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PlanetSide 2: Heading to Brazil

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Sony Online Entertainment has announced that PlanetSide 2 is heading to Brazil thanks to a new partnership between SOE and UOL BoaCompra And Gamerica. Brazilian fans will get a first hand look at this weekend's Brazil Game Show.

"PlanetSide 2 set a new standard for shooters and online games last year. With its unmatched size and massive scale battles, the war on Auraxis has only just begun," said Louis Figueroa, Senior Vice President, Business Development, Sony Online Entertainment. "Our global player community is extremely important to us and SOE is committed to expanding the reach of our game experiences and support. BoaCompra and Gamerica consistently exceed their stellar reputation, and we are confident that players in Brazil will have superior local support with this partnership."

Read the full press release here.

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¯\_(ツ)_/¯ 


Comments

  • DarkVagabondDarkVagabond Member UncommonPosts: 340
    hue
  • Pyruk4Pyruk4 Member UncommonPosts: 13
    Originally posted by DarkVagabond
    hue

    RACIST!

  • hcoelhohcoelho Member UncommonPosts: 529

    Sony should think twice about releasing new products around here.

     

    After the PS4K, brasilian gamers are pissed with them. 

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392

    Sounds like a money grab.

    Sony has a failed product that they haven't fixed and they are introducing that product in other places ?

  • bcbullybcbully Member EpicPosts: 11,843
    It has no equal in the Fps genre. I'm sure it will be embraced.
  • LoktofeitLoktofeit Member RarePosts: 14,247
    It's a growing market and they really love their FPS's down there, so seems like a smart move.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • RaapnaapRaapnaap Member UncommonPosts: 455
    Would have been smarter if they waited until their "relaunch" in existing regions (massive engine rework).
  • goldtoofgoldtoof Member Posts: 337

    Failed? How? More concurrent users than EQ + EQ 2 at their peak is a fail?

    What fixes? It works great considering what it does, they are doing some optimizing for people on ancient pcs, but performance is good when you computer it to other recent mmos like swtor & nvw - "argh more than 20 players on screen does not compute" or gw2 with its culling.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by bcbully
    It has no equal in the Fps genre. I'm sure it will be embraced.

    i used to say that not too long ago then realized that will never happen unless SOE adds more mode / objective types within the same world. Having a HUGE open game with only 1 mode (capture all the points) is not going anywhere.





  • goldtoofgoldtoof Member Posts: 337
    What are alerts then?
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