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hello, i have a question, i'm playing world of warcraft at the moment, but i'm thinking about switching to this game.
One real question i have is how much time do you need to stick in to this game a day? is it like world of warcraft around 2-4 hours a day, or more or less? because i got some changes coming here at home so i would like to know if you need to put in more time then in wow for example or less
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hehe..this game isn't quest based xp or grinding xp...the skillpoints you get is based on how efficiently you learn the skills...it is a complex system..and you don't have to go out and grind for it...you can lvl offline...it frees up time for you to actually explore and play the game...vs. finding the closest creature that gives you the best xp and killing him over and over...so it is really up to you how much time you want to invest in the game..i find it that i usually spent maybe 1 to 2hrs a day playing it..if the corp has something planned then maybe longer..once i get to a higher level..maybe i'll start spending more time...
Ceasar
thank you for the reply, kinda understand it better now
Fragland.net - Fragland Arcade - Fragland.be - ScifiBelgium
I played Eve when it was released for approx. 3-4 months. Joined a small corporation and we were making some serious isk. I owned several haulers and had almost saved up for my own battleship at the end of the third month. The only real problem I had with the game was as your question refers to, the time put in. I got the general feel that the easiest way to make isk was to mine. To get good ships you need money and thus mining becomes such an integral part of the game, and mining is a fairly slow process. Even in extremely low security systems, with rare ores, it was still time consuming. I can almost understand the macro-miners, not from a cheaters perspective, but from a "mining - hauling the ore - mining (repeat) is boring" perspective, no matter how beautiful the graphics are. So.. yes, the time issue, as far as I could tell, was an issue. I didn't want to have to mine for 4 months to afford a strong PvP ship, only to have to mine 4 months again to save up for another one when I get my @ss handed to me by some posse hehe (I'm not a particularly good PvP'er)...
Time is the one thing that was stated to me over and over again (maybe cause I have ADD). There is nothing fast about this game and any views or goals you have are eventually long term. Currently Im learning mining level 5 and the time placement was 8 days and 14 hours. But you know when I running around in a exhumer in the future it'll be worth it.
This is also why this game has a little older customer base to it. Most kids that get on these mmo's want to level to the top and be mr bad in the shortest time possible and you just cant do that here. My character is primarly a miner and I'm giving him alot of weapon skill too but while I'm doing this I just pop in a movie and hit the nearest belt. If that doesn't sound exciting then make goals in that belt or something. Originally I liked to mine all of one type of asteroid but lately my corp did a mining 101 class with me and now Im trying to clear an entire belt in a day if I can. I can generally average 4 asteriods an hour with just the basic equipment Ive got when it used to take me forever.
Time wise you can spend as much time as you want because skill lerning is in real time which means you select a skill to learn and it will say something like it will take like 8 hours. Exactly 8 hours later it will be completed and this will happen no matter what you are doing, You can even be offline asleep while this skill is being learnt
The only real grind in this game is getting money but this isant too hard if you know what you are doing below ill list 3 ways it can be done.
1. Mining ore [boring slow but safe].
2. Mission running [ can be exiting fast but dangerouse].
3. Join a corperation [ A great way to learn how eve works].
In the end eve is not a game of instant gratifaction and to be good at this game skill wise and capable of using some decent stuff takes between 4-6 months by then you will be having fun fighting in fleet battles pirating gates etc.
Exactly, plus once you reach lvl 3 missions and have a lvl 2 frigate or a cruiser with decent shield extenders, and heavy weaponry you can make up to 12million isk an hour. But that is purely combat based missions. None of those, courier ones. those are just mindnumbingly painful. Worde then Mining, I mean in low sec mining you can get attacked, some excitement. But in couriers with decent burners or a afterburner. It's jsut well long and borring. Plus at the end of each lvl 3 mission you get a couple of thousand loyalty points and when that reaches say 15k maybe more, you can get a 70million deal with the agent.
Money making in the end is just down to whatkind of player you are. I plan to make my fortune in combat then train my industrial skills so I can get BPO's and make More Money (hmm greed and capitalism... My friends)
Just make sure you like combat for this style. Oh and No carebearing here, it isn't worth it in combat.
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
This excludes loot. If it did, you could be making another 1-5 mil maybe. All depends on what you luck from the npc's. Sometimes you can go for hours and not get any loot worth a dime.
It's just finding the right Agent. And it all comes down to the loyalty points going for the bonus's it is what drives me. I would rather get my 15k LP and exchange them then log off with 14k anbd have to wait another day. It's the thought, when I get lvl 2 battlecruiser and I have that extra 200mil, my Raven is going to be the biggest, baddest raven that ever did lvl 3 missions >.<
I'm so tired, I'll even let this post be posted...
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
A tech II production charachter can make several hundred million ISK for a couple of hours work a day. (admittedly they need a huge amount of isk/luck to get the t2 bpo)
NPCing in 0.0 probably yields around 30m+ an hour if done properly
EvE's leveling system (called 'skill training') is a passive, continuous one, which indeed doesn't require you to spend insane amounts of time grinding to level up.
However, if your aim is, say, hardcore PvP, you will find that the people playing a lot have an edge. Why? First they're able to grind ISK (credits) that will allow them to buy and/or replace ships and modules at a faster pace - PvP in EvE is a costly proposition. Also, they will PvP more, and gain more combat experience, faster. Experience and knowledge of combat in EvE is, imo, what separates the hardcore PvP'ers from the casual ones.
So depending on your career choice, and personal ambition, be prepared to invest a LOT of time in EvE.
On the other hand, Lallante's right (hi Lall btw), you could just train a very basic research character, apply to an R&D agent and hit paydirt with a bit of luck. But ISK won't buy you combat savvy anyway.
Good luck in EvE
Yeah tech II BPO can wield more isk then any other form in-game, but to get the first tech II BPO for most players will take months, even a year if they are truelly unlucky. It really comes down to being lucky in the CCP tech II BPO draw they have going. And if the person is combat related, there is really on the point of selling the BPO because they can't use it. Wouldn't mind winning one though
NPCing in 0.0 space solo is well, dangerous... very dangerous. Specially if you can only fly cruisers and tech I frigates. Mainly from PvPers that can turn up. But yeah you can go and do it with a gang or corp. But that involves getting into one. Which I hope to do soon.
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow