Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

I don't see why I should buy this game

13

Comments

  • MindTriggerMindTrigger Member Posts: 2,596
    Originally posted by Aeonblades

    It's very simple, if you don't like the game, don't buy it. There are 20 people that will for every whiner that won't buy it, plain and simple. Personally, I can't wait for this game and every single one of my friends that play MMO's and myself have already pre ordered. That's 11 people right there. 

    If you feel like the game isn't fun, don't buy, there is no need to spread misinformation and whine and stamp your feet like a 12 year old just because it's not exactly what you want.

    You are stamping your feet in the other direction, right?  We are welcome to voice our thoughts and opinions any way we wish. What you probably don't know is that for every game release here for the past several years, fanboys of new games freak out when they see negative comments about their favorite game de jour.   Then, 30-60 days after release, I come back here and see those same fanboys complaining about the same problems they were in denial about before the game released.

    Shall we create a list of games that fanboys claimed would be the next MMO messiah?  Some of us 'bittervets' with 10-15 years of MMO experience easily spot large problems in these games that the MMO developers themselves either can't see, or choose to ignore.  You are welcome to your opinion, but you should listen to their opinions, at least.  Odds are these problems will be bothering you too, eventually.

     

     

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • a6point6a6point6 Member UncommonPosts: 44

    OP ur def wrong on this.

     

    my friend is in closed "real" beta. Not just this 3 month old client build ur playing in stress test. ( based on your opinion that the game is only 1 month from launch and bugged to shitze)

    i spend way to much time at his place looking over his shoulders now that NDA is lifted.

    And ill tell ya. Dragon Knight, Light Armor Staff Wielding Warrior specced as fire mage on a highelf race.

    It rocks at any PVE u throw at it at level 50 nomatter if its gang of mobs with aoe or single mob targeting.

    And he do good in pvp to. So im frankly blank at where you coming from?

  • aslan132aslan132 Member UncommonPosts: 630
    Originally posted by rasli
    Now a quick question to those who have more experience, when you say there are only 1 effective build per class, do you mean other builds are not viable or viable just not optimal?

    This is exactly what they are saying. If you read the threads they are talking about, it only pertains to min/maxers. Just like every game since the beginning of MMOs there is an "optimal max" build. But there are hundreds of combinations that work perfectly well, and most players will find they can play exactly how they want with no issues. Those "one build per class" builds will just net you anywhere between .5 and .8% more DPS (sorry i couldnt resist making up numbers, but im sure thats pretty accurate :P ) For everyone else, there is nothing wrong with any of the other builds, mobs still die, dungeons still get cleared, you still get your loot, and everyone still goes home happy. Just ignore the min/maxers, they always try to ruin any MMO. 

  • KrimzinKrimzin Member UncommonPosts: 687


    Originally posted by Bladorthin
    I really don't understand threads like this. I came out of the beta with a completely different opinion. If you have played the game to level 10, and come to the conclusion the game is lacking or just plain boring, find the game you enjoy and play that. I for one had the best time in my life in an MMO since playing DAOC in 2001. I will definitely be there at launch...

    I think your right. I played first couple betas and just couldn't wrap my head around the combat system or the movement. After really sitting down and playing the game this weekend, I found myself doing a complete 180. I love the game now and cant wait for release. The crafting, gathering, questing and combat all have me hooked. I love the fact that there isn't a breadcrumb quest system. Game tells to pick a direction and run.. see what you find. I did and it was a blast.

    Just because I'm a gamer doesn't mean I drive a Honda.
    Best Duo Ever

    Lets see your Battle Stations /r/battlestations
    Battle Station 
  • KrimzinKrimzin Member UncommonPosts: 687


    Originally posted by aslan132
    Originally posted by rasli Now a quick question to those who have more experience, when you say there are only 1 effective build per class, do you mean other builds are not viable or viable just not optimal?
    This is exactly what they are saying. If you read the threads they are talking about, it only pertains to min/maxers. Just like every game since the beginning of MMOs there is an "optimal max" build. But there are hundreds of combinations that work perfectly well, and most players will find they can play exactly how they want with no issues. Those "one build per class" builds will just net you anywhere between .5 and .8% more DPS (sorry i couldnt resist making up numbers, but im sure thats pretty accurate :P ) For everyone else, there is nothing wrong with any of the other builds, mobs still die, dungeons still get cleared, you still get your loot, and everyone still goes home happy. Just ignore the min/maxers, they always try to ruin any MMO. 


    The funny part about the .8% difference in DPS is that if your a good player who uses dodge and block you can mitigate any difference there might be in the builds. If your a stand and bang knuckle up kinda player, then there might be a little difference, but not huge.

    Just because I'm a gamer doesn't mean I drive a Honda.
    Best Duo Ever

    Lets see your Battle Stations /r/battlestations
    Battle Station 
  • HrothaHrotha Member UncommonPosts: 821
    Originally posted by cesmode8

    I made a post about this on the ESO forums...that all I see are typical "ranged caster sorcerer", "stealthy dagger nightblade", 2hander heavy armor dragonknight, etc.  Not once did I see a battlemage...sorc in heavy armor wielding a greatsword(other than myself).  People, however, responded in my thread saying that this sort of thing runs wild in later levels.  Ive never seen it.

     

    Still, will you expect to see a greatsword wielding nightblade with stealth?  Would something like that even be viable? 

     

    Is the game worth box price and a sub?  Box price yes, sub...I dont know.  My opinions definately improved `10 fold this weekend, I had a lot of fun.  Just not sure it is worth a sub especially with no real endgame announced(other than PVP).  Why am I paying 15  bucks per month?  To do open world quests and exploration? I can do that in GW2.  Give me real endgame content and the game might be worth 15/month

     

    Yes you can make a battle mage in heavy armor - but what use has it? You lose +magic dmg +regen

    All of this advertisment about what ESO suppose to be and what it actually PRESENTS / IS - is a huge Skin game to me.

    image

  • HabitualFrogStompHabitualFrogStomp Member UncommonPosts: 370
    If the PVP is worthwhile in this game, which Im told it is, this isnt how it will go. You will see a real sharp difference between who is a PVPer and who is not, and those differences have little to do with build. PVPers are the minority in MMO's and most players will just be cannon fodder hurled mindlessly at the enemy whilst the fight is decided by things you wont even comprehend anyways. Dont trouble your little head about it.

     

  • HrothaHrotha Member UncommonPosts: 821
    Originally posted by a6point6

    OP ur def wrong on this.

     

    my friend is in closed "real" beta. Not just this 3 month old client build ur playing in stress test. ( based on your opinion that the game is only 1 month from launch and bugged to shitze)

    i spend way to much time at his place looking over his shoulders now that NDA is lifted.

    And ill tell ya. Dragon Knight, Light Armor Staff Wielding Warrior specced as fire mage on a highelf race.

    It rocks at any PVE u throw at it at level 50 nomatter if its gang of mobs with aoe or single mob targeting.

    And he do good in pvp to. So im frankly blank at where you coming from?

    How can someone be wrong when he speaks from his experience? Exclude the term "wrong" straight out of your vocabulary if you want to have a meaningful and creative dialogue.

    Yes I had only access to the regular Beta since months. I do not care what I hear or see or what 'will be' - I was there where I was along tons of other people.

    How good do you think advertisment is about a game, presenting the players an older build which shows many flaws, expecting them to buy the game lateron? And as we all know it, Betas these days, ARE advertisment.

    And yes, you have just shown the prime example of one of the FOTM builds veterans currently running around. What have I said different? Rofl - there are a FEW viable builds out there and that is IT.

    Giving the audience the idea of "many many ways to create the character of your dreams" is just half-true. Yes you can but then another aspect comes into play: Which is effectivity. And the majority of the accessible builds are in No Way effective. They might work below lvl 20 but above that you get completely obliterated by mob packs.

    Can we speak facts? Ontop of that you did not even play yourself! Which is again yet worlds different, because there is a FEEL to each game that you only experience when you PLAY it. And Not watch it, especially Not through the commentary of Yet Another individual that is Not you.

    image

  • HrothaHrotha Member UncommonPosts: 821
    Originally posted by aslan132
    Originally posted by rasli
    Now a quick question to those who have more experience, when you say there are only 1 effective build per class, do you mean other builds are not viable or viable just not optimal?

    This is exactly what they are saying. If you read the threads they are talking about, it only pertains to min/maxers. Just like every game since the beginning of MMOs there is an "optimal max" build. But there are hundreds of combinations that work perfectly well, and most players will find they can play exactly how they want with no issues. Those "one build per class" builds will just net you anywhere between .5 and .8% more DPS (sorry i couldnt resist making up numbers, but im sure thats pretty accurate :P ) For everyone else, there is nothing wrong with any of the other builds, mobs still die, dungeons still get cleared, you still get your loot, and everyone still goes home happy. Just ignore the min/maxers, they always try to ruin any MMO. 

    Just for your information: "Just ignore the min maxers" is ignoring the hard-core player base of the actual game.

    Do you yourself want to be ignored by anyone around you? No, you do not. Then dont give others the advice to ignore others.

    These guys you call "min-maxers" the developers pay the most attention to. Because they even Stress Test the content BEYOND the actual release, by finding exceptionally good combinations of what you can do. And here and there they might even find exploits, which is yet another good thing, because fixing them polishes the game even more.

    We do not ignore facts straight infront of our face. Because if we do, disaster is preprogrammed.

    image

  • HabitualFrogStompHabitualFrogStomp Member UncommonPosts: 370
    Originally posted by Hrotha
    Originally posted by aslan132
    Originally posted by rasli
    Now a quick question to those who have more experience, when you say there are only 1 effective build per class, do you mean other builds are not viable or viable just not optimal?

    This is exactly what they are saying. If you read the threads they are talking about, it only pertains to min/maxers. Just like every game since the beginning of MMOs there is an "optimal max" build. But there are hundreds of combinations that work perfectly well, and most players will find they can play exactly how they want with no issues. Those "one build per class" builds will just net you anywhere between .5 and .8% more DPS (sorry i couldnt resist making up numbers, but im sure thats pretty accurate :P ) For everyone else, there is nothing wrong with any of the other builds, mobs still die, dungeons still get cleared, you still get your loot, and everyone still goes home happy. Just ignore the min/maxers, they always try to ruin any MMO. 

    Just for your information: "Just ignore the min maxers" is ignoring the hard-core player base of the actual game.

    Do you yourself want to be ignored by anyone around you? No, you do not. Then dont give others the advice to ignore others.

    These guys you call "min-maxers" the developers pay the most attention to. Because they even Stress Test the content BEYOND the actual release, by finding exceptionally good combinations of what you can do. And here and there they might even find exploits, which is yet another good thing, because fixing them polishes the game even more.

    We do not ignore facts straight infront of our face. Because if we do, disaster is preprogrammed.

    He's saying that players should just play what they feel comfortable with, which I entirely agree on, especially for PVP. High end PVE is another story where you're facing scripted encounters. Are you telling me that people have been playing MMO's this long and have not realized that PVP is about preparation,knowledge, skill, and adapting to whatever situation comes? Meticulously planning your build to only include the most powerful abilities is more of a tactic used by the weak to cover up deficiencies than anything else, its not gonna make you not suck.

    Playing a class that suits you and becoming the best at what you do is how you become known as a good PVPer. Nobodies gonna remember or respect the guy who rerolled 15 times over a 2 year period every time the Dev's change something. They'll remember the guy who was out there every night, kicking everyones ass with what he liked.

     

     

  • LokbergLokberg Member Posts: 315
    Originally posted by Hrotha
    Originally posted by cesmode8

    I made a post about this on the ESO forums...that all I see are typical "ranged caster sorcerer", "stealthy dagger nightblade", 2hander heavy armor dragonknight, etc.  Not once did I see a battlemage...sorc in heavy armor wielding a greatsword(other than myself).  People, however, responded in my thread saying that this sort of thing runs wild in later levels.  Ive never seen it.

     

    Still, will you expect to see a greatsword wielding nightblade with stealth?  Would something like that even be viable? 

     

    Is the game worth box price and a sub?  Box price yes, sub...I dont know.  My opinions definately improved `10 fold this weekend, I had a lot of fun.  Just not sure it is worth a sub especially with no real endgame announced(other than PVP).  Why am I paying 15  bucks per month?  To do open world quests and exploration? I can do that in GW2.  Give me real endgame content and the game might be worth 15/month

     

    Yes you can make a battle mage in heavy armor - but what use has it? You lose +magic dmg +regen

    All of this advertisment about what ESO suppose to be and what it actually PRESENTS / IS - is a huge Skin game to me.

    And you know this how? there are jewelery who give magica regen there are enchants that give magica.... how else is a sorcerer able to put 49 points in health and still max out magica and magica regen?

    With full heavy armor passives you wont need as much health i would recon and could dump some into magica to get the regen maxed with enchants and jewelery and food/drink.

  • Tr3izeTr3ize Member Posts: 35
    Originally posted by Hrotha
    Originally posted by cesmode8

    I made a post about this on the ESO forums...that all I see are typical "ranged caster sorcerer", "stealthy dagger nightblade", 2hander heavy armor dragonknight, etc.  Not once did I see a battlemage...sorc in heavy armor wielding a greatsword(other than myself).  People, however, responded in my thread saying that this sort of thing runs wild in later levels.  Ive never seen it.

     

    Still, will you expect to see a greatsword wielding nightblade with stealth?  Would something like that even be viable? 

     

    Is the game worth box price and a sub?  Box price yes, sub...I dont know.  My opinions definately improved `10 fold this weekend, I had a lot of fun.  Just not sure it is worth a sub especially with no real endgame announced(other than PVP).  Why am I paying 15  bucks per month?  To do open world quests and exploration? I can do that in GW2.  Give me real endgame content and the game might be worth 15/month

     

    Yes you can make a battle mage in heavy armor - but what use has it? You lose +magic dmg +regen

    All of this advertisment about what ESO suppose to be and what it actually PRESENTS / IS - is a huge Skin game to me.

    Are you actually expecting that there won't be any drawbacks to build choices you make?

    Doesn't a mage wielding 2H swords, wearing heavy armor and having not a single drawback from that sound a tad bit overpowered to you?

    Honestly if you think that should be in any game, go try make your own game. And try to get people to play something other than the hypothetical no-drawback 2H heavy armor roflstomp mage.

    What you are saying is giving even more of an illusion of choice. ESO might need to do some more balancing on certain combinations, but removing drawbacks isn't a good idea.

     

    Lastly have you ever played an ES game? Things like the heavy armor drawback for mages have been in ES games for ages, same with lots of other games.

  • CazNeergCazNeerg Member Posts: 2,198
    Originally posted by Hrotha

    Like it or not: Min-maxing in an MMO is going to the CORE of the game mechanics. Testing it's FULL viability. One should ask oneself why one does not like this approach. I know exactly why because it easily uncovers the flaws of the game mechanics. And this is reality. And reality stings. The majority of gamers are playing games because reality stings, they flee into fantasy. But what if there are actually gamers who want to - and ultimatelly find - the real core mechanics of a game? Hate, hate and hate - because this reality crushes their illusion.

    What rambling nonsense.  People who aren't in to min-maxing, generally speaking, are the ones who understand that games are just a diversion, an entertaining use of spare time, and they play them for enjoyment without analyzing them too deeply.  It's the obsessive min-maxers playing forty hours a week who tend to take the games far too seriously, treating them like a viable alternative to having a real life, desperate for a reality where they can "win."

    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall free me.

  • kayze68kayze68 Member Posts: 34
    Originally posted by Hrotha
    Originally posted by cesmode8

    I made a post about this on the ESO forums...that all I see are typical "ranged caster sorcerer", "stealthy dagger nightblade", 2hander heavy armor dragonknight, etc.  Not once did I see a battlemage...sorc in heavy armor wielding a greatsword(other than myself).  People, however, responded in my thread saying that this sort of thing runs wild in later levels.  Ive never seen it.

     

    Still, will you expect to see a greatsword wielding nightblade with stealth?  Would something like that even be viable? 

     

    Is the game worth box price and a sub?  Box price yes, sub...I dont know.  My opinions definately improved `10 fold this weekend, I had a lot of fun.  Just not sure it is worth a sub especially with no real endgame announced(other than PVP).  Why am I paying 15  bucks per month?  To do open world quests and exploration? I can do that in GW2.  Give me real endgame content and the game might be worth 15/month

     

    Yes you can make a battle mage in heavy armor - but what use has it? You lose +magic dmg +regen

    All of this advertisment about what ESO suppose to be and what it actually PRESENTS / IS - is a huge Skin game to me.

     Why would you want to go Magicka with a Battlemage anyways? Battlemage are suppose to wield big swords with magic to supplement it's playstyle...Do you even know what type of build you are interested in? Or just making up random stuff. You can do so much stuff in this, and probably a lot of stuff people have not even thought of. There are probably only less than 1000 in "real" beta test. Imagine when there are hundred of thousand of people theorycrafting.  I.E Here is a link to a build by a "real" tester, it is a sorcerer in MEDIUM ARMOR, duel wielding DAGGERS, and it is a real strong build. It has magic and self-heal to back up the melee playstyle. Just food for thought. 

    http://tamrielfoundry.com/topic/the-reaver-a-melee-self-healing-mobile-skirmisher/

  • ShavaKaShavaKa Member UncommonPosts: 91
    Crunching numbers isn't a game it's a sport and it's getting mixed together by the muti-verse of player types that are out there. If numbers and minmax are your game then you're in league with a genre that plays that way - it isn't everyone. If you're not having fun than yes why should you buy something that you can't make sense of in a competitive manner? That doesn't make sense to me - what happened to play? Where's your imagination? - not everything should be based on the numbers - you grind for numbers and in the end all you will ever want is more numbers. There's immersion here that's steamrolled because of this sport of numbers, it has ruined the idea of RPG. Zeni took the time to give ES players a culture they desire. it isn't about the number but strategy and having fun in a rich world that happens to have competitive features and in depth exploration - they want a bridge that both sides can cross but the pillars of the PVP poison community tear games apart for easier content. The skill system is pretty in depth and customizable to have fun not just minmax the shi* out of it.
  • DistopiaDistopia Member EpicPosts: 21,183

    Everyone told me in SWG fencer DOC and pistoleer, wouldn't be a viable build, that's before I wiped the floor with them..

    ^That's^ always my first thought when someone brings up the "there's only one viable build" line on a gaming forum.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by Hrotha
    Originally posted by a6point6

    OP ur def wrong on this.

     

    my friend is in closed "real" beta. Not just this 3 month old client build ur playing in stress test. ( based on your opinion that the game is only 1 month from launch and bugged to shitze)

    i spend way to much time at his place looking over his shoulders now that NDA is lifted.

    And ill tell ya. Dragon Knight, Light Armor Staff Wielding Warrior specced as fire mage on a highelf race.

    It rocks at any PVE u throw at it at level 50 nomatter if its gang of mobs with aoe or single mob targeting.

    And he do good in pvp to. So im frankly blank at where you coming from?

    How can someone be wrong when he speaks from his experience? Exclude the term "wrong" straight out of your vocabulary if you want to have a meaningful and creative dialogue.

    Yes I had only access to the regular Beta since months. I do not care what I hear or see or what 'will be' - I was there where I was along tons of other people.

    How good do you think advertisment is about a game, presenting the players an older build which shows many flaws, expecting them to buy the game lateron? And as we all know it, Betas these days, ARE advertisment.

    And yes, you have just shown the prime example of one of the FOTM builds veterans currently running around. What have I said different? Rofl - there are a FEW viable builds out there and that is IT.

    Giving the audience the idea of "many many ways to create the character of your dreams" is just half-true. Yes you can but then another aspect comes into play: Which is effectivity. And the majority of the accessible builds are in No Way effective. They might work below lvl 20 but above that you get completely obliterated by mob packs.

    Can we speak facts? Ontop of that you did not even play yourself! Which is again yet worlds different, because there is a FEEL to each game that you only experience when you PLAY it. And Not watch it, especially Not through the commentary of Yet Another individual that is Not you.

    I have to say that, unfortunately, I spent a couple of minutes reading your mind-numbingly asinine comments and replies in this thread.  You don't seem at all interested in what ESO has to offer, rather, you are digging in your heels to present the hardest case possible (in your opinion) why the game fails in your eyes.  While I feel it's important to make up one's mind either way to make a purchase and play or pass on the title, it helps, for the sake of discussion (since you are here discussing your opinion), to take a less abrasive stance.

     

    To answer the question you posed as your thread title:  I think you should give the game a pass.  I agree that you should not buy the game.

    image
  • HrothaHrotha Member UncommonPosts: 821
    Originally posted by Telondariel
    Originally posted by Hrotha
    Originally posted by a6point6

    OP ur def wrong on this.

     

    my friend is in closed "real" beta. Not just this 3 month old client build ur playing in stress test. ( based on your opinion that the game is only 1 month from launch and bugged to shitze)

    i spend way to much time at his place looking over his shoulders now that NDA is lifted.

    And ill tell ya. Dragon Knight, Light Armor Staff Wielding Warrior specced as fire mage on a highelf race.

    It rocks at any PVE u throw at it at level 50 nomatter if its gang of mobs with aoe or single mob targeting.

    And he do good in pvp to. So im frankly blank at where you coming from?

    How can someone be wrong when he speaks from his experience? Exclude the term "wrong" straight out of your vocabulary if you want to have a meaningful and creative dialogue.

    Yes I had only access to the regular Beta since months. I do not care what I hear or see or what 'will be' - I was there where I was along tons of other people.

    How good do you think advertisment is about a game, presenting the players an older build which shows many flaws, expecting them to buy the game lateron? And as we all know it, Betas these days, ARE advertisment.

    And yes, you have just shown the prime example of one of the FOTM builds veterans currently running around. What have I said different? Rofl - there are a FEW viable builds out there and that is IT.

    Giving the audience the idea of "many many ways to create the character of your dreams" is just half-true. Yes you can but then another aspect comes into play: Which is effectivity. And the majority of the accessible builds are in No Way effective. They might work below lvl 20 but above that you get completely obliterated by mob packs.

    Can we speak facts? Ontop of that you did not even play yourself! Which is again yet worlds different, because there is a FEEL to each game that you only experience when you PLAY it. And Not watch it, especially Not through the commentary of Yet Another individual that is Not you.

    I have to say that, unfortunately, I spent a couple of minutes reading your mind-numbingly asinine comments and replies in this thread.  You don't seem at all interested in what ESO has to offer, rather, you are digging in your heels to present the hardest case possible (in your opinion) why the game fails in your eyes.  While I feel it's important to make up one's mind either way to make a purchase and play or pass on the title, it helps, for the sake of discussion (since you are here discussing your opinion), to take a less abrasive stance.

     

    To answer the question you posed as your thread title:  I think you should give the game a pass.  I agree that you should not buy the game.

    Seem, yes - but I do. I am interested in bringing this title forward, but this thread here only includes why I have difficulties taking part in playing it. I have submitted several tickets and feedbacks ingame to adress various problems I came across. The amount of official feedback to the public is rather meager. But from what I have heard from the official Beta forums, they are adressing issues, people are complaining about.

    You see in this thread one side of what I did and what I am going to do. This is not the full spectrum of my gaming behaviour, whose ever is by posting one thread about a particular issue? It is simple one part of their experience. Sure ESO has some interesting features But so far the majority is clearly in the negative for me.

    I laugh at the fact how many people take the initial post offensive to themselves. How ridiculous! Identifying with a game - it is about critisizing facts and flaws about the GAME not about any of the participants in this forum.

    image

  • CouganCougan Member UncommonPosts: 422

    Wait so every possible build should do equally the same amount of damage in every situation?  Every attack should do equal DPS ?

     

    Sure there might be a min/max build for the Templar or Nightblade or whatever, then maybe some other build will come along that is even stronger? Yet they wont have certain CC or other situational attacks that might have been useful. That heavy armour and shield that just saved your life in PVP was never any good because it gave you a bit less mana regen? That fighter skill you equipped to take out a werewolf was never in fact any use since it wasnt "optimal"

     

    I dont think you understand the viability of different skillsets and have searched for the first few cookie cutter builds you can find.

     

     

  • PyatraPyatra Member Posts: 644
    Originally posted by Lokberg
    Originally posted by Hrotha
    Originally posted by cesmode8

    I made a post about this on the ESO forums...that all I see are typical "ranged caster sorcerer", "stealthy dagger nightblade", 2hander heavy armor dragonknight, etc.  Not once did I see a battlemage...sorc in heavy armor wielding a greatsword(other than myself).  People, however, responded in my thread saying that this sort of thing runs wild in later levels.  Ive never seen it.

     

    Still, will you expect to see a greatsword wielding nightblade with stealth?  Would something like that even be viable? 

     

    Is the game worth box price and a sub?  Box price yes, sub...I dont know.  My opinions definately improved `10 fold this weekend, I had a lot of fun.  Just not sure it is worth a sub especially with no real endgame announced(other than PVP).  Why am I paying 15  bucks per month?  To do open world quests and exploration? I can do that in GW2.  Give me real endgame content and the game might be worth 15/month

     

    Yes you can make a battle mage in heavy armor - but what use has it? You lose +magic dmg +regen

    All of this advertisment about what ESO suppose to be and what it actually PRESENTS / IS - is a huge Skin game to me.

    And you know this how? there are jewelery who give magica regen there are enchants that give magica.... how else is a sorcerer able to put 49 points in health and still max out magica and magica regen?

    With full heavy armor passives you wont need as much health i would recon and could dump some into magica to get the regen maxed with enchants and jewelery and food/drink.

     Also there are soft caps that make a full bore dump everything into X not as effective as any 3/4 build with some utility.

  • AzzrasAzzras Member UncommonPosts: 407
    I don't think the OP understands how the skill system works...

    image
  • Reion1Reion1 Member UncommonPosts: 178
    I don't understand threads like this. I played the Beta and instantly thought that the game was garbage. Completely void of anything that I would be looking for in an MMO. With that being said, I didn't start a forum asking other people to convince me to buy it. To each his own, there will be folks who buys this game and there will be folks who choose another fork in the road. It's a game, it's not a life style... unless MMOs consume most of your life, that is.

    "Everything the light touches is our kingdom" -- Mufasa
    ---

    image
  • TondagonTondagon Member Posts: 19
    Originally posted by deven07
    I don't care about the min/max stuff.  I'm not buying it because...it isn't very good.  Doesn't play that good, doesn't look that good, nothing new storyline/questing wise, plays like every other hack and slash mmo out there.  Why?


    Seriously..what? Try playing it on a system that can crank everything right up in first person view, go out and watch a sunset, then come back and say that it doesn't look good...render unto me a freaking break.

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by DMKano

    If you are in doubt - just don't buy it. It's very simple.

    It's only a game after all, in the grand scheme of things - this is beyond trivial.

    You can always pick it up later on sale or something.

    It's not like ESO is going to go away anytime soon heh.

     

    As far as efficient min/max builds - 100% true - I played one of these builds in this beta and it's night and day compared to my early beta "crap" builds I used previously.

     

    Agree.

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by paul43

    How long players will subscribe probably depend on how much content they can release after launch and if it's content the majority enjoy. 

    I personaly expect a new pve zone to quest in at max lvl, 4-5 new dungeons, more advanced crafting, and that has to atleast be announced within 2 months after release and all be out before fall 2014. 

    True but only in a limited sense in my opinion.

    Yes new content matters especially in a game that is charging a subscription. I see most people however as simply getting bored and moving on at some point. Irrespective of content. for a change; a radical change. Change of pace, change of graphics, change of mental stimulus.

    www.rpgsite.net had an interesting list of upcoming 2014 rpgs last month (Feb) ... alphabetical so TESO didn't appear until day 5. And that is just the rpgs!

     

Sign In or Register to comment.