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Dan Hall has taken to the DayZ Reddit to reveal that the game has moved over 800,000 copies and grossed over $12,000,000 in sales in just under a month since the alpha phase began.
We (bohemia and I) had very ambitious plans for 2014 already, however this amount of sales was completely unexpected. Honestly, 250k within a quarter was what I would have considered a success. So to move nearly 800,000 in under a month is crazy.
We'll be finalizing our roadmap in mid January, but it is safe to say that this kind of result will be having a very positive effect on that roadmap.
No one can say that these guys haven't made the game to watch in 2014. What do you think?
Comments
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Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
If you aren't beta/alpha savvy you shouldn't play it yet, there are some pretty severe bugs at the moment and they just added Battleye which seems to have pissed off every DayZ mod vet on the standalone.
It's worth the 30 dollars to me, but I am prepared for bugs and have had characters wiped due to them. It may turn me off for a day or two but I end up coming back.
currently DayZ mod is better then alpha. more weapons and cars...
There is a lot hackers/cheaters in game too. need some heavy patching before can enjoy game
To echo what some others have said and throw my two cents in -
The game is fantastic. It is obviously in Alpha, but it is (despite what many say) absolutely playable and enjoyable. It desperately needs more zombies and a couple more things to do (which Rocket is supposedly actively working on) but as it stands its a fun, intense survival game. It nails atmosphere and mood perfectly, you really do feel tense as you play it.
Towns, at the moment, have 5 zombies at most, more often than not they have none. Every now and then the game will eat some of your inventory as well. The game can get very boring and lonely when you have everything you need but... the atmosphere and adrenaline rush of playing are unrivaled. This feeling is magnified at night where you pretty much need your flashlight to see, but you are of course revealing your location by using it (especially since 1 bug at the moment causes it to shoot through walls)
Pros
-Unique and challenging game, yet still easy to learn if you just put in a little effort (i never played the mod)
-Optimized shockingly well for an Alpha
-True sandbox gameplay
-Awesome atmosphere
Cons
-Some bugs (I dont think there as many as everyone else says, but maybe im missing some)
-North, East, and North-East portions of the map are all but abandonded making anyone who is willing to walk up there a very rich man
-Not enough zombies
-Not much to do but go human hunting once you have all the supplies you need to survive
The game is definitely worth the asking price as is, much less considering what it will become. I've always had an interest in DayZ but never wanted to buy a game i didnt care about (Arma) just to try it. It's really encouraging to see they are doing well, especially considering that I figured this game would be very niche to the point of being unprofitable. Even if you don't want to alpha test it, its worth a $30 "pre-order," to support the devs and get the game at a lower price than release, i think.
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Good for him, I got the alpha knowing that the game is unfinished but they said the game price will go up Beta and when finished so why not kick out 30 now and have the game forever.
The 12mil will help to speed things up I hope as they will have some extra cash to throw some more people on the team.
Its very fun. But alpha frustration is present of course. I just ran upstairs in a city to loot in a building and I think the house was haunted since it launched me into the street where my fall killed me.
Lol awesome.
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Youtube newb:
https://www.youtube.com/channel/UC96N3cxBuqKTPV2BQNlzGUw
P.s i could watch youtube vids of this game all day.
https://www.therepopulation.com - Sci Fi Sandbox.
There is some great potential here but retail price in its current form is simply not worth it - I will wait and see how the game develops first
Thankfully twitch has saved me from finding this out - I will be happy to stump up retail price once/if the game is much more developed
12 million is good going for them and I hope this can turn into a speedy game development and at least most of the raw potential this game has is realised
I do not think this game is really a MMO though