It looks like you're new here. If you want to get involved, click one of these buttons!
I wonder whether this is a copy of Everquest or an MMORPG with some original content.
I really do not wish to play another EQ clone.
This is how I would categorize an EQ clone:
Are there levels for monsters? - Then it is an EQ clone
Is there a list of spells for each level, and as you gain levels, you can get new spells? - Then it is an EQ clone
Can a level 30 monster be killed by a level 30 player and not by a level 20 player? - Then it is an EQ clone
Does a player uses his available skills and spells all the time, same way? and no tactic is involved but only the level matters to win an encounter? - Then it is an EQ clone
I really hope this is not just another EQ clone
Thanks for your replies.
Comments
If you think those points make it an EQ1 Clone then it is.
In fact almost all High Fantasy mmorpg would be EQ1 clones if you judge them by that list.
1. Yes there are levels for monsters becuase there are levels for PC's
2. Kind of you will get new skill/spells are you gain levels but you will also gain some from learning them off Monters and other NPC by fighting them. i.e you might learn a skill called Shield Bash if you fight and kill and Orc Warlord etc (details are limited still in early beta)
3. Its a level basied game it would be pretty pointless if someone could kill a monsters 50% higher than you are. You might be able to kill a level 30 monster at level 20 if you group with others.
4. Lots ot tatics not just hit auto attack and read a book, there is a AES which will need you to responced in different ways at different time depending on whats going on during an encounter.
This game will be alot harder than other new mmorpg, its group biased but you can solo the best rewards will go to those that group/raid. Dont expect anyone to reach the max level for at least 6 - 12 months (maybe more) and those that do will be the 50 hours a week types. No instance ports you will need to run/ride/sail anywhere you want to go.
The basics of this game are like EQ1. Levels, skills, spells, grouping, etc but the rest is very differet to EQ1
I'd say they are using the foundation for what worked with everquest and building on that. When it comes out it won't be Everquest but it will have similarites. It is vangurad btw.
if you don't want to play a game with features in your list, don't play this game. in fact don't play any fantasy rpg...that is all
read this http://www.vanguardsoh.com/forums/showthread.php?p=1044304#post1044304 then come back and talk to me about the vanguard/soe fiasco.....
I have been looking for a decent EQ clone ever since ending my many years of playing EQ, but nothing has come close yet.
Here's to hoping this one finally gets it right.
By your criteria almost all MMORPGs are EQ-clones... and just by looking at Vanguard's screenshots you should have been able to ascertain that it is, too.
Let's hope Sigil make it as much like EQ1 as possible
So, it sounds like an EQ clone. Then, it isn't a game for me.
Just for some of your information, who thinks an MMORPG has to be an EQ clone; You are wrong. There are many MMORPG games out there which are not EQ clones. Some examples are UO, MU, and Tibia. Tibia is the game which I play currently and I really love it. However, it is a bit outdated game and has 2D graphics. I would love to play a game with all new 3D graphics, sounds and the content and game play of Tibia.
Since some of you have no idea what a non-EQ clone MMORPG looks like, let me give some idea about Tibia. There are no levels for any monster, there are no spells you gain as you advance level. A level 30 player can kill a level 50 player with better tactics or skills. It has very challenging game play. At whatever level you are, your heart will beat with fear and excitement when you try to kill a Dragon, and you will fail unless you are well prepared.
I think the upcomming games DnD, Darkfall and Age of Conan might be some unique games and the developers say that these games are not EQ clones. Hopefully, I will find one of them to be a good game.
I would say yes, its going to be like the initial EQ (before SOE took over) with lot's of improvements.
Why flame EQ type games ? EQ type games are mostly based on challenge, kill the hardest mob, get it's loot, advance your character. It takes time (or should at least) and nerves (and skill, sometimes)
Some people dont like that type of gameplay and prefere the "Sims" like type of play. Enter a huge world and do what you want, your not bound to do anything specific to advance, but there's no obvious challenge either. You simply roleplay.
think about this:
high fantasy game with no instancing that requires skill and time commitment.
what game has offered that?
guild wars required skill but little time commitment and wasnt true high fantasy
WoW was close but again the time commitment was low
EQ and FFXI did not involve a whole lot of skill
this could be as close to a perfect mmo that we will see for a long time
"Silly rabbit, WoW's for kids"
************************
Yes! And the devs also stated they want their game to start the new generation of MMORPGs, learning from the experiences of WoW and Eq2...
SoE said the exact same things before EQ2 came out. Many points ive read of what Vanguard dev's have mentioned are literally a mirror of what i read before EQ2 came out.
Im hoping the original EQ dev's of Vanguard will do alot better than SoE did with EQ2.
I want to be addicted, feel 100% immersed. Ive never felt it in EQ2. Im a hardcore player, not burnt out... was Livin on a prayer, keepin the faith. ala Bonjovi lol.
all of these is parts of a great game.i think?
Good,Bad, I'm the guy with the gun!-Ash
I think the best way to sum this game up is that it will be what EQ would have been if they had the technology and knowledge then that they do now. It won't be EQ. It won't be EQ2. It will be a totally new MMORPG that is not only based on pen and paper RPGs along with MUDs, but also based on the experiences (both good and bad) of the way things went with EQ. And with that, it will have many similarities with EQ since it has that same base and will likely add in most of the basic things about EQ that really worked to make it the game it was. But add to that the ideas that have been brewing in the brains that came up with EQ all this time that couldn't be used until now, and I think it will be something great.
And the most important thing about it is that the it will bring back the VISION (possibly with slight modifications) and will be a game created by the love of the game and not strictly to make a profit (meaning no WoW clone).
It's not from SOE, so it's not simply an EQ Clone.
I would say it's "the better EQ2", by the Makers of EQ, but not the same Publisher.
SOE did not well last time and showed that in past, too. i look forward to this game. maybe i'll participate in the beta
From what I snooped on Vanguard forums - it will be another leveling simulator. Mindless grind once again, for the whole purpose of getting new level, so you can get next "uber" equipment to kill the same monsters with upped stats and different names, to get new level, to......
Just in a different graphical shell.
I don't know where people see "hardcore" or "challenge" in that... It's still puzzles me - unless the challenge lies in enduring repetitive boredom and wasting even more hours per day for that.
Ridculously long "exping" is just an excuse for lack of imagination, content and well designed/coded game. Lack of dynamic world, story and server-wide quests going on a daily basis, prepared by professional GMs (that's where part of the monthly fee should go to).
OTOH, static world, simple grind, a few "quests" + some decent PR will do the thing as well. Sad.
I know it's just mine opinion, but Vanguard is defintely not a game for me (or most of my friends).
------------------------------------------------------------------------------------------------
DStuff
Cdee,
Wow, I think you are way to harsh for games in general.
Personnally as long as I can make fun and enjoy the progression, I will give the game a chance! (I am not sure Vanguard would offer this, all depend, if they think raiding deserve better rewards than solo for every aspect of the game, well, I will be somewhere else. If they put a solo hieracrhy and a group hierarchy that are 100% independant from each other, then they can count me in. Solo uberness belong to soloers, group uberness to groupers. )
Anyway, time will tell me if they put a server or something I can enjoy (raiding getting best rewards completely deter all my fun), if they don't, to bad for them, I will play something else.
- "If I understand you well, you are telling me until next time. " - Ren
agreed, the difference between sigil and SOE is, SOE is only out for a buck and has no vision and really no clue how to make a great mmorpg. where the boys at sigil while still wanting the buck i am sure, have great vision because they are all gamers themselves and are making a game they would like to play, not just one that they think will make them the most jack.
read this http://www.vanguardsoh.com/forums/showthread.php?p=1044304#post1044304 then come back and talk to me about the vanguard/soe fiasco.....
Before you decide whether or not this is the game for you, go to the official website and read the entire FAQ and see what you think. I was a huge fan of EQ back in its day, but I don't think it will be a "clone." I have been following it for about 8 months now and here is what I have picked up so far (with regards to your question).
Similarities:
-Many of the same classes and races
-Huge fantasy world
-Brad McQaid and team
Differences:
-Lots of different classes and races (Bloodmage, to mention one class off the top of my head; Raki, Half-Giant, and Orc to name a few new races)
-No zoning
-Much more complex crafting system
-Diplomacy
-Much more complex combat system (you will have to read about this on the site, its amazing; you don't just hit auto attack and then taunt and kick whenever the buttons pop up)
-Incredible graphics (you can see for miles in the distance)
I am hoping for a game that fills my EQ void and might bring back some memories, which I think VSOH will do, but I'm sure it won't be a clone. Sigil has worked way to hard and too long for that to happen. Again, I can't say this enough, go to www.vanguardsoh.com and spend a couple hours looking around. You will be impressed.
I'm just now starting to read up on Vanguard and it sounds good so far,well what little I can find. I am a Old EverQuest player and I play EverQuest2 now. for the ones who want to bash everquest for being the typ of game where you have to do Quest to move up its called everQUEST thats what the game is set up on. and far as level and skill no thats not a eq clone it's a D&D clone becouse thats where all RPG are based on.
I will leave EQ2 for Vanguard if it real give us all the things that SOE/EQ2 lied about thy was going to give us. I have done my part in looking around at othere MMORPG games played some bata tested a few and all have let me down I know eq2 the best so it's best for me till the next big leep. but I think thy are pushing PC's as hard as thy can now so maybe in anothere ten years we will it the game of our dreems today.
but thats just me. good hunting friends
If it's online, it's an EQ clone.
That's basically what you're saying.
Vanguard is a copy in EQ in the essence of the passion and desire to make the absolute best fantasy MMOG. Some of the idea's from EQ will carry over, however redone, reballanced and more thought over though. Expect a similar "feeling" but different gameplay because there's so much more.
Definately an original game, and on top of that a very good one. I know for a fact that I will love it the same way I loved EverQuest.