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The next update to Wurm Online will be deployed on February 18th. The team has confirmed the feature changes and additions and made a lengthy post on the WO forums. The crafting interface has been overhauled, an invite command has been added and new emotes have been added, among other things.
Drag and Drop
Functionality to drag items straight from piles to cart, cart to piles or pile to pile without the need for it going to inventory first. Amount moved per action is in relation to how much you are already carrying vs maximum carrying capacity.
Load Function
The ability to load many items previously unmovable(as in picked up) onto carts through a simple command.
Reinforced Cave Floors
For those instances when rock floors just does not feel secure enough.
Notifications Help System
Tutorial and help messages that are triggered by certain situations and conditions. The information will also be available on demand from a library called "Book of Wisdom".
Read more on the Wurm Online site.
Comments
Good game hampered by a terrible game engine. They really need to stop focusing on adding more and focus on smoothing out game performance, not only does it run bad graphically but the net code is abysmal and anything more than a couple of people in an area turns into a slideshow.
At this point they are just dumping more "stuff" onto poor optimization.
I really want to like Wurm Online and overall think it is a fantastic game, but their focus "especially lately" seems almost desperate.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
I have to respectfully disagree with your comments regarding running bad graphically and the slideshow characterization. You are not really being fair to the game insinuating unbearable lag just because more than a few people are in local. It simply is not true unless you are running a cheap Intel integrated graphics card. The game does need more optimization and I think they should develop a new client that isn't a java-based one, but I would venture to say that Rolf and his team have done more with Java than anyone thought could ever be done. And don't listen to people who ignorantly call Wurm Online a browser game. It runs in it's own client and not a browser. The environmental sights and sounds of Wurm are really amazing. It has an old-school feel but with very realistic environments. I run the game with max settings and have to say the environment rivals many AAA titles in realism. For example, the grass, water, and even smoke from forges, ovens, and campfires all blow with the direction of the wind. Environmental sounds reflect the area, time of day or night, and content of local vegetation and creatures. How's that for detailed environments?
Plus, you can farm crops, breed animals with traits that span generations, build structures wall by wall, brick by brick in single or multiple story designs. You can construct ships made of thousands of components and then sail those ships to other maps. You can focus on any of 140+ skills or all of them - the choices are yours and your character is truly unique. You can also fish, hunt with weapons including bows and arrows (yes, you make the shafts, arrow heads, put them together, improve them and then use them, retrieve them, repair them and use them again). You can engage in quirky but satisfying PVP or live in the PVE lands where there is no worry of anyone destroying your hard work. You can live in a village with other players or live in the deep forest all by yourself on your own land. You can explore and travel to any place you can see. You can mine into the mountains, create items piece by piece, and terraform the landscape. These are all qualities that make Wurm what it is.
The last two years have been particularly amazing with respect to the new graphical content. The 1.2 update coming is just a continuation of a long line of improvements to the game. Yes, there is still much to be done. But I have to tip my hat to Wurm Online - the only true sandbox MMO that has held my attention for almost 5 years.
I challenge anyone that is a fan of a true sandbox MMO, to download Wurm Online, trudge past the terrible tutorial, and give youself just 24 hours of play time and you might just find your next sandbox love.
Wurm is awesome!! And its about the gameplay and not graphics. I would take better features over better graphics and time of the day.
And some changes mentioned here are long due.
No fate but what we make, so make me a ham sandwich please.
Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA
You obviously have not played this game recently http://www.youtube.com/watch?v=a53e9W7f2Yw
or this http://www.youtube.com/watch?v=bh3WOxNziE0