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Its almost 2 months since the release date...
The first MMO to get a true second chance, just wondering how the game is doing right now..... And why its still fun, or why you never joined or moved on...
Personally i think every MMo that has 10% of the visitors of this website still playing after 2 months can be considered a succes... I am not here to bash the game, FF14 arr is just not my game, but i am truely interested in MMO's as a whole and why people think its great or not...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
Oh boy, here we go....
This is going to end well....
On topic: There's a thread about server population with some comments that might help answer your question. People on these forums are very polarized it seems. So inb4 "It's doing great! In yo face!" and "Everyone probably left because it sucks"
-The only sure thing about the future is uncertainty
I do know a lot of people are playing less.
There's just a limit to what people can do. Turn 5 coil (the one people are still struggling to beat legitimately), isn't even available atm. Most people have at least 1 decked out (relic +1) lvl 50 by now. Many have multiple. Quite a few of my FC members have most of the crafting at lvl 50 as well.
People are just running out of stuff to do.
Afaik, a lot of people are still enjoying the game, but they're really waiting to see what content will be added, and hoping it will be added soon.
Unlike you... I can only comment on MY playing time. I am playing the same amount I was during early access. Still having fun, trying to unlock some new jobs and still on my main story line. All in all, I'm still having a blast, although, I'm a pretty casual player so I typically have fun in most games for at least a year or so lol.
Still having plenty of fun playing this game. My FC also consists of a bunch of great people, which makes the game all that much more enjoyable.
Also still seeing queues during prime time & weekends.
Happily playing. Probably a little more now than before to be honest, as its grown on me and a few friends have started playing it and joined my FC.
This is in no way indicative of the overall server or game health, just me personally, stating I'm really enjoying the game right now.
Never tried. I dislike the asian art style, so it's not for me. Glad to hear it's doing good though.
I can say:
There are fewer people in my FC, and fewer people standing around Mor Dhona during the day weekdays. Evenings and weekends, still as packed as I've ever seen it.
Queue times for the lower level dungeons has gone up. L50 dungeons the queue times are reasonably fast pretty much all hours. Just looking at shouts, there's a healthy number of people running pretty much all content at L50 on my server, although the low level dungeons/hests do get a bit thin.
There are a handful of people in my FC that have all crafting/gathering maxed. I don't think anyone in my FC has all combat classes at 50 yet (although several have multiples with relics). Our FC has 3 separate 8-mans who are through Coil 4, and 2 more who are still working on Primals. I know of a few people on the server that have capped all DoH/DoL, but I can't think of any who have done all DoW/DoM (although I'm sure they exist, it just doesn't get advertised).
My own playtime: I have 1 class at 50 who is ready to start Coil (SCH looking for Coil LS on Leviathan, btw), several in their 20's/30's, and several I haven't even started yet. I have one gathering class at 50, and I'm working on 1 crafting class now. I haven't come close to running out of stuff I want to do, and odds are 2.1 will hit me and I will be starting behind the curve with that.
I'm on a low pop server and got queued last night?
Over all the game is doing very well obviously.
I'm still playing until my sub runs out in a week or two, I won't be resubbing. There is very little end game (I've already finished the last raid, at least all the parts that aren't bugged out). Content updates are slow (first major patch in December, might go back to check it out) and there are crippling issues gone completely unaddressed (see the 130 page forum thread regarding SE's unresponsive servers, the worst in the entire industry, including f2p games).
All my personal criticism of the game aside, its clear the game overall has so far maintained a high population and is currently very successful. There are still sometimes short queues to enter servers, and tons of people in every level range.
Joined an awesome FC over the weekend. Still having a lot of fun. Can't wait to get my house in 2.1!
If somebody gave out Hyperbole of the Week-awards, we'd have a serious contender right here.
I'll be surprised if 30% of the population has hit level 50 at this stage (a month ago the number was 15%).
I came in with all lvl 50s from 1.0. I've been playing, on average, 20 hours a week with much more on weekends... 1-2 hours a night on weekdays.
With that said, i'm still on my relic for Warrior. I spent a considerable amount of time crafting, doing story quests, leveling Arcanist on the side.
Even as someone like me, who had warrior at 50 to start, I'm still on relic.... i'm guessing that a VAST majority of people who play this game arn't even lvl 50.
This is the same misconception people had in wow. The hardcore raiders though the whole population was at or near where they were in progression. Then Blizzard released numbers saying their average player never got passed lvl 30. When Naxxramas first released, only 5% of the population ever beat it.
Vast majority of mmo players are very casual. Just because you're camped in Mor Dhona yelling for speed runs, doesn't mean 95% of the server's population is also there.
I think this game is going to do VERY well in the coming months and retain far more subscribers than the industry average. Did you guys see the newest producer letter which offered a glimpse into the deepest housing system i've ever seen. They're also planning on having gardening, which I know some people will subscribe JUST for that.
Casuals love that kiind of stuff. Casuals can't raid coil 5 days a week, but they can log on 30 minutes a day and garden. People need to understand that this game caters to many playstyles that most recent F2P or B2P games can't compare.
Rift is one game that had potential but lost it's chance to grab a foothold in the genre. The fact that FFXIV is so huge in Japan with 10+ packed and locked servers tells me this game has already reached its goal of 400k subscribers and is going to be around, alive and kicking for the next 10 years.
I've found my home and havn't even looked at what's on the horizon.
Playing: FFXIV, DnL, and World of Warships
Waiting on: Ashes of Creation
Joined at release, still playing, and plan to be for at least the next month.
My highest class is still only 44, 2 @ 43, 1 @ 37 and most others in mid the 20's. My main activities are questing, dungeon runs and crafting.
As far as population goes, it still seems pretty high as there are always people in cities and the popular FATE areas, I even had to wait in a log-in queue the other day.
I started with early access and did not sub. I did not consume all the content, rather I got bored and felt no reason to level past 38.
It just simply failed to hold my attention despite me really wanting to get into it.
game is fun, interesting and very well made.
Its a shame i can't afford subbing right now, other priorities. GW2 will have to do for now.
I came into the game thinking about the failed last launch before they reworked. I held off a bit waiting on peoples responses before deciding to give this ago as I felt maybe just maybe another fail might be in the works.
Since coming into this new release I found out just how wrong I was. This game is well worth playing without a doubt. The reworking of the game certainly was worth the effort by the devs.