It looks like you're new here. If you want to get involved, click one of these buttons!
After reading this thread from guru http://www.guildwarsguru.com/forum/showthread.php?t=96809
i found that the main reason might be , becose guildwars cant be played solo , in better words , you can play solo , but you cant reach god levels soloing it. All rpg i have known before guildwars , you could reach a god level soloing. GuildWars requieres teamwork , human team work , social work .. a lot of new hard stuff to deal with ... another ball game.
this is just my personal opinion , post yours flame free from others ... i cant be sure that old school players dont like guildwars , this is just the image i got from most mmorpg/guru posters.
peace
Guild - http://lightness.goodforum.net/
Comments
I don know much about other games but you really MUST cooperate in Guild Wars and i really like it in that way. Especially in mission games and Warcamp Missions. ( Orozar Quest )
Guild Wars rulez....
Take 2 players and you will prolly get 3 explanations.
For me the lack of solo was not the main reason, I am a grouper before a soloer after all. The PvP focus is the main reason. The "lack" of a long progression road is a secondary reason, I rather earns levels than gear/skills...I doesn't mind that much to earn a LOT of gear or skills...but I kinda like XP...not enought XP to be earned IMO.
- PvP enforcement.
- Not enought XP to earn.
Solo could come in 3rd...but I am tired of the Solo VS grouping ideas some folks get. Solo needs it rewards and grouping needs it rewards...best soloers deserve to be soloers...and best groupers deserve to be groupers...yet I can endure if solo or grouping abuse the other, since personnally, I am both and I enjoy both...but it will never please me that way.
But that is only for me.
- "If I understand you well, you are telling me until next time. " - Ren
Not enought XP to earn
----------------------------
what do you mean ? experience bar is infinite , my first char as 1.2+ million experience , experience gives skill points , with skill points you buy skills ... 450 - 600 skills to buy .. takes a long time.
i can understand everything in your post , i dont understand the " not enought xp to earn " if you mean , not enought level cap ... the vanity part of the game is not on level ... if you want to show off that you are a good player , you show it in batle field , not on level cap. if you want to show off that you play many hours - there are ultra expencive armor you need to farm for months to get it. im not counter atacking your post , im just trying explain why i think you are roung.
peace
Guild - http://lightness.goodforum.net/
Blog - http://www.pierrecarlier.com/
Yes, he most likely mean that lvl 20 as a cap is to low for him.
Apparently he feels that progression is based on a number. Being lvl 2000 is probably a proof of having "progressed".
I on the other hand disagree, as I would rather have skills rather than useless lvls I cant do anything with. Skills are awesome abilities that add much more to the game and I defintely enjoy does much more.
I hate the fact about other MMORPGs with a long grind that even when you work hard for a weapon the designers will always add much better weapons later. Meaning that your weapon is useless in the end because they will just add more and more powerful weapons later. GW does not really have that problem. It probably will get more of that traditional advancement but at a casual pace which is what I enjoy and like
nevermind
read this http://www.vanguardsoh.com/forums/showthread.php?p=1044304#post1044304 then come back and talk to me about the vanguard/soe fiasco.....
others hate it becaause the lvl cap
and some are hoping areanet will raise the cap because they think wow andgw are compteteing with each other. wow is raising to lvl 70 and they think gw will do the same. ofcourseits false.
---------------------------------------------
*characters*
Guild Wars
-Danish Kokor-lvl 20 monk/mesmer
-Ettarde Aoi- lvl 7 warrior/ranher
Maple Story
-Danish-lvl30 Hunter
-kokore-lvl8 Mage
Runescape
-Lady Ettarde-lvl 58
The thing is, you are FORCED to solo with RETARDS. Forced and retards emphasized for emphasis. Pick up groups 9/10 times suck, and some fucker will always log out in the middle, ooh, or your monk won't know how to heal, oooh, or your warrior decides to attack everything in sight and get the group killed, this is why I don't like Guild Wars.
---------------------------------------
No Userbar here, sorry to disappoint.
this is it , the game needs good team to be fun and/or master at .
people that have bad experiences , might hate it forever ... for me , fortunatly its not 9/10 .. but for someone that didnt try as much as i did , i believe its possible that number .
i have noticed mostly those kind of retards play on weekends.
try international dists , dont rush to make a party , talk to everyone before going in ... be sure warrior can type . be sure to take 1 monk for each warrior , and sometimes 2 monks for each warrior . never 2 warriors for 1 monk .
IMO
any voice is as strong as any other , the same way a retard can ruin the team spirit , its also possible someone can raise the team spirit .
peace
Guild - http://lightness.goodforum.net/
Blog - http://www.pierrecarlier.com/
Not really no, I only log on now to talk with my guild.
---------------------------------------
No Userbar here, sorry to disappoint.
there are 2 knids of people in this world:those who understand sarcasm and those who dont
1. Do you happen to have played on EU Guild Wars? No? Then I think 'STFU'
2. This is an obvious sign of you being an idiot, take a place where there's a crowd of creatures around 2 levels above you, then your retarded Warrior goes and makes them angry. Not a good idea.
3. Why the hell would being wiped by a load of <insert name of creature> give you an upper hand?
---------------------------------------
No Userbar here, sorry to disappoint.
you say Guild Wars offers so little in content with all this skills ? ( check image )
http://guildwars.gameamp.com/wallpaper/viewWallpapers/537.php
afaik guildwars is the most complex combat online game ever ... makes chess look simple
Guild - http://lightness.goodforum.net/
Blog - http://www.pierrecarlier.com/
I consider myself an old school rpg player (D&D, FF, pick your poison I've probably played it), and I don't have any issues with Guild Wars whatsoever. I think the problem arises from the current state of MMOs. Grinding, grinding, and more grinding. I've never been a fan of it. Nothing annoyed me more in any game MMO or normal RPG more than having to grind through levels. Don't mistake my annoyance for laziness. I don't want battles handed to me on a silver spoon, nor do I hate a challenge. What I do hate is anything that detracts from the RPG experience, and being forced to grind does just that. I will back up and say that I have no issues with grinding when it is given at the very least a small amount of disguise (a la monster arena, etc.) But when I'm fully aware that the only reason I'm killing monster after monster after monster is so I can get to the next lvl to kill monster after monster after monster again, that's when any tolerance of it breaks down. There are those that enjoy that - well and good, but I don't. And it seems to me that the developers had issues with the same thing. It's the reason I've never been able to get into any of the MMOs that were out before this one. They initially did a good job of disguising the grind, but in the end, it broke down, and there I was losing interest. Guild Wars offered something different. First off it made the quest superior to grinding as it should be in my opinion. Even if you are grinding while doing the quest, at least I feel like there is a purpose to it, thus they provide the illusion that helps me bear with it. Secondly, I don't have as much free time as I used to. I have a job, a girlfriend, and many obligations. MMOs have made it hard to balance all of these, and still put in the time needed to even hold your own in them. I think that's the mistake people make with this game. If you want it as an MMO, then you'd better be a casual gamer. The only way you can take this game if you're one of the hardcore online gamers is as a PvP game, because if you play it the way you play those, you're gonna finish the story in about a week, if that. Personally, it's taken me quite some time to even get where I am in PvE. Because I don't see the missions as something to grind through which is the mentality most take, I see them as an experience. If I miss something from the storyline, I'll do the mission over so I can see what I missed. Couple this with the fact that I also have another character strictly reserved for when my girlfriend and I play, and I still have tons to do. So I guess the purpose of my long-winded speech is simply to say. If you have issues with the length of Guild Wars, you're probably a grinder. It's not a bad thing, it's just not something you should expect from this game.
i smell post deleted
totaly offtopic and hack related
Guild - http://lightness.goodforum.net/
Blog - http://www.pierrecarlier.com/
I don't feel having a low level cap is a bad thing. Its the challenge and quality of the game that matters to me. I come from a background of platform and table top RPGs and I love how guild wars works.
To those that say the game can't be soloed it sure can if you are skilled enough to go all by yourself. But since the game is designed to be a cooporative play if you have bad experiences with other players there are henchmen you can take along to fill in the other party member slots with. I've played guild wars since release and have now completed the game with 6 characters soloing some of the areas and taking henchmen for the rest. My 1st 3 characters I grouped with some people and took henchmen other times. The last 3 I used mostly henchmen because I had already been familiar with the game and such.
See the thing with all MMOs from what I gather is there are losers, flamers, griefers, and whatever types of people in them all. I look for the good players and keep track of them. Also many guilds in the game are full of quality players so joinging up with one and playing the game with them offers a much rewarding playing experience. If only all MMOs didn't have the bad players in them I'm sure everyone would play every game they liked provided they could afford them all.