I was playing MO from the very beginning. Then I left. Then I came back. Then I have left forever.
<cut for length considerations>
I would agree with a great deal of your post. There are many valid criticisms we can have of Starvault and Mortal Online. Especially when it comes to bonehead game balancing maneuvers and even worse prioritization for game fixes/updates. I'm only arguing with those who aren't bothering to read my posts yet are still responding to them.
Still, as for what I love about the game?
Fantasy Setting
Fully open world pvp
Full loot/inventory drop on death
All PVE mobs drop crafting mats and have value to all players
Almost all useful gear is crafted
Almost nothing a character owns is inherently permanent
There are no predefined classes/roles for characters
Non-instanced player housing
As you point out as a negative, knowledge is a valuable commodity
There is no GPS tracker on characters
Some of this is only done mostly right by MO. You probably know about Risar axes and Sator spears etc.. and how they can be better than crafted equivalents. I do think that is a mistake on SV's part, but for the most part crafted gear, not loot drop gear, is essential.
I could name more, but important to me are fantasy, open world pvp, full item drop, no permanent gear, mobs dropping crafting mats instead of gear, and the usefulness of crafted items. Is there a game with all of that? I love open pvp games. I love crafting. I love strong risk/reward systems. I detest getting a character to the point where there is nothing left to gain or lose in MMOS. If I log into Mortal today I could lose something of value. No matter how long I play that stays true.
There could be a game out there with all of this that I don't know about. I've heard Darkfall is similar but I was told the PVE is nonexistent in that game. I don't think MO has the greatest PVE experience it could possibly have, but I enjoy it somewhat anyways.
I like Eve Online, and it has most everything I love about Mortal Online all in a less buggy and more properly balanced and implemented package. I just don't want to play a spaceship.
If you know of anything though, i'd love to hear about it. I'm not playing Mortal Online because it is perfect. As I have said before -- i'm playing it because it is the only game of its type I of which I am aware exists. And because it suits my demographic I find it enjoyable.
As for the video, I said the game doesn't look like that unless played on an inferior machine. I'm sorry but I stand by that. The game I play doesn't look like that. Mortal Online doesn't require a very up to date system to run. If I posted a video of me playing WOW in a low resolution on minimum settings I would think it completely fair if you said your WOW experience didn't really look similar.
No. You said it doesn't look that was unless played on a 12 year old computer from 2001. Obviously that is incorrect as the video is recent. If you have a better video from the last month or so that shows more than 20 people fighting please feel free to show it as a counter. Otherwise your argument is silly because you are claiming that a game does not look like the video but providing no proof to refute it other than your opinion, which by the way also includes "not noticing" bugs which are blatantly obvious to anyone watching the video.
I'd like to add that this video was posted and linked by a FAN of the game in an attempt to advertise it. It's not like I went and made the worst video I could... no.. a fan made this and posted it because he thought it looked good...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
No. You said it doesn't look that was unless played on a 12 year old computer from 2001. Obviously that is incorrect as the video is recent. If you have a better video from the last month or so that shows more than 20 people fighting please feel free to show it as a counter. Otherwise your argument is silly because you are claiming that a game does not look like the video but providing no proof to refute it other than your opinion, which by the way also includes "not noticing" bugs which are blatantly obvious to anyone watching the video.
I'd like to add that this video was posted and linked by a FAN of the game in an attempt to advertise it. It's not like I went and made the worst video I could... no.. a fan made this and posted it because he thought it looked good...
No. I said the game doesn't really look like that, maybe if played on a 12 year old machine. That is a different statement than "it doesn't look that way unless played on a 12 year old computer from 2001." My intent was that this game looks exceptionally bad on its lowest settings and as such this video looks exceptionally bad. Which part of this statement do you disagree with?
As for the part about not noticing bugs in the video, I think once again you did not understand my post. I never watched the whole video. Why would I not watch the video and then claim to have not noticed the bugs in the video? Thats ridiculous.
No. You said it doesn't look that was unless played on a 12 year old computer from 2001. Obviously that is incorrect as the video is recent. If you have a better video from the last month or so that shows more than 20 people fighting please feel free to show it as a counter. Otherwise your argument is silly because you are claiming that a game does not look like the video but providing no proof to refute it other than your opinion, which by the way also includes "not noticing" bugs which are blatantly obvious to anyone watching the video.
I'd like to add that this video was posted and linked by a FAN of the game in an attempt to advertise it. It's not like I went and made the worst video I could... no.. a fan made this and posted it because he thought it looked good...
No. I said the game doesn't really look like that, maybe if played on a 12 year old machine. That is a different statement than "it doesn't look that way unless played on a 12 year old computer from 2001." My intent was that this game looks exceptionally bad on its lowest settings and as such this video looks exceptionally bad. Which part of this statement do you disagree with?
As for the part about not noticing bugs in the video, I think once again you did not understand my post. I never watched the whole video. Why would I not watch the video and then claim to have not noticed the bugs in the video? Thats ridiculous.
ROFL.. so you have all these posts in the thread which is about the video and never even watched the whole thing?
As for your statement about the video (which you didn't watch all of) once again you say THE GAME DOESN'T REALLY LOOK LIKE THAT, when everyone can plainly see the video and see for themselves that it DOES. Go make a new video today showing more than 20 people fighting and upload it for us. Maybe put in a little shoutout to SLAPSHOT in chat!
I'll be happy to view it. Yes, I would actually watch the whole video before commenting on it and arguing with everyone else in the thread.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
A fellow in another thread said MO wasn't a sandbox. These sorts of distortions of the truth don't serve to bring any point you have home, they only serve to misrepresent the game and make you look like you're either twisting the truth, or aren't exactly in sync with the majority of the community with what "sandbox" or "nonlinear" means.
And that fellow will stick to his word! Which of MO's half assed, non working, poorly designed and badly implemented MO's features, you considered as sandbox elements? And if you are planning to say housing and keep building pretty please but placing all identical houses and keeps in prefixed and numbered spots with no other purpose whatsoever than few not working and risky storage chests, then i can tell you for sure that you might reconsider what you think is a sandbox game. MO is one of those games that player doesnt interact with the word at all. Unless you consider interraction with the world the mining and the wood choping. Still you can call MO a mining or woodcuting simulator but in any case not a sandbox. Regarding Mo "nonlinear" term can be easily replaced with terms such as "empty cell" or "bubble". The word is completely empty, theres absolutely nothing to explore appart from random placed glitchy mobs with terrible AI. After the initial promisses about a living world and events controlled by GM's the interraction with the world of Nave stopped somehow when the risar story stopped when people killed a couple of bosses. Where are the events that were supposed to be triggered by people's interraction with the world? Wheres the chained dragon? Wheres the "testicle" bird that was supposed to be allready ingame years ago? Nowhere to be seen. After all this time around SV i came to the conclusion that most part of their "half assed vision" is a result of their genuine innability to handle their own code. How come some people consider that vision or whatever comes out from Henrik's mouth briliant is actually beyond common sence. I would love to sit back and see the 1 remaining self called developer with the "importand programmer dude" in his forum signature to design and implement a single quest within his own game. Not for changing MO's vision fro "nonlinear" to "linear" but just for the lols of it. But will have to insist on my question: please enlighten me what are the sandbox elements that MO has to offer and what you consider to be a sandbox MMO?
ROFL.. so you have all these posts in the thread which is about the video and never even watched the whole thing?
As for your statement about the video (which you didn't watch all of) once again you say THE GAME DOESN'T REALLY LOOK LIKE THAT, when everyone can plainly see the video and see for themselves that it DOES. Go make a new video today showing more than 20 people fighting and upload it for us. Maybe put in a little shoutout to SLAPSHOT in chat!
I'll be happy to view it. Yes, I would actually watch the whole video before commenting on it and arguing with everyone else in the thread.
Whether I watched the entire video or not isn't relevant to any point i've made within this thread so i'm not sure why you think my viewing of it is worth calling me out in any way as i've never claimed any amount of expertise on the contents of the video. It was you who spoke as if I had watched it, not me.
And Mortal Online isn't Guild Wars 2. I don't run into 20 man battles frequently. As such i'm not going to make a video of a 20 man battle for you here.
Still, you have replied directly to something i've actually said and that is worth noting. As you've gone over every other point i've made and honed in on this one single statement now i'll go ahead and concede my statement and argument on this one matter.
You are correct that in a strict interpretation of "what the game looks like" the game can in fact look like this. Assuming one runs similar graphics settings.
In regards to Mortal Online not being a sandbox. No i'm not going to outline what features make a game a sandbox or anything like that. That is a fool's endeavor and the community here can never and will never agree on what makes a game a sandbox game.
I would much rather discuss whether it is or is not a sandbox game from someone else's predefined definition of a sandbox, as I don't have one. And as I said earlier, usually when we do that -- one of the more rabid hater types here contorts the definition to the point where commonly agreed upon as sandbox games are no longer such.
Mortal Online is a sandbox. It is not a themepark. It is not a vacuous bubble. It is not a linear story driven dynamic event based game. I'm sorry if that offends.
ROFL.. so you have all these posts in the thread which is about the video and never even watched the whole thing?
As for your statement about the video (which you didn't watch all of) once again you say THE GAME DOESN'T REALLY LOOK LIKE THAT, when everyone can plainly see the video and see for themselves that it DOES. Go make a new video today showing more than 20 people fighting and upload it for us. Maybe put in a little shoutout to SLAPSHOT in chat!
I'll be happy to view it. Yes, I would actually watch the whole video before commenting on it and arguing with everyone else in the thread.
Whether I watched the entire video or not isn't relevant to any point i've made within this thread so i'm not sure why you think my viewing of it is worth calling me out in any way as i've never claimed any amount of expertise on the contents of the video. It was you who spoke as if I had watched it, not me.
This is a thread about a PvP video that was posted by a fan.
If watching the video is not relevant to any of the points you have made then quite simply none of your points are valid for discussion in this thread. It is afterall... about the video.
Perhaps now you might better understand the point of this thread and why people do not respond to every off-topic item you post in it. Perhaps now you will watch the whole video and join the rest of us in this conversation. Otherwise feel free to create your own threads to discuss any non-video related items you'd like to get off your chest!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Perhaps now you will watch the whole video and join the rest of us in this conversation. Otherwise feel free to create your own threads to discuss any non-video related items you'd like to get off your chest!
I've seen enough of the video to have all the opinion on it I care to have. That should be good enough for anyone and if not, those folks will just have to deal with it. Also, I have not made a single point within this thread other than that I felt the video does not represent the game well. I did use a bit of hyperbole earlier which you honed in on and i'm still willing to admit that was hyperbole and untrue.
But as for making new threads, that should be done by the person making the original off-topic point. I haven't really made any points so it has nothing to do with me. Apologies to OP if we have allowed the topic to meander. I will endeavor to reply to fewer of the other's off-topic remarks if OP will endeavor to up the video quality a bit
And you guys wonder why there are so few PvP sandbox games out there?!
It amazes me that anyone would even try to make a game to please you peeps!
What's that have to do with MO? Are we supposed to continue supporting buggy, broken, pay to beta games in order to better the genre?
MO has been out for 3+ years now...
It has everything to do with MO. If you really liked the concept of the game, you would support this INDIE developer and encourage them to continue developing and improving their games. No wonder no major developers ever work on PVP sandbox games. This community is the most toxic and unforgiving I have ever seen. Never mind the fact that this is a super small team working with a TINY fraction of the resources of other companies... let's just totally trash them and try to make them fail at every possible opportunity. Right guys? Because that will totally help PVP sandbox games right?
Ultimately I'm glad everyone on this forum hates MO so much. It would suck to have to play with you.
And you guys wonder why there are so few PvP sandbox games out there?!
It amazes me that anyone would even try to make a game to please you peeps!
What's that have to do with MO? Are we supposed to continue supporting buggy, broken, pay to beta games in order to better the genre?
MO has been out for 3+ years now...
It has everything to do with MO. If you really liked the concept of the game, you would support this INDIE developer and encourage them to continue developing and improving their games. No wonder no major developers ever work on PVP sandbox games. This community is the most toxic and unforgiving I have ever seen. Never mind the fact that this is a super small team working with a TINY fraction of the resources of other companies... let's just totally trash them and try to make them fail at every possible opportunity. Right guys? Because that will totally help PVP sandbox games right?
Ultimately I'm glad everyone on this forum hates MO so much. It would suck to have to play with you.
Christ man- Why do I have to be baited in responding to foolishness after a few drinks?
"Helping" to get more PVP sandboxes made would be great- BUT by supporting MO (at this point) we are merely helping OTHER fraudsters realize that so long as they keep "promising" shit, the game they serve can be unfinished and broken 3 YEARS LATER and idiots will not only pay a sub that cost MORE MONEY than EVERY OTHER MMO but will also make DONATIONS ... All for a Publicly traded corporation!!!!!!!!!!!!!!!! I mean, they sold stock, take subs and still ask for donations for a game that doesnt work, is incomplete and missing features 3 YEARS LATER.
Lets not encourage anyone else, mmmmkay? The very fact that MO has sold you fools this "dream" for so long is why we have shit like "Greed Monger" popping up now and getting funded.
Lets make sure that REGARDLESS of the "vision" that they can actually produce...That would be nice.
Your points are/were valid at one time but after 3 years...Moot. Game isnt going to ever be playable and within the vision we were sold.
AND- Small team (I knew that was coming) why is that? The team wasnt so small at the start and they still couldnt produce shit in a timely manner- Now with what 3 people you expect more? And "small team" USUALLY equates to lower prices (less overhead) not HIGHER PRICES. =/
It has everything to do with MO. If you really liked the concept of the game, you would support this INDIE developer and encourage them to continue developing and improving their games. No wonder no major developers ever work on PVP sandbox games. This community is the most toxic and unforgiving I have ever seen. Never mind the fact that this is a super small team working with a TINY fraction of the resources of other companies... let's just totally trash them and try to make them fail at every possible opportunity. Right guys? Because that will totally help PVP sandbox games right?
Ultimately I'm glad everyone on this forum hates MO so much. It would suck to have to play with you.
Christ man- Why do I have to be baited in responding to foolishness after a few drinks?
"Helping" to get more PVP sandboxes made would be great- BUT by supporting MO (at this point) we are merely helping OTHER fraudsters realize that so long as they keep "promising" shit, the game they serve can be unfinished and broken 3 YEARS LATER and idiots will not only pay a sub that cost MORE MONEY than EVERY OTHER MMO but will also make DONATIONS ... All for a Publicly traded corporation!!!!!!!!!!!!!!!! I mean, they sold stock, take subs and still ask for donations for a game that doesnt work, is incomplete and missing features 3 YEARS LATER.
There is no fraud here. SV was forced to go the donation route because they weren't making enough money to support the development of the game. I have played the game long enough to know that SV does eventually implement the things they promise. It's just a matter of resources and time... something I am quite familiar with as I work in the software industry.
Lets not encourage anyone else, mmmmkay? The very fact that MO has sold you fools this "dream" for so long is why we have shit like "Greed Monger" popping up now and getting funded.
Lets make sure that REGARDLESS of the "vision" that they can actually produce...That would be nice.
The game is quite playable NOW and I find it enjoyable even though some of the things I would like have not been implemented yet. I know many others who feel the same way. Most of the vision of the game is as was advertised to me, and MO is the ONLY game that currently exists that provides what I am looking for. If there were alternatives out there that were like MO and in a more polished state, I'm sure I would play them instead. Alas, there are none.
Your points are/were valid at one time but after 3 years...Moot. Game isnt going to ever be playable and within the vision we were sold.
AND- Small team (I knew that was coming) why is that? The team wasnt so small at the start and they still couldnt produce shit in a timely manner- Now with what 3 people you expect more? And "small team" USUALLY equates to lower prices (less overhead) not HIGHER PRICES. =/
The team is and has ALWAYS been small compared to ANY major development studio. Even at the peak of SV's headcount, they still had far fewer people working on the game than their competitors. In my book, that does earn them a little bit of leeway.
-But in the twisted land of SV and their cult....
So we're a cult because we enjoy the game, huh? What does that make those of you who do nothing but sit on this forum and post about how horrible it is? Some of you have THOUSANDS of Mortal hate posts. That takes FAR more dedication and cult-like behavior than a few of us coming here and occasionally attempting to defend it.
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
If you don't like the game, fine... don't play it. Hanging around the forums for years and pointing out every possible piece of negative news about the game and attempting to turn all potential players away from it provides nothing of value to anyone.
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
No.. what they can gather is that BAD games and BAD companies fail. This has nothing to do with sandbox vs themepark. The industry as a whole is turning toward sandbox playstyle and that includes major companies like SOE. All supporting BAD companies and BAD games does is result in more BAD games.
Now.. how about we get back to discussing the video? If that conversation has played out, how about starting a different thread for you to discuss you theories on why people should support StarVault?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
No.. what they can gather is that BAD games and BAD companies fail. This has nothing to do with sandbox vs themepark. The industry as a whole is turning toward sandbox playstyle and that includes major companies like SOE. All supporting BAD companies and BAD games does is result in more BAD games.
Now.. how about we get back to discussing the video? If that conversation has played out, how about starting a different thread for you to discuss you theories on why people should support StarVault?
Well said.
Theme-parks are dying and soon we WILL have some real sandboxes that work (crosses fingers) since major (i.e. competent) companies HAVE seen the need.
Back to the video: Its horrible. There is a motherfucking COW stuck in the roof. 'Nuff said?
It has everything to do with MO. If you really liked the concept of the game, you would support this INDIE developer and encourage them to continue developing and improving their games. No wonder no major developers ever work on PVP sandbox games. This community is the most toxic and unforgiving I have ever seen. Never mind the fact that this is a super small team working with a TINY fraction of the resources of other companies... let's just totally trash them and try to make them fail at every possible opportunity. Right guys? Because that will totally help PVP sandbox games right?
Ultimately I'm glad everyone on this forum hates MO so much. It would suck to have to play with you.
Christ man- Why do I have to be baited in responding to foolishness after a few drinks?
"Helping" to get more PVP sandboxes made would be great- BUT by supporting MO (at this point) we are merely helping OTHER fraudsters realize that so long as they keep "promising" shit, the game they serve can be unfinished and broken 3 YEARS LATER and idiots will not only pay a sub that cost MORE MONEY than EVERY OTHER MMO but will also make DONATIONS ... All for a Publicly traded corporation!!!!!!!!!!!!!!!! I mean, they sold stock, take subs and still ask for donations for a game that doesnt work, is incomplete and missing features 3 YEARS LATER.
There is no fraud here. SV was forced to go the donation route because they weren't making enough money to support the development of the game. I have played the game long enough to know that SV does eventually implement the things they promise. It's just a matter of resources and time... something I am quite familiar with as I work in the software industry.
Lets not encourage anyone else, mmmmkay? The very fact that MO has sold you fools this "dream" for so long is why we have shit like "Greed Monger" popping up now and getting funded.
Lets make sure that REGARDLESS of the "vision" that they can actually produce...That would be nice.
The game is quite playable NOW and I find it enjoyable even though some of the things I would like have not been implemented yet. I know many others who feel the same way. Most of the vision of the game is as was advertised to me, and MO is the ONLY game that currently exists that provides what I am looking for. If there were alternatives out there that were like MO and in a more polished state, I'm sure I would play them instead. Alas, there are none.
Your points are/were valid at one time but after 3 years...Moot. Game isnt going to ever be playable and within the vision we were sold.
AND- Small team (I knew that was coming) why is that? The team wasnt so small at the start and they still couldnt produce shit in a timely manner- Now with what 3 people you expect more? And "small team" USUALLY equates to lower prices (less overhead) not HIGHER PRICES. =/
The team is and has ALWAYS been small compared to ANY major development studio. Even at the peak of SV's headcount, they still had far fewer people working on the game than their competitors. In my book, that does earn them a little bit of leeway.
-But in the twisted land of SV and their cult....
So we're a cult because we enjoy the game, huh? What does that make those of you who do nothing but sit on this forum and post about how horrible it is? Some of you have THOUSANDS of Mortal hate posts. That takes FAR more dedication and cult-like behavior than a few of us coming here and occasionally attempting to defend it.
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
If you don't like the game, fine... don't play it. Hanging around the forums for years and pointing out every possible piece of negative news about the game and attempting to turn all potential players away from it provides nothing of value to anyone.
KK- To be fair I havnt tried MO in the last few months. But enough is enough. I supported them for the first year and have tried after every "epic" patch. Anyhow... Good luck bro. Nothing personal here- I just feel the company is a total scam and am too buzzed to comment in the way I would like to =P
Supporting SV is like throwing money in the wind. Sure, on paper the pitch looked cool but they are amateurs when it comes both to design and the implementation of said vision. I'd love to support a dev who actually know what they are doing and don't resort to censoring their own paying fanbase.
It's like loving the ugliest, smelliest woman who likes to poop in your mouth as you sleep. But you can't stop seeing her because she waits on you hand and foot. She might feed you scorpion venom for dinner and stab you with shards of glass occasionally. But that's okay, she does your taxes for you and gives you foot massages, in a tub of acid. If you can deal with the excruciating pain, it actually feels quite good.
Don't get me wrong... I love the idea of an open world simulator similar to Ultima Online back in it's glory days. And I had high hopes for Mortal Online when I first found out about it. Then I got into beta. Then the game launched. They never sent me my physical copy, which I pre-ordered long, long ago. They haven't been able to squash the simplest of bugs. They completely destroyed an awesome graphics engine that they purchased the rights to use. It is quite possibly the ugliest, prettiest game on the market. But I just can't play a game today, when games made 20 years ago look better than it. Every bug fixed causes two more in it's place. It's a losing battle. It's not worth it.
Some people just don't have the intelligence sometimes to learn from their mistakes.
Looks like crap compared to 3 years ago video of big fights
Helps Mortal Online in no way at all
Shows that even in a big fight, nothing actually happens and no one dies
Well, so much for MO. I only keep an eye on it in the odd chance some developer or game programmer contacts Starvault oor whatever and says he will take over and gets all the bugs fixed in a couple months and makes it playable to a point where it isn't shit.
Better off just trying to make a new game with better, more hardcore features.
I can't believe the UI got worse in these years, not better. But that goes for the game as a whole.
PRESS R TO TRADE pops up all the time while you are in the middle of a big fight... lol... No sense in these devs. Can't you idiots just let it be something people learn to do, and keep that kind of shit out of the UI!? I mean really, how many times does someone need to learn PRESS R TO FU$$#$ TRADE!? Seriously how stupid can you be? You thought giving a PRESS R TO TRADE pop-up when looking at green players was a good idea? That it needs to pop up every single time? That no one would remember AFTER THEIR FIRST GOD DAMN TRADE that they now need to PRESS R TO TRADE in the future?
UGH this is the kind of shit that made me stop playing. Complete shit for brains in charge of a valuable programming language.
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
No.. what they can gather is that BAD games and BAD companies fail. This has nothing to do with sandbox vs themepark. The industry as a whole is turning toward sandbox playstyle and that includes major companies like SOE. All supporting BAD companies and BAD games does is result in more BAD games.
Now.. how about we get back to discussing the video? If that conversation has played out, how about starting a different thread for you to discuss you theories on why people should support StarVault?
EQ Next doesn't sound like a sandbox game yet. It just sounds like an open-ended PvE game in the same vein of GW2, but where event fails have longer lasting consquences. Until they start talking about PvP, territory control, land ownership, player driven economy (kind impossible to do if you have mobs that drop the best gear) it will remain so.
Comments
I would agree with a great deal of your post. There are many valid criticisms we can have of Starvault and Mortal Online. Especially when it comes to bonehead game balancing maneuvers and even worse prioritization for game fixes/updates. I'm only arguing with those who aren't bothering to read my posts yet are still responding to them.
Still, as for what I love about the game?
Fantasy Setting
Fully open world pvp
Full loot/inventory drop on death
All PVE mobs drop crafting mats and have value to all players
Almost all useful gear is crafted
Almost nothing a character owns is inherently permanent
There are no predefined classes/roles for characters
Non-instanced player housing
As you point out as a negative, knowledge is a valuable commodity
There is no GPS tracker on characters
Some of this is only done mostly right by MO. You probably know about Risar axes and Sator spears etc.. and how they can be better than crafted equivalents. I do think that is a mistake on SV's part, but for the most part crafted gear, not loot drop gear, is essential.
I could name more, but important to me are fantasy, open world pvp, full item drop, no permanent gear, mobs dropping crafting mats instead of gear, and the usefulness of crafted items. Is there a game with all of that? I love open pvp games. I love crafting. I love strong risk/reward systems. I detest getting a character to the point where there is nothing left to gain or lose in MMOS. If I log into Mortal today I could lose something of value. No matter how long I play that stays true.
There could be a game out there with all of this that I don't know about. I've heard Darkfall is similar but I was told the PVE is nonexistent in that game. I don't think MO has the greatest PVE experience it could possibly have, but I enjoy it somewhat anyways.
I like Eve Online, and it has most everything I love about Mortal Online all in a less buggy and more properly balanced and implemented package. I just don't want to play a spaceship.
If you know of anything though, i'd love to hear about it. I'm not playing Mortal Online because it is perfect. As I have said before -- i'm playing it because it is the only game of its type I of which I am aware exists. And because it suits my demographic I find it enjoyable.
No. You said it doesn't look that was unless played on a 12 year old computer from 2001. Obviously that is incorrect as the video is recent. If you have a better video from the last month or so that shows more than 20 people fighting please feel free to show it as a counter. Otherwise your argument is silly because you are claiming that a game does not look like the video but providing no proof to refute it other than your opinion, which by the way also includes "not noticing" bugs which are blatantly obvious to anyone watching the video.
I'd like to add that this video was posted and linked by a FAN of the game in an attempt to advertise it. It's not like I went and made the worst video I could... no.. a fan made this and posted it because he thought it looked good...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
No. I said the game doesn't really look like that, maybe if played on a 12 year old machine. That is a different statement than "it doesn't look that way unless played on a 12 year old computer from 2001." My intent was that this game looks exceptionally bad on its lowest settings and as such this video looks exceptionally bad. Which part of this statement do you disagree with?
As for the part about not noticing bugs in the video, I think once again you did not understand my post. I never watched the whole video. Why would I not watch the video and then claim to have not noticed the bugs in the video? Thats ridiculous.
ROFL.. so you have all these posts in the thread which is about the video and never even watched the whole thing?
As for your statement about the video (which you didn't watch all of) once again you say THE GAME DOESN'T REALLY LOOK LIKE THAT, when everyone can plainly see the video and see for themselves that it DOES. Go make a new video today showing more than 20 people fighting and upload it for us. Maybe put in a little shoutout to SLAPSHOT in chat!
I'll be happy to view it. Yes, I would actually watch the whole video before commenting on it and arguing with everyone else in the thread.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"defend at all costs" No matter how silly it makes one look.
Where have all the "good" shills gone?
And that fellow will stick to his word! Which of MO's half assed, non working, poorly designed and badly implemented MO's features, you considered as sandbox elements? And if you are planning to say housing and keep building pretty please but placing all identical houses and keeps in prefixed and numbered spots with no other purpose whatsoever than few not working and risky storage chests, then i can tell you for sure that you might reconsider what you think is a sandbox game. MO is one of those games that player doesnt interact with the word at all. Unless you consider interraction with the world the mining and the wood choping. Still you can call MO a mining or woodcuting simulator but in any case not a sandbox. Regarding Mo "nonlinear" term can be easily replaced with terms such as "empty cell" or "bubble". The word is completely empty, theres absolutely nothing to explore appart from random placed glitchy mobs with terrible AI. After the initial promisses about a living world and events controlled by GM's the interraction with the world of Nave stopped somehow when the risar story stopped when people killed a couple of bosses. Where are the events that were supposed to be triggered by people's interraction with the world? Wheres the chained dragon? Wheres the "testicle" bird that was supposed to be allready ingame years ago? Nowhere to be seen. After all this time around SV i came to the conclusion that most part of their "half assed vision" is a result of their genuine innability to handle their own code. How come some people consider that vision or whatever comes out from Henrik's mouth briliant is actually beyond common sence. I would love to sit back and see the 1 remaining self called developer with the "importand programmer dude" in his forum signature to design and implement a single quest within his own game. Not for changing MO's vision fro "nonlinear" to "linear" but just for the lols of it. But will have to insist on my question: please enlighten me what are the sandbox elements that MO has to offer and what you consider to be a sandbox MMO?
Whether I watched the entire video or not isn't relevant to any point i've made within this thread so i'm not sure why you think my viewing of it is worth calling me out in any way as i've never claimed any amount of expertise on the contents of the video. It was you who spoke as if I had watched it, not me.
And Mortal Online isn't Guild Wars 2. I don't run into 20 man battles frequently. As such i'm not going to make a video of a 20 man battle for you here.
Still, you have replied directly to something i've actually said and that is worth noting. As you've gone over every other point i've made and honed in on this one single statement now i'll go ahead and concede my statement and argument on this one matter.
You are correct that in a strict interpretation of "what the game looks like" the game can in fact look like this. Assuming one runs similar graphics settings.
In regards to Mortal Online not being a sandbox. No i'm not going to outline what features make a game a sandbox or anything like that. That is a fool's endeavor and the community here can never and will never agree on what makes a game a sandbox game.
I would much rather discuss whether it is or is not a sandbox game from someone else's predefined definition of a sandbox, as I don't have one. And as I said earlier, usually when we do that -- one of the more rabid hater types here contorts the definition to the point where commonly agreed upon as sandbox games are no longer such.
Mortal Online is a sandbox. It is not a themepark. It is not a vacuous bubble. It is not a linear story driven dynamic event based game. I'm sorry if that offends.
This is a thread about a PvP video that was posted by a fan.
If watching the video is not relevant to any of the points you have made then quite simply none of your points are valid for discussion in this thread. It is afterall... about the video.
Perhaps now you might better understand the point of this thread and why people do not respond to every off-topic item you post in it. Perhaps now you will watch the whole video and join the rest of us in this conversation. Otherwise feel free to create your own threads to discuss any non-video related items you'd like to get off your chest!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I've seen enough of the video to have all the opinion on it I care to have. That should be good enough for anyone and if not, those folks will just have to deal with it. Also, I have not made a single point within this thread other than that I felt the video does not represent the game well. I did use a bit of hyperbole earlier which you honed in on and i'm still willing to admit that was hyperbole and untrue.
But as for making new threads, that should be done by the person making the original off-topic point. I haven't really made any points so it has nothing to do with me. Apologies to OP if we have allowed the topic to meander. I will endeavor to reply to fewer of the other's off-topic remarks if OP will endeavor to up the video quality a bit
What's that have to do with MO? Are we supposed to continue supporting buggy, broken, pay to beta games in order to better the genre?
MO has been out for 3+ years now...
Where have all the "good" shills gone?
It has everything to do with MO. If you really liked the concept of the game, you would support this INDIE developer and encourage them to continue developing and improving their games. No wonder no major developers ever work on PVP sandbox games. This community is the most toxic and unforgiving I have ever seen. Never mind the fact that this is a super small team working with a TINY fraction of the resources of other companies... let's just totally trash them and try to make them fail at every possible opportunity. Right guys? Because that will totally help PVP sandbox games right?
Ultimately I'm glad everyone on this forum hates MO so much. It would suck to have to play with you.
Mass exploiting is considered to be "effort"?
Comical.
Christ man- Why do I have to be baited in responding to foolishness after a few drinks?
"Helping" to get more PVP sandboxes made would be great- BUT by supporting MO (at this point) we are merely helping OTHER fraudsters realize that so long as they keep "promising" shit, the game they serve can be unfinished and broken 3 YEARS LATER and idiots will not only pay a sub that cost MORE MONEY than EVERY OTHER MMO but will also make DONATIONS ... All for a Publicly traded corporation!!!!!!!!!!!!!!!! I mean, they sold stock, take subs and still ask for donations for a game that doesnt work, is incomplete and missing features 3 YEARS LATER.
Lets not encourage anyone else, mmmmkay? The very fact that MO has sold you fools this "dream" for so long is why we have shit like "Greed Monger" popping up now and getting funded.
Lets make sure that REGARDLESS of the "vision" that they can actually produce...That would be nice.
Your points are/were valid at one time but after 3 years...Moot. Game isnt going to ever be playable and within the vision we were sold.
AND- Small team (I knew that was coming) why is that? The team wasnt so small at the start and they still couldnt produce shit in a timely manner- Now with what 3 people you expect more? And "small team" USUALLY equates to lower prices (less overhead) not HIGHER PRICES. =/
-But in the twisted land of SV and their cult....
Ultimately every one of us votes with our wallet and the industry sees that. What they can gather from games like Mortal and Darkfall is that there is very little community support, almost zero profit potential, and a rabid pack of haters that will go to great lengths to destroy these types of games. From a business perspective, they would be crazy to take a risk on this kind of game. Do you honestly think that relentlessly bashing the few existing PVP sandbox games is doing anyone any favors!? It's insanity if you ask me...
If you don't like the game, fine... don't play it. Hanging around the forums for years and pointing out every possible piece of negative news about the game and attempting to turn all potential players away from it provides nothing of value to anyone.
No.. what they can gather is that BAD games and BAD companies fail. This has nothing to do with sandbox vs themepark. The industry as a whole is turning toward sandbox playstyle and that includes major companies like SOE. All supporting BAD companies and BAD games does is result in more BAD games.
Now.. how about we get back to discussing the video? If that conversation has played out, how about starting a different thread for you to discuss you theories on why people should support StarVault?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Well said.
Theme-parks are dying and soon we WILL have some real sandboxes that work (crosses fingers) since major (i.e. competent) companies HAVE seen the need.
Back to the video: Its horrible. There is a motherfucking COW stuck in the roof. 'Nuff said?
Mods- Now ban me already..Assholes =P
KK- To be fair I havnt tried MO in the last few months. But enough is enough. I supported them for the first year and have tried after every "epic" patch. Anyhow... Good luck bro. Nothing personal here- I just feel the company is a total scam and am too buzzed to comment in the way I would like to =P
Mortal Online and it's fans are quite the oddity.
It's like loving the ugliest, smelliest woman who likes to poop in your mouth as you sleep. But you can't stop seeing her because she waits on you hand and foot. She might feed you scorpion venom for dinner and stab you with shards of glass occasionally. But that's okay, she does your taxes for you and gives you foot massages, in a tub of acid. If you can deal with the excruciating pain, it actually feels quite good.
Don't get me wrong... I love the idea of an open world simulator similar to Ultima Online back in it's glory days. And I had high hopes for Mortal Online when I first found out about it. Then I got into beta. Then the game launched. They never sent me my physical copy, which I pre-ordered long, long ago. They haven't been able to squash the simplest of bugs. They completely destroyed an awesome graphics engine that they purchased the rights to use. It is quite possibly the ugliest, prettiest game on the market. But I just can't play a game today, when games made 20 years ago look better than it. Every bug fixed causes two more in it's place. It's a losing battle. It's not worth it.
Some people just don't have the intelligence sometimes to learn from their mistakes.
I learned from mine.
looks like they finally fixed the floating horses
there are 2 types of mmo, imitators and innovaters.
Instead they patched in floating cows in the roofs..
I am posting here to concur that this PvP video:
EQ Next doesn't sound like a sandbox game yet. It just sounds like an open-ended PvE game in the same vein of GW2, but where event fails have longer lasting consquences. Until they start talking about PvP, territory control, land ownership, player driven economy (kind impossible to do if you have mobs that drop the best gear) it will remain so.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher