I will say it again in response to this article. I absolutely do not have a problem with a subscription model, but paying $59.95 for a game I haven't had a chance to demo and see if I like is totally out of the question.
What they should consider doing is go with an entirely new business model, that of offering a Free Trial immediately then make it so if you want to continute playing, you have to subscribe for a minimum of 90 days. I don't even mind them adding a cash shop as well as a subscription requirement as long as the cash shop is for cosmetic items, not content.
Anyway, just my two cents. I really wanted to try out wildstar but I am not going to invest $59.95 to buy the box, not likely anyway.
Personally I hate microtransaction games (are there still any idiots out there who believe they are free?) because they are almost universally shitty games. They are a thin veneer over a money making excercise and they feel like they were made by someone who wants to make money rather than by someone who wants to make a game. When I play a game I want to immerse myself in it and I don't want to be continually reminded of the cynical cash grab that it really is (not to say that sub games are not a cash grab but it is far less intrusive). So happy that the two ganmes I am looking forward to are sub games and I hope that the predictions that they will go microtransactional are wrong. Please, please!!!
Personally I hate microtransaction games (are there still any idiots out there who believe they are free?) because they are almost universally shitty games. They are a thin veneer over a money making excercise and they feel like they were made by someone who wants to make money rather than by someone who wants to make a game. When I play a game I want to immerse myself in it and I don't want to be continually reminded of the cynical cash grab that it really is (not to say that sub games are not a cash grab but it is far less intrusive). So happy that the two ganmes I am looking forward to are sub games and I hope that the predictions that they will go microtransactional are wrong. Please, please!!!
This may be crazy but I have an idea that a great game will have people playing it regardless of payment model. Explain WoW?.... It was the best of it's time and grew a huge community, now it's old and gameplay has changed.
I also am so sick of the flashing ads everywhere while I try to play the game. Wildstar looks like a great game and paying a couple dollars a month for the amount of content they are serving seems like a blatantly easy decision to make. I applaud Carbine and crew for the decision to go P2P.
flashing ads?...lol - what game f2p are you playing? Fb games?bewjeweled? angry birds?
Good or bad I'm done with paying a sub times are tighter and the overall mmo market has been finding better ways to do f2p and b2p. So 'ill give eso and wild star a year before they go f2p/b2p like the majority of "new" MMOs that have been release since 2012.
I can honestly say i had no interest in this game after seeing the art direction they were going and thinking it would be another F2P game with a 12 year old player base, but after they announced they are going subscription I just may have to check out it out just to support the P2P games. I really can't stand F2P games, I disliked them when they first came out years ago and continue to dislike them today.
So just for some support for the payment model I will play this game and ESO.
Originally posted by Vinterkrig Good for you Rob, lets not forget about all the games that aren't "F2P" that cash grab subs and box costs for x amount of months and make the switch out of subs... and if you don't think this company has planned for that, you might be insane.
HAH look at final fantasy 11, 11 years old? and still P2P, the japs dont need 3 million F2P players and a cash shop to make money, this game is about fun and fairness and F2P gives that, and who the hell can't afford £8.99 a month? you're as bad as my mate who wont sub to mmos yet spends £42 a week on a new xbox game EVERY WEEK, its silly...
Grow up please people and stop flaming P2P, I DON'T WANT A CASH SHOP like neverwinter selling mounts for £35 or having to pay £8.50 on GW2 7 times for bank space to store all the items im getting from the events...
P2P is the way to go so everyone is balanced and has equal content, i just spent £13 on an indian takeaway, £8,99 for 30 days of a game i will play 10 hours a day aint that bad is it, and even if you play 2 hours a day its still worth it.
F2P is a cash shop money greedy con with sub quality content and updates, GW2 updates feel rushed and cheap and full F2P games i feel like they dont even try, neverwinter was fail and that was F2P.
If people must come here and troll P2P games because they are under 14 and can't have a debit card to pay for their mmo sub then that aint the games comps fault, its your own, furthermore if these people who complain about it being P2P who are the ones who will mmo hop after 30 days to another game, thats why they dont want to buy the box!
I know not many people have mentioned this but Wildstar also offers game cards for 15, 30 and 60 days. Similar to what you can find for WoW or LoL.
I plan to pre-order Wildstar (barring something being unveiled that makes the game drop off my list) and if I enjoy the game I'll go the game card route.
In some ways it gives some of the advantages of B2P but without setting up an auto-draft on my bank account. That way - if something comes up and I can't play for a month or so I'm not out any money. Once I have time to play again I can just buy another game card. The game card play time gives yet another avenue for flexibility in affording the game.
Edit:
BTW - yall should take a look at the long comments on IGN about the announced sub model for TESO. The vast majority of comments now saying they will no longer get the game as there's no reason to pay a sub when so many other games are B2P or F2P (not to mention having to compete for time with singleplayer games).
Playing Now: The Secret World, Guild Wars 2, Neverwinter
I think this is a pretty accurate assessment of the situation regarding the various means of paying for games. As I mentioned in my own comments on the previous article, I really would like to see how much the average F2P and average F2P proponent spend monthly on their game(s). Is it more or less than a subscription fee?
Bioware/LucasArts/EA, Funcom/EA, En Masse/Bluehole Studio/Atari, ArenaNet/NCSoft. Those are the companies behind the 4 "mainstream" mmorpg releases in the last year and change.
None of those companies were capable of keeping up a content schedule that would justify 14.99 a month (or the price of 1 quality indie game like Torchlight or Dungeon Defenders).
What makes Carbine/NCSoft different, when they're ALREADY soft hinting at adjusting their business model as they deem necessary?
Secondly, why are they double dipping w/ a $59.99 price tag and only offering 1 month of service w/ it? Why not 2 or 3 months?
This isn't about P2P vs F2P. This isn't about people w/ money vs poor people (how fucking ignorant can you be?), it's about value and justification of cost. If you're a mark or a john who buys pussy and throws money around so be it. I've got some beans to sell you later that will help you get laid for free. Right now it's about HOW Wildstar is so vastly different from TERA, The Secret World, SWOTR, and Guild Wars 2 in regards to content deployment.
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
Ive tried a ton of f2p games and honestly they are mostly crap.Id pay a sub for a quality game any day of the year over another F2p Game.As others have posted here a good sub game will have good new content added.If it doesnt they dont get my money and I dont play them.Its that simple.The sub model does not need to go away.It needs to stay.The F2p model so far has been pretty much garbage and cash grabs.Even the AAA games like SWTOR and Rift who have gon F2p I still sub to.Theres simply no competition for my money.So all you that support a f2p model go play F2p games.I dont care.Ill stick with the subs.Carbine at least seems to care what its audience likes and wants in an MMO and Im willing to give them my money every month.
Bioware/LucasArts/EA, Funcom/EA, En Masse/Bluehole Studio/Atari, ArenaNet/NCSoft. Those are the companies behind the 4 "mainstream" mmorpg releases in the last year and change.
None of those companies were capable of keeping up a content schedule that would justify 14.99 a month (or the price of 1 quality indie game like Torchlight or Dungeon Defenders).
What makes Carbine/NCSoft different, when they're ALREADY soft hinting at adjusting their business model as they deem necessary?
Secondly, why are they double dipping w/ a $59.99 price tag and only offering 1 month of service w/ it? Why not 2 or 3 months?
This isn't about P2P vs F2P. This isn't about people w/ money vs poor people (how fucking ignorant can you be?), it's about value and justification of cost. If you're a mark or a john who buys pussy and throws money around so be it. I've got some beans to sell you later that will help you get laid for free. Right now it's about HOW Wildstar is so vastly different from TERA, The Secret World, SWOTR, and Guild Wars 2 in regards to content deployment.
yeye thats what they all say, GW2 i remember EVERYONE saying its going to be the WoW Killer, its the best game ever made ect, turns out is was horrible combat, dps dps dps and no healers, i play tanks and healer sin mmos and it disapointed me in its hodor rolling about spamming auto attack with super long cd abilitys to feel different, YAY 240 second cd bubble that heals my team for 5% of their health if they stand in it.
It is VS poor people pal, come on does anyone with money really refuse to pay a sub? im from england, have no job for the last year, im not on benefits and i can afford to buy new games and sub, so im pretty sure anyone can if they stop smoking weed and getting pssed every friday night.
NO F2P game will ever be made with the quality of a sub based tripple A title, no investor will give £50 million into making a game thats f2p and people will quit after a month and hop to the next f2p game, nearly every F2P game ive played is shocking, the only ones i like are LOTRO and that went F2P or as i like to say B2P.
If you can't afford £9 a month and want to leech off the gaming industry for free entertainment you should not be playing games IMO, you contribute little... and if you are willing to pay on these F2P games then £9 a month for FFXIV is cheaper then £8.50 this and £80.50 that and £35 mount here and £12 cosmetic there.
Bioware/LucasArts/EA, Funcom/EA, En Masse/Bluehole Studio/Atari, ArenaNet/NCSoft. Those are the companies behind the 4 "mainstream" mmorpg releases in the last year and change.
None of those companies were capable of keeping up a content schedule that would justify 14.99 a month (or the price of 1 quality indie game like Torchlight or Dungeon Defenders).
What makes Carbine/NCSoft different, when they're ALREADY soft hinting at adjusting their business model as they deem necessary?
Secondly, why are they double dipping w/ a $59.99 price tag and only offering 1 month of service w/ it? Why not 2 or 3 months?
This isn't about P2P vs F2P. This isn't about people w/ money vs poor people (how fucking ignorant can you be?), it's about value and justification of cost. If you're a mark or a john who buys pussy and throws money around so be it. I've got some beans to sell you later that will help you get laid for free. Right now it's about HOW Wildstar is so vastly different from TERA, The Secret World, SWOTR, and Guild Wars 2 in regards to content deployment.
Its called recouping your time and Investment.Since when is that double dipping?They are entitled to make back the money they have invested in the game.You aren't entitled to any more than they want or should give you.They could just as well charge you $59.99 and give you no months of free time.They are being generous by doing so and also sticking with the standard of all Sub based games to date.Why are you surprised by this model?Where have you been the last 15 years?Carbine has employees with families and mouths to feed.Get over yourself.You aren't entitled to anything.
I will say it again in response to this article. I absolutely do not have a problem with a subscription model, but paying $59.95 for a game I haven't had a chance to demo and see if I like is totally out of the question.
What they should consider doing is go with an entirely new business model, that of offering a Free Trial immediately then make it so if you want to continute playing, you have to subscribe for a minimum of 90 days. I don't even mind them adding a cash shop as well as a subscription requirement as long as the cash shop is for cosmetic items, not content.
Anyway, just my two cents. I really wanted to try out wildstar but I am not going to invest $59.95 to buy the box, not likely anyway.
Even though I am willing to shell out the $59 and sub for Wildstar I don't disagree with your idea.It would be a great way to get players who are on the fence about it in and see what the game is all about.I dont doubt that eventually they will have a Trial so maybe then you will jump in and join what I hope is going to be a fun game.
Nearly Every MMO dos have a trial, the reason it aint there on release is so the people who jsut payed £40 for the game and sub can log in and play and not be in a queue of 10000000 people trialing the game, those who pay should be able to play and enjoy the game in quality on launch and not read /global chat of 100000 teens complaining about how crap the game is and how it snot worth a sub etc..
Nowdays I am time poor & hate how paying a sub makes me feel like I am wasting money when I don't have time to play and so I prefer B2P or microtrans games over sub now.
That said if you do the maths box price is generally set at a mark designed to pay for a lot of development cost up front both on initial release and subsequent expansions. This idea that subscription pays for I going development is 90% crap in most cases. You pay a box price for expansions supposedly funded by subs, how much new content are you getting for your sub fee ? in most current games pretty much none beyond features that were missing or broken at box release OR bug fixes and patches for things broken at box release. Effectively paying for products twice by paying a sub & box price
Sub fees are no longer good value, they are almost pure profit for developers.
Originally posted by TheCrow2k Nowdays I am time poor & hate how paying a sub makes me feel like I am wasting money when I don't have time to play and so I prefer B2P or microtrans games over sub now.
That said if you do the maths box price is generally set at a mark designed to pay for a lot of development cost up front both on initial release and subsequent expansions. This idea that subscription pays for I going development is 90% crap in most cases. You pay a box price for expansions supposedly funded by subs, how much new content are you getting for your sub fee ? in most current games pretty much none beyond features that were missing or broken at box release OR bug fixes and patches for things broken at box release. Effectively paying for products twice by paying a sub & box price
Sub fees are no longer good value, they are almost pure profit for developers.
I went back to GW2 a month ago and in 2 weeks i spend £8.50 x2 on bank space that i NEEDED to have, i spend £8.50 on the Flute and £5 on the mini pets i felt i must buy because they were limited time, all this in two weeks, thats nearly 4 months sub to ffxiv, F2P games especially are such money milkers, the only time f2p is good is if you're poor and cant spent any money at all, if you do spend money your ban account will drain 10x faster than a sub. and how can people really not afford £8.99 a month? even people on job seekers can afford this lol.
Really glad Wildstar (and ESO) are going with the subscription model, this means that I'll definately play Wildstar and maybe ESO, at the end of the day the sub cost is about the same as watching a film at the cinema and you get much more for your payment with the game.
And on the plus side, having a sub seems to cut alot of the dross out that play for a few days and disappear, less transient communitites makes for a far better ingame social scene.
Kudos Wildstar and see you soon fellow Wildstar fans!
“Nevertheless, the human brain, which survives by hoping from one second to another, will always endeavor to put off the moment of truth. Moist” ― Terry Pratchett, Making Money
Originally posted by AlistairBalister I don't understand why so many of you believe that charging a monthly sub will keep the brats of this game. Most snot nosed little brats are guaranteed to have a parent with a credit card that will hand over a few bucks a month to keep their pride and joys out of their faces. If this wasnt the case then how do you explain the WoW community? You also say it will improve the quality of the game... then how do you explain WoW's epic decline in gameplay quality? I'm not buying this P2P argument anymore.
and they don't need a CC, they just can go to their local game store and buy a prepaid game card
Originally posted by AlistairBalister I don't understand why so many of you believe that charging a monthly sub will keep the brats of this game. Most snot nosed little brats are guaranteed to have a parent with a credit card that will hand over a few bucks a month to keep their pride and joys out of their faces. If this wasnt the case then how do you explain the WoW community? You also say it will improve the quality of the game... then how do you explain WoW's epic decline in gameplay quality? I'm not buying this P2P argument anymore.
and they don't need a CC, they just can go to their local game store and buy a prepaid game card
It won't keep "snot nosed little brats" out. Never said it would. However, it will keep out the trolls that will download the game simply to harass people in chat. Or the players that will hack, cheat, or just be a general tool since the fear of being banned is laughable at best. It will also keep out a large portion of advertisements. Not just from a cash shop (Even if it has a cash shop, since it's sub based they won't make it as brazen as games that are relying on it to survive) but from gold sellers or leveling services spamming chat. It will also keep out the constant grabs for my wallet. Even in P2P games with a cash shop it's nowhere near as bad as those without a sub.
I don't think the age of the person has anything to do with this. It's about maturity. I have met some kids online that are more mature than dads with three kids. Who knows, maybe most of the douchebaggery comes from broke college students. Which completely invalidates the whole "They have their parents credit card!" argument. It's about a barrier to enter, not the age of the player. You have to give something to get something and that keeps a lot of these chat/community problems outside of the game. Does it keep all of them outside of it? Absolutely not! It does weed out more than a few though and I am more than happy to pay for that.
Originally posted by TheCrow2k Nowdays I am time poor & hate how paying a sub makes me feel like I am wasting money when I don't have time to play and so I prefer B2P or microtrans games over sub now.
That said if you do the maths box price is generally set at a mark designed to pay for a lot of development cost up front both on initial release and subsequent expansions. This idea that subscription pays for I going development is 90% crap in most cases. You pay a box price for expansions supposedly funded by subs, how much new content are you getting for your sub fee ? in most current games pretty much none beyond features that were missing or broken at box release OR bug fixes and patches for things broken at box release. Effectively paying for products twice by paying a sub & box price
Sub fees are no longer good value, they are almost pure profit for developers.
I went back to GW2 a month ago and in 2 weeks i spend £8.50 x2 on bank space that i NEEDED to have, i spend £8.50 on the Flute and £5 on the mini pets i felt i must buy because they were limited time, all this in two weeks, thats nearly 4 months sub to ffxiv, F2P games especially are such money milkers, the only time f2p is good is if you're poor and cant spent any money at all, if you do spend money your ban account will drain 10x faster than a sub. and how can people really not afford £8.99 a month? even people on job seekers can afford this lol.
I have 4 x 80s all geared in exotics 2 sets a piece, and only recently bought 1 x bank space, the only gem purchase I have ever made, and to be honest, I easily could have gotten by if I had thrown out some of the junk I have in there that I wont ever use, like black lion express things and such.
With the change of dungeon tokens going to their own shared account page, thats another massive amount if inventory filler thats been freed up. .
Flute and pets? I really dont see the MUST HAVE appeal there, but maybe thats a personal thing.
So for me, $60 box price, plus $10 for the whole year, for something that I honestly could get around? not that bad.
I find it weird that most people have no problem paying $15 for a good dinner and conversation with friends that might last 4 hours but when it comes to an MMO that they only get to play for 4 hours a week, suddenly $15 is too high a price to pay.
$15 - Dinner at a sit-down place = 3 to 4 hours of enjoyment
$15 - Two movie tickets = 2 to 3 hours of enjoyment
$19 - DVD Movie you might watch 5 times = 10 hours of entertainment
$15 - Month long access to an MMO that you play as much as you want = average of 24 to 30 hours a month in entertainment.
As far as value goes, sub-based MMO's are a bargain.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
Comments
I will say it again in response to this article. I absolutely do not have a problem with a subscription model, but paying $59.95 for a game I haven't had a chance to demo and see if I like is totally out of the question.
What they should consider doing is go with an entirely new business model, that of offering a Free Trial immediately then make it so if you want to continute playing, you have to subscribe for a minimum of 90 days. I don't even mind them adding a cash shop as well as a subscription requirement as long as the cash shop is for cosmetic items, not content.
Anyway, just my two cents. I really wanted to try out wildstar but I am not going to invest $59.95 to buy the box, not likely anyway.
flashing ads?...lol
- what game f2p are you playing? Fb games?bewjeweled? angry birds?
I can honestly say i had no interest in this game after seeing the art direction they were going and thinking it would be another F2P game with a 12 year old player base, but after they announced they are going subscription I just may have to check out it out just to support the P2P games. I really can't stand F2P games, I disliked them when they first came out years ago and continue to dislike them today.
So just for some support for the payment model I will play this game and ESO.
HAH look at final fantasy 11, 11 years old? and still P2P, the japs dont need 3 million F2P players and a cash shop to make money, this game is about fun and fairness and F2P gives that, and who the hell can't afford £8.99 a month? you're as bad as my mate who wont sub to mmos yet spends £42 a week on a new xbox game EVERY WEEK, its silly...
Grow up please people and stop flaming P2P, I DON'T WANT A CASH SHOP like neverwinter selling mounts for £35 or having to pay £8.50 on GW2 7 times for bank space to store all the items im getting from the events...
P2P is the way to go so everyone is balanced and has equal content, i just spent £13 on an indian takeaway, £8,99 for 30 days of a game i will play 10 hours a day aint that bad is it, and even if you play 2 hours a day its still worth it.
F2P is a cash shop money greedy con with sub quality content and updates, GW2 updates feel rushed and cheap and full F2P games i feel like they dont even try, neverwinter was fail and that was F2P.
If people must come here and troll P2P games because they are under 14 and can't have a debit card to pay for their mmo sub then that aint the games comps fault, its your own, furthermore if these people who complain about it being P2P who are the ones who will mmo hop after 30 days to another game, thats why they dont want to buy the box!
I know not many people have mentioned this but Wildstar also offers game cards for 15, 30 and 60 days. Similar to what you can find for WoW or LoL.
I plan to pre-order Wildstar (barring something being unveiled that makes the game drop off my list) and if I enjoy the game I'll go the game card route.
In some ways it gives some of the advantages of B2P but without setting up an auto-draft on my bank account. That way - if something comes up and I can't play for a month or so I'm not out any money. Once I have time to play again I can just buy another game card. The game card play time gives yet another avenue for flexibility in affording the game.
Edit:
BTW - yall should take a look at the long comments on IGN about the announced sub model for TESO. The vast majority of comments now saying they will no longer get the game as there's no reason to pay a sub when so many other games are B2P or F2P (not to mention having to compete for time with singleplayer games).
Playing Now: The Secret World, Guild Wars 2, Neverwinter
Playing soon: Landmark beta, Swordman beta
I think this is a pretty accurate assessment of the situation regarding the various means of paying for games. As I mentioned in my own comments on the previous article, I really would like to see how much the average F2P and average F2P proponent spend monthly on their game(s). Is it more or less than a subscription fee?
Just My 2 Lunars
Bioware/LucasArts/EA, Funcom/EA, En Masse/Bluehole Studio/Atari, ArenaNet/NCSoft. Those are the companies behind the 4 "mainstream" mmorpg releases in the last year and change.
None of those companies were capable of keeping up a content schedule that would justify 14.99 a month (or the price of 1 quality indie game like Torchlight or Dungeon Defenders).
What makes Carbine/NCSoft different, when they're ALREADY soft hinting at adjusting their business model as they deem necessary?
Secondly, why are they double dipping w/ a $59.99 price tag and only offering 1 month of service w/ it? Why not 2 or 3 months?
This isn't about P2P vs F2P. This isn't about people w/ money vs poor people (how fucking ignorant can you be?), it's about value and justification of cost. If you're a mark or a john who buys pussy and throws money around so be it. I've got some beans to sell you later that will help you get laid for free. Right now it's about HOW Wildstar is so vastly different from TERA, The Secret World, SWOTR, and Guild Wars 2 in regards to content deployment.
¯\_(ツ)_/¯
yeye thats what they all say, GW2 i remember EVERYONE saying its going to be the WoW Killer, its the best game ever made ect, turns out is was horrible combat, dps dps dps and no healers, i play tanks and healer sin mmos and it disapointed me in its hodor rolling about spamming auto attack with super long cd abilitys to feel different, YAY 240 second cd bubble that heals my team for 5% of their health if they stand in it.
It is VS poor people pal, come on does anyone with money really refuse to pay a sub? im from england, have no job for the last year, im not on benefits and i can afford to buy new games and sub, so im pretty sure anyone can if they stop smoking weed and getting pssed every friday night.
NO F2P game will ever be made with the quality of a sub based tripple A title, no investor will give £50 million into making a game thats f2p and people will quit after a month and hop to the next f2p game, nearly every F2P game ive played is shocking, the only ones i like are LOTRO and that went F2P or as i like to say B2P.
If you can't afford £9 a month and want to leech off the gaming industry for free entertainment you should not be playing games IMO, you contribute little... and if you are willing to pay on these F2P games then £9 a month for FFXIV is cheaper then £8.50 this and £80.50 that and £35 mount here and £12 cosmetic there.
Its called recouping your time and Investment.Since when is that double dipping?They are entitled to make back the money they have invested in the game.You aren't entitled to any more than they want or should give you.They could just as well charge you $59.99 and give you no months of free time.They are being generous by doing so and also sticking with the standard of all Sub based games to date.Why are you surprised by this model?Where have you been the last 15 years?Carbine has employees with families and mouths to feed.Get over yourself.You aren't entitled to anything.
Even though I am willing to shell out the $59 and sub for Wildstar I don't disagree with your idea.It would be a great way to get players who are on the fence about it in and see what the game is all about.I dont doubt that eventually they will have a Trial so maybe then you will jump in and join what I hope is going to be a fun game.
That said if you do the maths box price is generally set at a mark designed to pay for a lot of development cost up front both on initial release and subsequent expansions. This idea that subscription pays for I going development is 90% crap in most cases. You pay a box price for expansions supposedly funded by subs, how much new content are you getting for your sub fee ? in most current games pretty much none beyond features that were missing or broken at box release OR bug fixes and patches for things broken at box release. Effectively paying for products twice by paying a sub & box price
Sub fees are no longer good value, they are almost pure profit for developers.
I went back to GW2 a month ago and in 2 weeks i spend £8.50 x2 on bank space that i NEEDED to have, i spend £8.50 on the Flute and £5 on the mini pets i felt i must buy because they were limited time, all this in two weeks, thats nearly 4 months sub to ffxiv, F2P games especially are such money milkers, the only time f2p is good is if you're poor and cant spent any money at all, if you do spend money your ban account will drain 10x faster than a sub. and how can people really not afford £8.99 a month? even people on job seekers can afford this lol.
Really glad Wildstar (and ESO) are going with the subscription model, this means that I'll definately play Wildstar and maybe ESO, at the end of the day the sub cost is about the same as watching a film at the cinema and you get much more for your payment with the game.
And on the plus side, having a sub seems to cut alot of the dross out that play for a few days and disappear, less transient communitites makes for a far better ingame social scene.
Kudos Wildstar and see you soon fellow Wildstar fans!
― Terry Pratchett, Making Money
and they don't need a CC, they just can go to their local game store and buy a prepaid game card
gameplay > graphics
It won't keep "snot nosed little brats" out. Never said it would. However, it will keep out the trolls that will download the game simply to harass people in chat. Or the players that will hack, cheat, or just be a general tool since the fear of being banned is laughable at best. It will also keep out a large portion of advertisements. Not just from a cash shop (Even if it has a cash shop, since it's sub based they won't make it as brazen as games that are relying on it to survive) but from gold sellers or leveling services spamming chat. It will also keep out the constant grabs for my wallet. Even in P2P games with a cash shop it's nowhere near as bad as those without a sub.
I don't think the age of the person has anything to do with this. It's about maturity. I have met some kids online that are more mature than dads with three kids. Who knows, maybe most of the douchebaggery comes from broke college students. Which completely invalidates the whole "They have their parents credit card!" argument. It's about a barrier to enter, not the age of the player. You have to give something to get something and that keeps a lot of these chat/community problems outside of the game. Does it keep all of them outside of it? Absolutely not! It does weed out more than a few though and I am more than happy to pay for that.
I have 4 x 80s all geared in exotics 2 sets a piece, and only recently bought 1 x bank space, the only gem purchase I have ever made, and to be honest, I easily could have gotten by if I had thrown out some of the junk I have in there that I wont ever use, like black lion express things and such.
With the change of dungeon tokens going to their own shared account page, thats another massive amount if inventory filler thats been freed up. .
Flute and pets? I really dont see the MUST HAVE appeal there, but maybe thats a personal thing.
So for me, $60 box price, plus $10 for the whole year, for something that I honestly could get around? not that bad.
This isn't a signature, you just think it is.
I find it weird that most people have no problem paying $15 for a good dinner and conversation with friends that might last 4 hours but when it comes to an MMO that they only get to play for 4 hours a week, suddenly $15 is too high a price to pay.
$15 - Dinner at a sit-down place = 3 to 4 hours of enjoyment
$15 - Two movie tickets = 2 to 3 hours of enjoyment
$19 - DVD Movie you might watch 5 times = 10 hours of entertainment
$15 - Month long access to an MMO that you play as much as you want = average of 24 to 30 hours a month in entertainment.
As far as value goes, sub-based MMO's are a bargain.