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If some of the older Darkfall people remember the old website with the Red Dragon up at the top hovering well this is for our lost hopes and dreams.
Rust aint Darkfall or any fantasy world, but it gets close enough to the concept of the OG Darkfall. To bad Rust aint a Fantasy True MMO. If that was the case id be in bliss.
Comments
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Since DF:UW doesn't offer much on the sandbox server-side gameplay front it will have to compete with excelent multiplayer tactical shooters, sandbox survival games etc. As you can see on Rust playnumbers ..DF:UW will loose these competition.
If they rollback to DFO and start implemnt the server side sandbox content we all waited for to be implemented ...well..if...but i am afraid that could be too late now...
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$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
If only rust was not set in a modern day, but rather in a medieval days with savages, tribes and shit,combat would of been a lot more satisfying. Getting couple shot by players you can't spot before you die just sounds more like a full on pk game with 0% pvp(You know, when 2 players are both ready and in a position to fight
DF UW is an pvp game with full loot with also the option to pk occasionally. Rust is a pk game with full loot only with no pvp in it. You won't see any form of tournaments like we see in DF for that reason.
Not saying both dayz and rust are bad, but comparing those game to DF is simply retarded as fuck. So i rather play MO than playing dayz and rust any day. I don't think MO is bad, it's just the bugs and combat needs some work. There's still actual pvp in it atleast.
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The changes AV plans on making to the game, if they are still planning on making those changes, will make the game a lot better. The problem with rust and dayZ is that it has no staying power, no persistence like minecraft. Something you can play super casually for a long time, or play it hardcore for a week or two before being "burnt out" since there isn't much to really do in the game.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
The definition of insanity: doing the same thing over and over expecting different results.
Given its early ALPHA stage of development, RUST has a very bright future.
Where have all the "good" shills gone?
I'll take game play over graphics any day.
Rust = ALPHA
Darkfall = in development for 13 years.
Where have all the "good" shills gone?
Not sure what you're trying to say here coz DF have both better gameplay and graphics. Rust will never be better in those regards. Sandbox is not gameplay.
DF is only a problem coz it's 15$ each month, but it's not worthy of this monthly fee based on the lack of balance, content, updates and the fact that it is still in beta. Still, DF was never bad, they only take a long time to bring in new stuff and i'm onlu boycotting it even if it's the best mmorpg right now.
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So you're saying the "best mmorpg" isn't worth your $15 a month? LOL
Where have all the "good" shills gone?
This. I just don't get the DayZ/Rust love. I may give MO a try some day, even in its rough state. I really enjoy DF but they really don't care about non combat sandbox content. It's all about the combat, which I understand...just not always for me.
I still think DF is the best MMO out there, mainly because it is somewhat polished and doesn't force me down a god forsaken quest path (trying a certain beta tonight...I just wish it would stop telling me what to do and give me a bigger goal to work towards, like guild cities or non instanced housing).
It's the best coz all other mmorpgs in the market are not worthy and they all suck. Why you think most mmorpg's are F2P? IF they're not f2p, it's simply because they have plenty of diehard fans left like wow or alternative payment dont work like hardcore games like MO and DF can't go f2p. MO is not a real f2p because of their nature.Full loot, unfair advantage, p2w, not for a game where death matters.
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I haven't played Rust but I've seen some gameplay and it has definitely better graphical fidelity than Darkfall. I think you're confusing graphics with aesthetics.
Rust has a pretty high texture quality, the shaders are well optimized, it has great animations both weaponwise and miscellaneous ones. The only place where the texture quality lacks are the general ground pattern, vegetation and fauna and also of course on some creatures.
Just look at the over all texture quality in Darkfall UW. It's just lazy! :
Albeit, Rust isn't much better, but it definitely has a lot higher texturized character design, weapon design as well as an on par environmental texture quality :
I'm not saying that Rust has amazing graphics, far from it. But this is a game in alpha, made on a unity engine, and completely leaves DF:UW in the dust. Just because a game isn't gritty and dark doesn't mean it has poor graphics. It's inane to even claim such.
Nice comparison, I've never had an issue with Rust graphics and it runs well on the "Fantastic" setting. I'm sure Rust will improve in the graphic department, while DFUW is as goods as it gets.
Where have all the "good" shills gone?
A great list of free games (mostly MMORPGs): http://www.mytop10games.com/
Why do you say that? It's highly moddable. I'm sure a lot of people will make their own servers with "Medieval" mods and so on. Personally I think that it would be great. But there's been a lot of work put into the modern weapon animations.
This game is getting a ton of love from their devs and yet they remain open about it, allowing people to mod it. Again, haven't played it since the hackers are putting me off, I'll just wait until it has VAC. But from what I've seen this seems to be the case.
Why, thank you! I appreciate the compliment.
However, I do have some issues with Rust's graphics when it comes to the foliage. It bends nicely considering the physics of it but it sways a bit too much. You can literally see it move across the ground as if it were marbles on a moving platform. However, as you said it would seem that they'll be improving it. It looks a lot like a placeholder. Considering the work they've put into the common rock node you can see that they care about texture quality. Hopefully they'll improve it on the log nodes as well as trees and the ground.
Rust:
Rocks all the same (the hills are the same rock style through·out entire game). Trees all the same. Grass all the same. Only about 5 or 6 textures. Avatars all the same (as in, same weapon even if they are using something different, etc, and body). All male avatars. Water texture is really bad (and kills you if you jump in). Only about 5 or 6 types of buildings copied over and over.
Darkfall:
Textures change from area to area. More than 20 different buildings. Male and female avatars with several different races, faces, colors, etc (yea, body size is the same, just like Rust hahaha). Water textures look real and being underwater looks amazing. Light maps are amazing. There are more than 20 different trees.
There is a difference between FACT (Rust's highly limited graphics) and fiction (even remotely thinking Rust looks better).
Darkfall is a good looking game with the proper settings. Much better than 90% of the current market of games.
The definition of insanity: doing the same thing over and over expecting different results.
What part of ALPHA don't you understand? Your attempt to compare a game with 13+ years of development (DF) to a game in development for less than year is laughable.
DFUW could have the best graphics in the history of gaming, but it wouldn't make the game any better.
There are 25,208 playing RUST fight now, how many playing DFUW? 500?
Where have all the "good" shills gone?
Im an ex DF player and I love RUST.
Rust is already miles ahead of what DF ever was.
Also news in. Asia servers get patch before EU/NA knower days. Guess you lot are now a second thought to Asia...
Hey, i just want to take back everything i said. Rust is very good and probably the best full loot open world pvp sandbox game.
A fight does not end within few shots. We indeed use guns, but it doesnt mean that they're as strong and the game is not as realistic as real life which is fine. Actually, it's more fun than realistic unlike dayz. It's kinda like fallout, but online and what i mean by this; in fallout, you got realistic guns, but the game itself leave more room for the RPG aspect so you don't get killed in one hit head shot, you don't kill everything in one head shot.
Back in rust,
If you get cut and someone shoots you first, you're not in danger; you got enough time to respond. You may drop multiple wooden covers to fight back. The shut gun is not strong enough to kill someone in one hit or 2 even on barely naked dude. So the TTK is not as ridiculously low as i thought it would have been. You can still heal yourself in the middle of a fight so it once again, makes things more interesting to see on tape.
So yeah, rust after all is not just a pk game where the first one who gets cut by surprise dies instantly. The best player like in any pvp game will come out as the winner in rust.
So all this just to say that rust might be better than DF UW right now since DF doesnt want to be hardcore, sandboxy and freedom friendly enough to compete against rust. Rust seem to be better than DF in everyway for how simple it is too.
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"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"
Not to mention so many people dropped that game since they couldn't get rid of the AA users, completely ruined the game.
The Silver Sun Republic Roleplay Server is looking for those interested in interacting with other players. You choose whether it be positive or negative. However you cannot randomly kill other players. You must give a verbal warning or issue an order for them to comply with. Failure to comply or resisting is fair grounds for engagement.
During an airdrop Open PVP is allowed in the area of the drop for 10 minutes after the area is clear.
This is a Oxide server with Shared Doors, Groups, Modified Explosive Crafting/Loot Tables, Extended Day/Night Cycles, Sleepers, No Decay, and more...
If you are interested in a Sandbox Gaming Community join us at www.SilverSunRepublic.com
"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"
So what, you were blindly defending DFUW before even trying Rust??? You did a complete 180
I'm happy to see you have opened your eyes, RUST can only get better.
Where have all the "good" shills gone?