Figured I would let the trolls, flamers, and all the anti ESO people scour the forums the first day after the beta ended before I came on here and made a post...so here is my beta experience.
I decided to play a Daggerfall Covenant Templar. It was not long for me to figure out that this game just had that "epic" feeling to it for me, I felt like pretty much everything I did while questing mattered. Let me go ahead and say that I did not do very much research on this game before this weekend. Last year I vowed to stay away from Beta's but I'm glad my friend talked me into playing this.
Combat
- I had no clue that the combat resembled that of Tera and Neverwinter, which I enjoyed a LOT. I read a few peoples post on here claiming it to be clunky and out of sync, I have to disagree because I did not experience that. Either you are just extremely uncomfortable with the active combat system(bad it at), so you bash it because of that, or maybe you were affected by latency in some way.
Quest
- Like I said in my opening statement, I felt like the stuff I was doing mattered, sure I skipped through some of the stuff without reading/listening entirely but some stuff I was really interested in. Also it was a weekend beta so I was trying to advance through the game as much as I could. Had a few hiccups with some quest but it wasn't anything a simple log out couldn't fix.
Graphics
- Easily one of the best looking games I've played to date. That's really all that needs to be said here. Every time I logged into the game and seen my characters I could not help but to think to my self...."wow at these graphics" .
PvP
- Awesome. Sure it lagged, specially the closer you got to the "zerg". Me and my friend manged to stick to the outskirts of the big battles and pick people off and it was some good fun.
Conclusion
- For me ESO has taken a lot of qualities from other games in the past, or at least qualities or things that I noticed/experienced in other games while at the same time putting their own unique signature on it as well.
- Sure, its a MMO so it will have what other MMOs have but that combined with their own "signature" features it looks/feels promising, or at least for me it does.
- I plan to pre-order.
Thanks for reading.
Comments
They say its questing on rails because they can't fathom doing what you and I did, get off the roads and EXPLORE. I wasn't lucky enough to find crafting tables, but I did find several treasure maps. I even decked one character out in better gear just from running around and finding chests. It is what you make it and if they want the questing to be on rails, it will be for them.
Unlike you I won't skip the last beta. I want to see these changes and I want to finally decide what I will be playing come March 30th.
Same for me as well. So far I've played with 2 Sorc builds and a Nightblade. I may try the DK next to see how that meshes with me. I'd like to narrow down what I want as a first character as I will be spending a lot of time building it up and exploring, so I want to get my trial and error out of the way now.
I'm sorry, but if you do not have the perseverance to get to level 10 without it really bothering you then I'm not really sure why you are playing a MMO.
To each his own I suppose but that's pretty whack.
I got to level 17 without even being annoyed in the slightest at the rate at which I was leveling.
I actually went out of my way to explore and found next to nothing outside of what quests had to offer (couple chests that I failed to pick or force open). I did the daggerfall starting area and looked in the entire lvl 7-10 side of the map and found diddly squat to explore, it was very disappointing. If I agreed with you on the exploration side of things I might have a higher opinion of the game.
Stopped reading at your combat section as someone who still plays Tera a game that is fast and twitch based did not get that feel with ESO it felt like they went for similar combat but slowed it to the point of boredom
Interesting concept you have there. Did you even bother to think of what the word "resembles" means? My guess is no considering the response you posted here. Quite comical really.
Let me break it down for you a little bit encase you are confused. I said the combat resembles that of Tera and Neverwinter. That means it has some similarities between them. That definitely does not mean they are clones of each other.
Questing or PvE grinding may be the only way to level 10, but after that, PvP is actually the fastest way to level.
Why are you being so defensive in all of your replies when someone disagrees with you? Your "lesson" can be said about Wildstar too since you can dodge, aim abilities, and charge attacks but the combat in ESO doesn't resemble the combat in Wildstar.... the same can be said about the combat in Tera and ESO. Compared to other faster style combat games like Tera and Wildstar, the combat does seem very clunky... it has nothing to do with player skill in the game whatsoever which you assume is why people are claiming the game to feel that way. I would even put money on some players who feel this way would actually beat you 1v1. You should really learn to post an opinion about a game without being defensive. It may not be your intention but it makes you seem like a jerk.
I am personally going to play the game but aside from the voice acting.. there is nothing that really makes this game stand out from other MMO's. With polish, I can see myself playing the game for a while since there are no other medieval fantasy games that interest me aside from Camelot Unchained. ( Gloria Victus might turn out great but there is no magic which is not a bad thing. )
Graphics
On par with other current MMO's and behind some ( IMO Secret World, FFXIV, and Black Desert look much better but it might just be me )
PVP
I had fun but there was a lot of lag even when not in a zerg at some points throughout the weekend. Just going to put it out there that there were probably tons of people in our Campaign and it was a stress weekend but it does put up some concern for when the game goes live even with the added server space and the fact that you can't switch your home campaign for 90 days w/o paying a ridiculous amount of points.
Questing
I enjoyed the questing. The voice acting was great and it has a nice flow to it even if it is still gated by level. It feels less of running from hub to hub but more finding quests in an wide spread area. Im sure vets know exactly where to run to to lvl the quickest.
My biggest gripe about the game is that its not an open world at all. I hate zoning with a passion but I understand that it was necessary since they decided to have a "mega server." Im a big fan of server communities ( Sunrest in Rift was one of my favorites of all time closely followed by Cimmeria in Age of Conan ) and its a shame they did away with that in this game. Its going to make it a lot harder to find a great community of players to play with aside from the guild im with. "Oh you are Ebonheart? So are 50,000 other people."
When someone basically disregards everything I'm saying because they read like two sentences and disagrees on a personal level then I have a right to defend my point of view.
You can argue all day long about skill or different levels of player ability in regards to how this combat feels...but it would be pointless because everyone has a opinion.
Claiming that someone could beat me 1 v 1...I don't even know how to comment on this because it really holds no value or meaning what so ever. "Hey wanna meet up and 1 v 1 in the middle of Cyrodiil"? Clearly this game is not about 1 v 1 at all so that statement is pretty invalid.
Im not sure if you even read through your own OP before you ended up posting it because what you stated in it was
Combat
If any of you felt that the combat was clunky, it is because
1) You are bad at it
2) You were lagging
My whole point about the 1v1 statement was that someone who felt the game was clunky could still beat you therefore, they are
1) Not bad at the game
2) Not lagging
unless maybe
1) You are worse at the game
2) You are lagging more than them.