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Last week it was announced that Undead Labs, creators of the cult hit zombie sandbox RPG State of Decay, had signed a multi-year and multi-title deal with Microsoft Studios. When Jeff Strain, former lead at Blizzard and Cofounder of ArenaNet announced the formation of Undead Labs, it was with the sole purpose of creating the best zombie-based games on the market. While some folks claim they’re sick of the Walking Dead, there certainly seems to be no sign of zombies’ decay anytime soon.
Read more of Bill Murphy's Undead Labs Wants to Change Your Perception of a Zombie MMO.
Comments
Steam: Neph
That was a lot of text for no information at all.
It could be summed up as him saying "It will be an MMO that isn't like MMOs and we won't call it an MMO."
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
glad to hear your review.
i hesitated because at the time- they didnt have a mouse/keypad control. did they ever get one applied to the game?
i may try it out.
microsoft studios are the worst to sign this kinda deal with... just look at their background in MMO's or...
ask Cyptic (Marvel Universe Online) or Level 5 (TLFO)
most likely it won't end up as an MMO... or close to one. I doubt it'll end up with multiplayer, i think the studios will force them onto single player with "maybe" co-op entity. Not a MMO. Not going to happen with this... surprised it uses the Crytek 3 engine though, thought it'd look better
"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week
"Taking the same old experience and just replicating it isn’t what we’re about"
isn't this game another DayZ/minecraft clone?
I avoided state of decay because it was single player and those types of games need to be at least co-op for me to want to play. If they could somehow not turn this into the typical pvp gank fest that all these games seem to end up they really would have a unique zombie game.
There are lots of pvp survival games with zombies as a gimik. I'd like to see one where they're the actual threat you're trying to survive from.
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Since that guy decided that's the kind of game he likes? You can't argue that someone's preference is wrong, its their personal preference.
Just to question the philosophy. Army of Socrates.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Zombie MMO? Maybe for some, but not for me. I am not interested in Zombie anything, nor post apocalyptic games/MMOs, real life will be upon us soon enough and we are already eating/breathing enough radiation as it is.
I play MMOs to escape reality, not to wallow in it. I want my MMOs in some ways realistic, yes, but realistic for the Middle Ages, or for Middle Earth, or for 10,00bc, or for a future that is fiction, not possible fact.
There is nothing any Dev Team can do to make me want a Zombie MMO. I bet I'm not the only one that feels that way or they wouldn't have phrased it that way to try and change our minds.
I wish this new MMO the best of luck, for the Players that enjoy this kind of setting, and for the Devs who worked hard to make it.
I can imagine a true zombie MMOG that introduces new players to the game with a scripted newbie experience:
Meeting a grizzled survivalist vet; he shows you the ropes; gives you basic survival gear.
You go out on runs, facing some zombies here and there along with NPC people, where he gives you warnings on trust.
At the end of the tutorial, both of you are searching a room when a zombie horde starts coming through the door. The vet tries to hold back the door while the vet yells at you to "go!". As you hesitantly run through the other side out another exit, the horde breaks in, vet on the ground, he screams at you to "remember what you learned!". Cut to a cut scene extreme close up of eye suddenly opening with a gasping sound. The eye has reflections of trees in it. The camera pulls back to see your character laying on the ground in a makeshift shelter in the wilderness, campfire smoldering. Camera releases to the game UI.
You now have basic fire-making skill, building skill, etc, ala Wurm Online. True roaming hordes exist on rare occasions or spawned by GMs, unlike any zombie mmog out there, which could be a large group event. The game would be built from the ground up to support reasons to work together (fortifications, fortifying abandoned towns, etc).
To copy an idea from Trials of Ascension and that zombie Source mod thing I can't remember the name of, you get x number of life counters, with voice overs when one is taken off of like, "Phew that was a close one", and then when you run out of them, you turn into a zombie yourself (losing your gear) with movement limitations but stronger, or you can let the game take over your movements to hide yourself in a group of zombies.
Once that zombie is destroyed, welcome to a new character.
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@ITPalg
YouTube: ITPalGame
"If I offended you, you needed it" -Corey Taylor
Interesting, but I feel no developer would implement perma death in an MMO, or whatever they want to call it. Real risk in an MMO? I can hear the backlash now.
Yep.
Pure puff piece.
Lots of respect to Mr. Strain etc. But why can't they say "WHAT" it actually is.
I get a good idea of what DayZ is:
1. Perma-death PvP
2. Survival
3. Any corner could result in death
etc. It's got the mind-set of "rambo: first blood" about it. I still don't really know what undead labs are aiming at: "night of the living dead torchlight in the dark gameplay"?
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Microsoft + MMO... This.. Will not end well.
The difference here is you will be the zombie... =P
This have been a good conversation
¯\_(ツ)_/¯
Don't forget about Asherons Call 2...MS had complete control over the design of it, worst mistake in the history of Turbine.
Anyway, I didn't think State of Decay was all that great and this article revealed no actual information about their upcoming game so.........meh.
"People who tell you youre awesome are useless. No, dangerous.
They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
http://www.raphkoster.com/2013/10/14/on-getting-criticism/
state of decay is a decent game, its not perfect but it does have alot of cool ideas.
I think thier mmo could be interesting, look forward to finding out more. I'm glad it wont be a traditional mmo but I hope its not like dayz
My blog:
What you say about State of Decay is true,it lacks just about any polish and has some dodgy mechanics but it's fun as hell and they don't ask that much for it.
It's very well done given it's budget.
I'm very interested in what they do with an MMO version.