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will this be like GW with mulitle maps of one town

colep53colep53 Member Posts: 140

i like whne we are all in tiwn toghther but i know play nc has done GW an COH and they have diffrent instances for areas so not everyone wil be in one town for instance? how will AA work this? i hope we are all toghter like WoW or pre eq2 Coh games.

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Comments

  • nitakrnnitakrn Member Posts: 179

    Ok, I think I understood your question, correct me if I'm wrong.

    You're asking if the world would have "clone maps" where you probably have to switch over a few times to find your friends. Like GW. 

    From what I heard this isn't going to be the case, it's the basic set of servers and one cross server arena.  Though since this game is zoned like coh, and zones tend to overcrowd, might happen.

    I was a lil disappointed when I heard this game will be zoned, I love to explore maps and zones made it all too easy, but these zones will be 100ksquare km? so I'm hoping the sheer size alone would help them avoid "clone maps" syndrome.

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  • CyinnCyinn Member Posts: 13

    Are you saying it will be zoned like GW??

    From what i am hearing it won't but will have some instanced zones for quests, or like EQ1.

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  • S31ApocS31Apoc Member Posts: 37
    I have heard it will have both, instanced & player zones.. 

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  • ciidciid Member UncommonPosts: 184
    the game is broken up into citys,large zones for all with a mind numing amount of quests and instances for boss type encounters with some side quests.
  • lnterceptorlnterceptor Member Posts: 2
    first off play nc / nc soft did NOT MAKE GW or CoV they produced it. secondly AA will have instances where ONLY you and your group members will be able to go everything else will have multiple versions of (like GW) this helps on cutting lag.
  • Evil_MoDoEvil_MoDo Member Posts: 72

    um no, i been in beta, cant tell you much, but the world is on open world, you see other players driving around killing mobs, getting quests, blah blah blah like other mmos. citys where out ur car is of coarse a diffrent area. the world is similar to COH, very open but not as open as WoW is, but its not confined like GW is, GW is ALL instance and you can play with only 4-8 players at a time on each map. so its NO WHERE near GW.

    i hope they dont get mad at me saying that, should be ok. world is very open and you run into random players and if you want can help them out if they ask for it. but its zoned like COH. which is not a bad thing at all.

  • zunstreezunstree Member UncommonPosts: 129
    From what i heard, only a small part of this game will be instanced. The instanced areas i think are alternitives if people dont want to deal with other people (kill stealers, annoying newbies (no offence intended) griefers, and so on).
  • DarkwarlordDarkwarlord Member Posts: 76

    Cloned Maps Syndrom or CMS only happens really in games that have tiny zones and have pop. caps like dungeons or mission zones, AA will have mission zones and since that will happen CMS wont be a problem at all 100k km is pretty big and how many of these 'Highways' are there? about 10 right? 1million square miles? holy $h#t i cant wait to explore

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  • ramadinramadin Member Posts: 1,304



    Originally posted by colep53

    i like whne we are all in tiwn toghther but i know play nc has done GW an COH and they have diffrent instances for areas so not everyone wil be in one town for instance? how will AA work this? i hope we are all toghter like WoW or pre eq2 Coh games.



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