Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

What will be some of the major long term appeals of this game?

MMOExposedMMOExposed Member RarePosts: 7,400
Most MMOs now days fight for a short term appeal of consumers to make a quick buck. Well how will the long term appeals of ESO hold up? And what are they?

Philosophy of MMO Game Design

«134

Comments

  • PalaziousPalazious Member Posts: 162

    IMO, the pvp.    (as long as they can fix the lag)

    I think I can spend a long time in there.

    Palazious <The Vindicators> Darkfall
    Palazious r40, rr45 SW War
    Palazious 50 Pirate PoTBS
    Palazious 35 Sorcerer Vanguard
    Palazious 75 wizard EQ
    Paladori 50 Champion LOTRO
    Poppa Reaver bugged at rank15

  • NomadMorlockNomadMorlock Member UncommonPosts: 815

    There is an incredible amount of PVE content, the PvP looks good, and the ability to add additional skill lines and veteran levels is promising.

    I'm also hoping it is wildly successful as a console MMO which will increase the money they will spend in developing expansions, etc.

    Expanding into new areas, player housing, new classes, skill lines, maybe more matched battle areas (battlegrounds)..  there is a lot of potential here..it's a solid platform for further development.

  • RamsayRamsay Member UncommonPosts: 10

    Same old story. Nothing interesting here. The long term goal is the PvP - which mind you is a direct copy/paste from GW2. So if you want to PvP in such format just buy GW2 and save yourself 15$/month.

     

    Otherwise it's a single-player story driven game with monthly fee. Where did I see this and how did it end? I won't tell you - it's a secret.

     

    I'll tell you this advice though - if you are going to make a monthly fee MMO that isn't call WoW then you better aim to give best possible players interaction sandbox with lots of politics otherwise nobody will give you monthly fee to play single-player game. History confirms my words.

     

    I'll try the game when it goes free to play. K?

     

    Oh, yeah there's one thing that might save them - it's the Playstation 4. And if they succeed and enough fish start to pay them then expect less and less PC MMOs in the near future. Which actually might be a good thing and we see althogh less MMOs for PC but to be of highest quality.

  • AparitionAparition Member UncommonPosts: 91
    a dark elf killed his sensei and burned down his dojo

  • RamsayRamsay Member UncommonPosts: 10

    I don't hate it. If you want to play it - last thing I'm going to do is try to stop you.

     

    I just share my views on a topic I have seen a lot of times in the last years because I follow the MMO market and I'm interested in. It's just a history repeats itself kind of thing - which I find very amusing.

     

    Sorry for bothering you.

  • GestankfaustGestankfaust Member UncommonPosts: 1,989
    Originally posted by Ramsay

    I don't hate it. If you want to play it - last thing I'm going to do is try to stop you.

     

    I just share my views on a topic I have seen a lot of times in the last years because I follow the MMO market and I'm interested in. It's just a history repeats itself kind of thing - which I find very amusing.

     

    Sorry for bothering you.

    You have no clue what the game is like according to your posts...that's what's bothering us

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • AzzrasAzzras Member UncommonPosts: 407

    From my understanding, Adventure Zones for PvE will include open world group content, instanced group content, and 12m Raids (I think the raids are instanced but not 100% sure if they all are.)

    Adventure zones are supposedly extra zones targeted at level 50 veteran ranks.  They are new lands to explore with the hardest PvE content in game.  The devs have also said that over time more encounters will be added along with new zones.

    Time will tell how all of this pans out, but they have stated that there should be on adventure zone at launch.

    My biggest complaint (if you can call it a complaint) is the lame naming convention they gave it.  Adventure Zones does not have an epic ring to it.  just my opinion there.  :)

    image
  • PivotelitePivotelite Member UncommonPosts: 2,145

    There's not much honestly, I don't see the game doing any better than SWTOR did.

     

    It has no raids, no community features, no small scale PvP, no dueling, no OWPvP.

     

    It has moderately easy dungeons you can beat within a few days and Zerg vs Zerg gimmicky PvP that will share the same fate as GW2s WvW.

     

    It's looking really bad in my honest opinion and the only reason I won't be buying the game, I don't see why it would keep me playing past the first month and thus it is not worth it.

     

    I did quite enjoy the BETA but the game won't keep me playing without meaningful PvP or PvE content that takes months to complete.

    image

  • RamsayRamsay Member UncommonPosts: 10
    Originally posted by Gestankfaust

    You have no clue what the game is like according to your posts...that's what's bothering us

    I played the last beta. Leveled to 12 and I have very good understanding for what it is. It's a game made with a console-controller in mind. And it's a single-player experience. Should I mention that if you are going to ask for 80$ for a box and then monthly fee you need to give me a stellar product polished almost to perfection and not this bug fest that it is 3 weeks before the official start? Because the market is saturated with free MMOs a lot more polished than this so-called "triple A ESO" game.

     

    I myself love good PvP and you can consider me a PvPer but only if politics are involved. And this game has no real politics with territorial control that make difference in the game world. PvP and the game world are two different separated things. For this reason I have games like Planetside 2 and Counter-Strike to PvP and Skyrim to PvE.

     

    So yeah, that's my view on the topic.

  • AratakiArataki Member UncommonPosts: 239
    Originally posted by Ramsay
    Originally posted by Gestankfaust

    You have no clue what the game is like according to your posts...that's what's bothering us

    I played the last beta. Leveled to 12 and I have very good understanding for what it is. It's a game made with a console-controller in mind. And it's a single-player experience. Should I mention that if you are going to ask for 80$ for a box and then monthly fee you need to give me a stellar product polished almost to perfection and not this bug fest that it is 3 weeks before the official start? Because the market is saturated with free MMOs a lot more polished than this so-called "triple A ESO" game.

     

    I myself love good PvP and you can consider me a PvPer but only if politics are involved. And this game has no real politics with territorial control that make difference in the game world. PvP and the game world are two different separated things. For this reason I have games like Planetside 2 and Counter-Strike to PvP and Skyrim to PvE.

     

    So yeah, that's my view on the topic.

    It has to do, I think largely, that you called the PvP a "direct copy/paste" of GW2. And...well I will copy my post from another thread:

     

    Originally posted by Arataki
    A few things people don't realize.

    If you want your guild store, you need to hold a keep. If your Emperor wants to stay Emperor, you gotta keep your keeps. If you don't want your PvP buffs to go away, you need to protect your muthafuggin Elder Scrolls, which means holding your bleeding keeps.

    Killing players nets more Alliance Points than flipping a keep. 

    As far as I know, GW2 had exactly zero game play incentives to hold and defend a keep. ESO is not GW2.

    That is all I have to say. Carry on.

     

    Hence the critique.

  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by Ramsay
    Originally posted by Gestankfaust

    You have no clue what the game is like according to your posts...that's what's bothering us

    I played the last beta. Leveled to 12 and I have very good understanding for what it is. It's a game made with a console-controller in mind. And it's a single-player experience. Should I mention that if you are going to ask for 80$ for a box and then monthly fee you need to give me a stellar product polished almost to perfection and not this bug fest that it is 3 weeks before the official start? Because the market is saturated with free MMOs a lot more polished than this so-called "triple A ESO" game.

     

    I myself love good PvP and you can consider me a PvPer but only if politics are involved. And this game has no real politics with territorial control that make difference in the game world. PvP and the game world are two different separated things. For this reason I have games like Planetside 2 and Counter-Strike to PvP and Skyrim to PvE.

     

    So yeah, that's my view on the topic.

    From my understanding, there are very significant buffs that affect ALL players when an alliance owns all keeps and has an emperor.

    As for PvE, why does everyone still say there are no raids or max level content.  I'm not saying it will be enough, but ZOS has stated that Adventure Zones are for max level and max veteran ranked players.  It will have open world group content, instanced group content, and 12 m 'raid'...which I believe is instanced.  They've also stated that they have more zones that will be released post launch...but again, I don't know if it will be enough to satisfy a content-hungry MMO crowd.

    image
  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Immersive world

    Veteran system 

    character advancement

    community

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • JHenryJHenry Member Posts: 188
    Originally posted by Azzras

    From my understanding, Adventure Zones for PvE will include open world group content, instanced group content, and 12m Raids (I think the raids are instanced but not 100% sure if they all are.)

    Adventure zones are supposedly extra zones targeted at level 50 veteran ranks.  They are new lands to explore with the hardest PvE content in game.  The devs have also said that over time more encounters will be added along with new zones.

    Time will tell how all of this pans out, but they have stated that there should be on adventure zone at launch.

    My biggest complaint (if you can call it a complaint) is the lame naming convention they gave it.  Adventure Zones does not have an epic ring to it.  just my opinion there.  :)

    If you abbreviate it, it has a nice ring to it... AZ the state of Arizona.

    SOLA - www.solaguild.com
    (christian guild. Being christian is not required for membership though)

  • Njai15Njai15 Member Posts: 114
    Is there any point of defending territory you have owned or is it pvp-light like ps2 and the enemy is just xp?
  • AratakiArataki Member UncommonPosts: 239
    Originally posted by Njai15
    Is there any point of defending territory you have owned or is it pvp-light like ps2 and the enemy is just xp?

    My post answers your questions. A few responses up.

  • RamsayRamsay Member UncommonPosts: 10
    Originally posted by Azzras

    but again, I don't know if it will be enough to satisfy a content-hungry MMO crowd.

    That is the problem with those theme-park single player MMOs like SWTOR and The Secret World. There is no possible way to make and give so much content to occupy a player - especially those with lots of free time and let's face it MMOs are mainly for people with free time - for more than few months.

     

    How much content they can add every month? Few quests that are going to be finished for few hours. Will it be enough for players to give them 15$ / month? No. For reference you can check The Secret World.

     

    Who is going to play this game for raids or PvP for what it is. Those that like to grind dungeons are already in WoW - this crowd won't change to ESO or any other game just to do the same thing when they already had grinded items for years there. Those that love the PvP in this format are going to stick with GW2 because it's really good and it's free / B2P. And the silly fact is even the hardcore lore TES world players won't love it because of all the lore being mixed with controversy.

     

    There's nothing hardcore in this game but even if there was the hardcore crowd is already in EvE online and Darkfall. It's not 2003/4 when the MMO market started to open up. It's 2014 and if you want to get huge share you need really something unique and exceptional. Sadly ESO is not. I can promise you that this game is going either F2P or will die in 12 months. In best case scenario maybe B2P instead of F2P.

     

    Still it won't "fail". It will make TONS of cash for Bethesda. With this box price and a year of monthly payments they will have huge profit margin. It's just that I don't value it as high as they are asking me for and I know I can play it a lot cheaper but later. Until then I have tons of other games to play - so not a big problem.

  • IncomparableIncomparable Member UncommonPosts: 1,138
    Originally posted by NomadMorlock

    There is an incredible amount of PVE content, the PvP looks good, and the ability to add additional skill lines and veteran levels is promising.

    I'm also hoping it is wildly successful as a console MMO which will increase the money they will spend in developing expansions, etc.

    Expanding into new areas, player housing, new classes, skill lines, maybe more matched battle areas (battlegrounds)..  there is a lot of potential here..it's a solid platform for further development.

    Yea... ill be impressed if this thing runs on the xbox and does not look like polygons. But if it runs on a console that would be good... I might pick up a console depending on other reasons of exclusive only consile titles as well... not really a console fan since the only convenience i can think about is multiplayer which an emulator on a pc can offer or if developers bothered... pc's will always be better and even can be used with tvs just as easy as a console as well. So if its a one controller per console game like an MMO on a console then a PC is better espcially with a  keyboard and mouse.

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Azzras

    What veteran video have you seen?  As far as I know they are all still under NDA.

    Few streamers who have access to the 24/7 closed beta were allowed to stream and explain certain things to the public, two of the guys I watched were Veteran level 10(max rank) and doing endgame instances while answering questions and showing off vampire and werewolf form ultimates.

     

    Werewolf forms animations are pretty bad and Vampire is bad for PvP apparently because you take more damage from FIRE.

     

     

    [mod edit]

    image

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    The thing about ESO that has the MOST long term appeal for me is that the moment Early Access starts, I no longer have to read sites like these to get my ESO fix ! image

     

    I can hardly wait !

     

  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by Ramsay
    Originally posted by Azzras

    but again, I don't know if it will be enough to satisfy a content-hungry MMO crowd.

    That is the problem with those theme-park single player MMOs like SWTOR and The Secret World. There is no possible way to make and give so much content to occupy a player - especially those with lots of free time and let's face it MMOs are mainly for people with free time - for more than few months.

     

    How much content they can add every month? Few quests that are going to be finished for few hours. Will it be enough for players to give them 15$ / month? No. For reference you can check The Secret World.

     

    Who is going to play this game for raids or PvP for what it is. Those that like to grind dungeons are already in WoW - this crowd won't change to ESO or any other game just to do the same thing when they already had grinded items for years there. Those that love the PvP in this format are going to stick with GW2 because it's really good and it's free / B2P. And the silly fact is even the hardcore lore TES world players won't love it because of all the lore being mixed with controversy.

     

    There's nothing hardcore in this game but even if there was the hardcore crowd is already in EvE online and Darkfall. It's not 2003/4 when the MMO market started to open up. It's 2014 and if you want to get huge share you need really something unique and exceptional. Sadly ESO is not. I can promise you that this game is going either F2P or will die in 12 months. In best case scenario maybe B2P instead of F2P.

     

    Still it won't "fail". It will make TONS of cash for Bethesda. With this box price and a year of monthly payments they will have huge profit margin. It's just that I don't value it as high as they are asking me for and I know I can play it a lot cheaper but later. Until then I have tons of other games to play - so not a big problem.

    GW2 PvP being good is a matter of opinion.  It's decent at best for me.

    As for Themepark versus Sandbox, that's not what this thread is for but I will say this...sandboxes can get just as boring as themeparks over time.  It's all in the eye of the beholder.

    I'm not here to argue if this game will fail, if theme is better than sand, or if ESO will have enough content.

    I answered the OP, this game will have Adventure Zones and PvP.  There may be more, I don't know.

    What I do know is I'll play it until it's no fun for me then move on.  I just don't get why some people get so butt hurt over video games.  It's a fucking game.  I play to relax and have fun.  I'm not here to analyze if ESO is making money or if it appeals to the masses.  I'm going to play it with my spouse.  We had fun in the beta.  We've purchased the CE because we have some disposable income and felt it was worth it.  If people don't like they style of game or the payment model, I could give two shits and a fuck.  If the game goes f2p in a year, I really don't care.  I know that EQN L isn't for us.  We tried it and demanded a refund.  Yeah, it's sandboxish, but it's minecraft with decent graphics.  I know we won't be playing WildStar.  We tried it.  It's WoW with a bit different combat system.  We've decided that ESO fits us best for now.  I guess we're idiots and what not, eh? 

    Don't fucking care.  All I know is I'm going to play an Imp DK.  I'll also play the other classes and races when I get the urge.  Perk of pre-order you know is any race in any alliance. 

    So people can cry and wine about this and that, but at the end of the day, who gives a fuck?  I'm going to play a game and have a bit of fun after a long day of work.  I don't think I need anyone telling me what's fun for us.

    I'm also going to be playing Star Citizen when it comes out.  The amount of detail and work they are doing is just phenomenal.  I'm glad I worked hard in life, earned a good job, paid well, and have disposable income so I don't get my undies twisted every time a video game comes out and doesn't do exactly what I think it should.  It's so liberating to just sit down and be able to enjoy a game and life in general.  Stress is the number one cause of death you know.

    LOL, look at me.  Rambling on and on.   Take care.

    image
  • CryptorCryptor Member UncommonPosts: 523
    PvP in ESO is fantastic but the real gem in this game, imho, is the storyline and quests.  
  • AnthurAnthur Member UncommonPosts: 961

    PvP ? Maybe on second place.

    As no one said it before, major appeal for customers will be level increase and new PvE zones etc, Most of the players will come from ElderScrolls games and the ES fans are not really known for their preference for PvP. Just my 2cp.

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Azzras

    I know the NDA for PTS beta testers was still in affect over the last beta weekend.  Was it recently lifted?

    Not talking about the beta weekend NDA.  That is lifted.

    It was lifted during the last beta and kept up two days prior to it finishing, the streamers I was watching just stopped streaming recently saying they aren't allowed to stream anymore.

     

    A few less popular streamers didn't get the memo though and still stream PTS footage even right now.

     

    The PTS build was one build ahead of the live build and had mob unit collision and about 1000 bug fixes implemented.

    image

  • simsalabim77simsalabim77 Member RarePosts: 1,607

    I couldn't honestly tell you since I haven't played an MMO for more than three consecutive months since Wrath of the Lich King and that was only because I had a bunch of buddies who played. I become bored easily with all things and need to always be on the move. Variety is the spice of life and all that.

    I also detest "endgame" in MMO's of past and present. As soon as I hit the level cap and see raids and instanced PVP, I roll an alt or I quit. I'll end up playing ESO for a few months and then quitting. I doubt I'll ever stick with an MMO beyond a few months again. 

  • MaltisseMaltisse Member UncommonPosts: 34

    I am wondering these things myself. I have spent about 30 -40 hours in beta and have come away with mixed feelings. I want to like the game because I really enjoy ES however, there are a few issues that have made me shy away from pre-order. I am wondering, PvP wise, how will balance be maintained and administered? Also the lag, will they actually be able to fix it, that is a deal breaker for me. The PvE aspects seem fun for solo play which is fine since its ES but I do not see a real future in PvE group content for this title. There are a bunch of expected minor issues, which do not worry me but, these three things are making gun shy.

     

Sign In or Register to comment.