Bosmer is fine. have more stamina give more snipe (bow) use.
Argonians have awfull racials. why not give them more armor racial, they lizard skinned anyways...
Maybe give them an AOE tail-swipe ability of similar caliber to the "man" ability in LOTRO, "Uppercut"?
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Personally I dislike having to choose a specific race if I want the "best" stats for my character. But I guess it makes sense that a Wood Elf would be better with a bow, for example. I think I am going to go with bow as my primary weapon, but I like the Dark Elves better...but I guess I will have to pick a Wood Elf for the better bow bonus.
Originally posted by discord235 Personally I dislike having to choose a specific race if I want the "best" stats for my character. But I guess it makes sense that a Wood Elf would be better with a bow, for example. I think I am going to go with bow as my primary weapon, but I like the Dark Elves better...but I guess I will have to pick a Wood Elf for the better bow bonus.
But they aren't any "better" with a bow, they just gain bow experience more quickly. Eventually your bow skill will be maxed, and then you will be left with a race you didn't want, for a bonus that only mattered for a little while.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Whilst I would argue against some of the points raised in the article I generally concur. The sad thing is despite the idea that people have that ESO offers diverse and viable builds, that isn't necessarily the case, at least in terms of healing. A Breton/Almer Templars with a Restoration Staff is currently so far ahead of the pack in terms of healing that it's almost game breaking in terms of balance.
I have researched a bunch of this more for lore than OP, min/max value but I really like lore on several of the kingdoms and in the end I will pick a race on cosmetic value first with idealism closely followed.
The Bosmer isnt so bad, for ranged DPS Stealther it is better than Khajiit and the author didnt take point about resistance (poison and disease) which also can be an advantage. Bosmer also have more Stamina which meeans more damage and more defense.
And if there is a cap on crit and crit damage, more Stamina is way better
The argonian's ability is fantastic when you figure that everyone is soft capped. No other race can get +50% swim speed, and when you combine their potion effectiveness with a class passive (like nightblade's or sorcerers) for potion effectiveness, and then their +healing received, you end up healing for +60% for any potion consumed.
The soft cap prevents many bonuses from other races from mattering, since it's so easy to cap the stats you want/need anyway, you end up with a surplus. The argonian doesn't have that problem though, since his bonuses are for stats that don't suffer a cap. The Imperial, for instance, suffers from almost every one of his bonuses being easily capped, as all it takes to cap health is put every point into it and wear heavy armor (in other words, do what most tanks will do.) That's not including whatever you do with gear, or any bonuses from food/non-racial passives. Also, the imperial's on-hit heal is atrocious, as it's a 10% chance for 6 HP. You might as well not have a passive when it's so unreliable, and to top it off, it only works with melee attacks. If we assume it actually procs reliably, then you're getting about .5 HP per hit, which, at level 50, is about 1/4000th of your total HP. Completely laughable.
The Bosmer isnt so bad, for ranged DPS Stealther it is better than Khajiit and the author didnt take point about resistance (poison and disease) which also can be an advantage. Bosmer also have more Stamina which meeans more damage and more defense.
And if there is a cap on crit and crit damage, more Stamina is way better
Yeah, this is a good point. The Bosmer is great since ranged attacks from stealth are -far- more reliable on groups of enemies or any enemy consistently watching his back. The stealth radius is something that doesn't get capped too, which makes the bonus far more valuable than most.
There is, however, caps on pretty much everything (that includes stamina.) And stamina is one of the easiest to hit since you're probably putting points into it while leveling. According to veteran testers, all it takes to soft cap a main stat is put points into it while leveling and wear the appropriate armor. Once you throw in racials... Yeah. It kind of defeats the entire purpose of having special bonuses, since... When they're percentile bonuses, it's telling you to grab a big base stamina pool to benefit from the % bonus, and then slapping you in the face for actually doing just that.
I played a Redguard destruction mage and a High Elf destruction mage...there really wasn't much difference. The bonuses are small enough that it makes really no difference.
The only race I think that has an advantage is Orcs. I played an Orc with a big two hander and I could run people down easiliy and still have stamina to bash their skulls in when they ran out of stamina from running. Moral of the story: You can't outrun an Orc
As there is no raiding which is the epitome of mmorpg skilful gaming..
Lol.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
You missed the "soft cap" part. In this game, unlike most other MMOs you've played, you run into soft caps early and often. I had a level 12 Dark Elf Sorceror running into the Magika Regen soft cap with just green gear and a couple of blues.
EVERYTHING is soft capped and you'll see it easily when your stat changes color to gold and you get a pop-up message when you hover over it.
The correct way to look at those racials is in descending order as listed. They unlock from level 1 for the first one to level 25 for the lat one on the list. And as you'd expect, the farther down you go the more important and/or unique a racial passive is.
And there is absolutely nothing on that list that can't be capped in other ways by adding stat points (Health, Magika, Stamina) or gear enhancements.
They really actually matters very little at level 50 with the soft-cap system.
You should read the reddit thread from a couple of days ago from a full-time beta tester explaining why he re-specced his Altmer Sorcerer at 50 by putting all 49 of his points into Health and was still capped for all Magika related stats.
As you're leveling? Yes, there are some racial advantages, but they're only temporary.
Hmm, that's the real question - whether lvl 50 is different. If you can still hit soft cap at lvl 50 easily, then literally every racial is pointless. However, I suspect that some of those racials are not soft-capped (like the stealth racials).
I was thinking it'd be wise to put every point into health.
As for reddit - some of us don't bother with that #!@% unless it's necessary, so there was no way to know anyone had posted any such thing there. I guess i'll try to find it.
Hmm, that's the real question - whether lvl 50 is different. If you can still hit soft cap at lvl 50 easily, then literally every racial is pointless. However, I suspect that some of those racials are not soft-capped (like the stealth racials).
I was thinking it'd be wise to put every point into health.
As for reddit - some of us don't bother with that #!@% unless it's necessary, so there was no way to know anyone had posted any such thing there. I guess i'll try to find it.
If there is respeccing in the game, it probably makes more sense to keep your stat distribution even while leveling, then convert part or all of it to health after hitting the cap.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
I still have no clue what race to pick for my heavy, melee, healing tempter!?
Any ideas?
Breton or High elf, with breton being the better choice. In full heavy armor your magicka will be lacking but with the racials and some enchants you'll hit the soft caps which is where breton's -spell cost bonus is much better than +regen from high elf. Other than that orc is also a good choice for their max health and sprinting bonuses.
One thing I would tell you to avoid at all costs is picking a race based on their +experience bonus for a particular weapon or armor... that stuff is garbage.
You missed the "soft cap" part. In this game, unlike most other MMOs you've played, you run into soft caps early and often. I had a level 12 Dark Elf Sorceror running into the Magika Regen soft cap with just green gear and a couple of blues.
EVERYTHING is soft capped and you'll see it easily when your stat changes color to gold and you get a pop-up message when you hover over it.
The correct way to look at those racials is in descending order as listed. They unlock from level 1 for the first one to level 25 for the lat one on the list. And as you'd expect, the farther down you go the more important and/or unique a racial passive is.
And there is absolutely nothing on that list that can't be capped in other ways by adding stat points (Health, Magika, Stamina) or gear enhancements.
They really actually matters very little at level 50 with the soft-cap system.
You should read the reddit thread from a couple of days ago from a full-time beta tester explaining why he re-specced his Altmer Sorcerer at 50 by putting all 49 of his points into Health and was still capped for all Magika related stats.
As you're leveling? Yes, there are some racial advantages, but they're only temporary.
Hmm, that's the real question - whether lvl 50 is different. If you can still hit soft cap at lvl 50 easily, then literally every racial is pointless. However, I suspect that some of those racials are not soft-capped (like the stealth racials).
I was thinking it'd be wise to put every point into health.
As for reddit - some of us don't bother with that #!@% unless it's necessary, so there was no way to know anyone had posted any such thing there. I guess i'll try to find it.
Max magicka, magicka regen, max stamina and stamina regen are where you are going to run into caps easily. Everything else is basically golden.
Due to the very low soft caps in the game my view of many of the racial abilities is the complete opposite of the writers. I think Breton will be better at something like a tank than being a caster because you will hit the cap on max magicka and cost reduction well before selecting a racial ability if you're wearing light armor and casting focused gear. They would be good if you want to be a heavy armor caster but it's hard to pass up on all of the light armor passives that are so damn good for that role.
These caps also make the Argonian racials far more appealing to me now that I know about the caps and how easily I reached them. I am unlikely to hit any caps on increased incoming heals and boosts to potion effectiveness. As a casting light armor Sorcerer the Altmer magicka regen is completely useless to me.
Any racial that boosts max resource pools or regens aren't nearly as good as they look for min/max players who match them to their most used resource.
Yes Warlord Greebo considers those racials stated to be weak. It would also be nice to see something for a healer type. But I suppose if magicka counts the same as any other 'power' then it may not matter.
Either way I may go with Imperial anyhow; even as a healer.
We are the Founding Fathers in this virtual world in which we create. As such it seems we must do what our Founding Fathers had to do.. in order to let our fellow gamers have a fair shake.
Comments
This is why all my characters are female...if I'm going to look at them all that time I play, then I want something worth looking at!
Bosmer is fine. have more stamina give more snipe (bow) use.
Argonians have awfull racials. why not give them more armor racial, they lizard skinned anyways...
Maybe give them an AOE tail-swipe ability of similar caliber to the "man" ability in LOTRO, "Uppercut"?
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
But they aren't any "better" with a bow, they just gain bow experience more quickly. Eventually your bow skill will be maxed, and then you will be left with a race you didn't want, for a bonus that only mattered for a little while.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Whilst I would argue against some of the points raised in the article I generally concur. The sad thing is despite the idea that people have that ESO offers diverse and viable builds, that isn't necessarily the case, at least in terms of healing. A Breton/Almer Templars with a Restoration Staff is currently so far ahead of the pack in terms of healing that it's almost game breaking in terms of balance.
Quick note. Breton's are Half-Elves. Since you differentiated on the High, and the wood.
Bretons are Half-Elves
Orcs are Anti-Elves or Cursed-Elves.
The Bosmer isnt so bad, for ranged DPS Stealther it is better than Khajiit and the author didnt take point about resistance (poison and disease) which also can be an advantage. Bosmer also have more Stamina which meeans more damage and more defense.
And if there is a cap on crit and crit damage, more Stamina is way better
The argonian's ability is fantastic when you figure that everyone is soft capped. No other race can get +50% swim speed, and when you combine their potion effectiveness with a class passive (like nightblade's or sorcerers) for potion effectiveness, and then their +healing received, you end up healing for +60% for any potion consumed.
The soft cap prevents many bonuses from other races from mattering, since it's so easy to cap the stats you want/need anyway, you end up with a surplus. The argonian doesn't have that problem though, since his bonuses are for stats that don't suffer a cap. The Imperial, for instance, suffers from almost every one of his bonuses being easily capped, as all it takes to cap health is put every point into it and wear heavy armor (in other words, do what most tanks will do.) That's not including whatever you do with gear, or any bonuses from food/non-racial passives. Also, the imperial's on-hit heal is atrocious, as it's a 10% chance for 6 HP. You might as well not have a passive when it's so unreliable, and to top it off, it only works with melee attacks. If we assume it actually procs reliably, then you're getting about .5 HP per hit, which, at level 50, is about 1/4000th of your total HP. Completely laughable.
Yeah, this is a good point. The Bosmer is great since ranged attacks from stealth are -far- more reliable on groups of enemies or any enemy consistently watching his back. The stealth radius is something that doesn't get capped too, which makes the bonus far more valuable than most.
There is, however, caps on pretty much everything (that includes stamina.) And stamina is one of the easiest to hit since you're probably putting points into it while leveling. According to veteran testers, all it takes to soft cap a main stat is put points into it while leveling and wear the appropriate armor. Once you throw in racials... Yeah. It kind of defeats the entire purpose of having special bonuses, since... When they're percentile bonuses, it's telling you to grab a big base stamina pool to benefit from the % bonus, and then slapping you in the face for actually doing just that.
Lol.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Hmm, that's the real question - whether lvl 50 is different. If you can still hit soft cap at lvl 50 easily, then literally every racial is pointless. However, I suspect that some of those racials are not soft-capped (like the stealth racials).
I was thinking it'd be wise to put every point into health.
As for reddit - some of us don't bother with that #!@% unless it's necessary, so there was no way to know anyone had posted any such thing there. I guess i'll try to find it.
Drekor Silverfang
The Shipwrecked Pirates
If there is respeccing in the game, it probably makes more sense to keep your stat distribution even while leveling, then convert part or all of it to health after hitting the cap.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Breton or High elf, with breton being the better choice. In full heavy armor your magicka will be lacking but with the racials and some enchants you'll hit the soft caps which is where breton's -spell cost bonus is much better than +regen from high elf. Other than that orc is also a good choice for their max health and sprinting bonuses.
One thing I would tell you to avoid at all costs is picking a race based on their +experience bonus for a particular weapon or armor... that stuff is garbage.
Drekor Silverfang
The Shipwrecked Pirates
Max magicka, magicka regen, max stamina and stamina regen are where you are going to run into caps easily. Everything else is basically golden.
Drekor Silverfang
The Shipwrecked Pirates
Due to the very low soft caps in the game my view of many of the racial abilities is the complete opposite of the writers. I think Breton will be better at something like a tank than being a caster because you will hit the cap on max magicka and cost reduction well before selecting a racial ability if you're wearing light armor and casting focused gear. They would be good if you want to be a heavy armor caster but it's hard to pass up on all of the light armor passives that are so damn good for that role.
These caps also make the Argonian racials far more appealing to me now that I know about the caps and how easily I reached them. I am unlikely to hit any caps on increased incoming heals and boosts to potion effectiveness. As a casting light armor Sorcerer the Altmer magicka regen is completely useless to me.
Any racial that boosts max resource pools or regens aren't nearly as good as they look for min/max players who match them to their most used resource.
To answer the reviewer's question;
Yes Warlord Greebo considers those racials stated to be weak. It would also be nice to see something for a healer type. But I suppose if magicka counts the same as any other 'power' then it may not matter.
Either way I may go with Imperial anyhow; even as a healer.
We are the Founding Fathers in this virtual world in which we create. As such it seems we must do what our Founding Fathers had to do.. in order to let our fellow gamers have a fair shake.