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In regards to late game content, how much gameplay time per week do you think should be needed to be able to stay competitive in whatever it is you're doing (be it raiding, PvPing, staying up on the economy etc.) in a MMORPG?
I personally think it should be around 20ish hours per week, not too casual and not too demanding.
Comments
Hmm, this is a pretty tricky one. There's a lot that goes into the equation. A lot of people in MMORPGs ( I feel ) tend to think that if they have 1,000+ members and only like 30 online at any given time, that they can blow through content, etc pretty easily, have all the top tier gear, etc in a snap and whatnot, it's kind of hard to measure what compensates for ' competitiveness ', it's different for all MMORPGs, I'd say.
Take Shadowbane for example.
Enough said.
The silent voice within one's heart whispers the most profound wisdom.