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WildStar’s PvP is just like the rest of the game - it’s fast, it’s furious, and it’s on a grand scale. For those looking forward to the action combat, the use of constant movement, and the telegraph system to add strategy, there are many ways to satisfy your urge to take down some dirty Dominion or Exile scum, depending upon your own loyalties. Carbine wants players to have many opportunities to play the game their own ways in WildStar, so that means stacking the deck when it comes to ways to get your battle on. PvP continues that variety, even with players able to level this way, beginning early in the game with Battlegrounds, then continuing into open Arenas, and finally into rated Arenas, and at cap, Warplots.
Read more of Christina Gonzalez's WildStar: PvP - Gear, ELO, & the Thrill of Competition.
Comments
I guess this is just going to be another one of those games where a fresh level 50 stands no chance against a geared 50...
You need set of Elite PvP gear... Elite Raid gear... Everyone else is just fodder...
Another game that seems to cater to only the top two percentile...
What chance does the average Joe gamer have in all this?
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
ELO is a great system for something like Chess (for which it was designed)...
However you have too many factors in a game... Player skill and now Gear, stats etc...
All this instanced PvP is shit anyhow... If that is your playstyle why not play a MOBA...
Systems like this are simply designed to fragment players... It is the fundimental flaw of Themeparks... You are no longer a player, a person, a human being... You are a gearscore/rating... and the community will judge you accordingly.
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
I played League of Legends but click and move made me dislike it in the end. I love this idea and enjoy it a lot. Wildstar may be a game for me.
Fodder? Didnt you read the article? They created an ELO system in order to avoid that.
ELO is the perfect way for people to have equal ground in any PvP situations. The "average Joe" will have to best chances of victory in a game like this. But I guess you just want to join the hate-wagon like the rest of the MMORPG.com-community.
Sure I read the article, Did you read my post... well my second post anyhow... This is all about player fragmentation... They're doing with not only the PvP system but with the raid system too...
I am not hating on the game per se, I played it and it was mildly entertaining... Not as fun as some other games I played... I will likely even purchase and play it because I have a RL friend that is bananas for this game... But I just don't see longevity in it at least for me because you get to a point in the game where it screeches to a halt and the grind monster begins... Endless Dailies, Raids, and Battleground/Arenas... Heaven forbid there is something as dynamic as open world PvP and the little it may have will not be nearly as rewarding as the "controlled environment" PvP so you can earn your magic tokens, or ratings etc.
Another lobby game... Queue for instance... Queue for PvP...
Will probably buy game... get a good 30-60 days out of it... hit max level... maybe try a few raids to completion... I just don't have the attention span to grind this shit endlessly anymore... Maybe I am just another bitter old vet... Maybe I just play nicer in the sandbox...
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
What sandbox though? The imaginary one that doesn't exist?
Tired vets need to leave the genre alone and find another hobby seriously. This Yeti of a sandbox doesn't exist and won't until it does. In the meantime try not to make people who aren't jaded old tired vets miserable because you are. Quit. Go camping, find another game genre to hold your interests.
Hopefully fantasy will become reality for this magical sandbox that makes old jaded ornery complacent mmorpg players happy... one day.
¯\_(ツ)_/¯
So, you're looking for a game where a brand new level 50 can hold his own against a veteran well-geared level 50? I'm not sure what your complaint is, beyond the fact that you don't want anyone else to have an advantage over you just because they've done more, played harder and earned more.
The average Joe gamer will be pitted against the average Joe gamer. How is this a bad thing? I don't think being a tired old vet is the problem. It sounds more like you're just not prepared to like the game, or any game for that matter.
i'll add my voice to the others, you should find something you like doing and leave the game to those of us that will enjoy playing it.
I don't see an issue where the disparity is further enhanced with a player just learning the ropes by a player that also has to 'gear up.' Players are less inclined to experiment and waste their time/resources with a system and instead go look up the shortest path to kicking ass.
You don't apply grind to competitive matches. All it does is create a severely imbalanced field. A fresh 50 should be just as mathematically powerful as a veteran 50. The only difference should be in who can play better. Not longer.
Honestly I like TESO's approach to this.. Not so much a huge fragmentation between those who ARE fully geared vs, fresh... A fresh 50 can still hold their own... This holds true in the open nature of the PvP environment they are using, while still instanced has a very open feel.
But I guess when all you want to play is Lobby PvP, everyone being "fairsies" is key... everyone gets a "good try" ribbon... I would have enjoyed the game more had there been open PvP (which if there is I have not been exposed to it) If I want to play Lobby games, well there are plenty of good MOBA's for that...
Lastly, I have plenty of time to dedicate to games, and play a lot more than the average Joe... Personally I just hate the fragementation, elitism and overall shittiness this creates in the community...
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
wtf lol are you really expecting someone that just got to 50 to be on the same place as someone who has spent alot of time at level 50 improving his character more and more? you sound like a crybaby
Solo play is for off-line players.
what do you want?? you don't want to get destroyed by better geared people, but you still want to join the same battlegrounds they are in? it makes no sense, go play an fps if you want time not to matter and everyone on an equal plain...
I think Whighty is saying is that the gear slope should be gradual (not non-existent) and the ELO system *may* be used to ignore this leading to open world combat being less about skill and tactics and more about who was 50 longer.
As far as someone spending a lot more time improving their character....if they spent that much time on the character, they should naturally be more skilled with it and not *need* a massive boost to help them.
That said...the ELO system will be acceptable for instanced PvP, because PvE people (usually) require a carrot to prove the next raid / instance worth their time and there needs to be a balance between PvE and PvP gear or it opens a new level of problems.