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Travel, pvp, pve, death penalties and more
"Hello there, Landmarkians!
As promised, here’s the “roadmap” of what we’re adding to the game, and more importantly, why we’re rolling things out in the order that we’re doing them.
NOTE: There are some categories of things that we are not including in this roadmap. Stuff like new materials, new props, new biomes, new recipes and design tweaks will be rolling out continuously and aren’t part of any single milestone. You should expect to see those changes like that coming in all the time.
ALSO NOTE: The “Phases” we describe below have almost nothing to do with whether we’re calling the game Alpha, Closed Beta, or Open Beta. Those “label milestones” will be determined almost entirely by how comfortable we are letting new groups of people into the game. So (for example), Closed Beta might arrive in the middle of Phase Two. (Again, that’s just an example…not a plan. " />
Comments
death will have teeth. Try not to die.
/cheer
EQ2 fan sites
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I could not be more impressed with how open they are with their communication. This isn't just hype train at work releasing 1 class per month etc, this is a completely open ended discussion about the future of a game in production. By far the best dev company I have ever seen for a game like this. I still have my doubts that they can pull off their vision but their process for trying to pull it off is simply second to none at this point.
I totally agree about this company which frankly I did not know much about in the past. I am very impressed. And something I am really liking from them is the fact that they don't try to make the public feel stupid something blizzard used to really piss me off doing.
I am very impressed with this alpha and excited for what is to come!