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i like whne we are all in tiwn toghther but i know play nc has done GW an COH and they have diffrent instances for areas so not everyone wil be in one town for instance? how will AA work this? i hope we are all toghter like WoW or pre eq2 Coh games.
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Ok, I think I understood your question, correct me if I'm wrong.
You're asking if the world would have "clone maps" where you probably have to switch over a few times to find your friends. Like GW.
From what I heard this isn't going to be the case, it's the basic set of servers and one cross server arena. Though since this game is zoned like coh, and zones tend to overcrowd, might happen.
I was a lil disappointed when I heard this game will be zoned, I love to explore maps and zones made it all too easy, but these zones will be 100ksquare km? so I'm hoping the sheer size alone would help them avoid "clone maps" syndrome.
Are you saying it will be zoned like GW??
From what i am hearing it won't but will have some instanced zones for quests, or like EQ1.
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um no, i been in beta, cant tell you much, but the world is on open world, you see other players driving around killing mobs, getting quests, blah blah blah like other mmos. citys where out ur car is of coarse a diffrent area. the world is similar to COH, very open but not as open as WoW is, but its not confined like GW is, GW is ALL instance and you can play with only 4-8 players at a time on each map. so its NO WHERE near GW.
i hope they dont get mad at me saying that, should be ok. world is very open and you run into random players and if you want can help them out if they ask for it. but its zoned like COH. which is not a bad thing at all.
Cloned Maps Syndrom or CMS only happens really in games that have tiny zones and have pop. caps like dungeons or mission zones, AA will have mission zones and since that will happen CMS wont be a problem at all 100k km is pretty big and how many of these 'Highways' are there? about 10 right? 1million square miles? holy $h#t i cant wait to explore
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