This is footage we took off-screen from Behaviour Interactive's studio in Montreal. It's pre-alpha footage for an early unfinished look at how the game's combat will play. Bear in mind that all of the "grayboxes" you see are just placeholders for art assets to come, but that you can already see how responsive and frenetic the combat is this early on. Enjoy!
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http://www.mmorpg.com/gamelist.cfm/ga... NOTE: The handsome mug you keep seeing popping in and out of frame is none other than our own Garrett Fuller, who visited the Montreal Behaviour Interactive studio. The audio on the original track was a bit wonky, so we dubbed over it with music from the studio and Bill Murphy's lovely tones. Garrett's currently writing another article on his impressions of the game for next week. Cheers!
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Comments
'Bout time, geez.
*watching*
I can not remember winning or losing a single debate on the internet.
thank you!
not expressing my opinion since its pre-alpha!- but enjoying every footage!
looks good for pre alpha.
Although im not fan of action combat.
I prefere oldschool tab targeting
After the incredible, near-perfect animations of Space Marine, Behavior Interactive will have quite a challenge ahead of them to not be considered inferior to the Space Marine multiplayer right out of the gate. Even though Space Marine only had peer-to-peer multiplay, it was of such an incredible quality level that I worry for Behavior's foreign imitation title.
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Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
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Wait, this game is PvP only, deathmatch style?
Why did I think this was a PvE MMO? Damn...
The scale will indeed be at least as large as planetside. They are talking about having the entire continent be seamless.
there will be open world PvP, not just scenarios, also there will be PvE events runing.
that means in a realistic way they showed us nothing ...