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The Pathfinder Online site has been updated with a new developer blog to talk about the battle mechanics utilized by both Fighters and Rogues and how the two character classes differ from one another.
This week the designers want to focus on a deep dive into the mechanics for how various types of characters will be implemented. We've got the core elements of the Fighter in a playable state and we expect to have Rogue in a similar state by the end of this milestone, so this week Stephen talks more about the mechanics that define each role.
Read the full post on the Pathfinder Online site.
Comments
>"We've got the core elements of the Fighter in a playable state and we expect to have Rogue in a similar state by the end of this milestone"
That's good to hear.
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Yeah, it's almost like these people think they're supposed to be reporting news about MMOs!...:)
Or some of the staff at MMORPG.com are keeping tabs...
Blogs are given out every Wed if one is done for the week so it's not like it's a big secret or anything. And really there is nothing to show, just talk of concepts.