TLDR: New ; PvE ; Mandatory grouping ; Dedicated Healer Class ; Grindy
I read the stickies at the top of this forum, but a lot of it is not very recent information, so I thought I would open a thread and query anyone reading to see if I can find something.
Recently, SOE shut down 4 MMO's, including the one I had been playing since release: Wizardry Online. As a result, I'm looking for a new MMO to play - but I'm finding it very difficult to find something similar to what would hold my interest. My most favorite MMO (up until they destroyed it) was FFXI.
These are the summary features I'm looking for in priority order:
- Needs to be either an upcoming MMO or a recent one (2012 or newer).
- PvE-focus. (I don't mind PvP as a side thing)
- Needs to require (or heavily focus) the need to group or party to advance or accomplish a bulk of the game's content (not just end-game).
- Needs to have a healer or significant support role, class, or skill-system.
- Needs to be grindy (unreachable level cap preferred) with some low-high game content.
- No hand-holding quest-line to max level.
Example games that are NOT the above:
- Star Wars: The Old Republic - It has healer classes, sure, but it's basically a level 1->50 solo trip. Not interested.
- EVE Online - Too old.
- Wildstar - As I understand it, this has your typical solo to max level trip. Not interested.
- Black Desert Online - No healer class
- Final Fantasy XIV - Same thing, solo trip to max level. Not interested. (However, I did enjoy the pre-ARR version)
- Path of Exile - No healer class.
- Guild Wars 2 - Soloable to max level, and there's no dedicated healer or support class.
At the time, Wizardry Online was my only option after FFXI went easy-mode, but as I said, that's shutting down now. : Does anybody have any suggestions?
Comments
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Main Game: Eldevin (Plat0nic)
2nd Game: Path of Exile (Platonic Hate)
Tera grindy ?
lol...that game is not grindy at all it way too easy
Aion might be the game for you
its not 2012 but its still pretty for an mmo even today and 4.0 is awesome
you will have your grind there,trinity and dungeons http://www.youtube.com/watch?v=cd_e7faZJYk
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Pantheon: Rise of the Fallen will be your game, if you're ready to wait couple of years.
https://www.kickstarter.com/projects/1588672538/pantheon-rise-of-the-fallen
Other than that, i have no idea, but let me know if you find one.
Thanks for all the replies. Hopefully someone knows a hidden gem somewhere.
Unfortunately, you can get to max level in FFXIV entirely solo (it's very quest-driven, as I understand it). I've seen people play it, and I played it up until I was unhappy with the impending ARR changes. It's not for me.
I thoroughly enjoyed the original FFXIV, especially the unique skill-up proccing system. Was a lot of fun. Unfortunately, the audience would not stand for it.
I messaged Brad McQuaid through his kickstarter and asked him if there was grind or necessary grouping to achieve cap, and he inferred that there would not be those things in Pantheon. : It seems he wants to make a game like the original EQ, but more casual - which is what WoW and every iteration of MMO was after it. There's also an undead race, which makes me suspect it's going to be more like WoW.
I'll be watching Pantheon, but I don't plan to back it. Hopefully there will be something more to my liking out there.
I challenge you to ask Brad directly through kickstarter about the "long time" part then, because as I said, through messages, he's inferred to me that that will not be the case. On his reddit AMA it says: "While we're making a challenging game, but you won't need to grind or camp or do a dungeon for hours on end. Most of Pantheon is designed to be played in 1-2 hour increments."
I like grind - I just do. It's not for everyone, sure. Some people think it's just tedious. For me, I find it keeps people together. I'm personally not bored after doing something "once" with a group of people. When everyone is farming for this one item, or working towards the next level, the goal doesn't matter as much to me as the actual activity itself.
Pantheon is probably the closest to what I'm looking for, but since Brad has basically hinted that it will just be another casual trip to max level, I've no interest in backing it. But the real test will be waiting 2 months after it comes out and seeing if over half the server population has hit cap already.
Main Game: Eldevin (Plat0nic)
2nd Game: Path of Exile (Platonic Hate)
last game i tried out was DAOC origins. its a f2p server for daoc. Though i subbed to the real daoc after trying origins and though it was less buggy, there was no one to group with. Also the whole daoc atmosphere is very dark and depressing, imo
if you stick with origins, there's a group bonus and everyone seems to group (you will see "level 2 ___ lfg " in chat), unlike most games. its grindy and there are heal classes.
only that comes to mind is the aurora world
think the alpha was sometime 2013
it forces you to group and grind dungeons and it forces the group to have atleast a healer and a tank and a set of damagers.
downsides is it focuses alot around pvp events and its hard to find dungeon groups unless your a top healer or tank.
plus sides (for you atleast)(downsides for me) really cant be soloed is waay to grindy and cash shoppers have a hughe advantage to casual players (people willing to work long and hard catches up)
pretty low player base
You know nothing about the MMO market then.
Yet you fail to list one.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Unfortunately, Rose Online is ancient by this point. :
I'm thinking Nitth might actually be correct. It's very unfortunate that Wizardry Online got shut down. I don't know why the major audience demands single-player and a reachable level cap.
I guess in the meantime I will play some oldschool RPGs to keep me entertained until something comes along. Thanks, everyone, for your suggestions.
Newest that I can think of that might come close to the description would be Perfect World. But it is not super new. few years old. Definitely grindy. Takes years to get to level cap if you even can. It has a territory war style pvp system. I only got up to the 40s though so I can't tell you too much from my own experience. But it was on a cleric and they are definitely the most desired healers with their 100% rez.
Probably not what you were hoping for but that is the only one that comes to mind. Not sure about their other games. My guess would be that they are also grindy but not sure where they would fit on the rest of your list.
All die, so die well.
That game is just quest hub ...you get to 80 after clicking npc and follling what they want everywhere. More walking then killing.
try this game out....its not new but its fun....
http://welcome.megaten.marvelous-usa.com/
You're not alone. I've been bouncing between Tera and Aion, but leveling is meaningless as you can hit the cap so quick, then it's just an end game gear treadmill. Not that I'm not having some fun, as I most certainly am, but they are definitely not places I would call "home".