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I just wonder...
If SAO (Sword Art Online) was a real MMORPG, would you like to play it?
I should stretch out, that just as in SAO, you couldn't log out and would die if your HP reached 0%.
I think the inability of just logging out when something occurs or pops up that you dont like is a good thing. Might sound weird now but seriously, it kind of "forces" us to go on and play and while the people in SAO were at shock and hated the game for forcing them to play etc, as time passed, they somehow learned to love the game, look past that ever-lasting danger, and enjoy the game for what it was.
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Everything about the SAO world appeals to me, much like the Log Horizon world does the same.
The games seem challenging, and there's a lot of quests and adventure there is to be had. And a pure sandbox experience.
I'm pretty sure I have every single genetic and psychological marker for being the type of person that would be addicted into such a VR world.
So yes.
i Would love an SAO kind of VR game.
the death game thing. im abit unsure. i would probaply build in an enormous safety margin.
voted yes
Seriously who would logg into a game where you can't loggout and will die IRL if you die ingame within a pvp enabled enviroment. Whoever would do this a few weeks later everyone would be death expect some pk's.
your soo teribly wrong.
because pk-ing is real murder there. The community will make laws.
Disobey them and you will certainly be punished. there will always be a guild wich would become a sort of enforcement group hunting criminals.
The Sword Art Online world was amazing, it was a pure sandbox world with tons of features from in depth crafting, merchantile systems, player housing, open world ffa pvp with a criminal system, I could go on for days. I would most certainly play a SAO MMO if it came out with the features it was supposed to have.
As for the inability to log out and the death at 0 hp, that was just a gimmick of the anime and can be ignored as it wouldn't have anything to do with a real MMO
Mess with the best, Die like the rest
we are speaking hypotheticly.
The death game is on would you join?
As I wrote in the previous SAO thread I like many design elements of the game in the novel (especially that it has no endgame since I loathe the endgame grind), but permadeath would never work. It was a nice drive for the dramatic tone in the story, but that's the same reason which would sink the whole project right at the planning stage.
Not even H.Hughes was eccentric (as in crazy) enough to burn every bridge down and ruin his whole life, and he's pretty much a standard among weirdo rich fellas.
Kayaba sacrified all his money, his company, and eventually his life, for a mere project, which is ok for a fictional character, but not for a real-life genius. (suicidal, self-destrucing folks are not common among millionaire geniuses )
Not to mention his shareholders would stop it... Just imagine the board meeting "so, we'll pour millions into this game, which will have limited copies, and after we sell those, the company will be ruined, and all of you will be unemployed. But no worries, in a letter I'll take full responsibility, so only I'll be called mass-murderer and face the charges. I mean only if they can find me alive. Of course I can't guarantee the relatives of our dead players won't find you and wreck your car or rip you into pieces, but that's a risk I'm willing to take - in your names too." Lol
Are you sure ? Today being evil is cooler than being the "good one"
I might be wrong of course but how manny of the good guys will risk their life hunting down people known for taking away player lifes and having expirience in doing so especíally when they form a gang ? Pk's use to have the best gear for the job, decent skills and levels and the one or other filthy trick to shift battle into their favor. If you dont become a pk you probably not made to be a pk and thus you not fit to fight off a pk. Ofc zerging them down would be an option but Sro had manny places for hideouts. Its so much easyer to gang up on a single player and take his loot than challending this epic boss mob who is bound to kill one or two people from your group for good.
Yep, pk and the Coffins was the most illogical part of the story, and it's only there for the sole reason that Kirito could say his great monologue to his sis about how f**ktards are pk'ers in the real life - which is a statement I fully support btw
It was illogical, because Aincard was a sealed off world (as in no new players incoming), there's no way out only by beating the bosses, which are stronger on every level. So obviously they need every player they can get, especially towards the end. If too many players are gone (either from a bad pull, or a failed boss attempt, or by idiot pk'ers), everyone will stuck in the game forever - or until the next earthquake which is quite frequent in Japan, and with a bit longer power outage when everyone dies.
Pk'ing in such an environment is just as dumb as sitting in a lifeboat in the middle of the ocean and poking holes into it, just for the fun. It's maybe fun for a while but then everyone will drown in the end.
Well pkers will be there. There are some fucked up people out there. but they will be a small number >1% of the playerbase. And being a pk-er will limit your options drasticly. You will be flagged as a murderer. people will see you as a murderer. between all the greens a orange or red player is easely spotted. Pk-ers force themselves into the shadows limiting their supplies ability to get around etc.
and enforcers risking their life? there is no risking your life because you will go out in force your not gonna search for some pk-ers solo. youl be grouped and probaply with quite a large group doing the hunting.
i will play if in game food have taste.
You known , it like a dream that no matter how many you eat in game , you not get fat in real life , it like a dream (lol).
I think it worth to play as single player RPG game , 100 stage with big map are interest.
But as MMORPG ? Still play , but i don't think it will success in market.
Voted No. Open World PvP games I will not touch with a 10' pole. Too many players are too much of a dick.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR