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[Poll] successful ESO/EQNL/EQN/WS

davc123davc123 Member UncommonPosts: 458
Which  will be successful and why
«1

Comments

  • skyline385skyline385 Member Posts: 564
    Why would you even bother with this? It's obviously going to be EQN because it is the only thing resembling a Sandbox here. Most people won't vote for Themeparks against a Sandbox so this poll is essentially meaningless.

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  • HedeonHedeon Member UncommonPosts: 997

    well the question is which you think will be successful, not which do you want to play, most of all looking forward to EQN, which I very much doubt will be much of a sandbox, unless your definition would be FFA PvP, then am sure there will be PvP servers, but really think Wildstar will be the successful one, so that is what I voted.

     

  • Sajman01Sajman01 Member Posts: 204

    EQN:L will be the most successful, it will blow the other 3 away. That being said, I'm not sure EQN:L should be considered an MMO.

     

    ESO and WS will both have a good 3 months and fade into oblivion, I don't really have a handle on EQN until it's something more than vaporware.

  • atuerstaratuerstar Member Posts: 234

    Allow me to elaborate upon why I believe Wildstar to be the sleeping giant in this lineup.

     

    Players want heroes. Surely they too want to feel heroic, as though they have achieved amazing things, yet they also like to know there are things beyond their limitations which others of a more heroic and tenacious nature have endured. They want to hang around in social hubs and perhaps see someone who has achieved a modicum of fame in their vicinity and, perhaps, share a human moment with them. Or at times be that person stopped in the street and thanked for pulling the team through that messy raid the other day.

     

    With wildstar offering 40 man raids, trinity type gameplay, and an endgame mode of gaming with no telegraphs and helping hands other than boss animations and special effect - Heroes shall rise. There will be those few who have gone against great odds and are willing to sit and chat about their achievements over a space ale while touting their shiny amazing arms and armour. There will be those tanks, those healers, those direct damage dealers that you KNOW you can trust. Their reputations will be known across their server and it will be a sigh of relief and a smile of camraderie every time you see them in your group.

     

    We want to envy people, and we want to be envied. We want to test our own greatness and be in the presence of those who have achieved greatness. We want to be part of a community and feel as though our contribution is relevant. Finally we want to relax and enjoy our lesiure time and both the Wildstar fans and Devs seem to understand this most important concept in gaming. Its a game - lets have fun.

     

    In ESO - No specified or required roles means no building of trust or community. When you dont have to depend on anyone no one is relevant. Craft anything destroys any in-game economy before it could even begin. A PVP focused endgame is already drawing the nastiest anyonymous personalities in gaming which will further erode the chances of any community building. The idea that every thing ESO tries to do TSW already does better simply wont leave me.

     

    EQ:N - Will face many of the problems that ESO does. It will also be held back by the art style that exists at such a large gap from the original artistic intent of previous EQ games. I need to know more about its endgame to make any final guess but the rumours of their own dismissal of class dependance dont bode well. The fact that every time I look at I get to thinking its a visually less impressive GW2 is certainly not helping my interest.

     

    Of course it would be nice if they all succeed in their own way. And honestly I dont know if I'll be playing Wildstar as I have such a busy year ahead. I wont be surpised though if the quirky innovative contender that recognises the value of community inter-dependance, trust and fun walks away with a surprisingly healthy following. Of all this years clones it seems to have strayed furthest from its basic genetic makeup while recognising what the important parts were.

  • Sajman01Sajman01 Member Posts: 204

    My issue with Wildstar is that it's an NC Soft game.

     

    This is the company that was responsible for Guild Wars 2 doing a 180 on core design 3 months into launch once they had  already sucked the casual players in. If you think Wildstar will be any different, you're being naive.

     

    It's being marketed as this hardcore, blast-from-the-past spiritual successor to WoW vanilla. I am sure you will get that at launch and for the first 3 months.  I'm also sure it's going to be an amazing game for those first 3 months which is main reason I'll be picking up the game. But after that, you can expect them to sell out every marketing point they put behind the game and you can fully expect a switch to an F2P cash shop. It's going to happen, that's how NC Soft operates.

     

    If you're okay with 3 months of a great game, hey all aboard. But this won't be a game you'll be playing a year from now.

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433
    Originally posted by coretex666
    Throwing this poll here without defining what you mean by "success" is just...worthless.

    Indeed, people will dispute that anyhow.

    Also some of those games are far closer to release and have far more information out there than others.

    Wildstar / ESO vs EQN for example.

    It's just pure speculation.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • GuyClinchGuyClinch Member CommonPosts: 485

    I believe all 3 games will be profitable - and that Wildstar will be the most popular in the long run. Wildstar is less ambitious and only concentrates on improving a winning formula.

    ESO has a good company behind it but its supposedly very dry and suffers from being unable to do skyrim like 'virtual world' things in an MMO.

    EQ:N is simply too ambitious. SOE often tries for alot (Planetside 2) but the result is more 'promising' or 'ahead of its time' rather then good.

  • loltacololloltacolol Member UncommonPosts: 26
    ESO, it has a very good chance to do well with AvA and the IP itself.  So much lore and content they could add.
  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by davc123
    Which  will be successful and why

    Black Desert




  • IncomparableIncomparable Member UncommonPosts: 1,138
    ESO will do very well... but im expecting more mature features in a mature rated game. Why aren't there decapiations, more gore/blood, gambling, profanity in VO etc. If its a game with actual mature rated content it can become a very distinct VO online mmo experience compared to others... still it will do well, but it would have been much easier for someone like me to gain interest if they went more with what they have.

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • IncomparableIncomparable Member UncommonPosts: 1,138
    Originally posted by SavageHorizon
    Originally posted by davc123
    Which  will be successful and why

    Black Desert

    Once you go black you dont go back, black dessert

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    EQN successful? Most SoE developers couldn't fight themselves out of a paper bag.
  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by skyline385
    Why would you even bother with this? It's obviously going to be EQN because it is the only thing resembling a Sandbox here. Most people won't vote for Themeparks against a Sandbox so this poll is essentially meaningless.

    EQN is more like a sandpark and it will attract players from both play styles.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
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  • collektcollekt Member UncommonPosts: 328
    Originally posted by Sajman01

    EQN:L will be the most successful, it will blow the other 3 away. That being said, I'm not sure EQN:L should be considered an MMO.

     

    ESO and WS will both have a good 3 months and fade into oblivion, I don't really have a handle on EQN until it's something more than vaporware.

    I don't understand your logic in making this statement at all. You think Landmark will blow away the other 3 full features MMORPGs? You literally can't do anything in Landmark except build stuff, which is cool I guess. I just don't think the majority of people would prefer doing nothing but running around and building to a full featured MMO with housing, combat, raids/pvp, etc. I know I'd get bored in the first few hours or best case scenario, after I'd finished building my first structure.

  • RylahRylah Member UncommonPosts: 194
    Originally posted by SavageHorizon
    Originally posted by davc123
    Which  will be successful and why

    Black Desert

    +1 (definition of success: I like it!)

    Unfortunately it was not on the list. So I wvoted EQN just because I never really loved the Elder Scrolls IP. It was ok, but not as breathtaking especially because of the facerolling in "endgame". And Wildstar is not only NC-Soft which means a nice game at the beginning with major core flaws which will never be adressed, but is also puts too much emphasis on middle-school humour and the coolness factor. Both of which hold no long term value and get unnerving after a while.

  • apocolusterapocoluster Member UncommonPosts: 1,326
    Originally posted by Waterlily
    EQN successful? Most SoE developers couldn't fight themselves out of a paper bag.

    Neither could most gamers what's your point

     

    @op no all of the above option?

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • collektcollekt Member UncommonPosts: 328
    Originally posted by Rylah
    Originally posted by SavageHorizon
    Originally posted by davc123
    Which  will be successful and why

    Black Desert

    +1 (definition of success: I like it!)

    Unfortunately it was not on the list. So I wvoted EQN just because I never really loved the Elder Scrolls IP. It was ok, but not as breathtaking especially because of the facerolling in "endgame". And Wildstar is not only NC-Soft which means a nice game at the beginning with major core flaws which will never be adressed, but is also puts too much emphasis on middle-school humour and the coolness factor. Both of which hold no long term value and get unnerving after a while.

    Agree about Wildstar, plus the combat just looks terrible to me. It might be some people's cup of tea, but all the ground target indicators are just such a HUGE turn off to me. I'd rather play a game that doesn't look like simon says every time I use an ability.

  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by Stizzled
    The success or failure of these titles can only be determined by each individual's definition of success or failure. Since you haven't provided yours I'll provide mine: If the game stays open and earns a profit, then it's a success. Going by that I can't vote in your poll without an 'all of the above' option, I believe each of those titles will be successful.

    Yes, I have to agree with your definition, and they'll likely make boatloads of money, more than recover their costs and last for many years to come.

    Now if the OP means will any of those reach WOW type popularity?  No, I don't think any of them will, each has their own niche they are better targeted for.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by skyline385
    Why would you even bother with this? It's obviously going to be EQN because it is the only thing resembling a Sandbox here. Most people won't vote for Themeparks against a Sandbox so this poll is essentially meaningless.

    This is pretty much my answer but it is an answer founded in not having any concrete details about EQN yet. I know ESO and WS are going to just be tweaked versions of games I've already played. EQL is a game I'll play but I doubt it will capture me. EQN has the most potential of any game I've read about in the past 5 years, but there is basically 0 concrete info so that potential could be worthless. The game could still be an awful disaster that made a bunch of empty promises. Not really a very fair poll.

    To add Black Desert to the list since it was mentioned, it won't be that one either. That game is just so clunky that it is going to be unplayable. Clunkiness kills games, it killed WAR, it severely damaged TSW and it killed Rift. A game that is doomed to fail before it is ever released.

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by coretex666
    Throwing this poll here without defining what you mean by "success" is just...worthless.

    Exactly..  Polling this jaded drama crew with anything remotely serious is doomed before you can hit "Post Message"

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by Ender4     I know ESO and WS are going to just be tweaked versions of games I've already played.


    You probably aren't in beta, based on what you've said.  That or you only played for all of 5 minutes.  But I dare you to read this (if you have beta access) and still say that ESO is a "tweaked version" of games you've already played.

    http://forums.elderscrollsonline.com/discussion/957/what-is-the-elder-scrolls-online-and-what-to-test/p1

     

    As for WS - I wholeheartedly agree.  o7

  • bcbullybcbully Member EpicPosts: 11,843

    ESO will sell 5 million easy.

     

    However W/O question EQN will be the better long term product. If it's anything like EQN:L it will be a true game changer. Truely the next big thing.

  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by bcbully

    ESO will sell 5 million easy.

     

    However W/O question EQN will be the better long term product. If it's anything like EQN:L it will be a true game changer. Truely the next big thing.

    It's IP pretty much ensures it's initial sales success, and many of those won't stick around for long once they've consumed the core content.  (but likely will be enticed to come back for expansions)

    But I agree, it doesn't bring nearly as much to the table, as what SOE is promising for it's next few titles, they appear to be trying to really change things.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • EugeneKDudleyEugeneKDudley Member Posts: 58

    I'm a fan of sandbox games, but I feel wildstar which is like an adult version of world of warcraft and believe it or not ESO if they take the feedback and fix a few things that are lackluster, will be pretty fun MMO's and will do very well. predictions are fun I prefer numbers and we will have to wait for those, but predictions are...ESO and wildstar and EQN will all do pretty good, more new games more fun I say!!

    1. Wildstar (4 - 5 million players at release)

    2. ESO (3 million players at release)

    3. EQN (1.5 - 2 million)

    the key is retention and all 3 games have the potential for sure but only time will tell.

    "By all means, reach for the stars but you need to build the spaceship first"

  • keenberkeenber Member UncommonPosts: 438

    All  of them will do well but I see EQN dropping players interest very fast. The graphics will put a lot of and make you feel like your playing a cartoon and won't be able to get imersed in the game. The  free to play part will mean that the game will be lacking in lots of stuff like storage space and general stuff that makes sub based MMOs more fluid and fun to play. The biggest problem I see with EQN is the game play will be very much like GW2 and we all know how fast that has lost players.

    I think Wildstar will be too much like Wow and all the rest of the Wow clones so that will get boring fast.

    Teso I think will last the longest because it has a fresh feel about it and and has huge protental  if the developers keep adding to the game which with it being a sub game they should do.

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