Wow, color me impressed. Bioware is churning out some much-needed features. Of course, knowing Bioware, they'll probably **** it up, but still...at least their heart is in the right place.
ETA: Just think of the cash shop possibilities!
I agree, much needed feature indeed, heck if it would've been in game at release, probably I'd not cancel after the first month expired (just after the 2nd ).
And yep, I can't wait either to check the details and the ties to the shop. My guess is that even subbers will need to spend a lot of CC's to fully enjoy their houses
To me it's a complete waste of time developing this feature as:
1/ We technically already have player housing with ships and...
2/ Who at level 55 is going to brave the Coruscant/DK loading screens each time they want to go to their house? I have a feeling unless they implement some unlimited quick travel to your house this will become nothing more than a brief novelty as people will find travelling back and forth more time wasting than the status quo.
[quote]Nice.
Next up should be an RvR planet. Tons of people were asking for that pre-launch, but all we got was Ilum, a sad excuse for PvP.
TOR should stop focusing on warzones and other small epeen fests and bring its conflict to life.[/quote]
There's a reason why RvR won't work and 1.1 ilum was a vision of why this is, the fact is the engine can't handle a huge number of players required to make RvR possible.
Originally posted by cronius77 while adding in any new immersion elements to any game IMO is a great thing I honestly cannot see this going very well for bioware and EA considering how greedy they are with this game. The game still has the image designer locked to cartel coins on most of the features and while Im sure they will provide basic furniture and locations for players for credits, Im 99% sure they will make tons of better quality exclusives for cartel coins only. Im just making speculations based entirely on the current track record of the game of course. I just do not see this going very well once its launched finally if they do not make it a credit sink vs a cartel sink.
In some games you can only pay real money to recustomize your character. The fact they do it with cartel coins is actually slightly less greedy than most because subs can save up their coins and pay for it that way. They aren't anymore greedy than most other MMOs out there.
Eh, seeing worthy content release for SWTOR is good to see. Unfortunately, with their terrible cash shop and f2p restrictions I'm sure this will cost an arm and a leg to use.
All hating aside, as a player who left a few months after launch I still can't see myself ever coming back without any real open-world pvp and class storylines. Still I wish em the best luck, a KOTOR based mmo will always have a special place in my heart no matter how disappointed with it I was.
Haxus Council Member 21 year MMO veteran PvP Raid Leader Lover of The Witcher & CD Projekt Red
Looks like it will be instanced too, that's not good housing to me. Also doesn't look like you get to choose what it looks like other than putting a few items in it. No building the house just instanced..
Originally posted by Ice-Queen Looks like it will be instanced too, that's not good housing to me. Also doesn't look like you get to choose what it looks like other than putting a few items in it. No building the house just instanced..
Realistically what other option does a game like TOR have? It wouldn't be exactly smart use of resource to create a whole land mass for one features that's more a luxury than something of purpose to a story featured Themepark.
Yet we see here why DEVs like those who are making ESO decided to skip this feature, few are happy with it unless it's done a certain way (non instanced), these types of games wouldn't really benefit from anything other than instanced housing. As they don't have the open space of a game like SWG. Again why create it for such a a trivial use?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
OH AWESOME! this will make me come back and swipe my card and give them money! cause I already had a spaceship that I could pretend was my house and run around talking to my companions pretending it was my house...sweet we get a house now!
since everything in SWTOR is limited to the nuts ... what limits will my house have? I can only enter it twice a week? to play house?
The reactions in this thread is the exact reason why I've said in the past that Bioware should not waste their time on features such as this. It's time and money wasted trying to please a group of people that will never be satisfied.That time would be better used for increasing the story content. No one I know in game was asking for a house.
OH AWESOME! this will make me come back and swipe my card and give them money! cause I already had a spaceship that I could pretend was my house and run around talking to my companions pretending it was my house...sweet we get a house now!
since everything in SWTOR is limited to the nuts ... what limits will my house have? I can only enter it twice a week? to play house?
this game is a p2p game. They try to make it accessible by being f2p, but its still a p2p game. So with $15 this would not be an issue, but more in terms what you would consider worth $15 a month.
I guess you dont find it worth $15 a month. I put a lot of money into the game without using the cartel store. Collectors edition, and every month subbed even after they went f2p until my card automatically got deregistered from their system and i decided i got my moneys worth. And no reason to come back soon as a subscriber, and if i came back as a f2p player i would judge it from that perspective. And... pvp needs improvement even for a f2p player.
Even so, them resitricting access to a house for f2p would be rediculous since its equivalent to inventory space which no game thus far has given time restrictions on as well.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
Originally posted by Ice-Queen Looks like it will be instanced too, that's not good housing to me. Also doesn't look like you get to choose what it looks like other than putting a few items in it. No building the house just instanced..
Realistically what other option does a game like TOR have? It wouldn't be exactly smart use of resource to create a whole land mass for one features that's more a luxury than something of purpose to a story featured Themepark.
Yet we see here why DEVs like those who are making ESO decided to skip this feature, few are happy with it unless it's done a certain way (non instanced), these types of games wouldn't really benefit from anything other than instanced housing. As they don't have the open space of a game like SWG. Again why create it for such a a trivial use?
For a lot of people, it isn't trivial. Using non-instanced housing has proven in games like SWG, Vanguard and LOTRO to be conducive to community building and if done right, such as the way they are implementing it in Wildstar, can be tied into the game world and gameplay in many unique and entertaining ways. If they're too lazy to develop something worthwhile, why bother at all.
Originally posted by Hellidol Its sad how people play catch up, Corps only make moves off of other Corps. When will they put money into proper marketing research to fine out what its consumers really want?
Ummmmmmmm, what?
First, SWTOR is one of the largest MMORPGs currently available. So I'd argue that whatever market research was done, it was done well. Games don't just trip over 2 million users. Oops! Oh, look, 2 million users. Awesome!
Secondly, playing catch-up is a way of life for the majority of games. There can only be one innovator. So, in an industry which some might say is stagnant as far as feature development goes, yeah, they are probably playing catch-up.
Finally, I think that SWTOR is doing a pretty good job listening to what their customers want. You want off-rails flight? Done. You want housing? Done. I mean these are things that people are asking for. Just open your eyes and read the forums. It's literally all.....over......the.....place.
no I have no interest re subbing to this game.. after beta testing , being a founder and subbing for a few months.. then coming back I am choked the f**k out by restrictions on everything? no thanks..
I have a lot of friends that like many of us are looking for something to play at the moment and we all refuse to go back to TOR . so when I see a super duper update about housing.. all I can do is laugh.
Originally posted by Hellidol Its sad how people play catch up, Corps only make moves off of other Corps. When will they put money into proper marketing research to fine out what its consumers really want?
Ummmmmmmm, what?
First, SWTOR is one of the largest MMORPGs currently available. So I'd argue that whatever market research was done, it was done well. Games don't just trip over 2 million users. Oops! Oh, look, 2 million users. Awesome!
Secondly, playing catch-up is a way of life for the majority of games. There can only be one innovator. So, in an industry which some might say is stagnant as far as feature development goes, yeah, they are probably playing catch-up.
Finally, I think that SWTOR is doing a pretty good job listening to what their customers want. You want off-rails flight? Done. You want housing? Done. I mean these are things that people are asking for. Just open your eyes and read the forums. It's literally all.....over......the.....place.
Why is playing catch-up in any way optimal just because a majority of a failing industry uses that method?
Where is that rule stated that there can only be one innovator?
When will dellivering an awkward and non-asked for type of space flight and housing be positive?
Stop making things up just to suit your reality, it's garbage like this that continues to feed a stagnant industry signals that short-cuts in development process is acceptable.
Wow they finally adding something "new" other then just more of the same FP, Operations, and lame level bumps.
This game desperately needs more side level additions. Housing would be a welcome addition.
The hopeful side of me hopes it turns out great.
The realistic side of me expects this to be just like our starships, only its on a planet, and the customizations will belittle to non-existent as we have on starships now.
Lets just say i'll be utterly SHOCKED if they get anywhere near the customization of housing like Everquest 2 or Rift.
Adding immersive features to a game whose main draw is that it takes place in the most immersive (to many) fantasy/scifi world ever? Sounds like a win win....
...if its done well...
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Originally posted by Rayshe Damnet Bioware, why did you have to add something i was interested in. crap, why do i see a reinstall in my near future.
Do it Rayshe... give in to the dark side!
Besides, you'll be needed to help defend Korriban in the new upcoming storyline! (Or Tython if you're one of those Republic types!)
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Originally posted by DrunkWolf I wonder how many loading screens it will take to get in and out of your house. im going with 6.
I wouldn't be surprised if they added a new Legacy transport power.
Like the one you use to instantly teleport to your ship.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Originally posted by Hellidol Its sad how people play catch up, Corps only make moves off of other Corps. When will they put money into proper marketing research to fine out what its consumers really want?
Ummmmmmmm, what?
First, SWTOR is one of the largest MMORPGs currently available. So I'd argue that whatever market research was done, it was done well. Games don't just trip over 2 million users. Oops! Oh, look, 2 million users. Awesome!
Secondly, playing catch-up is a way of life for the majority of games. There can only be one innovator. So, in an industry which some might say is stagnant as far as feature development goes, yeah, they are probably playing catch-up.
Finally, I think that SWTOR is doing a pretty good job listening to what their customers want. You want off-rails flight? Done. You want housing? Done. I mean these are things that people are asking for. Just open your eyes and read the forums. It's literally all.....over......the.....place.
Why is playing catch-up in any way optimal just because a majority of a failing industry uses that method?
Where is that rule stated that there can only be one innovator?
When will dellivering an awkward and non-asked for type of space flight and housing be positive?
Stop making things up just to suit your reality, it's garbage like this that continues to feed a stagnant industry signals that short-cuts in development process is acceptable.
Innovate == New. There can be only one.
If you don't think that there were any innovations in SWTOR, then that's fine. I'd disagree. First, it was fully voice-acted. Decision-based gameplay. Light/Dark. Companions (for all classes). While these are not necessarily innovations within the gaming industry at large, it is within MMOs.
Google SWTOR Housing and you get 3 million results. So saying that it's something that nobody asked for is laughable. Granted it's not 3 million results of people asking for it, but it's something that's been asked for since the game was originally launched.
No, what's garbage is people who's idea of feedback is "Crap! I'm done!" You say you want them to listen to customers, but when this is the most detailed feedback people are willing to give, it's REALLY helpful.
Originally posted by cronius77 while adding in any new immersion elements to any game IMO is a great thing I honestly cannot see this going very well for bioware and EA considering how greedy they are with this game. The game still has the image designer locked to cartel coins on most of the features and while Im sure they will provide basic furniture and locations for players for credits, Im 99% sure they will make tons of better quality exclusives for cartel coins only. Im just making speculations based entirely on the current track record of the game of course. I just do not see this going very well once its launched finally if they do not make it a credit sink vs a cartel sink.
In some games you can only pay real money to recustomize your character. The fact they do it with cartel coins is actually slightly less greedy than most because subs can save up their coins and pay for it that way. They aren't anymore greedy than most other MMOs out there.
Don't forget you don't even need to be a sub.
If you have an authenticator on your account you get 100CC for free each month. (and that includes the free phone app)
And on top of that there are achievements that grant a one time CC reward.
If you messed something up during character creation you can easily fix it for free with the coins you get from the achievements - if you want to be a fashionista and run around with a different hairstyle every day... well, then you gotta pay.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
I posted this in another post, however just wanted to add it here as this is my opinion on housing.
For me there has only been one housing that I truly love and it was..... wait for it ... wait for it... here it comes... SWG
No other game I have tried has come close to the housing and all that it entailed in SWG. That is how housing should be done.
All of these other games including the ones mentioned here in this post.... are truly just a waste of time. As far as the housing systems go.
I want the random stranger roaming around to be able to come in and look at my handy work.
I want to be able to place my house where I like. Not floating in the sky or hidden behind an instance wall.
I want people to be able to just show up at my house and by from my vendor inside my house.
I want to be able to craft my house & the things that go inside.
I want to be able to put anything I want inside my house. Not have to choose from a pre determined list.
I want all things for my house to be included with my sub... not purchased from a cash shop on top of my sub.
If those criteria aren't met then it is just a waste of resources IMO.
Again this is just my opinion.
I agree with everything you have just written, and I would go even further...
The player housing should involve gameplay. For example, player housing should be combined with a Clash of Clans, Dungeon Keeper, or tower defense type gameplay. You should be able to create defenses and attempt to raid the dwellings of other players.
Originally posted by Ice-Queen Looks like it will be instanced too, that's not good housing to me. Also doesn't look like you get to choose what it looks like other than putting a few items in it. No building the house just instanced..
Realistically what other option does a game like TOR have? It wouldn't be exactly smart use of resource to create a whole land mass for one features that's more a luxury than something of purpose to a story featured Themepark.
Yet we see here why DEVs like those who are making ESO decided to skip this feature, few are happy with it unless it's done a certain way (non instanced), these types of games wouldn't really benefit from anything other than instanced housing. As they don't have the open space of a game like SWG. Again why create it for such a a trivial use?
For a lot of people, it isn't trivial. Using non-instanced housing has proven in games like SWG, Vanguard and LOTRO to be conducive to community building and if done right, such as the way they are implementing it in Wildstar, can be tied into the game world and gameplay in many unique and entertaining ways. If they're too lazy to develop something worthwhile, why bother at all.
Lazy? It has nothing to do with being lazy, it's about budget, scope and direction.. SWG, Vanguard and to a lesser extent LOTRO, are/were more focused on being worlds/universes, SWTOR is focused on being a representation of a story based IP. TOR really wouldn't benefit from what you're suggesting at it's core. Such a housing system would have to be completely segregated from the base game world. How exactly do you do it "right" in such a case?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Comments
I agree, much needed feature indeed, heck if it would've been in game at release, probably I'd not cancel after the first month expired (just after the 2nd ).
And yep, I can't wait either to check the details and the ties to the shop. My guess is that even subbers will need to spend a lot of CC's to fully enjoy their houses
Nice.
Next up should be an RvR planet. Tons of people were asking for that pre-launch, but all we got was Ilum, a sad excuse for PvP.
TOR should stop focusing on warzones and other small epeen fests and bring its conflict to life.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
To me it's a complete waste of time developing this feature as:
1/ We technically already have player housing with ships and...
2/ Who at level 55 is going to brave the Coruscant/DK loading screens each time they want to go to their house? I have a feeling unless they implement some unlimited quick travel to your house this will become nothing more than a brief novelty as people will find travelling back and forth more time wasting than the status quo.
[quote]Nice.
Next up should be an RvR planet. Tons of people were asking for that pre-launch, but all we got was Ilum, a sad excuse for PvP.
TOR should stop focusing on warzones and other small epeen fests and bring its conflict to life.[/quote]
There's a reason why RvR won't work and 1.1 ilum was a vision of why this is, the fact is the engine can't handle a huge number of players required to make RvR possible.
In some games you can only pay real money to recustomize your character. The fact they do it with cartel coins is actually slightly less greedy than most because subs can save up their coins and pay for it that way. They aren't anymore greedy than most other MMOs out there.
Eh, seeing worthy content release for SWTOR is good to see. Unfortunately, with their terrible cash shop and f2p restrictions I'm sure this will cost an arm and a leg to use.
All hating aside, as a player who left a few months after launch I still can't see myself ever coming back without any real open-world pvp and class storylines. Still I wish em the best luck, a KOTOR based mmo will always have a special place in my heart no matter how disappointed with it I was.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Realistically what other option does a game like TOR have? It wouldn't be exactly smart use of resource to create a whole land mass for one features that's more a luxury than something of purpose to a story featured Themepark.
Yet we see here why DEVs like those who are making ESO decided to skip this feature, few are happy with it unless it's done a certain way (non instanced), these types of games wouldn't really benefit from anything other than instanced housing. As they don't have the open space of a game like SWG. Again why create it for such a a trivial use?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
OH AWESOME! this will make me come back and swipe my card and give them money! cause I already had a spaceship that I could pretend was my house and run around talking to my companions pretending it was my house...sweet we get a house now!
since everything in SWTOR is limited to the nuts ... what limits will my house have? I can only enter it twice a week? to play house?
Currently Playing: World of Warcraft
this game is a p2p game. They try to make it accessible by being f2p, but its still a p2p game. So with $15 this would not be an issue, but more in terms what you would consider worth $15 a month.
I guess you dont find it worth $15 a month. I put a lot of money into the game without using the cartel store. Collectors edition, and every month subbed even after they went f2p until my card automatically got deregistered from their system and i decided i got my moneys worth. And no reason to come back soon as a subscriber, and if i came back as a f2p player i would judge it from that perspective. And... pvp needs improvement even for a f2p player.
Even so, them resitricting access to a house for f2p would be rediculous since its equivalent to inventory space which no game thus far has given time restrictions on as well.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
For a lot of people, it isn't trivial. Using non-instanced housing has proven in games like SWG, Vanguard and LOTRO to be conducive to community building and if done right, such as the way they are implementing it in Wildstar, can be tied into the game world and gameplay in many unique and entertaining ways. If they're too lazy to develop something worthwhile, why bother at all.
Ummmmmmmm, what?
First, SWTOR is one of the largest MMORPGs currently available. So I'd argue that whatever market research was done, it was done well. Games don't just trip over 2 million users. Oops! Oh, look, 2 million users. Awesome!
Secondly, playing catch-up is a way of life for the majority of games. There can only be one innovator. So, in an industry which some might say is stagnant as far as feature development goes, yeah, they are probably playing catch-up.
Finally, I think that SWTOR is doing a pretty good job listening to what their customers want. You want off-rails flight? Done. You want housing? Done. I mean these are things that people are asking for. Just open your eyes and read the forums. It's literally all.....over......the.....place.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
no I have no interest re subbing to this game.. after beta testing , being a founder and subbing for a few months.. then coming back I am choked the f**k out by restrictions on everything? no thanks..
I have a lot of friends that like many of us are looking for something to play at the moment and we all refuse to go back to TOR . so when I see a super duper update about housing.. all I can do is laugh.
ESAD bioware
Why is playing catch-up in any way optimal just because a majority of a failing industry uses that method?
Where is that rule stated that there can only be one innovator?
When will dellivering an awkward and non-asked for type of space flight and housing be positive?
Stop making things up just to suit your reality, it's garbage like this that continues to feed a stagnant industry signals that short-cuts in development process is acceptable.
if you dont like restrictions. why not sub? then there is none..
when i look at tor f2p i think of it more like a trail to see if i like the game or not. i got no problems paying sub to i game i like.
Wow they finally adding something "new" other then just more of the same FP, Operations, and lame level bumps.
This game desperately needs more side level additions. Housing would be a welcome addition.
The hopeful side of me hopes it turns out great.
The realistic side of me expects this to be just like our starships, only its on a planet, and the customizations will belittle to non-existent as we have on starships now.
Lets just say i'll be utterly SHOCKED if they get anywhere near the customization of housing like Everquest 2 or Rift.
...if its done well...
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Henry Rollins
Do it Rayshe... give in to the dark side!
Besides, you'll be needed to help defend Korriban in the new upcoming storyline! (Or Tython if you're one of those Republic types!)
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
My thoughts exactly. As someone who loved the game... ( I have my Malgus statue on my bookshelf in my office at work still )
The cash shop and the way they nickle & dimed their subscribers to death killed the game for me.
I am glad to see they are adding it in for those still enjoying the game however.
I wouldn't be surprised if they added a new Legacy transport power.
Like the one you use to instantly teleport to your ship.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Innovate == New. There can be only one.
If you don't think that there were any innovations in SWTOR, then that's fine. I'd disagree. First, it was fully voice-acted. Decision-based gameplay. Light/Dark. Companions (for all classes). While these are not necessarily innovations within the gaming industry at large, it is within MMOs.
Google SWTOR Housing and you get 3 million results. So saying that it's something that nobody asked for is laughable. Granted it's not 3 million results of people asking for it, but it's something that's been asked for since the game was originally launched.
No, what's garbage is people who's idea of feedback is "Crap! I'm done!" You say you want them to listen to customers, but when this is the most detailed feedback people are willing to give, it's REALLY helpful.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Don't forget you don't even need to be a sub.
If you have an authenticator on your account you get 100CC for free each month. (and that includes the free phone app)
And on top of that there are achievements that grant a one time CC reward.
If you messed something up during character creation you can easily fix it for free with the coins you get from the achievements - if you want to be a fashionista and run around with a different hairstyle every day... well, then you gotta pay.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
I posted this in another post, however just wanted to add it here as this is my opinion on housing.
For me there has only been one housing that I truly love and it was..... wait for it ... wait for it... here it comes... SWG
No other game I have tried has come close to the housing and all that it entailed in SWG. That is how housing should be done.
All of these other games including the ones mentioned here in this post.... are truly just a waste of time. As far as the housing systems go.
I want the random stranger roaming around to be able to come in and look at my handy work.
I want to be able to place my house where I like. Not floating in the sky or hidden behind an instance wall.
I want people to be able to just show up at my house and by from my vendor inside my house.
I want to be able to craft my house & the things that go inside.
I want to be able to put anything I want inside my house. Not have to choose from a pre determined list.
I want all things for my house to be included with my sub... not purchased from a cash shop on top of my sub.
If those criteria aren't met then it is just a waste of resources IMO.
Again this is just my opinion.
I agree with everything you have just written, and I would go even further...
The player housing should involve gameplay. For example, player housing should be combined with a Clash of Clans, Dungeon Keeper, or tower defense type gameplay. You should be able to create defenses and attempt to raid the dwellings of other players.
Lazy? It has nothing to do with being lazy, it's about budget, scope and direction.. SWG, Vanguard and to a lesser extent LOTRO, are/were more focused on being worlds/universes, SWTOR is focused on being a representation of a story based IP. TOR really wouldn't benefit from what you're suggesting at it's core. Such a housing system would have to be completely segregated from the base game world. How exactly do you do it "right" in such a case?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson