quite large at release date.
There Is Always Hope!
you mean 18min35sec, correct?
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
:-) Yes.
I can not remember winning or losing a single debate on the internet.
..by the way, your picture was one of my favorite characters in Hobbit/Lord of the Rings saga :-). Sorry for the off topic lol.
There Is Always Hope!
This is so fracking huge, there must be something wrong with the map, no handcreated world can be so fracking huge..
the whole math is flawed... a character moves about 400 meter/ minute, thats about 8 minutes over 3 km..
assuming the world is 3 x 3 zones square, it would take you about 24 minutes to cross Cyrodiill
with each of the PvE alliances being roughly 3/4 of cyrodiil, means taking a little more then 20 minutes to cross a whole alliance from one side to another...
Meaning that all 3 PvE alliances together are about as big as Kalimdor in WoW, which means that the world will be a little smaller then WoW at release... Nothing to really brag about if you ask me,,.. But then there might be many many many open world dungeons...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
But both you and me know that the whole world of Daggerfall was computer generated, and very dull to travel trough..
Hell yeah, even the dungeons came from a random dungeon generator.... Tough well, this would actually be a cool thing for a dungeon, making it different every time you visit it..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
They are basing it on a straight line run, which you can't really do. There are spots where you can run in more or less a straight line from West to East in Kalimdor though, which is what they did. That took 18 minutes and some seconds. Kalimdor is roughly three times taller than it is wide, so they multiplied the 18 minutes by 3 to get the vertical distance. They could use this to get a rough area of the map.
I can not remember winning or losing a single debate on the internet.
That's just the PvP area. It takes 8 hours to cross the entire map.
I can not remember winning or losing a single debate on the internet.
It doesn't make much difference yet because we will have to see for our selves. But that 27kloms was just Cyrodill. They said 9 zones 3kloms each to make up Cyrodill. The 69 mins was just for the PvP area. The other areas aren't as big they said, but unknow as to the actuall size of the rest of the game world. Plus, isn't Cyrodill an Instance anyway for PvP? Most will be using fast travel to get across the map.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
As a Breton battlemage, i do care, care a lot about high rock.. Just beleive me that high rock will be far from desolated, its an aewsome place to live, desolate places should be morrowind and the marshes...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Yey to Radagast.
(Bilbo to Gandalf: "How is this Radagast? Is he a great wizard... or more like you?")
It is Radagast the Brown, as interpreted in "The Hobbit" - movie. I really like the PJ interpretation of him. A bit like a crazy but wise hippie guy doing his own stuff but kinda cool too. ^^
OT: I really love HUGE world, even with "wasted" space. It's why I loved SWG, where I had the feeling to be on REAL planets. I hate those crammed pseudo worlds with a badger every 2 meters.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert