Originally posted by Cromica Those other players must have been blind because it is very easy to spot people with those giant icons above their head, or maybe they saw you and just didn't care.
Sneak hides the icon and bar over your head, only when outside of sneak or spotted can you see the icon.
Slowly but clearly people are starting to understand that this game needs open world PvP server.
That's what Cyrodiil is....and there are going to be 20+ campaigns/servers to join.
If you want PvP - you never have to leave. It is full "open world PvP".
People who want to PvE don't have to enter Cyrodiil.
PvE & PvP can be separately balanced....it seems like a pretty sweet setup.
They will cap the Cyrodiil campaign/servers at ~ 3000, 1000 per side. So the number of servers will depend on the player base. 20 is only 60,000 players... expect more like several hundred
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
They will cap the Cyrodiil campaign/servers at ~ 3000, 1000 per side. So the number of servers will depend on the player base. 20 is only 60,000 players... expect more like several hundred
I thought it was 2000 per campaign, from ESO-wikia. Did they change it?
Not trying to nitpick the numbers of players Cyro, I just remember readin that and found it strange in trying to divide 2000 three ways. Maybe the info I read is wrong. Wouldn't be the first time.
They will cap the Cyrodiil campaign/servers at ~ 3000, 1000 per side. So the number of servers will depend on the player base. 20 is only 60,000 players... expect more like several hundred
I thought it was 2000 per campaign, from ESO-wikia. Did they change it?
2000 is the number of players they want in Cyrodiil at a time for performance reasons. But 3000 is the actual cap since not everyone will be there all the time. There will be queues at times I'm sure - especially the first week.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
They will cap the Cyrodiil campaign/servers at ~ 3000, 1000 per side. So the number of servers will depend on the player base. 20 is only 60,000 players... expect more like several hundred
I thought it was 2000 per campaign, from ESO-wikia. Did they change it?
2000 is the number of players they want in Cyrodiil at a time for performance reasons. But 3000 is the actual cap since not everyone will be there all the time. There will be queues at times I'm sure - especially the first week.
Well, that certainly makes more sense. I'm not that bad at math, so this re-affirms my sanity. Thank you.
Comments
Sneak hides the icon and bar over your head, only when outside of sneak or spotted can you see the icon.
Slowly but clearly people are starting to understand that this game needs open world PvP server.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
No... you misunderstood...
Slowly but clearly people are starting to understand that Cyrodill is an Open world PvP server
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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Exactly. The map is huge.
That's what Cyrodiil is....and there are going to be 20+ campaigns/servers to join.
If you want PvP - you never have to leave. It is full "open world PvP".
People who want to PvE don't have to enter Cyrodiil.
PvE & PvP can be separately balanced....it seems like a pretty sweet setup.
They will cap the Cyrodiil campaign/servers at ~ 3000, 1000 per side. So the number of servers will depend on the player base. 20 is only 60,000 players... expect more like several hundred
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I thought it was 2000 per campaign, from ESO-wikia. Did they change it?
2000 is the number of players they want in Cyrodiil at a time for performance reasons. But 3000 is the actual cap since not everyone will be there all the time. There will be queues at times I'm sure - especially the first week.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Well, that certainly makes more sense. I'm not that bad at math, so this re-affirms my sanity. Thank you.
Past: EQ, EQ2, DAoC, SWG, WoW, LotR, VG, WAR, GW, GW2, Rift
Present: The Elder Scrolls Online
Future: Everquest Next