It looks like you're new here. If you want to get involved, click one of these buttons!
Star Trek Online is minus one executive producer with today's announcement that Dan Stahl has stepped away from the project to, as put in the official announcement, "pursue an exciting new project at Cryptic Studios". What exactly this project is remains a mystery. Steven D'Angelo has been named the new Star Trek Online executive producer in the wake of Stahl's departure.
Greetings Captains,
The executive producer role, much like captain of a starship, involves leading a large team with complex and varied skills toward achieving a long term mission. With Star Trek Online, our goal is to continuously improve the game and to provide the players with an evolving and engaging experience. Daniel Stahl has led Star Trek Online for three of the four years since the game launched, steering the game and in many ways defining the game as it evolved.
Daniel has decided to step down from the captain’s chair to pursue an exciting new project at Cryptic Studios, and I hope you will join the whole Star Trek Online team in thanking him for his contributions to, love for, and dedication to Star Trek Online.
As the new executive producer for the game, I have a tough act to follow.
I am a long time Star Trek fan who watched The Original Series as a child and watched all of ST: TNG and ST: DS9 as they aired. I originally joined the Star Trek Online team almost exactly 5 years ago, when STO transitioned from pre-production into production, and I was one of the Dev leads that helped shape and create the game we launched with. I went on to serve other roles at Cryptic and then was STO’s Executive Producer for 6 months starting in September 2011, when Daniel took a break from working on the game. Those were some of the most challenging and rewarding months of my career.
I am proud to be back on the STO team and working with this amazingly talented group. We have a lot of great things being planned for 2014, and I look forward to sharing the experience of growing the Star Trek universe with team here and with all of you who have a place for Star Trek in your hearts and minds.
Live long and prosper, and see you in-game!
Stephen D’Angelo
Executive Producer
Star Trek Online
Read more on the Star Trek Online site.
Comments
Exactly!
F*ck! Another project Cryptic? Really? Fix what you have. Believe it or not, some of your games are worth working on.
This does not bode well for Champions. When STO and Neverwinter were released development for CO was at a standstill. The silence was deafening.
Played: UO, LotR, WoW, SWG, DDO, AoC, EVE, Warhammer, TF2, EQ2, SWTOR, TSW, CSS, KF, L4D, AoW, WoT
Playing: The Secret World until Citadel of Sorcery goes into Alpha testing.
Tired of: Linear quest games, dailies, and dumbed down games
Anticipating:Citadel of Sorcery
Champions is dead. Time to face facts. It simply does not have the player base (never really did compared to STO and Neverwinter) to warrant expending resources on it.