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Only MMORPG without a Queue System = Epic Fail

2

Comments

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by niceguy3978
    I don't know that I'll ever understand these types of issues this day and age.  They can't be "surprised" by how popular the game is, they should know how many they sold.  If they can't resolve this in a stress test, then stress tests have no value whatsoever.

    I don't get it either.  For a company this size and this not being their first launch?  It's poor planning and people just not giving a rat's ass. 

  • Electro057Electro057 Member UncommonPosts: 683
    Originally posted by grimal
    Originally posted by niceguy3978
    I don't know that I'll ever understand these types of issues this day and age.  They can't be "surprised" by how popular the game is, they should know how many they sold.  If they can't resolve this in a stress test, then stress tests have no value whatsoever.

    I don't get it either.  For a company this size and this not being their first launch?  It's poor planning and people just not giving a rat's ass. 

    This is the same company that considers Tomb Raider a failure because it only sold 5 million copies in the first few months of release. When they poured far too many resources into it....And expected it to sell something like 10 million copies to get their value refund. They're idiots apparently, not able to do proper resource allocation...It wouldn't surprise me if they cut corners in the servers they chose, the ISP supporting their NA servers, and they're likely not releasing info updates on the NA side. I've also heard they're quite biased towards their home region....But that may be heresay...

    --Custom Rig: Pyraxis---
    NZXT Phantom 410 Case
    Intel Core i5-4690 Processor - Quad Core, 6MB Smart Cache, 3.5GHz
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  • GMan33GMan33 Member UncommonPosts: 79
    As far as early access goes, i can confidently say, its one of the worse in mmo history. Sorry, great game, but my god, what an awful, horrible, early access it has been.
  • Keldor837Keldor837 Member UncommonPosts: 263
    Originally posted by Electro057
    Originally posted by grimal
    Originally posted by niceguy3978
    I don't know that I'll ever understand these types of issues this day and age.  They can't be "surprised" by how popular the game is, they should know how many they sold.  If they can't resolve this in a stress test, then stress tests have no value whatsoever.

    I don't get it either.  For a company this size and this not being their first launch?  It's poor planning and people just not giving a rat's ass. 

    This is the same company that considers Tomb Raider a failure because it only sold 5 million copies in the first few months of release. When they poured far too many resources into it....And expected it to sell something like 10 million copies to get their value refund. They're idiots apparently, not able to do proper resource allocation...It wouldn't surprise me if they cut corners in the servers they chose, the ISP supporting their NA servers, and they're likely not releasing info updates on the NA side. I've also heard they're quite biased towards their home region....But that may be heresay...

    No, you're absolutely correct in that they are. As I pointed out earlier. Just look at how many serversare dedicated to their one country compared to the rest of the world. To top it off they didn't sell half as many pre-orders in Japan as they did in the states. But they don't give a crap, they take care of their own first. Their servers have a bigger bandwidth and dedicated hosting, while the NA and EU servers are in Canada and hosted by a third party company that keeps screwing up and pays for less bandwidth. Thus why the Japanese servers are filling up with NA players, they're just more stable.

  • Electro057Electro057 Member UncommonPosts: 683
    Originally posted by Keldor837
    Originally posted by Electro057
    Originally posted by grimal
    Originally posted by niceguy3978
    I don't know that I'll ever understand these types of issues this day and age.  They can't be "surprised" by how popular the game is, they should know how many they sold.  If they can't resolve this in a stress test, then stress tests have no value whatsoever.

    I don't get it either.  For a company this size and this not being their first launch?  It's poor planning and people just not giving a rat's ass. 

    This is the same company that considers Tomb Raider a failure because it only sold 5 million copies in the first few months of release. When they poured far too many resources into it....And expected it to sell something like 10 million copies to get their value refund. They're idiots apparently, not able to do proper resource allocation...It wouldn't surprise me if they cut corners in the servers they chose, the ISP supporting their NA servers, and they're likely not releasing info updates on the NA side. I've also heard they're quite biased towards their home region....But that may be heresay...

    No, you're absolutely correct in that they are. As I pointed out earlier. Just look at how many serversare dedicated to their one country compared to the rest of the world. To top it off they didn't sell half as many pre-orders in Japan as they did in the states. But they don't give a crap, they take care of their own first. Their servers have a bigger bandwidth and dedicated hosting, while the NA and EU servers are in Canada and hosted by a third party company that keeps screwing up and pays for less bandwidth. Thus why the Japanese servers are filling up with NA players, they're just more stable.

    As a Canadian I feel sorry for all of you, we have terrible infrastructure and ISPs, and our bandwidth capabilities are horrid. Not to mention a lot of our data centers and P.O.Ps tend to drop packets, thanks to our internet overlords Rogers and Bell whom hold a ?dualopoly?  on our infrastructure network.

    --Custom Rig: Pyraxis---
    NZXT Phantom 410 Case
    Intel Core i5-4690 Processor - Quad Core, 6MB Smart Cache, 3.5GHz
    Asus Sabertooth Z87 Motherboard
    Asus GeForce GTX 760 Video Card - 2GB GDDR5, PCI-Express 3.0
    Kingston HyperX Fury Blue 16GB

  • NildenNilden Member EpicPosts: 3,916
    Originally posted by Electro057
    Originally posted by Keldor837
    Originally posted by Electro057
    Originally posted by grimal
    Originally posted by niceguy3978
    I don't know that I'll ever understand these types of issues this day and age.  They can't be "surprised" by how popular the game is, they should know how many they sold.  If they can't resolve this in a stress test, then stress tests have no value whatsoever.

    I don't get it either.  For a company this size and this not being their first launch?  It's poor planning and people just not giving a rat's ass. 

    This is the same company that considers Tomb Raider a failure because it only sold 5 million copies in the first few months of release. When they poured far too many resources into it....And expected it to sell something like 10 million copies to get their value refund. They're idiots apparently, not able to do proper resource allocation...It wouldn't surprise me if they cut corners in the servers they chose, the ISP supporting their NA servers, and they're likely not releasing info updates on the NA side. I've also heard they're quite biased towards their home region....But that may be heresay...

    No, you're absolutely correct in that they are. As I pointed out earlier. Just look at how many serversare dedicated to their one country compared to the rest of the world. To top it off they didn't sell half as many pre-orders in Japan as they did in the states. But they don't give a crap, they take care of their own first. Their servers have a bigger bandwidth and dedicated hosting, while the NA and EU servers are in Canada and hosted by a third party company that keeps screwing up and pays for less bandwidth. Thus why the Japanese servers are filling up with NA players, they're just more stable.

    As a Canadian I feel sorry for all of you, we have terrible infrastructure and ISPs, and our bandwidth capabilities are horrid. Not to mention a lot of our data centers and P.O.Ps tend to drop packets, thanks to our internet overlords Rogers and Bell whom hold a ?dualopoly?  on our infrastructure network.

    As a fellow Canadian (who worked at a call center for comcast) let me inform you Rogers and Bell are nothing compared to Comcast and Time Warner. Many Americans have worse ISPs than Canadians.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • Electro057Electro057 Member UncommonPosts: 683
    As a fellow Canadian (who worked at a call center for comcast) let me inform you Rogers and Bell are nothing compared to Comcast and Time Warner. Many Americans have worse ISPs than Canadians.

    That's hard to believe, for me at least. I live in Southern Ontario, and they don't bother implementing infrastructure here in the form of DSL or cable XD We have to either use dial-up or Wireless Internet Service Providers.....Though that's infrastructure, which is terrible. But you're right, Comcast, Time Warner, and AT&T are terrible ISPs in the States.

    --Custom Rig: Pyraxis---
    NZXT Phantom 410 Case
    Intel Core i5-4690 Processor - Quad Core, 6MB Smart Cache, 3.5GHz
    Asus Sabertooth Z87 Motherboard
    Asus GeForce GTX 760 Video Card - 2GB GDDR5, PCI-Express 3.0
    Kingston HyperX Fury Blue 16GB

  • sado2020sado2020 Member Posts: 112

    could not log on to any of the three servers my guild designated and so I picked another until time being

     

     

    now I cant even log onto that server....

     

    Least the game is nice when Im online XD

     

    Playing: TSW, D&D NW, Defiance (more the tv show than game >.> ) LotRO, DCUO

    image
  • Nhoj1983Nhoj1983 Member UncommonPosts: 185
    There is a queue system but it's turned off as of right now so as to allow them to test stability of the servers without the extra load.  I personally have been playing on a jp server this whole time but I really feel for those trying to do na servers.  All I can say is it's better for it to happen now than launch and yes I know that's cold comfort right this second. 
  • Turkish4676Turkish4676 Member Posts: 87

    Nhoj1983 today is launch.

     

  • AlberelAlberel Member Posts: 1,121

    Phoenix had absolutely zero login issues today for anyone as far as I could tell. Even at peak time I was in the game straight away with no issues... as were all my friends.

    I think this really depends on whether you rolled on a high pop server. Not that I'm excusing anything.

    If you haven't played much at all yet I would strongly advise rolling on a Japanese server for now and transferring back to the NA/EU servers when things have settled down.

  • NildenNilden Member EpicPosts: 3,916
    To further add to the problem I don't think they have any sort of idle auto-kick either. I went to make some food ended up watching a tv show came back and my character was standing in the same spot for an hour. Now all I get is the 1017 error world full.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • evianwaterevianwater Member UncommonPosts: 308

    after the 50th spam-try to get a que..I think its time to give up.

     

    Shoulda just done what everyone else has and stayed afk logged in -_-

  • SerenesSerenes Member UncommonPosts: 351
    I regret purchasing this piece of trash for a second time.... I guess I deserve it, fool me once shame on you fool me twice shame on me.
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I would kill for multiple zone instances. When you do get in, it's like a zoo. There's no immersion right now just a swarm of people slaughtering everything in site.

    image
  • MetzaMetza Member Posts: 160

    Well I have been waiting to play this and it happens to go "live" on my birthday and I can not even log in the same 1017 server full for me as well, sat there trying to log in for 45 min straight and it just would not give me the go ahead to log in.

    Very disappointing that they did (imo) so well on this re-construct of this game and what seems to be quite a few NA and possibly EU players can not play due to not being able to log in over the server being full, how much money did they spend on the redo of this game just to turn around and drop the ball on something like that... seems pretty thoughtless.

    I honestly wish that all of us would unite and log off the NA servers and flood the Japanese ones maybe if they have a problem SE will do something about it.

    At very least it would be a little funny to me =)

    image

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Serenes
    I regret purchasing this piece of trash for a second time.... I guess I deserve it, fool me once shame on you fool me twice shame on me.

    its not a piece of trash is a simple case of not enough servers

  • bigdfhbigdfh Member UncommonPosts: 3
    lol.good don't play,more room for us :P
  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Badgered86

    There is no queue right now. You either get in or you don't. Period. You need to stare at the log-in menu/character list while slamming the 0 key on your number pad to maybe get in.

    By far the worst MMO launch in recent memory, and probably the worst one I've ever been in since Lineage I.

    theres a q i seen in twice today but witht hem throttlign the logins to the server the q doesnt really work atm ( id otn understand why they just dont have a big q that lets people in as room opens up

  • OmaliOmali MMO Business CorrespondentMember UncommonPosts: 1,177
    I'm fascinated with the people continuing to post "there is no queue" despite the numerous times the queue system has been explained. It's like trying to explain to someone with their eyes shut that yes, the sun does exist.

    image

  • Scripture1Scripture1 Member UncommonPosts: 421
    Originally posted by CallsignVega

    How do you design a MMORPG without a Queue system? They seriously expect people to sit there and log on and off trying to get on their server for hours at a time?

     

    This basically makes it impossible to play with friends and guild. As a NA player, I am stuck screwing around on a EU server.

     

    I haven't seen a launch this bad in a very long time.. Most launches have their performance issues, but this launch basically doesn't allow you to play at all. Square Enix must be a bunch of noob's at this. 

    Well I doubt there will be as much of a need for a que moving forward and as the game ages. It's launch day and its like a new shiney toy so give it time. Not that much of an epic fail to me.

    image
  • OziiusOziius Member UncommonPosts: 1,406
    They are having serious issues no doubt... but I will tell you all this; after playing the game over the past 4 days.. it's worth the wait. I would like to get angry and throw a tantrum, but it's so good I can't haha. 
  • AlamarethAlamareth Member UncommonPosts: 570

    I don't know how to say this, but since I've clearly been ignored half a dozen times, we'll try brute force:

    There is a queue system, it's just really small (~500).  We

    don't know why it's really small, but it's probably going to

    stay that way until they upgrade their data centers over the

    next week.

    Capiche?

  • CharlizdCharlizd Member UncommonPosts: 923
    I laugh at these threads saying it is fail for this or fail for that, here is a thought for the OP it cannot be that much of a fail if the Servers are FULL, take it as a good thing, so it sucks you cannot get on and play but all launches have issues one way or another, obviously if the servers are full then the game has a very healthy amount of people playing, this is a blessing in my mind, be greatfull they are FULL and not struggling with people wanting to play.
    Andrew "Charlizd" Phippen | Lead World Builder | The Saga of Lucimia MMORPG
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