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In his latest column, industry veteran Matt Miller takes a look at the notion of charitable action and giving as it relates to gamers and gaming. See what he has to say and then leave us your thoughts in the comments.
I’ve been thinking about this because on November 2nd, I will be participating in Extra-Life, which is a 25 hour gaming marathon in support of the Children’s Miracle Network of hospitals. Gamers, celebrities, and professionals all across the world will be donating their time and pulling off a Jack Bauer-like effort of staying awake playing all sorts of games and asking friends, families, and followers to donate to their cause. One of the great things about the CMN is that we get to pick specifically which hospital in the network receives our donations. When I saw that my wife’s alumni, UC Davis had their children’s hospital on the list, I knew right away who should receive the money my team raises.
Read more of Matt Miller's Charity.
Comments
My Thoughts on Content Locust
I hardly ever give gold away to other players in-game, basically because there's a hugely skewed view over the importance of it in MMOs by most of the player base. I'm all for trying to 'teach someone to fish rather than just giving them one fish' instead of perpetuating the long-held myth about money and MMOs.
Being a HC rper my character will often craft many items for friends and strangers that are nice, but they have to be deserving of it in some way. I've had people harass me and my character asking for more 'hand-outs' after I've been helpful, so I'm more guarded, and often will give time as well, rather than just 'things'.
ive often thought that mmo communities at their best often reflect this:
http://en.wikipedia.org/wiki/Gift_economy
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse