With all the emphasis that SOE has put on Landmark it makes me think that they are putting off EQ Next. At the very least Landmark may push back release of EQ Next by months if not years. I may just be paranoid or uninformed. Thoughts?
I don't think so. It's more likely EQ Next will draw a lot of people away from Landmark. Much of Landmark's tech is going to be used in EQ Next, so it shouldn't delay development that much and will generate revenue (and even content considering the tools) for EQ Next. We're probably looking at each game having a mostly different development team also so if anything the content created from Landmark could very well speed up EQ Next's development.
Originally posted by Nadia i've seen no estimated timeline for EQN announced yet - hard to say
Exactly. I was watching a recent video demonstrating Landmark and one of the guys said "These are the tools we are going to use to make EQ Next". I assumed that they had already started developing the game.
Originally posted by Nadia i've seen no estimated timeline for EQN announced yet - hard to say
Exactly. I was watching a recent video demonstrating Landmark and one of the guys said "These are the tools we are going to use to make EQ Next". I assumed that they had already started developing the game.
We have already seen in game footage for EQN, its being made already. Im sure its far from done though.
EQN Landmark is the test bed for art for EQN...in that I mean, they are waiting to see what the community builds in Landmark that they can then use in EQN. They are hoping that the devs won't have to waste art time building objects because they hope the community will do that for them in Landmark. If all they get from Landmark are penis shaped obelisks then I bet EQN will take a long time to release.
Art is what takes a long time in an MMO, and SONY is trying to leech off the community via Landmark...that is the reason they are releasing it with dev tools...it's about trying to save them money and time building the art for their next game (s).
They intent to use Landmark to create parts of the content for EQN. As such it's kinda expected Landmark comes first, and with a substantial gap, before Next.
From reading a lot of posts on different forums. I get the gist that a lot of people do not know what landmark is or why it is being made.
From what I have read and using my logic, Landmark is a game of exploring and creating. You are essentially doing Sony's work for them. They are allowing customers to create content for EQNEXT. You find a plot land, stake your claim, and build whatever you can imagine. Sony reviews everything and then implements it into EQ Next. You get paid. Landmark isn't replacing anything. It is allowing players to use the exact same tools the DEVs use to create structures and form zones. Both games will be working together to create a personalized experience.
This is just my understanding. I could be way off, but I doubt it.
I see Landmark as a massive testing ground for the EQN game. Imagine by the time its EQN beta the entire base for the game will be there completely bug free, and optimized. IMO because they are doing this, EQN will see the smoothest MMO launch in the history of MMO gaming.
From reading a lot of posts on different forums. I get the gist that a lot of people do not know what landmark is or why it is being made.
From what I have read and using my logic, Landmark is a game of exploring and creating. You are essentially doing Sony's work for them. They are allowing customers to create content for EQNEXT. You find a plot land, stake your claim, and build whatever you can imagine. Sony reviews everything and then implements it into EQ Next. You get paid. Landmark isn't replacing anything. It is allowing players to use the exact same tools the DEVs use to create structures and form zones. Both games will be working together to create a personalized experience.
This is just my understanding. I could be way off, but I doubt it.
They have said Landmark will be an mmorpg in its own right. With combat, skills, and achievements. I am not sure what it will be like and frankly am havign a hard time wrapping my head around it since they are fselling its biggest element which will be the creation aspect. I am thinking its gonna be like minecraft but not as blocky of course. You will be able to play Landmark and only Landmark if you want.
Now for EQNext, I wouldn't be surprised certain creations from Landmark, if they are of quality will wind up permenant features in EQN. They have developed a very clever means of having player driven content screened and tested before any element winds up in a game.
EQN:L has very little to do with EQN. It simply is a collection of art tools with a game wrapped around it. They realized it was fun to play around with and Sony decided to make some money off of it. Yes, some better quality stuff will be transfered into EQN, but don't think these means for a moment they are letting us create the whole world for them. Remember that EQN and EQN:L are two separate games Landmark will never be EQN and EQN will certainly never be Landmark. Sorry about the rant, but it becomes tiresome reading messages about nothing more than speculation. 99% of the questions about these 2 games i have seen have already been answered, or a reasonable person can deduce. Of course there is always going to be people trying to stir the pot and give false information, but I have seen this enough times to say if it isn't directly from the Everquest team, ignore it.
Originally posted by adamch29 With all the emphasis that SOE has put on Landmark it makes me think that they are putting off EQ Next. At the very least Landmark may push back release of EQ Next by months if not years. I may just be paranoid or uninformed. Thoughts?
Landmark is the systems test for EQN. SOE is trying out mechanics to see how players react prior to spending tons of time developing environments, quests, gear, story, etc. Given just how big of a change procedural content and story bricks could very well end up being if done right (a big if I admit) it's a very smart thing to do. The fact they can collect revenue while doing it probably doesn't hurt either.
I don't think its SOE's intention to overshadow EQN with EQNL. It is possible that people in general might like EQNL more once both games come out. At that point it would be beyond SOEs control.
I think people have gotten the impression that EQ:Next is not far off because of all the talk about Landmark. Next is not coming out any time soon. What they are doing is more or less giving us some access to the tool they will be using to build the world for Next. Bit like the giving us an alpha of an alpha. The first iteration of Landmark wont even have real classes. All they are doing is getting people involved and starting to build the community very very early on. MMOs are about community after all. Hey, it is better than having nothing more than a forum for the first 3 years.
Originally posted by VikingGamer I think people have gotten the impression that EQ:Next is not far off because of all the talk about Landmark. Next is not coming out any time soon. What they are doing is more or less giving us some access to the tool they will be using to build the world for Next. Bit like the giving us an alpha of an alpha. The first iteration of Landmark wont even have real classes. All they are doing is getting people involved and starting to build the community very very early on. MMOs are about community after all. Hey, it is better than having nothing more than a forum for the first 3 years.
I like the sound of that and agree with your logic. I think the regular EQ Next game will be a 2015 release, unless like another post said, Landmark somehow spirs development on with EQN. They should be encouraged that on this site, EQN has held the first or second slot in most anticipated MMO for a while. It definately has the makings of a unique blend of crafting/exploring/adventuring. As for EQN:L it sounds like they plan to let people make full worlds and MMO type experiences for people to create and share. In one video they mentioned it being a sandbox for PNP D&D campains. That sounds fun. /roll 2d6!
SOE is intending Landmark to be every bit as big, if not bigger, than Everquest Next. Here's an excerpt from an interview with the head honcho...
RPS: Due to all of this, your version of EQN is just one of potentially thousands of worlds players can go inhabit under these systems.
Georgeson: Yep. Ours is just a professionally developed alternative.
RPS: If your version is totally overshadowed, will you be disappointed? What will you do if people play EverQuest Next and say, “Eh, this is kinda boring. I’m just going to stick to user-created worlds”?
Georgeson: It will only be because Landmark is a success, and I refuse to cry in my beer over that.
Landmark is definitely going to be used to help create Next, but Landmark is very much it's own thing. If ANYTHING... Next is actually just a part of landmark.
"Time is a great teacher, but unfortunately it kills all its pupils." - Louis Hector Berlioz
I think EQ landmark is just easier for them to release first. It doesn't have to have content, players make that in landmark. So they release it to tide people over so the development for EQ Next can take as long as they need it to.
SOE isn't making Landmark to tie people over until EQNext, these are games with totally different focus. Yes, right now Landmark is mostly being talked about EQ-veterans, but SOE goal is to attract the Minecraft crowd to the game. It's a game for people who love building stuff and decorate not fight monsters and collect loot.
They are releasing Landmark because they saw an option to capitalize what they were doing for Next at a low cost.
Also, I believe that EQNext will release this year. SOE is planning lots of activities this year to celebrate Everquest because it's EQ1 15th anniversary and EQ2 10th anniversary.
People seems to think this is two completely different games/titles, its not. Landmark is just the tools being used for eq:next. Its not like they`re making two of everything. What SoE is doing is just letting people have a extremely detailed "trail" run of EQnext and in the process they have their costumers help creating the world. Brilliant! In LM they will also have they longest Alpha/Beta period for EQN, any game ever see (without actually calling it alpha/beta )and enough time to hopefully give EqN the smoothest launch in a long mmorpg time.
Allegedly (because it hasn't been seen) the world of EQN has already been generated from a musical algorithm and the team has been adding world structures for a while now. Classes have been mapped out at least partially due to the montage of animations shown at Live in August.
I believe Landmark is the live test bed for the in-game dev tools being worked on. "In-game" being the prime word so, like the building tools seen already, we have the same capabilities within reason that SoE does when we are building in Landmark. This includes the same in-game mob and quest generation tools to be used in EQN.
So while I think we'll be seeing a mid 2015 release of EQN a lot can be worked on now and I'm sure is even if it's mapping out and storyboarding content. Once the tools get done executing what has been laid out may not take long.
As a builder I'm excited for Landmark but if I was only interested in EQN I'd be anxious as well.
I expect that near xmas in 2014 they will offer early access to EQN just like they did with EQL and we'll be looking at a mid 2015 release. That is based on a wild guess but it seems likely to me.
Originally posted by Raxxo82 People seems to think this is two completely different games/titles, its not. Landmark is just the tools being used for eq:next. Its not like they`re making two of everything. What SoE is doing is just letting people have a extremely detailed "trail" run of EQnext and in the process they have their costumers help creating the world. Brilliant! In LM they will also have they longest Alpha/Beta period for EQN, any game ever see (without actually calling it alpha/beta )and enough time to hopefully give EqN the smoothest launch in a long mmorpg time.
Interesting perspective. I suppose EQL/EQN can be seen as one game with two distinct parts. I wonder how integrated they will be software wise on the hardrive.
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I don't think so. It's more likely EQ Next will draw a lot of people away from Landmark. Much of Landmark's tech is going to be used in EQ Next, so it shouldn't delay development that much and will generate revenue (and even content considering the tools) for EQ Next. We're probably looking at each game having a mostly different development team also so if anything the content created from Landmark could very well speed up EQ Next's development.
Exactly. I was watching a recent video demonstrating Landmark and one of the guys said "These are the tools we are going to use to make EQ Next". I assumed that they had already started developing the game.
We have already seen in game footage for EQN, its being made already. Im sure its far from done though.
im worried they will deliver 2 mediocre and unfinished products instead of one excelent fully featured product.
I really hope i am horribly wrong.
EQN Landmark is the test bed for art for EQN...in that I mean, they are waiting to see what the community builds in Landmark that they can then use in EQN. They are hoping that the devs won't have to waste art time building objects because they hope the community will do that for them in Landmark. If all they get from Landmark are penis shaped obelisks then I bet EQN will take a long time to release.
Art is what takes a long time in an MMO, and SONY is trying to leech off the community via Landmark...that is the reason they are releasing it with dev tools...it's about trying to save them money and time building the art for their next game (s).
From reading a lot of posts on different forums. I get the gist that a lot of people do not know what landmark is or why it is being made.
From what I have read and using my logic, Landmark is a game of exploring and creating. You are essentially doing Sony's work for them. They are allowing customers to create content for EQNEXT. You find a plot land, stake your claim, and build whatever you can imagine. Sony reviews everything and then implements it into EQ Next. You get paid. Landmark isn't replacing anything. It is allowing players to use the exact same tools the DEVs use to create structures and form zones. Both games will be working together to create a personalized experience.
This is just my understanding. I could be way off, but I doubt it.
C
They have said Landmark will be an mmorpg in its own right. With combat, skills, and achievements. I am not sure what it will be like and frankly am havign a hard time wrapping my head around it since they are fselling its biggest element which will be the creation aspect. I am thinking its gonna be like minecraft but not as blocky of course. You will be able to play Landmark and only Landmark if you want.
Now for EQNext, I wouldn't be surprised certain creations from Landmark, if they are of quality will wind up permenant features in EQN. They have developed a very clever means of having player driven content screened and tested before any element winds up in a game.
Landmark is the systems test for EQN. SOE is trying out mechanics to see how players react prior to spending tons of time developing environments, quests, gear, story, etc. Given just how big of a change procedural content and story bricks could very well end up being if done right (a big if I admit) it's a very smart thing to do. The fact they can collect revenue while doing it probably doesn't hurt either.
All die, so die well.
I like the sound of that and agree with your logic. I think the regular EQ Next game will be a 2015 release, unless like another post said, Landmark somehow spirs development on with EQN. They should be encouraged that on this site, EQN has held the first or second slot in most anticipated MMO for a while. It definately has the makings of a unique blend of crafting/exploring/adventuring. As for EQN:L it sounds like they plan to let people make full worlds and MMO type experiences for people to create and share. In one video they mentioned it being a sandbox for PNP D&D campains. That sounds fun. /roll 2d6!
SOE is intending Landmark to be every bit as big, if not bigger, than Everquest Next. Here's an excerpt from an interview with the head honcho...
RPS: Due to all of this, your version of EQN is just one of potentially thousands of worlds players can go inhabit under these systems.
Georgeson: Yep. Ours is just a professionally developed alternative.
RPS: If your version is totally overshadowed, will you be disappointed? What will you do if people play EverQuest Next and say, “Eh, this is kinda boring. I’m just going to stick to user-created worlds”?
Georgeson: It will only be because Landmark is a success, and I refuse to cry in my beer over that.
Landmark is definitely going to be used to help create Next, but Landmark is very much it's own thing. If ANYTHING... Next is actually just a part of landmark.
"Time is a great teacher, but unfortunately it kills all its pupils." - Louis Hector Berlioz
SOE isn't making Landmark to tie people over until EQNext, these are games with totally different focus. Yes, right now Landmark is mostly being talked about EQ-veterans, but SOE goal is to attract the Minecraft crowd to the game. It's a game for people who love building stuff and decorate not fight monsters and collect loot.
They are releasing Landmark because they saw an option to capitalize what they were doing for Next at a low cost.
Also, I believe that EQNext will release this year. SOE is planning lots of activities this year to celebrate Everquest because it's EQ1 15th anniversary and EQ2 10th anniversary.
I believe Landmark is the live test bed for the in-game dev tools being worked on. "In-game" being the prime word so, like the building tools seen already, we have the same capabilities within reason that SoE does when we are building in Landmark. This includes the same in-game mob and quest generation tools to be used in EQN.
So while I think we'll be seeing a mid 2015 release of EQN a lot can be worked on now and I'm sure is even if it's mapping out and storyboarding content. Once the tools get done executing what has been laid out may not take long.
As a builder I'm excited for Landmark but if I was only interested in EQN I'd be anxious as well.
I expect that near xmas in 2014 they will offer early access to EQN just like they did with EQL and we'll be looking at a mid 2015 release. That is based on a wild guess but it seems likely to me.
Interesting perspective. I suppose EQL/EQN can be seen as one game with two distinct parts. I wonder how integrated they will be software wise on the hardrive.
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