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I am looking around the internet trying to find a project details that use more than one Kentic or Playstation Eye for an entire room solution. I could see how each speaker in a surround sound system could have a camera on it to turn your media room basically into a holideck with the help of either augmented glasses or full VR headsets.
Project Holideck is one but details I want more
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
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I have an environment in my lab that uses chained LEAP sensors combined with the Oculus to develop in CAD. It can also be used for all sorts of stuff.
Judging by the way you're talking about the tech I doubt you have the prowess to configure such an environment or program within it, however. (no offense).
You should just wait 10 years for something proprietary.
You make me like charity
Well the Kinect can already "see" in 3D, idk about the PS Eye. Kinect 1.0 is limited to about a 7ftx7ft patch, extending from a minimum distance of about 6ft directly infront of the camera. I don't know if the new Kinect on the Xbone is any better in that regard or not. Supposedly the hardware can go even farther than that, just the Xbox software tightens the viewing field down some.
So there's no minimum number of sensors you'd need, it's just a matter of covering some amount of square feet with video input. And if all you needed was about 50 sq ft of coverage, then your already set with one sensor - although most rooms are a bit bigger than 7x7.
http://en.wikipedia.org/wiki/Kinect
You never know when they'll decide to remake KISS: Psycho Circus.
That's actually not true. According to AMD, Eyefinity got its start with laptop vendors wanting the availability of two built-in monitors, two from external monitor ports, and two from a docking station. So AMD thought, if we're going to build in the capability to display six monitors anyway, let's create the capability to display six monitors simultaneously.
http://www.anandtech.com/show/2937/10