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Information about WildStar has come largely from Carbine Studios....until this week. We're continuing our coverage with a look today at the Spellslinger. Read on!
The best way I can describe the Spellslinger is a ranged rogue style class. You do not where heavy armor, you do not charge into battle. You more or less stand on the outsides and blast away with some devastating attacks. All of the combat in WildStar is area of effect based. The Spellslinger takes full advantage of these area attacks. They also have much more narrow lines of targeting to blast spells like Ignite against opponents. Using these targeting archs are critical to winning combats. The basic attack with the two pistols has a much wider arch to catch your foe in, but it is the longer ranged blasts that you need to make sure are angled correctly.
Read more of Garrett Fuller's WildStar: The Spellslinger - Gotta Love the Space Cowboy.
Comments
r.i.p. c!
Joy...
I mean if they can talk about this stuff....then they need to at least do a complete job...like for example this particular class doesn't have just ranged attacks....it gets melee ones as well....that do not synergize with using range.
And range-wise....since everything can shoot at you in this game back....it gives no real advantage....so in a way this character class is very sub-par...as it has low health and low armor....with ranged attacks that just don't do much....and way to many things that can get in melee range or shoot at range that do a lot more damage.
Its not a rogue class....but more like a ranged class stuck with some sub-par abilities and really bad damage.
Uhh... what?
well it makes sense... it is a gunslinger that cast spells... Spellslinger... At least it is better then say Warriro.. or Stalker... Or for the love of deity X Mage...
Funny fact... Mage in Swedish means stomach.
This have been a good conversation
NDA for the first 15 levels (iirc) has been dropped for the press, and you expect them to...not post anything? They pretty much do this for any big release. Post what they can, when they can.
Same will happen for ESO, and EQN (both versions), and Warlords of Draenor, and Destiny....you get my point.
But he doesn't like Wildstar so nothing should be posted about it. Duh.
<childish, provocative and highly speculative banner about your favorite game goes here>
The "Eat Laser, Skullface!" pic...
Is that a Spellslinger or a Sylvari Engineer from GW2?
So what would youd like this site to talk about ? WoW , maybe we should discuss what type of tea to drink with what foods, its an MMO site, and WildStar is releasing tons of info and allowing the press to play the game.
Kind of like getting mad at a car magazine for writing an article on the best selling car.
Sorry, but being that the game is still under NDA there really isnt alot of game play videos out there. Mostly stuff the devs show off and what not. I for one welcome any new information released for the game.
Perfect World is launching an expansion, Lionhead has partnered with Microsoft Games in the hopes of making an mmo whom they have not even a title for yet, and more indie developers with high hopes continue to churn out the donation vacuums.
To be fair: It has been a slow week in mmo related news, but to answer your question; whatever they're paid to write about.
Are you new here? Wildstar and The Elder Scrolls Online are then two MMOs closest to release, of course we are going to be getting lots of new information about them.
What else are they going to report on? Old games that everyone already knows everything about? They report on those when new content comes out unsurprisingly.
Not sure what people are expecting from a news section in a MMO fansite if it isn't news about upcoming MMOs?
You do not where heavy armor
If your going to be a writer please learn to use the proper spelling of wear! sheesh you letting auto correct do your writing?
then what would I have to talk about...
Five of the eight Features are now Wildstar ones.
"You do not 'where' heavy armor, you do not charge into battle." That's meant to be 'wear', features do need to be checked for typos.
The more I see this "targeting" schtick, the more I think of games who have already tried this and failed. I'm not a fan of stagnation in the genre, but really, you're using a method of gameplay already used that people didn't really like. It's the equivalent of putting the EQ "lose a level on death" mechanic in a game now, slightly tweaking it, then making it sound revolutionary. I don't get it.
The quality of the writing in this article is pretty sad. Not only are there some glaring spelling mistakes, the text itself often doesn't make sense.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!