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The latest Fallen Earth progress report shows off some of the things that players can expect to find in the game during the holiday season. Fans can get a look at several screenshots and also get a bit of a peak at what the team will be working on next.
From bug fixing we go into the New Year and The Outpost.
The Outpost will be a combination of different features we have been working on for the past few years. We will be combing them to provide players will a new area to not only explore, but build. Our focus for this expansion is putting more control of the players experience in their hands and giving crafters more of a role at the higher levels.
The Outpost will also tie in a lot of the separate systems, we wanted to give people who have a favorite activity a way to use that to grow the game. We don’t want to phase out any existing system, but make them a key component in the growth of Fallen Earth.
Read more on the Fallen Earth blog.
Comments
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
/sracasm on What more realistic you want... only 3-4 hedshots to kill a mob. /sarcasm off
its not a fps, its an rpg.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
agreed. i just suppose that combat more like Defiance might make it more interesting. including some things like cover fire, being able to take cover in a more realistic manner.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
No kidding lol